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** This is MC's opinion of his situation.
--->'''MC:''' And as long as I'm useful, the Voices will keep me around. But I'm a tool. You keep a wrench around, in case you need it. But if you need to jam it into the gears to save your kid, you don't hesitate. Even though it might be rough on the wrench.

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** This is MC's Owyn's opinion of his situation.
--->'''MC:''' --->'''Owyn:''' And as long as I'm useful, the Voices will keep me around. But I'm a tool. You keep a wrench around, in case you need it. But if you need to jam it into the gears to save your kid, you don't hesitate. Even though it might be rough on the wrench.
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** Pucci Lavmin has the Forensic Forte of [[SuperHearing Audial Aptitude]], allowing hear to hear at least 500 meters away from her current location. This excellent hearing has unfortunately been to her detriment, as her ability to sense has increased tenfold and she feels a separation from her physical and spiritual sense of self, which has an effect on her focus on everything around her.

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** Pucci Lavmin has the Forensic Forte of [[SuperHearing Audial Aptitude]], allowing hear her to hear at least 500 meters away from her current location. This excellent hearing has unfortunately been to her detriment, as her ability to sense has increased tenfold and she feels a separation from her physical and spiritual sense of self, which has an effect on her focus on everything around her.
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** [[spoiler:The homunculi of Kanai Ward all have ResurrectiveImmortality, allowing them to live forever and revive whenever they die]]. Unfortunately, for everyone except [[spoiler:Makoto Kagutsuchi, who is a perfect homunculus]], this also comes at the expense of their intelligence, turning them into [[spoiler:mindless zombies who are drawn to eating human flesh like predators.]]

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* In ''VideoGame/MasterDetectiveArchivesRainCode'', there's Vivia Twilight, an apathetic, slothful detective who is an incredibly LazyBum and is willfully distant from the idea of seeking the truth. This is due to his Forensic Forte, as he has the ability to [[spoiler:[[AstralProjection project his body into a ghost form and defy the laws of physics]], a most definitely powerful ability for a detective. Unfortunately, this also comes at the expense of being able to see how people act when no one is around to see them, which ends up driving him to apathy and changing him into a DeathSeeker who [[BlueAndOrangeMorality sees death as a necessary circumstance in life]].]]

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* In ''VideoGame/MasterDetectiveArchivesRainCode'', there's ''VideoGame/MasterDetectiveArchivesRainCode'':
** Pucci Lavmin has the Forensic Forte of [[SuperHearing Audial Aptitude]], allowing hear to hear at least 500 meters away from her current location. This excellent hearing has unfortunately been to her detriment, as her ability to sense has increased tenfold and she feels a separation from her physical and spiritual sense of self, which has an effect on her focus on everything around her.
**
Vivia Twilight, Twilight is an apathetic, slothful detective who is an incredibly LazyBum and is willfully distant from the idea of seeking the truth. This is due to his Forensic Forte, as he has the ability to [[spoiler:[[AstralProjection project his body into a ghost form and defy the laws of physics]], a most definitely powerful ability for a detective. Unfortunately, this also comes at the expense of being able to see how people act when no one is around to see them, which ends up driving him to apathy and changing him into a DeathSeeker who [[BlueAndOrangeMorality sees death as a necessary circumstance in life]].]]
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* In ''VideoGame/MasterDetectiveArchivesRainCode'', there's Vivia Twilight, an apathetic, slothful detective who is an incredibly LazyBum and is apathetic towards the idea of seeking the truth. This is due to his Forensic Forte, as he has the ability to [[spoiler:[[AstralProjection project his body into a ghost form and defy the laws of physics]], a most definitely powerful ability for a detective. Unfortunately, this also comes at the expense of being able to see how people act when no one is around to see them, which ends up driving him to apathy and changing him into a DeathSeeker who [[BlueAndOrangeMorality sees death as a necessary circumstance in life]].]]

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* In ''VideoGame/MasterDetectiveArchivesRainCode'', there's Vivia Twilight, an apathetic, slothful detective who is an incredibly LazyBum and is apathetic towards willfully distant from the idea of seeking the truth. This is due to his Forensic Forte, as he has the ability to [[spoiler:[[AstralProjection project his body into a ghost form and defy the laws of physics]], a most definitely powerful ability for a detective. Unfortunately, this also comes at the expense of being able to see how people act when no one is around to see them, which ends up driving him to apathy and changing him into a DeathSeeker who [[BlueAndOrangeMorality sees death as a necessary circumstance in life]].]]
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None

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* In ''VideoGame/MasterDetectiveArchivesRainCode'', there's Vivia Twilight, an apathetic, slothful detective who is an incredibly LazyBum and is apathetic towards the idea of seeking the truth. This is due to his Forensic Forte, as he has the ability to [[spoiler:[[AstralProjection project his body into a ghost form and defy the laws of physics]], a most definitely powerful ability for a detective. Unfortunately, this also comes at the expense of being able to see how people act when no one is around to see them, which ends up driving him to apathy and changing him into a DeathSeeker who [[BlueAndOrangeMorality sees death as a necessary circumstance in life]].]]
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* So you are a pure-blood High Entia from ''VideoGame/XenobladeChronicles1''? Well, that's cool, since unlike the other races of Bionis, you have complete mastery of [[MagicByAnyOtherName ether]] from birth thanks to your genetics. The [[GeniusLoci Bionis]] itself also has a liking towards you, with his very soul telling you that you are his "[[MasterRace chosen race]]". You will certainly love [[ExactWords what exactly he choose your kind for]], [[spoiler:unless you find the idea of your latent genes forcing you to devolve against your will into a Telethia, leaving you a mindless husk of a monster whose primary instincts are to follow the evil Bionis' every command while leaving you completely aware as you endanger all life including your loved ones undesirable, then you will find being a pure-blood High Entia rather uncool. The royal family is actually aware of this, which is why they instituted a policy of interbreeding with Homs to ensure that ''some'' of their people would survive if/when the time comes for them to be turned into Telethia]].

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* So you are a pure-blood High Entia from ''VideoGame/XenobladeChronicles1''? Well, that's cool, since unlike the other races of Bionis, you have complete mastery of [[MagicByAnyOtherName ether]] from birth thanks to your genetics. The [[GeniusLoci Bionis]] itself also has a liking towards you, with his very soul telling you that you are his "[[MasterRace "[[TheChosenPeople chosen race]]".people]]". You will certainly love [[ExactWords what exactly he choose your kind for]], [[spoiler:unless you find the idea of your latent genes forcing you to devolve against your will into a Telethia, leaving you a mindless husk of a monster whose primary instincts are to follow the evil Bionis' every command while leaving you completely aware as you endanger all life including your loved ones undesirable, then you will find being a pure-blood High Entia rather uncool. The royal family is actually aware of this, which is why they instituted a policy of interbreeding with Homs to ensure that ''some'' of their people would survive if/when the time comes for them to be turned into Telethia]].

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* The ability to turn into the slayer works like this in ''VideoGame/BaldursGateII: Shadows of Amn'', where the Player Character can transform to gain immense power and defense, but at the cost of losing control of themselves, as well as losing -2 reputation each time they do it.
** One of the possible endings for Dorn's personal quest-line in the Enhanced Edition of ''Shadows of Amn'' is betraying both his patron fiend and the antagonist who proposed him to switch allegiance. This way, Dorn becomes finally free and also gets a powerful sword with two bonus powers (additional damage against devils AND demons instead one of the two depending on whom you betray). The unannounced problem is that without a patron he becomes a fallen blackguard, being stripped of his powers and losing all the special abilities he had. Translated, he becomes like a crappy fighter with lower dice-rolls, attacks, thac0 and proficiencies compared to a true fighter (with the only good stat his natural strength of 19 being an half-orc). Was it worth for his freedom and that sword that deals additional damage to enemies you might even not encounter anymore by that point, player?
** In ''Throne of Bhaal'' you can upgrade the Flail of Ages to its +5 version, which among other things grants the Free Action status effect. That is, the character wielding the weapon is immune to actions or spells affecting his mobility like Hold Person, Entangle, Web or Stun. The problem is that in the Enhanced Edition it also prevents the Haste spell to work. Since by the end of the game Haste is almost mandatory to get the most possible damage per round, the +5 upgrade is regarded as an effectual downgrade by many players, who stick to the +4 version even losing one of the elemental additional damage.

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* ''VideoGame/BaldursGateII'':
**
The ability to turn into the slayer works like this in ''VideoGame/BaldursGateII: Shadows ''Shadows of Amn'', where as the Player Character can transform to gain immense power and defense, but at the cost of losing control of themselves, as well as losing -2 reputation each time they do it.
** One of the possible endings for Dorn's personal quest-line in the Enhanced Edition of ''Shadows of Amn'' is betraying both his patron fiend and the antagonist who proposed him to switch allegiance. This way, Dorn becomes finally free and also gets a powerful sword with two bonus powers (additional damage against devils AND ''and'' demons instead one of the two depending on whom you betray). The unannounced problem is that without a patron he becomes a fallen blackguard, being stripped of his powers and losing all the special abilities he had. Translated, he becomes like a crappy fighter with lower dice-rolls, attacks, thac0 and proficiencies compared to a true fighter (with the only good stat his natural strength of 19 being an half-orc). Was it worth for his freedom and that sword that deals additional damage to enemies you might even not encounter anymore by that point, player?
** In ''Throne of Bhaal'' Bhaal'', you can upgrade the Flail of Ages to its +5 version, which among other things grants the Free Action status effect. That is, the character wielding the weapon is immune to actions or spells affecting his mobility like Hold Person, Entangle, Web or Stun. The problem is that in the Enhanced Edition it also prevents the Haste spell to work. Since by the end of the game Haste is almost mandatory to get the most possible damage per round, the +5 upgrade is regarded as an effectual downgrade by many players, who stick to the +4 version even losing one of the elemental additional damage.



* The Plasmids in original ''VideoGame/BioShock'' games. You can get many awesome superpowers from them, such as telekinesis and the ability to control lightning. However, you eventually get extremely disfigured from them (since they're changing your genes to do so), and they damage your mental state to such an extent that you turn into an unstable, screaming killer. They are also very addictive, leaving people slaughtering each other for another dose and exacerbating the aforementioned issues further.

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* The Plasmids in original the first two ''VideoGame/BioShock'' games. You can get many awesome superpowers from them, such as telekinesis and the ability to control lightning. However, you eventually get extremely disfigured from them (since they're changing your genes to do so), and they damage your mental state to such an extent that you turn into an unstable, screaming killer. They are also very addictive, leaving people slaughtering each other for another dose and exacerbating the aforementioned issues further.



** If you listen closely and catch a couple rare events, it becomes clear that Gherman sees himself this way. [[spoiler: As the designated Mentor of Dreaming Hunters, he's secluded in [[HubLevel the Hunter's Dream]]. It's a quite nice little workshop and garden, and he's apparently immortal while he's there, but he's also completely alone save for the Hunters who pass through and the Doll, who he currently hates as a hollow mockery of his beloved student Maria. He wants nothing more than to die and be free, but knows that for that to happen, another hunter must take his place. He continually frees them from the Dream to spare them from what he's come to see as an IronicHell.]]

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** If you listen closely and catch a couple rare events, it becomes clear that Gherman sees himself this way. [[spoiler: As [[spoiler:As the designated Mentor of Dreaming Hunters, he's secluded in [[HubLevel the Hunter's Dream]]. It's a quite nice little workshop and garden, and he's apparently immortal while he's there, but he's also completely alone save for the Hunters who pass through and the Doll, who he currently hates as a hollow mockery of his beloved student Maria. He wants nothing more than to die and be free, but knows that for that to happen, another hunter must take his place. He continually frees them from the Dream to spare them from what he's come to see as an IronicHell.]]



* Ryu from ''VideoGame/BreathOfFireDragonQuarter'' has the incredibly destructive dragon abilities -- which, over time, [[NonStandardGameOver cause him to lose control and die]]. Better still? The counter still ticks when the powers aren't in use; it just goes ''faster'' (sometimes abysmally so) when they are. And the icing on the cake: this counter can't be reversed. Ever.
** In a meta sense, this ability was created to push the design envelope and give ''Dragon Quarter'' the ability to become a JRPG [[FakeDifficulty that was genuinely hard to complete]], [[UnwinnablebyDesign where every decision in the playthrough matters]], and [[OutofGenreExperience making a cynical biopunk story in a series of traditional high fantasy!]] It had some side effects. Specifically becoming a FranchiseKiller.
* In ''VisualNovel/CafeEnchante'', Misyr laments that despite being a very powerful demon king, his powers are only meant for destruction and he can't help in situations where healing would be needed, such as when Il collapses in Bestia due to the cold or when [[spoiler: Rindo is dying due to a curse.]]

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* Ryu from ''VideoGame/BreathOfFireDragonQuarter'' has the incredibly destructive dragon abilities -- which, over time, [[NonStandardGameOver cause him to lose control and die]]. Better still? The counter still ticks when the powers aren't in use; it just goes ''faster'' (sometimes abysmally so) when they are. And the icing on the cake: this counter can't be reversed. Ever.
**
Ever. In a meta sense, this ability was created to push the design envelope and give ''Dragon Quarter'' the ability to become a JRPG [[FakeDifficulty that was genuinely hard to complete]], [[UnwinnablebyDesign where every decision in the playthrough matters]], and [[OutofGenreExperience making a cynical biopunk story in a series of traditional high fantasy!]] It had some side effects. Specifically becoming a FranchiseKiller.
* In ''VisualNovel/CafeEnchante'', Misyr laments that despite being a very powerful demon king, his powers are only meant for destruction and he can't help in situations where healing would be needed, such as when Il collapses in Bestia due to the cold or when [[spoiler: Rindo [[spoiler:Rindo is dying due to a curse.]]curse]].



* Shanoa, the protagonist of ''VideoGame/CastlevaniaOrderOfEcclesia'', has this in spades. Her ability to command Glyphs gives her incredible power, including the ability to command the Dominus glyphs that each contain a piece of Dracula's power, thus giving her the ability to destroy Dracula. (Like he's not used to that by now...) Sweet, huh? Unfortunately, the ritual that ''gave'' her the ability to command those glyphs also took away most of her memories and emotions. [[spoiler: The ritual to destroy Dracula, which involves using the Dominus Union, instantly drains the user's soul... Also, while Albus's interference is implied initially to have been the cause of the memory loss, it's later implied that the ritual involving the Dominus glyphs was what caused it.]]

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* Shanoa, the protagonist of ''VideoGame/CastlevaniaOrderOfEcclesia'', has this in spades. Her ability to command Glyphs gives her incredible power, including the ability to command the Dominus glyphs that each contain a piece of Dracula's power, thus giving her the ability to destroy Dracula. (Like he's not used to that by now...) Sweet, huh? Unfortunately, the ritual that ''gave'' her the ability to command those glyphs also took away most of her memories and emotions. [[spoiler: The [[spoiler:The ritual to destroy Dracula, which involves using the Dominus Union, instantly drains the user's soul... Also, while Albus's interference is implied initially to have been the cause of the memory loss, it's later implied that the ritual involving the Dominus glyphs was what caused it.]]



* ''VideoGame/CodeVein'': Revenants -- including the protagonist -- are immortal, quasi-vampire warriors with a wide array of supernatural powers, most prominently the ability to come BackFromTheDead indefinitely, so long as their heart isn't damaged or destroyed. The heart-weakness notwithstanding, they even lack most of the traditional vampire weaknesses, including being unbothered by sunlight (most of the game takes place in broad daylight). The downside is the near-constant blood-thirst, and going too long without fresh blood runs the risk of turning you into a Lost -- a mindless, berserk monster wandering and fighting for eternity, now ''permanently'' unkillable so you can't even be put out of your misery. Even immortality has a high cost, as every time you die you lose a piece of your memories, with some Revenants having completely forgotten their human pasts, and a few (like Davis) who can't even remember their real names. Absolutely ''no one'' chose to become a revenant willingly [[spoiler: except Eva]], and were instead turned after death to swell the ranks in humanity's war with unspecified "horrors" [[spoiler: [[StealthSequel that turn out to be]] ''[[VideGame/GodEater the Aragami]]'']].

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* ''VideoGame/CodeVein'': Revenants -- including the protagonist -- are immortal, quasi-vampire quasi-[[OurVampiresAreDifferent vampire]] warriors with a wide array of supernatural powers, most prominently the ability to come BackFromTheDead indefinitely, so long as their heart isn't damaged or destroyed. The heart-weakness notwithstanding, they even lack most of the traditional vampire weaknesses, including being unbothered by sunlight (most of the game takes place in broad daylight). The downside is the [[HorrorHunger near-constant blood-thirst, blood-thirst]], and going too long without fresh blood runs the risk of turning you into a Lost -- a mindless, berserk monster wandering and fighting for eternity, now ''permanently'' unkillable so you can't even be put out of your misery. Even immortality has a high cost, as every time you die you lose a piece of your memories, with some Revenants having completely forgotten their human pasts, and a few (like Davis) who can't even remember their real names. Absolutely ''no one'' chose to become a revenant willingly [[spoiler: except [[spoiler:except Eva]], and were instead turned after death to swell the ranks in humanity's war with unspecified "horrors" [[spoiler: [[StealthSequel [[spoiler:[[StealthSequel that turn out to be]] ''[[VideGame/GodEater the Aragami]]'']].



* ''Franchise/DanganRonpa'': Every major character is blessed with amazing skill at a certain thing, but that doesn't necessarily make their life any better.
** In ''VisualNovel/Danganronpa2GoodbyeDespair'', Nagito Komaeda's ultimate talent is being BornLucky. So lucky that he can win RussianRoulette with bullets in 5 out of 6 chambers, and his GambitRoulette plots always work. However, it falls into this trope, as all of his good luck comes about [[UnluckilyLucky as a result of catastrophe]] (getting kidnapped helped him find a winning lottery ticket; losing his parents in a plane crash gained him a massive inheritance). This continued to the point where [[DeathSeeker he wanted to die just to be free of it.]] [[spoiler: To make matters worse, he has terminal cancer but his luck unnaturally prolongs his life without actually improving his health]].
*** This seems to be a trait of ''all'' Lucky people; they tend to [[UnluckilyLucky zig-zag between good and bad luck regularly]]. Makoto has it the easiest because his luck ''isn't'' very strong, so he's an OrdinaryHighSchoolStudent who occasionally has minor turns of luck, usually just enough to annoy him or squeak through a dangerous situation. Those with exceptionally powerful luck like Nagito have their lives suffer for it.

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* ''Franchise/DanganRonpa'': ''Franchise/{{Danganronpa}}'': Every major character is blessed with amazing skill at a certain thing, but that doesn't necessarily make their life any better.
** In ''VisualNovel/Danganronpa2GoodbyeDespair'', Nagito Komaeda's ultimate talent is being BornLucky. So lucky that he can win RussianRoulette with bullets in 5 out of 6 chambers, and his GambitRoulette plots always work. However, it falls into this trope, as all of his good luck comes about [[UnluckilyLucky as a result of catastrophe]] (getting kidnapped helped him find a winning lottery ticket; losing his parents in a plane crash gained him a massive inheritance). This continued to the point where [[DeathSeeker he wanted to die just to be free of it.]] [[spoiler: To it]]. [[spoiler:To make matters worse, he has terminal cancer cancer, but his luck unnaturally prolongs his life without actually improving his health]].
***
health.]]
**
This seems to be a trait of ''all'' Lucky people; people, in face; they tend to [[UnluckilyLucky zig-zag between good and bad luck regularly]]. Makoto has it the easiest because his luck ''isn't'' very strong, so he's an OrdinaryHighSchoolStudent who occasionally has minor turns of luck, usually just enough to annoy him or squeak through a dangerous situation. Those with exceptionally powerful luck like Nagito have their lives suffer for it.



* In ''VideoGame/DeusEx'', Gunther Hermann is a man who got more or less all of his limbs replaced with cybernetic augmentations that make him stronger, smarter and faster than most other human beings. The kick is that by the time the events of the first ''Deus Ex'' game occur, Gunther's augs are already outdated and completely outshined by JC Denton's hardly visible, superior augs. Not to mention the kill switch that allows anyone to off the poor Gunther by simply uttering the words "Laputan Machine".
** ''VideoGame/DeusExHumanRevolution'' has another, even bigger suck that goes with mechanical augs: the body will simply not tolerate bits of metal being grafted into its flesh and augs cause coagulation issues, rejection of the mechanical parts and deformities. The only way to avoid these symptoms is to take an insanely expensive drug that temporarily improves tolerance of the augs, forcing any augmented individual into ingesting a lifetime supply of meds to keep their awesome cyber-limbs in place. [[spoiler:The main character doesn't have this problem thanks to gene therapy experiments performed on him when he was an infant.]]
** And the inventor of the augs himself was blessed with a mind able to come up with world-changing tech, but has to live with a body so intolerant to it that he cannot even use augmentations, medication or not. It gets so frustrating for him that he ends up despising his own creation and [[spoiler:tries to erase it from existence by turning every augmented individual into a bloodthirsty maniac]].

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* ''Franchise/DeusExUniverse'':
**
In ''VideoGame/DeusEx'', Gunther Hermann is a man who got more or less [[ArtificialLimbs all of his limbs replaced with cybernetic augmentations augmentations]] that make him stronger, smarter and faster than most other human beings. The kick is that by the time the events of the first ''Deus Ex'' game occur, Gunther's augs are already outdated and completely outshined by JC Denton's hardly visible, superior augs. Not to mention the kill switch that allows anyone to off the poor Gunther by simply uttering the words "Laputan Machine".
** ''VideoGame/DeusExHumanRevolution'' has another, even bigger suck that goes with [[{{Cyborg}} mechanical augs: augs]]: the body will simply not tolerate bits of metal being grafted into its flesh and augs cause coagulation issues, rejection of the mechanical parts and deformities. The only way to avoid these symptoms is to take an insanely expensive drug that temporarily improves tolerance of the augs, forcing any augmented individual into [[PhlebotinumDependence ingesting a lifetime supply of meds to keep their awesome cyber-limbs in place. place]]. [[spoiler:The main character [[OneHeroHoldTheWeaksauce doesn't have this problem problem]] thanks to gene therapy experiments performed on him when he was an infant.]]
** And the The inventor of the augs himself was blessed with a mind able to come up with world-changing tech, but has to live with a body so intolerant to it that he cannot even use augmentations, medication or not. It gets so frustrating for him that he ends up despising his own creation and [[spoiler:tries to erase it from existence by turning every augmented individual into a bloodthirsty maniac]].



** The Grey Wardens can detect darkspawn and are immune to the darkspawn's taint, but the darkspawn can detect them too. Furthermore, they're constantly plagued by nightmares, and due to their connection to the darkspawn [[spoiler: they will eventually be driven mad and die horribly.]] And in the end, to slay the Arch Demon [[spoiler:[[BrokeYourArmPunchingOutCthulhu a Grey Warden needs to commit murder/suicide in order to properly kill the monster, and the process by which this is accomplished destroys both their souls]]]]. [[LawOfInverseFertility They also have great difficulty conceiving children with normal people. Conception between a male and female Warden is physically impossible.]] ''Awakening'' indicates that a mage Warden is more CursedWithAwesome, as the advantages of each cancel out the other's disadvantages, but that still doesn't say much for those not lucky enough to be born with the ability to use magic.
** The Templars fare not much better. True, they are capable of cleansing the area from the demonic influence by sheer power of their will, but taking hefty doses of lyrium in order to do so, they end with an addiction that drives them insane. To make it worse, Templars are ''awful'' at their jobs. In ''Origins'', they only exist to be [[WorfEffect Worfed]] by something magical, regardless of how weak the magic actually is.
** Feynriel in the [[VideoGame/DragonAgeII sequel]] has it even worse than other mages. He is a ''somniari'' -- a mage with the power to enter and shape the Fade at will without an external power source such as lyrium or blood. This makes him an even tastier target to demons than normal mages and he has suffered horrible nightmares his entire life as demons assault his mind in the Fade. Depending on how his Act 2 quest goes, he can actually be receptive to being made Tranquil if it means escaping the demons. After a lifetime of nightmares and embodiments of emotion assaulting him, a dreamless and emotionless existence doesn't seem so bad anymore. But if you decide to help him control his powers, [[spoiler: he journeys to Tevinter, gets the proper instruction, and ends up taking a few levels in badass, while still being a good mage at heart.]]

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** The Grey Wardens can detect darkspawn and are immune to the darkspawn's taint, but the darkspawn can detect them too. Furthermore, they're constantly plagued by nightmares, and due to their connection to the darkspawn [[spoiler: they darkspawn, [[spoiler:they will eventually be driven mad and die horribly.]] And in horribly]]. In the end, to slay the Arch Demon Demon, [[spoiler:[[BrokeYourArmPunchingOutCthulhu a Grey Warden needs to commit murder/suicide in order to properly kill the monster, and the process by which this is accomplished destroys both their souls]]]]. [[LawOfInverseFertility They also have great difficulty conceiving children with normal people. Conception between a male and female Warden is physically impossible.]] ''Awakening'' ''VideoGame/DragonAgeOriginsAwakening'' indicates that a mage Warden is more CursedWithAwesome, as the advantages of each cancel out the other's disadvantages, but that still doesn't say much for those not lucky enough to be born with the ability to use magic.
** The Templars fare not much better. True, they are capable of cleansing the area from the demonic influence by sheer power of their will, but taking hefty doses of lyrium in order to do so, they end with an addiction that drives them insane. To make it worse, Templars are ''awful'' at their jobs. In ''Origins'', ''VideoGame/DragonAgeOrigins'', they only exist to be [[WorfEffect Worfed]] by something magical, regardless of how weak the magic actually is.
** In ''VideoGame/DragonAgeII'', Feynriel in the [[VideoGame/DragonAgeII sequel]] has it even worse than other mages. He is a ''somniari'' -- a mage with the power to enter and shape the Fade at will without an external power source such as lyrium or blood. This makes him an even tastier target to demons than normal mages and he has suffered horrible nightmares his entire life as demons assault his mind in the Fade. Depending on how his Act 2 quest goes, he can actually be receptive to being made Tranquil if it means escaping the demons. After a lifetime of nightmares and embodiments of emotion assaulting him, a dreamless and emotionless existence doesn't seem so bad anymore. But if you decide to help him control his powers, [[spoiler: he [[spoiler:he journeys to Tevinter, gets the proper instruction, and ends up taking a few levels in badass, while still being a good mage at heart.]]heart]].



** The [[PlayerCharacter Warrior of Light]] in ''VideoGame/FinalFantasyXIV'' has the Echo, a power that makes them immune to [[BrainwashedAndCrazy tempering]] and grants them the ability to see a person's memories as if they were with them when it happened. The downside is the Echo's ability to read memories can happen at any time and without any way to control when it happens. This means that the Echo can trigger at the wrong time during instances like the Warrior of Light being in the middle of a battle and putting them in danger (and it has happened more than once). [[spoiler: Fordola has an artificial version of the Echo and has the same powers, but it's implied that her Echo's memory triggers happen much more frequently and she doesn't have the willpower to not breakdown after seeing so many terrible memories (most of which she caused previously).]]

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** The [[PlayerCharacter Warrior of Light]] in ''VideoGame/FinalFantasyXIV'' has the Echo, a power that makes them immune to [[BrainwashedAndCrazy tempering]] and grants them the ability to see a person's memories as if they were with them when it happened. The downside is the Echo's ability to read memories can happen at any time and without any way to control when it happens. This means that the Echo can trigger at the wrong time during instances like the Warrior of Light being in the middle of a battle and putting them in danger (and it has happened more than once). [[spoiler: Fordola [[spoiler:Fordola has an artificial version of the Echo and has the same powers, but it's implied that her Echo's memory triggers happen much more frequently frequently, and she doesn't have the willpower to not breakdown break down after seeing so many terrible memories (most of which she caused previously).]]



*** Mostly fixed after the game ends when [[spoiler: one of your party members, Stefan, goes on to found an (understandably small) nation of the Branded in the desert, provided you recruit him...which is somewhat of a GuideDangIt]].

to:

*** Mostly fixed after the game ends when [[spoiler: one [[spoiler:one of your party members, Stefan, goes on to found an (understandably small) nation of the Branded in the desert, provided you recruit him...him... which is somewhat of a GuideDangIt]].



* In ''Goblin Noir'' casting elemental spells can affect your body in differing ways. The earth mage who explains this states that depending on the strength and complexity of the spell, it could be something as minor as a mole turning into a pebble or as major as having his soul ''[[AndIMustScream trapped inside a pile of rock for eternity]]'' or even ''worse''. (Willing to risk an explosion into a pile of gravel that not even your ''soul'' can survive, anyone?)

to:

* In ''Goblin Noir'' Noir'', casting elemental spells can affect your body in differing ways. The earth mage who explains this states that depending on the strength and complexity of the spell, it could be something as minor as a mole turning into a pebble or as major as having his soul ''[[AndIMustScream trapped inside a pile of rock for eternity]]'' or even ''worse''. (Willing to risk an explosion into a pile of gravel that not even your ''soul'' can survive, anyone?)



* ''VideoGame/GodOfWarPS4'': The Stranger, also known as [[spoiler: Baldur]], was blessed by [[spoiler: his mother Freya]] to be [[NighInvulnerability invulnerable to any physical or magical threat]]. He can technically be hurt, but any damage he takes heals near-instantly and he can't feel pain anyway, which makes him nearly [[CompleteImmortality invincible]]. The 'suck' part comes from the fact that the blessing also rendered him [[ImmunityDisability unable to feel]] ''[[ImmunityDisability anything]]''. He is extremely bitter about the [[SenseLossSadness loss of his senses]] to the point that he considers his condition a FateWorseThanDeath and he's hellbent on making [[spoiler: his mother]] suffer for making him like this.
* At the end of ''VideoGame/GoldenSun: The Lost Age'', the Golden Sun event grants vast power increases to present Adepts, heals the dying Adepts present, and slows aging. [[CoolOldGuy Kraden]], who was neither Adept nor dying, gets extremely slowed aging to the point of [[TheAgeless being immortal]]. Kraden was, at the time, ''over seventy''. Nearly everybody who encounters Kraden in ''VideoGame/GoldenSunDarkDawn'', thirty years later, comments first on the fact that [[RunningGag he isn't dead yet]], and then on [[LampshadeHanging how much it must suck]] to live forever as a feeble old man.
** Sveta in ''Dark Dawn'' has decidedly mixed feelings about being a badass psychic werewolf [[spoiler: princess of Morgal]], given that it comes with FantasticRacism, [[AMindIsATerribleThingToRead unwanted telepathy]], and [[spoiler: being personally responsible for a new-minted nation of [[TheRevolutionWillNotBeCivilized bloodthirsty revolutionaries]]]].
* Zato-One from ''VideoGame/GuiltyGear''. He was given a demonic entity that made him very powerful and granted him control of shadows. However, the process blinded him, the entity (now calling itself Eddie) gradually begins to take over his mind, and Zato finds that Eddie is killing him (and ''succeeded'' at the end of ''Guilty Gear X'', taking over his former host's corpse).
** Millia Rage is starting to have the same problems with her own power granted by the spell [[PrehensileHair Angra]], since her magical hair has also become sentient due to all the fighting she's had to live through..

to:

* ''VideoGame/GodOfWarPS4'': The Stranger, also known as [[spoiler: Baldur]], [[spoiler:Baldur]], was blessed by [[spoiler: his [[spoiler:his mother Freya]] to be [[NighInvulnerability invulnerable to any physical or magical threat]]. He can technically be hurt, but any damage he takes heals near-instantly and he can't feel pain anyway, which makes him nearly [[CompleteImmortality invincible]]. The 'suck' part comes from the fact that the blessing also rendered him [[ImmunityDisability unable to feel]] feel ''[[ImmunityDisability anything]]''. He is extremely bitter about the [[SenseLossSadness loss of his senses]] to the point that he considers his condition a FateWorseThanDeath and he's hellbent on making [[spoiler: his [[spoiler:his mother]] suffer for making him like this.
* ''VideoGame/GoldenSun'':
**
At the end of ''VideoGame/GoldenSun: The Lost Age'', ''VideoGame/GoldenSunTheLostAge'', the Golden Sun event grants vast power increases to present Adepts, heals the dying Adepts present, and slows aging. [[CoolOldGuy Kraden]], who was neither Adept nor dying, gets extremely slowed aging to the point of [[TheAgeless being immortal]]. Kraden was, at the time, ''over seventy''. Nearly everybody who encounters Kraden in ''VideoGame/GoldenSunDarkDawn'', thirty years later, comments first on the fact that [[RunningGag he isn't dead yet]], and then on [[LampshadeHanging how much it must suck]] to live forever as a feeble old man.
** Sveta in from ''Dark Dawn'' has decidedly mixed feelings about being a badass psychic werewolf [[spoiler: princess [[spoiler:princess of Morgal]], given that it comes with FantasticRacism, [[AMindIsATerribleThingToRead unwanted telepathy]], and [[spoiler: being [[spoiler:being personally responsible for a new-minted nation of [[TheRevolutionWillNotBeCivilized bloodthirsty revolutionaries]]]].
* ''VideoGame/GuiltyGear'':
**
Zato-One from ''VideoGame/GuiltyGear''. He was given a demonic entity that made him very powerful and granted him control of shadows. However, the process blinded him, the entity (now calling itself Eddie) gradually begins to take over his mind, and Zato finds that Eddie is killing him (and ''succeeded'' at the end of ''Guilty Gear X'', taking over his former host's corpse).
** Millia Rage is starting to have the same problems with her own power granted by the spell Angra, since her [[PrehensileHair Angra]], since her magical hair hair]] has also become sentient due to all the fighting she's had to live through..through.



* Brandon "Beyond the Grave" Heat, the protagonist of ''VideoGame/{{Gungrave}}''. The necrolization process bestowed him with vast strength and agility, as well as the ability to regenerate from most wounds almost instantaneously. And he has not lost any of the skills with firearms he learned while alive. However, necrolization has completely ruined his memories, leaving them fragmented "snippets", and he has lost a great deal of his ability to feel emotion. And because his body is not much more than a reanimated corpse (albeit a powerful one), his whole body needs fresh blood periodically. In the game continuity, [[spoiler: Mika uses her own blood to maintain Grave's body, as she and Grave share the same blood type. The strain of having to keep Grave sustained has weakened Mika and made her anemic.]] The cost of having to meticulously preserve his body means having to stay [[SealedBadassInACan sealed in a hibernation state]] for long periods of time, only to be brought out so he can blow something up.

to:

* Brandon "Beyond the Grave" Heat, the protagonist of ''VideoGame/{{Gungrave}}''. The necrolization process bestowed him with vast strength and agility, as well as the ability to regenerate from most wounds almost instantaneously. And he has not lost any of the skills with firearms he learned while alive. However, necrolization has completely ruined his memories, leaving them fragmented "snippets", and he has lost a great deal of his ability to feel emotion. And because his body is not much more than a reanimated corpse (albeit a powerful one), his whole body needs fresh blood periodically. In the game continuity, [[spoiler: Mika [[spoiler:Mika uses her own blood to maintain Grave's body, as she and Grave share the same blood type. The strain of having to keep Grave sustained has weakened Mika and made her anemic.]] anemic]]. The cost of having to meticulously preserve his body means having to stay [[SealedBadassInACan sealed in a hibernation state]] for long periods of time, only to be brought out so he can blow something up.



-->''Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.''

to:

-->''Sometimes --->''Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.''



* In both ''VideoGame/Left4Dead'' games, the Survivors are all immune to the Green Flu that has been putting nearly every human they encounter into zombie-like states. From all the story currently released, this seems to just be by luck of the draw that their immune systems can hold it off. Sounds nice until you realize that those infected appear to be in a rabies-like rage, are able to tell that the survivors AREN'T infected, and the survivors aren't immune to acid burns, strangulation, being beaten to death...
** In one of the comics it's revealed that they're actually ''Carriers''. Though they don't get turned into zombies, they are still infected and can spread the infection just by being near someone.
* ''VideoGame/LegacyOfKainSoulReaver'' introduces the titular sword, which has both a material and immaterial form. Being able to cut people so hard their soul gets hurt may sound like a good deal at first, but the thing will start absorbing the wielder's own life energy if it doesn't get what it wants, and it having a mind of its own mean the wielder doesn't even get a choice as to whether he wants it or not. It essentially traps them in a constant cycle of finding more people to murder to keep the weapon satiated, lest they end up eaten alive by their own weapon.

to:

* In both ''VideoGame/Left4Dead'' games, the Survivors are all immune [[TheImmune immune]] to the Green Flu that has been putting nearly every human they encounter into zombie-like states. From all the story currently released, this seems to just be by luck of the draw that their immune systems can hold it off. Sounds nice until you realize that those infected appear to be in a rabies-like rage, are able to tell that the survivors AREN'T ''aren't'' infected, and the survivors aren't immune to acid burns, strangulation, being beaten to death...
**
death... In one of the comics tie-in comics, it's revealed that they're actually ''Carriers''. ''carriers''. Though they don't get turned into zombies, [[TyphoidMary they are still infected and can spread the infection just by being near someone.
someone]].
* ''VideoGame/LegacyOfKain'':
**
''VideoGame/LegacyOfKainSoulReaver'' introduces the titular sword, which has both a material and immaterial form. Being able to cut people so hard their soul gets hurt may sound like a good deal at first, but the thing will start absorbing the wielder's own life energy if it doesn't get what it wants, and it having a mind of its own mean the wielder doesn't even get a choice as to whether he wants it or not. It essentially traps them in a constant cycle of finding more people to murder to keep the weapon satiated, lest they end up eaten alive by their own weapon.



** MC's opinion of his situation.
--->'''MC''': And as long as I'm useful, the Voices will keep me around. But I'm a tool. You keep a wrench around, in case you need it. But if you need to jam it into the gears to save your kid, you don't hesitate. Even though it might be rough on the wrench.

to:

** This is MC's opinion of his situation.
--->'''MC''': --->'''MC:''' And as long as I'm useful, the Voices will keep me around. But I'm a tool. You keep a wrench around, in case you need it. But if you need to jam it into the gears to save your kid, you don't hesitate. Even though it might be rough on the wrench.



** In ''VideoGame/MetalGearSolid'', we got [[ExactlyWhatItSaysOnTheTin Psycho]] [[PsychoForHire Mantis]]. He outright stated in his [[DyingSpeech death speech]] that as a kid he was unable to shut off his powerful MindReading ability (learning that his father hated him, ouch), and that apparently looking too deep in too many minds of {{Serial Killer}}s drove him off the deep end. Apparently, he still couldn't completely shut off his {{Telepathy}} since he asked for his mask back to block the voices out, and complained about ''"How everyone thinks of only [[{{Squick}} one thing]]"''.
** Fortune in ''VideoGame/MetalGearSolid2SonsOfLiberty'' lost her father and her husband in quick succession, and the stress caused her to miscarry her unborn child. She was suicidal, but discovered she could not die: no matter how improbable, events conspired to keep her alive, [[PlagueOfGoodFortune cursing her with good luck]]. Explosives near her are duds, and bullets miss. [[spoiler:At first, this ability came from a device on her that she didn't know about, and a shot actually hits its mark once Ocelot removes it, but right before she dies, she invokes the power naturally to save the Snakes and Raiden from Ocelot's Metal Gear RAY assault]].
* ''Franchise/{{Metroid}}''

to:

** In ''VideoGame/MetalGearSolid'', we got [[ExactlyWhatItSaysOnTheTin Psycho]] get [[PsychoForHire Psycho Mantis]]. He outright stated states in his [[DyingSpeech death speech]] that as a kid kid, he was [[PowerIncontinence unable to shut off his powerful MindReading ability telepathic ability]] (learning that his father hated him, ouch), and that apparently looking too deep in too many minds of {{Serial Killer}}s drove him off the deep end. Apparently, he still couldn't can't completely shut off his {{Telepathy}} {{Telepathy}}, since he asked asks for his mask back to block the voices out, and complained complains about ''"How everyone thinks of only [[{{Squick}} [[DirtyMindReading one thing]]"''.
** Fortune in from ''VideoGame/MetalGearSolid2SonsOfLiberty'' lost her father and her husband in quick succession, and the stress caused her to miscarry her unborn child. She was suicidal, but discovered she could not die: no matter how improbable, events conspired to keep her alive, [[PlagueOfGoodFortune cursing her with good luck]]. Explosives near her are duds, and bullets miss. [[spoiler:At first, this ability came from a device on her that she didn't know about, and a shot actually hits its mark once Ocelot removes it, but right before she dies, she invokes the power naturally to save the Snakes and Raiden from Ocelot's Metal Gear RAY assault]].
assault.]]
* ''Franchise/{{Metroid}}''''Franchise/{{Metroid}}'':



* Pokey (Porky) the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which he enters after being defeated by the heroes. The machine works ''exactly'' as promised; he can't be harmed within it. He can't ''leave'', either, since the capsule keeps him ''absolutely'' safe and he wouldn't be safe anymore if he left. The capsule also has no way for anyone on the inside to interact with the outside world, because that would require leaving a flaw in its absolute defenses. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]
* In ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' the [[PlayerCharacter Knight-Captain]] is afflicted by a curse that requires him/her to periodically consume spirits or die. Whether this is CursedWithAwesome or BlessedWithSuck depends on how you approach it. An evil character who sees it as a blessing and eats spirits willy-nilly will find that the more souls they eat the faster they die. However, if the KC approaches the curse with practical restraint (pushing one into good-aligned, especially since taking that approach can net you a power that allows you to quench your soul thirst on undead, of which there's no shortage) s/he can get most of the benefits with few of the side effects.
* Emil from ''VideoGame/NieR'', who gains tremendous magical powers, at the cost of his appearance; it turns him into a floating skeleton with a permanent SlasherSmile stuck on his face. Before that, his eyes could petrify anything he looked at... but he had no control over it. He ended up wearing a blindfold everywhere.

to:

* Pokey (Porky) (Porky), the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which [[spoiler:which he enters after being defeated by the heroes. The machine works ''exactly'' as promised; he can't be harmed within it. He can't ''leave'', either, since the capsule keeps him ''absolutely'' safe and he wouldn't be safe anymore if he left. The capsule also has no way for anyone on the inside to interact with the outside world, because that would require leaving a flaw in its absolute defenses. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]
himself]]]].
* In ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' Betrayer'', the [[PlayerCharacter Knight-Captain]] is afflicted by a curse that requires him/her to periodically consume spirits or die. Whether this is CursedWithAwesome or BlessedWithSuck depends on how you approach it. An evil character who sees it as a blessing and eats spirits willy-nilly will find that the more souls they eat eat, the faster they die. However, if the KC approaches the curse with practical restraint (pushing one into good-aligned, especially since taking that approach can net you a power that allows you to quench your soul thirst on undead, of which there's no shortage) shortage), s/he can get most of the benefits with few of the side effects.
* ''VideoGame/NieR'':
**
Emil from ''VideoGame/NieR'', who gains tremendous magical powers, at the cost of his appearance; it turns him into a floating skeleton with a permanent SlasherSmile stuck on his face. Before that, his eyes could petrify anything he looked at... but he had no control over it. He ended up wearing a blindfold everywhere.



* In ''VideoGame/Persona3'', to gain and control an all powerful shadow-fighting [[FightingSpirit Persona]], you must have the "potential", a trait only a few are born with. If you don't, it can be artificially-induced but you have to take experimental suppressants with deadly side effects, and if you ever forget to take them, your own Persona will try to kill you or anybody around you. There is also a slim possibility to lose control of a Persona even if the ability awakens naturally. The poor guy with the worst of it is Shinjiro Aragaki. He leaves the group out the safety of his friends (and they still want him back anyway out of worry), forced to make shady deals with an assassination group to obtain above deadly suppressants because he learned the hard way what happens when a Persona goes berserk [[spoiler: by accidentally killing an innocent woman]], you know who's blessed with suck. [[spoiler: The son of said victim wants him dead]]
* The PSP port/remake of ''VideoGame/Persona2: Eternal Punishment'' ([[NoExportForYou Which wasn't localised]]) reveals in the newly added Tatsuya scenario another possible outcome to giving someone artificially given a Persona. [[spoiler: Their psyche can get fractured and they can turn into demons]] Certain Personas can be this depending on their skills. Some Personas only sport physical attacks which deplete health (which draws you closer to CriticalExistenceFailure), or Personas who only sport status spells, since being offensive and tactical is usually required by the persona you have equipped. And if you'd guessed, spells are element based, and shadows sport elemental weaknesses.
* ''VideoGame/PlanescapeTorment''. [[spoiler:The main character can rise up from the dead every time he is killed (Which is even used in a few quests to your advantage), but loses his memory of his previous life (except for the incarnation you control, but that's because of external phlebotinum), and every time he comes back from the dead, someone else dies in his place. Oh, and he also brings tormented souls to him, [[DysfunctionJunction which are caught in a cycle of tragedy]]. The fact he did this to correct something he did which is causing the Multiverse to slowly die means the attempt has backfired spectacularly.]]
* In more recent ''Franchise/{{Pokemon}}'' games, certain natural abilities can function this way.

to:

* ''Franchise/{{Persona}}'':
**
In ''VideoGame/Persona3'', to gain and control an all powerful all-powerful shadow-fighting [[FightingSpirit Persona]], you must have the "potential", a trait only a few are born with. If you don't, it can be artificially-induced artificially induced, but you have to take experimental suppressants with deadly side effects, and if you ever forget to take them, your own Persona will try to kill you or anybody around you. There is also a slim possibility to lose control of a Persona even if the ability awakens naturally. The poor guy with the worst of it is Shinjiro Aragaki. He leaves the group out the safety of his friends (and they still want him back anyway out of worry), forced to make shady deals with an assassination group to obtain above deadly suppressants because he learned the hard way what happens when a Persona goes berserk [[spoiler: by [[spoiler:by accidentally killing an innocent woman]], you know who's blessed with suck. [[spoiler: The [[spoiler:The son of said victim wants him dead]]
*
dead.]]
**
The PSP port/remake of ''VideoGame/Persona2: Eternal Punishment'' ([[NoExportForYou Which wasn't localised]]) reveals in the newly added Tatsuya scenario another possible outcome to giving someone artificially given a Persona. [[spoiler: Their Persona: [[spoiler:their psyche can get fractured fractured, and they can turn into demons]] demons]]. Certain Personas can be this depending on their skills. Some Personas only sport physical attacks which deplete health (which draws you closer to CriticalExistenceFailure), or Personas who only sport status spells, since being offensive and tactical is usually required by the persona you have equipped. And if you'd guessed, spells are element based, and shadows sport elemental weaknesses.
* ''VideoGame/PlanescapeTorment''. ''VideoGame/PlanescapeTorment'': [[spoiler:The main character can [[ResurrectiveImmortality rise up from the dead every time he is killed (Which killed]] (which is even used in a few quests to your advantage), but loses his memory of his previous life (except for the incarnation you control, but that's because of external phlebotinum), AppliedPhlebotinum), and every time he comes back from the dead, someone else dies in his place. Oh, and he also brings tormented souls to him, [[DysfunctionJunction which are caught in a cycle of tragedy]]. The fact he did this to correct something he did which is causing the Multiverse to slowly die means the attempt has backfired spectacularly.]]
* In more recent later ''Franchise/{{Pokemon}}'' games, certain natural abilities can function this way.



** ''VideoGame/PokemonMysteryDungeon'' makes it so that each Pokémon has ALL of its possible abilities simultaneously -- good and bad -- AND makes several once-decent abilities worse. So now, Klutzy Pokémon can't hold ANY items, even the few they could before...Run Away makes a low-HP Pokémon panic and go into an uncontrollable retreat...and so on and so forth.

to:

** ''VideoGame/PokemonMysteryDungeon'' makes it so that each Pokémon has ALL ''all'' of its possible abilities simultaneously -- good and bad -- AND makes several once-decent abilities worse. So now, Klutzy Pokémon can't hold ANY ''any'' items, even the few they could before...Run Away makes a low-HP Pokémon panic and go into an uncontrollable retreat...and so on and so forth.



** For certain Pokémon designed to fill a niche, their typing can often screw them over. For instance, Avalugg is designed to be a physically-oriented StoneWall[=/=]MightyGlacier, with its highest stat being Defense... unfortunately, it's an [[AnIcePerson Ice type]], one of the worst defensive types due to it having a resistance only to itself, no immunities and four weaknesses, limiting its usefulness.
*** It was even worse in the years when whether a move was physical or special depended on its type and not the move itself. One example is poor Absol, who has a high Attack stat, but couldn't use it with STAB in Gen III due to all Dark type moves back then being Special in nature.
** In Generation II, gender was determined by the individual value (IV) of a Pokémon's Attack stat, with the greater range (8-15 in species with a 50-50 gender ratio) going to males and the lower range always going to females. This was also tied to the gender ratio of a Pokémon's species, meaning that females of a species with a seven-to-one ratio of being male could only have a value of 0 or 1. So if you got a unique female Eevee or starter Pokémon you could breed its species more easily, but its physical attacks would always be weaker.
*** [=IVs=] also determined whether or not a Pokémon would be "shiny" (having a unique color). Because of the specific combination that was required, shiny Pokémon could never have particularly great [=IVs=] (besides Attack if you were really lucky); Defense, Speed and Special stats would be no greater than 10, and due to how [=IVs=] were calculated, the value for HP would only be 0 or 8.
* In ''VideoGame/PrinnyCanIReallyBeTheHero'', [[VideoGame/DisgaeaHourOfDarkness Etna]] issues the titular ''Prinny'' a special scarf that stops him from [[MadeOfExplodium exploding like Prinnies are known to do when tossed or handled recklessly]] -- and then demonstrates it by kicking him into a wall. Sounds neat, right? THEN she drops this little beauty...
--> Etna: You've got until tomorrow morning. Understand? If you don't bring me the Ultra Dessert by then, well... ''you'll be '''begging''' me to let you explode! Capiche!?''

to:

** For certain Pokémon designed to fill a niche, their typing can often screw them over. For instance, Avalugg is designed to be a physically-oriented physically oriented StoneWall[=/=]MightyGlacier, with its highest stat being Defense... unfortunately, it's an [[AnIcePerson Ice type]], one of the worst defensive types due to it having a resistance only to itself, no immunities and four weaknesses, limiting its usefulness.
***
usefulness. It was even worse in the years when whether a move was physical or special depended on its type and not the move itself. One example is poor Absol, who has a high Attack stat, but couldn't use it with STAB in Gen III due to all Dark type moves back then being Special in nature.
** In Generation II, gender was determined by the individual value (IV) of a Pokémon's Attack stat, with the greater range (8-15 in species with a 50-50 gender ratio) going to males and the lower range always going to females. This was also tied to the gender ratio of a Pokémon's species, meaning that females of a species with a seven-to-one ratio of being male could only have a value of 0 or 1. So if you got a unique female Eevee or starter Pokémon you could breed its species more easily, but its physical attacks would always be weaker.
***
weaker. [=IVs=] also determined whether or not a Pokémon would be "shiny" (having a unique color). Because of the specific combination that was required, shiny Pokémon could never have particularly great [=IVs=] (besides Attack if you were really lucky); Defense, Speed and Special stats would be no greater than 10, and due to how [=IVs=] were calculated, the value for HP would only be 0 or 8.
* In ''VideoGame/PrinnyCanIReallyBeTheHero'', [[VideoGame/DisgaeaHourOfDarkness Etna]] issues the titular ''Prinny'' Prinny a special scarf that stops him from [[MadeOfExplodium exploding like Prinnies are known to do when tossed or handled recklessly]] -- and then demonstrates it by kicking him into a wall. Sounds neat, right? THEN ''Then'' she drops this little beauty...
--> Etna:
beauty:
-->'''Etna:'''
You've got until tomorrow morning. Understand? If you don't bring me the Ultra Dessert by then, well... ''you'll be '''begging''' me to let you explode! Capiche!?''



* In ''VideoGame/{{Runescape}}'', Zanik is truly Blessed With Suck -- she's a Dorgeshuun goblin, a tribe that fled beneath the earth when their god, Bandos, ordered them to fight a war they couldn't possibly win for fun. Zanik is the Chosen Commander of a prophecy, who will lead goblins to victory all over the world. However, the Dorgeshuun have become learned pacifists, so to fulfill the prophecy, Zanik would effectively get her tribe and thousands of other goblins killed. The entire quest 'The Chosen Commander' involves the player helping Zanik to escape this destiny, and after the two defeat Bandos, Zanik's friend Juna, a giant snake who is a Guardian of Guthix (god of balance), ends their friendship because of Zanik's defiance of her destiny (Juna says that since Bandos brought the goblins to Runescape, they were his, so Zanik should have gone along with him), which makes Juna a really nice "friend". Though to her credit, Juna does later acknowledge her way of thinking was wrong and wishes to apologize to Zanik.

to:

* In ''VideoGame/{{Runescape}}'', ''VideoGame/{{Runescape}}'':
**
Zanik is truly Blessed With with Suck -- she's a Dorgeshuun goblin, a tribe that fled beneath the earth when their god, Bandos, ordered them to fight a war they couldn't possibly win for fun. Zanik is the Chosen Commander of a prophecy, who will lead goblins to victory all over the world. However, the Dorgeshuun have become learned pacifists, so to fulfill the prophecy, Zanik would effectively get her tribe and thousands of other goblins killed. The entire quest 'The Chosen Commander' involves the player helping Zanik to escape this destiny, and after the two defeat Bandos, Zanik's friend Juna, a giant snake who is a Guardian of Guthix (god of balance), ends their friendship because of Zanik's defiance of her destiny (Juna says that since Bandos brought the goblins to Runescape, they were his, so Zanik should have gone along with him), which makes Juna a really nice "friend". Though to her credit, Juna does later acknowledge her way of thinking was wrong and wishes to apologize to Zanik.



** In the quest "The World Wakes", the player is granted semi-divine power as the "World Guardian", along with the job of preventing gods from killing or abusing the mortals of Gielinor, such as starting a new God War. The good news? No god's power can affect you directly unless you grant them permission ("Fate of the Gods"), and your special fate gives you ResurrectiveImmortality. The bad news? Sliske, a mortal Mahjarrat, started a new God War anyway by distracting you ("Missing Presumed Death"), you're still capable of bad decisions and misplaced trust, your friends and loved ones are fair targets, Sliske could still kill you and enslave your soul to prevent your resurrection ("Kindred Spirits"), and your immunity to gods [[spoiler: can be outpowered by Elder Gods like Jas ("Sliske's Endgame")]].

to:

** In the quest "The World Wakes", the player is granted semi-divine power as the "World Guardian", along with the job of preventing gods from killing or abusing the mortals of Gielinor, such as starting a new God War. The good news? No god's power can affect you directly unless you grant them permission ("Fate of the Gods"), and your special fate gives you ResurrectiveImmortality. The bad news? Sliske, a mortal Mahjarrat, started a new God War anyway by distracting you ("Missing Presumed Death"), you're still capable of bad decisions and misplaced trust, your friends and loved ones are fair targets, Sliske could still kill you and enslave your soul to prevent your resurrection ("Kindred Spirits"), and your immunity to gods [[spoiler: can [[spoiler:can be outpowered by Elder Gods like Jas ("Sliske's Endgame")]].



* ''VideoGame/SoulSeries'': Zasalamel in ''Soulcalibur III'' discovered the secrets of {{Reincarnation}}, effectively making himself immortal as he is simply reborn with his past memories and personality intact every time he dies. However, reincarnating causes his soul to go through an incredibly painful and agonizing process, and he quickly decided living forever wasn't worth putting up with that over and over again. He now seeks the combined power of Soul Calibur and Soul Edge in the hope that [[DeathSeeker it can kill him for good]] (he previously tried just getting Soul Edge but this wasn't enough). Ultimately ends up averted in ''Soulcalibur IV'' when, during one of his reincarnations, he glimpses a vision of the modern day, and is so amazed by it that he decides he wants to keep living after all so that he can see it in person. We then see him in modern-day New York as a big-shot CEO.
* In ''Spandex Force 2: Superhero U'' the elderly Infinitorax Supreme's ''only'' superpower is immortality. When the player character asks what ''else'' he can do, he replies that he can bite really hard.

to:

* ''VideoGame/SoulSeries'': Zasalamel in In ''Soulcalibur III'' III'', Zasalamel discovered the secrets of {{Reincarnation}}, effectively making himself immortal as he is simply reborn with his past memories and personality intact every time he dies. However, reincarnating causes his soul to go through an incredibly painful and agonizing process, and he quickly decided living forever wasn't worth putting up with that over and over again. He now seeks the combined power of Soul Calibur and Soul Edge in the hope that [[DeathSeeker it can kill him for good]] (he previously tried just getting Soul Edge Edge, but this wasn't enough). Ultimately ends up averted in ''Soulcalibur IV'' when, during one of his reincarnations, he glimpses a vision of the modern day, and is so amazed by it that he decides he wants to keep living after all so that he can see it in person. We then see him in modern-day New York as a big-shot CEO.
* In ''Spandex Force ''VideoGame/SpandexForce 2: Superhero U'' U'', the elderly Infinitorax Supreme's ''only'' superpower is immortality. When the player character asks what ''else'' he can do, he replies that he can bite really hard.



** In ''VideoGame/SuikodenIV'', [[spoiler: the Rune of Punishment can be used to [[DeadlyUpgrade dismantle enemy fleets]]...but it drags its bearer a step closer to death each time it's used in this way]]. It's implied that the Rune itself orchestrates events around the bearer, so that they're FORCED to use its power. Mostly in the form of making huge armies or powerful monsters attack the home of the bearer and easily threatening to kill everyone the bearer knows and loves. It only stops doing this if it goes into its "Forgiveness phase" (as the Rune of Punishment governs both punishment AND forgiveness), but this is apparently an exceedingly rare event.

to:

** In ''VideoGame/SuikodenIV'', [[spoiler: the [[spoiler:the Rune of Punishment can be used to [[DeadlyUpgrade dismantle enemy fleets]]...fleets]]... but it drags its bearer a step closer to death each time it's used in this way]]. It's implied that the Rune itself orchestrates events around the bearer, so that they're FORCED ''forced'' to use its power. Mostly in the form of making huge armies or powerful monsters attack the home of the bearer and easily threatening to kill everyone the bearer knows and loves. It only stops doing this if it goes into its "Forgiveness phase" (as the Rune of Punishment governs both punishment AND forgiveness), but this is apparently an exceedingly rare event.



** ''VideoGame/SuikodenV's'' Sun Rune causes mental instability along with wielder-willed climate change.
*** This is inherent trait of the Rune, but it can be controlled by possessing the Dawn and Twilight Runes. Consequently, possessing all three runes mitigates the side effects of bearing the Sun Rune. Too bad that the Dawn Rune had been stolen before the start of the game...

to:

** ''VideoGame/SuikodenV's'' Sun Rune causes mental instability along with wielder-willed climate change.
***
change. This is inherent trait of the Rune, but it can be controlled by possessing the Dawn and Twilight Runes. Consequently, possessing all three runes mitigates the side effects of bearing the Sun Rune. Too bad that the Dawn Rune had been stolen before the start of the game...



** The elemental Runes actively try to cause their bearer to lose control of them. We don't know what happens with the other four, but when this happened with the True Fire Rune, it caused a massive explosion that wiped out both armies in the conflict it was being used in at the time and continued to burn for seven days and seven nights. And True Water froze the entire area of Sindar Ruin when it just lost control for a little bit.
*** We know that Luc gets some fun post apocalyptic images/messages from his rune. And these are the ones that lack well documented curses!

to:

** The elemental Runes actively try to cause their bearer to lose control of them. We don't know what happens with the other four, but when this happened with the True Fire Rune, it caused a massive explosion that wiped out both armies in the conflict it was being used in at the time and continued to burn for seven days and seven nights. And True Water froze the entire area of Sindar Ruin when it just lost control for a little bit.
***
bit. We know that Luc gets some fun post apocalyptic post-apocalyptic images/messages from his rune. And rune -- and these are the ones that lack well documented curses!



** Conversely, The Circle Rune is in the hands of the [[TheEmpire Holy Harmonian Empire's]] High Priest Hikusaak has the powers of order and stagnation. Yeah, they've had centuries of peace and prosperity, but a decent chunk of their human population are little more than slaves, and the non-humans should be so lucky.
*** Harmonia goes even further with this trope given its tendency to revert to [[spoiler:''artificial human'']] creation to maintain power. This is considered less than successful given that Luc [[spoiler: is willing to blow up a continent to end the rune's hold of humanity.]]
** And proof you don't even need a True Rune to fit this trope in the game: Thomas. You'd think given he was [[spoiler: bastard child given hold of a castle to keep him out of the way after his mother's death]] that he'd have some well deserved angst.
* Although it's a side-story, ''VideoGame/SuikodenTierkreis'' gives us [[PrincessClassic Manaril]], the pre-teen princess of the Magedom of Janam. She is blessed by the chronicles to be a "reader", which allows her to transcribe the text of Chronicles. This power is capable of making great magical (mage arts) or technological (developing firearms) advances, but the strain of reading is so great that a reader typically dies within a few years of doing it. She is also forced to do this [[spoiler: by her own mother. Fortunately, the mother allows Manaril to leave following a coup]], but still, damn, that girl has it rough.
* One of the reasons Pichu in ''VideoGame/SuperSmashBrosMelee'' is placed at the very bottom of the [[CharacterTiers tier list]] is that most of his electrical attacks damage HIMSELF as well as their targets. Combining this with the fact that he's one of the lightest characters in the roster makes him a very easy target to smash from the ring.

to:

** Conversely, The Circle Rune is in the hands of the [[TheEmpire the Holy Harmonian Empire's]] High Priest Empire]]'s HighPriest Hikusaak has the powers of order and stagnation. Yeah, they've had centuries of peace and prosperity, but a decent chunk of their human population are little more than slaves, and the non-humans should be so lucky.
***
lucky. Harmonia goes even further with this trope trope, given its tendency to revert to [[spoiler:''artificial human'']] [[spoiler:ArtificialHuman]] creation to maintain power. This is considered less than successful given that Luc [[spoiler: is [[spoiler:is willing to blow up a continent to end the rune's hold of humanity.]]
humanity]].
** And Finally, proof you don't even need a True Rune to fit this trope in the game: Thomas. You'd think given Given that he was [[spoiler: [[spoiler:a bastard child given hold of a castle to keep him out of the way after his mother's death]] death]], you'd think that he'd have some well deserved well-deserved angst.
* Although it's a side-story, ''VideoGame/SuikodenTierkreis'' gives us [[PrincessClassic Manaril]], the pre-teen princess of the Magedom of Janam. She is blessed by the chronicles to be a "reader", which allows her to transcribe the text of Chronicles. This power is capable of making great magical (mage arts) or technological (developing firearms) advances, but the strain of reading is so great that a reader typically dies within a few years of doing it. She is also forced to do this [[spoiler: by [[spoiler:by her own mother. Fortunately, the mother allows Manaril to leave following a coup]], but still, damn, that girl has it rough.
* One of the reasons why Pichu in ''VideoGame/SuperSmashBrosMelee'' is placed at the very bottom of the [[CharacterTiers tier list]] in ''VideoGame/SuperSmashBrosMelee'' is that most of his electrical attacks damage HIMSELF ''himself'' as well as their targets. Combining this with the fact that he's one of the lightest characters in the roster makes him a very easy target to smash from the ring.



** ''VideoGame/TalesOfEternia'': [[spoiler: Since she is descended from Shizel,]] Meredy possesses the power of [[spoiler: Nereid, the god of the void.]] This makes it so she can resonate with Reid, identifying him as TheChosenOne, but also means she can be [[spoiler: possessed by Nereid, an OmnicidalManiac.]]
** ''VideoGame/TalesOfSymphonia'' Colette's powers as [[TheChosenOne the Chosen]] gives her [[PowerGivesYouWings pretty hard light wings]] and a cadre of powerful & useful Angelic Attacks. However [[spoiler:she loses some aspect of her humanity]] every time she gains another power [[spoiler:including the ability to taste, sleep, and eventually her voice]]. She eventually [[spoiler:loses her soul]] but luckily [[spoiler:she loses the bad side of this without having to lose the cool angel powers]].
** She also later suffers from [[spoiler: and extremely rare illness related to her powers which starts turning her body into crystal. Her powers remain the same, but being the type of person she is, she never tells anyone about it until it gets too big to hide anymore. A substantial portion of the game is dedicated to you trying to cure her.]]

to:

** ''VideoGame/TalesOfEternia'': [[spoiler: Since [[spoiler:Since she is descended from Shizel,]] Meredy possesses the power of [[spoiler: Nereid, [[spoiler:Nereid, the god of the void.]] This makes it so she can resonate with Reid, identifying him as TheChosenOne, but also means she can be [[spoiler: possessed [[spoiler:possessed by Nereid, an OmnicidalManiac.]]
OmnicidalManiac]].
** ''VideoGame/TalesOfSymphonia'' Colette's powers as [[TheChosenOne the Chosen]] gives her [[PowerGivesYouWings pretty hard light wings]] and a cadre of powerful & and useful Angelic Attacks. However However, [[spoiler:she loses some aspect of her humanity]] every time she gains another power power, [[spoiler:including the ability to taste, sleep, and eventually her voice]]. She eventually [[spoiler:loses her soul]] soul]], but luckily luckily, [[spoiler:she loses the bad side of this without having to lose the cool angel powers]].
** She also later suffers from [[spoiler: and [[spoiler:an extremely rare illness related to her powers which starts turning her body into crystal. Her powers remain the same, but being the type of person she is, she never tells anyone about it until it gets too big to hide anymore. A substantial portion of the game is dedicated to you trying to cure her.]]her]].



* Shiki of ''VisualNovel/{{Tsukihime}}'' gains the power to "understand the concept of death" after a near death experience as a child, which allow him to destroy almost ''anything'' within knife range, bypassing a variety of forms of NighInvulnerability (including reincarnation). Unfortunately, it also reduces his lifespan and health (somewhat variable depending on the route), puts increasing amounts of strain on his brain (to the point of threatening to explode the blood vessels) as he perceives harder and harder to comprehend deaths (buildings, undead, poisons,... ), and ''can't be turned off''. Seeing a world that can seemingly crumble at a touch was terrifying when he first woke up with his power; if he had not been given indestructible glasses to block his eyes, he would have probably gone insane soon after. And his eyes will eventually become too powerful for even those glasses to contain...

to:

* ''VisualNovel/{{Tsukihime}}'':
**
Shiki of ''VisualNovel/{{Tsukihime}}'' gains the power to "understand the concept of death" after a near death experience as a child, which allow him to destroy almost ''anything'' within knife range, bypassing a variety of forms of NighInvulnerability (including reincarnation). Unfortunately, it also reduces his lifespan and health (somewhat variable depending on the route), puts increasing amounts of strain on his brain (to the point of threatening to explode the blood vessels) as he perceives harder and harder to comprehend deaths (buildings, undead, poisons,... poisons...), and ''can't be turned off''. Seeing a world that can seemingly crumble at a touch was terrifying when he first woke up with his power; if he had not been given indestructible glasses to block his eyes, he would have probably gone insane soon after. And his eyes will eventually become too powerful for even those glasses to contain...



* There are a few things like this in ''VideoGame/WorldOfWarcraft'', but a particularly interesting one is the case of Sir Zeliek, a paladin so strong in faith that even after a necromancer killed him and raised him as a Death Knight, he retained his own mind, will, and his paladin powers. Problem is, the necromancer ''does'' control Zeliek's body, so while most of those who became Death Knights unwillingly (itself considered a FateWorseThanDeath) are obliviously BrainwashedAndCrazy, he is a [[AndIMustScream fully-aware]] [[PeoplePuppets puppet]] who [[ApologeticAttacker begs forgiveness]] whenever he kills a player.
** Taken a step further as his Light based powers cause him extreme amounts of pain whenever he's forced to use them.

to:

* ''VideoGame/WorldOfWarcraft'':
**
There are a few things like this in ''VideoGame/WorldOfWarcraft'', the game, but a particularly interesting one is the case of Sir Zeliek, a paladin so strong in faith that even after a necromancer killed him and raised him as a Death Knight, he retained his own mind, will, and his paladin powers. Problem is, the necromancer ''does'' control Zeliek's body, so while most of those who became Death Knights unwillingly (itself considered a FateWorseThanDeath) are obliviously BrainwashedAndCrazy, he is a [[AndIMustScream fully-aware]] fully aware]] [[PeoplePuppets puppet]] who [[ApologeticAttacker begs forgiveness]] whenever he kills a player.
**
player. Taken a step further as further, his Light based Light-based powers cause him extreme amounts of pain whenever he's forced to use them.



* Freeware game ''[[http://www.bloodlustsoftware.com/seaking.html Wrath of the Sea King]]'' has a premise built on this trope. The main character is a treasure hunter suffering from headaches so strong, they are driving him to suicide. He finds an amulet that makes him immortal -- but the headaches remain, and he feels the pain of each death. ''Ouch''. In the game itself, it translates in having unlimited lives, but the twist is, you have to die as few times as possible if you want to see the complete ending sequence.
* So you are a pure-blood High Entia from ''VideoGame/XenobladeChronicles1''? Well, that's cool, since unlike the other races of Bionis, you have complete mastery of [[MagicByAnyOtherName ether]] from birth thanks to your genetics. The [[GeniusLoci Bionis]] itself also has a liking towards you, with his very soul telling you that you are his "[[MasterRace chosen race]]". You will certainly love [[ExactWords what exactly he choose your kind for]], [[spoiler: unless you find the idea of your latent genes forcing you to devolve against your will into a Telethia, leaving you a mindless husk of a monster whose primary instincts are to follow the evil Bionis' every command while leaving you completely aware as you endanger all life including your loved ones undesirable, then you will find being a pure-blood High Entia rather uncool. The royal family is actually aware of this, which is why they instituted a policy of interbreeding with Homs to ensure that ''some'' of their people would survive if/when the time comes for them to be turned into Telethia.]]
* In ''VisualNovel/ZeroTimeDilemma'', some of the characters are [=SHIFTers=], which means they can [[MentalTimeTravel transfer their consciousness to alternate timelines]]. Sounds like a nice power to have, but later in the game it's revealed that [[spoiler:every time they jump to an alternate timeline, their consciousness enters the body of their alternate selves. That alternate self's consciousness is then transferred back into your original body in your original timeline. Since the time where you're most likely to want to SHIFT is when you're about to die, this means that from your alternate self's point of view, they were suddenly teleported into a deadly situation with no warning. Your alternate selves also have this power, and they can use it on you, so it's only a matter of time before one of them decides to swap with you, and you find yourself suddenly stuck in a DeathTrap with no warning.]]

to:

* Freeware The freeware game ''[[http://www.bloodlustsoftware.com/seaking.html Wrath of the Sea King]]'' has a premise built on this trope. The main character is a treasure hunter suffering from headaches so strong, they are driving him to suicide. He finds an amulet that makes him immortal -- but the headaches remain, and he feels the pain of each death. ''Ouch''. In the game itself, it translates in having unlimited lives, but the twist is, you have to die as few times as possible if you want to see the complete ending sequence.
* So you are a pure-blood High Entia from ''VideoGame/XenobladeChronicles1''? Well, that's cool, since unlike the other races of Bionis, you have complete mastery of [[MagicByAnyOtherName ether]] from birth thanks to your genetics. The [[GeniusLoci Bionis]] itself also has a liking towards you, with his very soul telling you that you are his "[[MasterRace chosen race]]". You will certainly love [[ExactWords what exactly he choose your kind for]], [[spoiler: unless [[spoiler:unless you find the idea of your latent genes forcing you to devolve against your will into a Telethia, leaving you a mindless husk of a monster whose primary instincts are to follow the evil Bionis' every command while leaving you completely aware as you endanger all life including your loved ones undesirable, then you will find being a pure-blood High Entia rather uncool. The royal family is actually aware of this, which is why they instituted a policy of interbreeding with Homs to ensure that ''some'' of their people would survive if/when the time comes for them to be turned into Telethia.]]
Telethia]].
* In ''VisualNovel/ZeroTimeDilemma'', some of the characters are [=SHIFTers=], which means they can [[MentalTimeTravel transfer their consciousness to alternate timelines]]. Sounds like a nice power to have, but later in the game game, it's revealed that [[spoiler:every time they jump to an alternate timeline, their consciousness enters the body of their alternate selves. That alternate self's consciousness is then transferred back into your original body in your original timeline. Since the time where you're most likely to want to SHIFT is when you're about to die, this means that from your alternate self's point of view, they were suddenly teleported into a deadly situation with no warning. Your alternate selves also have this power, and they can use it on you, so it's only a matter of time before one of them decides to swap with you, and you find yourself suddenly stuck in a DeathTrap with no warning.]]
warning]].
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* ''VisualNovel/AmnesiaMemories'': Ikki has [[HypnoticGaze his eyes]]. Any woman that looks into them becomes smitten and falls in love with him, which certainly gained him the popularity he once craved. But he admits that this has led to him having no male friends because Ikki can easily get any woman he wants -- including other people's girlfriends -- and don't believe it's because of something that he has no power over. And he has no female friends, since they all fall in love with him. ''And'' he has a growing fanclub of girls that accost him after work, making it difficult for him to enjoy his free time or time with his current girlfriend. [[spoiler:The Good Ending of his route has him become determined to not let the power of his eyes lead his life anymore.]]

to:

* ''VisualNovel/AmnesiaMemories'': Ikki has [[HypnoticGaze [[HypnoticEyes his eyes]]. Any woman that looks into them becomes smitten and falls in love with him, which certainly gained him the popularity he once craved. But he admits that this has led to him having no male friends because Ikki can easily get any woman he wants -- including other people's girlfriends -- and don't believe it's because of something that he has no power over. And he has no female friends, since they all fall in love with him. ''And'' he has a growing fanclub of girls that accost him after work, making it difficult for him to enjoy his free time or time with his current girlfriend. [[spoiler:The Good Ending of his route has him become determined to not let the power of his eyes lead his life anymore.]]
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* Pokey (Porky) the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which he enters after being defeated by the heroes. The machine works ''exactly'' as promised; he can't be harmed within it. He can't ''leave'', either, since the capsule keeps him ''absolutely'' safe and he wouldn't be safe any more if he left. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]

to:

* Pokey (Porky) the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which he enters after being defeated by the heroes. The machine works ''exactly'' as promised; he can't be harmed within it. He can't ''leave'', either, since the capsule keeps him ''absolutely'' safe and he wouldn't be safe any more anymore if he left.left. The capsule also has no way for anyone on the inside to interact with the outside world, because that would require leaving a flaw in its absolute defenses. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]
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* Pokey (Porky) the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which he enters after being defeated by the heroes. The machine works exactly as promised, by not allowing him to escape it after activation. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]

to:

* Pokey (Porky) the BigBad of ''VideoGame/Mother3'', has a device known as the "Absolutely Safe Capsule" [[spoiler: which he enters after being defeated by the heroes. The machine works exactly ''exactly'' as promised, by not allowing promised; he can't be harmed within it. He can't ''leave'', either, since the capsule keeps him to escape it after activation.''absolutely'' safe and he wouldn't be safe any more if he left. And since he can never die as a side effect of repeatedly time travelling, he's destined to [[AndIMustScream spend the rest of eternity in a small box only slightly bigger then himself.]]]]
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* Tiefling BarbarianHero Karlach in ''VideoGame/BaldursGateIII'' suffered UnwillingRoboticisation that left her a {{magitek}} replacement heart, which gave her a SuperMode. Unfortunately, it also superheated her entire body [[SenseLossSadness leaving her unable to touch anyone or anything without it bursting into flames]]. [[spoiler:To make matters worse, the defects from it being a FlawedPrototype ensured that [[YourDaysAreNumbered every day she spends outside of Hell brings it closer to burning out entirely]].]]

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TRS cleanup: not enough viable context


* As revealed in the 2009 [[YouMeanXmas Crimbo holiday]] in ''VideoGame/KingdomOfLoathing'', whoever "runs" the holiday (normally Uncle Crimbo, but that year's Monarch was [[TheMafia Don]] Crimbo) is destined ''"to give away everything and receive nothing."''. This allowed the players to [[TalkingYourWayOut convince Don Crimbo to give up his ownership of the holiday]] and return to his [[LegitimateBusinessmensSocialClub other completely legitimate businesses, of which his acquisition of Crimbo was simply one.]]

to:

* As revealed in the 2009 [[YouMeanXmas Crimbo holiday]] in ''VideoGame/KingdomOfLoathing'', whoever "runs" the holiday (normally Uncle Crimbo, but that year's Monarch was [[TheMafia Don]] Crimbo) is destined ''"to give away everything and receive nothing."''. This allowed the players to [[TalkingYourWayOut convince Don Crimbo to give up his ownership of the holiday]] and return to his [[LegitimateBusinessmensSocialClub other completely legitimate businesses, of which his acquisition of Crimbo was simply one.]]
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* ''VideoGame/TroubleshooterAbandonedChildren'': Leton is a born Ice ESP user, which lets him create ice at will, including in some very spectacular combat applications. It also means that he needs constant intravenous injections of expensive drugs to survive, and will probably, even with the drugs, freeze his own blood and die before he reaches middle age.

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* Zasalamel in ''VideoGame/SoulCalibur III'' discovered the secrets of {{Reincarnation}}, effectively making himself immortal as he is simply reborn with his past memories and personality intact every time he dies. However, reincarnating causes his soul to go through an incredibly painful and agonizing process, and he quickly decided living forever wasn't worth putting up with that over and over again. He now seeks the combined power of Soul Calibur and Soul Edge in the hope that [[DeathSeeker it can kill him for good]] (he previously tried just getting Soul Edge but this wasn't enough). Ultimately ends up averted in ''Soulcalibur IV'' when, during one of his reincarnations, he glimpses a vision of the modern day, and is so amazed by it that he decides he wants to keep living after all so that he can see it in person. We then see him in modern-day New York as a big-shot CEO.

to:

* ''VideoGame/SoulSeries'': Zasalamel in ''VideoGame/SoulCalibur ''Soulcalibur III'' discovered the secrets of {{Reincarnation}}, effectively making himself immortal as he is simply reborn with his past memories and personality intact every time he dies. However, reincarnating causes his soul to go through an incredibly painful and agonizing process, and he quickly decided living forever wasn't worth putting up with that over and over again. He now seeks the combined power of Soul Calibur and Soul Edge in the hope that [[DeathSeeker it can kill him for good]] (he previously tried just getting Soul Edge but this wasn't enough). Ultimately ends up averted in ''Soulcalibur IV'' when, during one of his reincarnations, he glimpses a vision of the modern day, and is so amazed by it that he decides he wants to keep living after all so that he can see it in person. We then see him in modern-day New York as a big-shot CEO.CEO.
* In ''Spandex Force 2: Superhero U'' the elderly Infinitorax Supreme's ''only'' superpower is immortality. When the player character asks what ''else'' he can do, he replies that he can bite really hard.
* [[PsychicPowers Ghosts]] in ''Franchise/StarCraft''. If you have those amazing Telepathy and MindOverMatter, chances are that you will end up in [[MutantDraftBoard Ghost Academy]] and be subjected to [[TrainingFromHell brutal training regimes that may even cost your life]], ruthless indoctrination, and [[LaserGuidedAmnesia a memory wipe]] so that you become a mindless walking weapon.



* [[PsychicPowers Ghosts]] in ''VideoGame/{{Starcraft}}''. If you have those amazing Telepathy and MindOverMatter, chances are that you will end up in [[MutantDraftBoard Ghost Academy]] and be subjected to [[TrainingFromHell brutal training regimes that may even cost your life]], ruthless indoctrination, and [[LaserGuidedAmnesia a memory wipe]] so that you become a mindless walking weapon.
* In ''Spandex Force 2: Superhero U'' the elderly Infinitorax Supreme's ''only'' superpower is immortality. When the player character asks what ''else'' he can do, he replies that he can bite really hard.
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renamed to Clone Angst


** In ''VideoGame/TalesOfTheAbyss'', Jade Curtiss's extreme intelligence and superior control over fonic artes allows him to apply a DangerousForbiddenTechnique to his eyes as a child which immensely increases his power, followed by inventing an entirely new branch of fonic artes a few years later. Of course, he gets even more powerful as he gets older, needing to wear a PowerLimiter over his eyes to keep from overloading with fonons to the point where he literally explodes. And that new branch of fonic artes, that can duplicate anything perfectly? [[CloningBlues Turns out replicated humans don't have the original's memories,]] and that's not even getting into the [[CameBackWrong imperfect copies]] and CloneDegeneration. Figuring this out cost him ten years of wasted effort during which he committed numerous acts of extreme moral ambiguity. Oh, and even after he stopped using those techniques himself, that same branch of artes nearly caused TheEndOfTheWorldAsWeKnowIt some dozen years after that. Meanwhile, Jade may still be brilliant, but he seems [[IntelligenceEqualsIsolation totally incapable of interacting normally with other people]], and [[WhatIsThisThingYouCallLove can hardly identify, much less express, affection for others even when he feels it.]]

to:

** In ''VideoGame/TalesOfTheAbyss'', Jade Curtiss's extreme intelligence and superior control over fonic artes allows him to apply a DangerousForbiddenTechnique to his eyes as a child which immensely increases his power, followed by inventing an entirely new branch of fonic artes a few years later. Of course, he gets even more powerful as he gets older, needing to wear a PowerLimiter over his eyes to keep from overloading with fonons to the point where he literally explodes. And that new branch of fonic artes, that can duplicate anything perfectly? [[CloningBlues Turns out replicated humans don't have the original's memories,]] memories, and that's not even getting into the [[CameBackWrong imperfect copies]] and CloneDegeneration. Figuring this out cost him ten years of wasted effort during which he committed numerous acts of extreme moral ambiguity. Oh, and even after he stopped using those techniques himself, that same branch of artes nearly caused TheEndOfTheWorldAsWeKnowIt some dozen years after that. Meanwhile, Jade may still be brilliant, but he seems [[IntelligenceEqualsIsolation totally incapable of interacting normally with other people]], and [[WhatIsThisThingYouCallLove can hardly identify, much less express, affection for others even when he feels it.]]
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* ''Franchise/KingdomHearts'': Having a Keyblade sounds absoultely awesome on paper. Be able to unlock or lock any door, gain superhuman physical attributes, perform functional magic. There's a lot you can do with a Keyblade. It's too good to be true up until you realize that having one basically means you're doomed to be hunted by the Heartless forever meaning it's basically impossible to live a normal life.

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* ''Franchise/KingdomHearts'': Having a Keyblade sounds absoultely absolutely awesome on paper. Be able to unlock or lock any door, gain superhuman physical attributes, perform functional magic. There's a lot you can do with a Keyblade. It's too good to be true up until you realize that having one basically means you're doomed to be hunted by the Heartless forever meaning it's basically impossible to live a normal life.
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Disambiguated.


* John Morris of ''VideoGame/CastlevaniaBloodlines'' is somehow related to the Belmonts, and as a result, is able to use their Vampire Killer [[WhipitGood whip]]. The catch? It drains his life energy, to the point where sometime after ''Bloodlines'' and before ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'' (the direct sequel to ''Bloodlines''), he dies.

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* John Morris of ''VideoGame/CastlevaniaBloodlines'' is somehow related to the Belmonts, and as a result, is able to use their Vampire Killer [[WhipitGood whip]].whip. The catch? It drains his life energy, to the point where sometime after ''Bloodlines'' and before ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'' (the direct sequel to ''Bloodlines''), he dies.
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* ''Franchise/KingdomHearts'': Having a Keyblade sounds absoultely awesome on paper. Be able to unlock or lock any door, gain superhuman physical attributes, perform functional magic. There's a lot you can do with a Keyblade. It's too good to be true up until you realize that having one basically means you're doomed to be hunted by the Heartless forever meaning it's basically impossible to live a normal life.
Is there an issue? Send a MessageReason:
None

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* ''VideoGame/{{Stellaris}}'': The "Life-Seeded" origin for star empires gives you a large (size 30) Gaia world with special planetary features as your homeworld, but sets your primary species so they can ''only'' colonize Gaia worlds, the rarest type in the game. Though you can still claim systems and build space stations as normal, you'll probably be stuck with your one home planet until the mid-game when Terraforming technologies allow you to transform planets into Gaia worlds, gene-editing techs allow you to change your primary species planetary preferences, or you can set up some immigration treaties with other empires to get other populations to colonize worlds for you. Don't be surprised if your rivals have established colonies on about ten or twelve planets by that point, giving them a large population and production advantage over you.
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* ''VideoGame/KirbysReturnToDreamLand'': The Master Crown, the hidden treasure of Halcandra guarded by the four-headed dragon Landia, promises [[CrownOfPower limitless power]] to whoever wears it. [[spoiler:But once someone puts it on, [[ItCanThink the crown]] sets right to work on its true purpose -- filling its wearer's heart with darkness and hatred, so that it can take their body for itself and [[SoulEating eat their souls]]. In the end, the Master Crown exists only to corrupt people so absolutely that they become nothing more than a puppet for it to channel its [[OmnicidalManiac omnicidal desires]] through.]]
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Fixing a misspelled Wiki link.


* ''VideoGame/EldenRing'': The demigod Malenia was "blessed" in the womb by the Outer God of the Scarlet Rot. What this means for Malenia herself is that she is permanently afflicted with a singularly ''nasty'' disease with no cure, which has caused her to lose her eyesight and 3 of her limbs, and despite her constant vigilance against the Rot it inevitably infects anything she gets close to. Sure, she has ResurrectiveImmmortality and the potential to wield the rot as a weapon, but that's nothing compared to what the rot has cost her.

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* ''VideoGame/EldenRing'': The demigod Malenia was "blessed" in the womb by the Outer God of the Scarlet Rot. What this means for Malenia herself is that she is permanently afflicted with a singularly ''nasty'' disease with no cure, which has caused her to lose her eyesight and 3 of her limbs, and despite her constant vigilance against the Rot it inevitably infects anything she gets close to. Sure, she has ResurrectiveImmmortality ResurrectiveImmortality and the potential to wield the rot as a weapon, but that's nothing compared to what the rot has cost her.
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* In ''VisualNovel/CafeEnchante'', Misyr laments that despite being a very powerful demon king, his powers are only meant for destruction and he can't help in situations where healing would be needed, such as when Il collapses in Bestia due to the cold or when [[spoiler: Rindo is dying due to a curse.]]
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* ''VideoGame/{{Bloodborne}}'': Any power-up that's worth something is probably going to be this. It's that kind of setting.

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* ''VideoGame/{{Bloodborne}}'': Any power-up that's worth something is [[PowerAtAPrice probably going to be this. this]]. It's [[CrapsackWorld that kind of setting.setting]].
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** Shuichi from the third game hates his Ultimate Detective talent, because he's been exposed to some pretty nasty crimes but can't help their victims, only pinpoint the culprit after the fact. Then there was the case that got him the Ultimate Detective title in the first place. He solved a murder that had the police stumped, then when the full story of the murder came to light, it turns out that [[AssholeVictim the victim was a horrible person who more than deserved what he got]]. The overwhelming public opinion was that the culprit was practically a hero for offing the scumbag, and that Shuichi should have just kept his mouth shut instead of getting him thrown in jail. This caused Shuichi to hate his own talent, since finding the truth also sometimes means finding the AwfulTruth.

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** Shuichi from the third game hates his Ultimate Detective talent, because he's been exposed to some pretty nasty crimes but can't help their victims, only pinpoint the culprit after the fact. Then there was the case that got him the Ultimate Detective title in the first place. He solved a murder that had the police stumped, then when the full story of the murder came to light, it turns out that [[AssholeVictim the victim was a horrible person who more than deserved what he got]]. The overwhelming public opinion was that the culprit was practically a hero for offing the scumbag, and that Shuichi should have just kept his mouth shut instead of getting him thrown in jail. This caused is also when Shuichi to hate started hating his own talent, since because finding the truth also sometimes means finding the AwfulTruth.
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** Shuichi from the third game hates his Ultimate Detective talent, because he's been exposed to some pretty nasty crimes but can't help their victims, only pinpoint the culprit after the fact.
** [[spoiler:Izuru Kamukura]] was created to be the UltimateLifeForm, but the process of becoming a MasterOfAll turned him into an EmptyShell with no reason to ever ''use'' his talents, and void of the emotions needed to enjoy his success.
** At least once in the series it's outright stated that having an Ultimate talent at all can be this, regardless of what it is. After all, if you're essentially the single best person in the world at a thing, then everyone will naturally expect you to do that thing. Forever. Meanwhile, normal people are better off because they get to choose to do whatever they want with their lives instead of being shackled to the one thing fate decided they were amazing at, because they aren't amazing at anything. Indeed, it is possible to have an Ultimate talent for something you hate doing, as is the case with Leon and baseball.

to:

** Shuichi from the third game hates his Ultimate Detective talent, because he's been exposed to some pretty nasty crimes but can't help their victims, only pinpoint the culprit after the fact.
fact. Then there was the case that got him the Ultimate Detective title in the first place. He solved a murder that had the police stumped, then when the full story of the murder came to light, it turns out that [[AssholeVictim the victim was a horrible person who more than deserved what he got]]. The overwhelming public opinion was that the culprit was practically a hero for offing the scumbag, and that Shuichi should have just kept his mouth shut instead of getting him thrown in jail. This caused Shuichi to hate his own talent, since finding the truth also sometimes means finding the AwfulTruth.
** [[spoiler:Izuru Kamukura]] was created to be the UltimateLifeForm, but the process UltimateLifeForm with [[AllYourPowersCombined every Ultimate talent in existence]]. However, they had to [[DeathOfPersonality take out his original personality]] and [[EmotionSuppression all of becoming his emotions]] in order to fit all that talent in him, so what they ended up with was a MasterOfAll turned him into an terminally bored EmptyShell with of a man who has no reason to ever ''use'' use his talents, and void vast array of incredible talents nor the emotions needed ability to enjoy his success.
himself when he does.
** At least once in the series it's outright stated that having an Ultimate talent at all can be this, regardless of what it is. After all, if you're essentially the single best person in the world at a thing, something, then everyone will naturally expect you to do that thing. Forever. Meanwhile, normal people are better off because they get to choose to do whatever they want with their lives instead of being shackled to the one thing fate decided they were amazing at, because they aren't amazing at anything. Indeed, it is possible to have an Ultimate talent for something you hate doing, as is the case with Leon and baseball.
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None

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* ''VideoGame/EldenRing'': The demigod Malenia was "blessed" in the womb by the Outer God of the Scarlet Rot. What this means for Malenia herself is that she is permanently afflicted with a singularly ''nasty'' disease with no cure, which has caused her to lose her eyesight and 3 of her limbs, and despite her constant vigilance against the Rot it inevitably infects anything she gets close to. Sure, she has ResurrectiveImmmortality and the potential to wield the rot as a weapon, but that's nothing compared to what the rot has cost her.

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