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* Federation fleets, as of the current patch, are... interestingly broken, in the sense that the fleet is constantly being sent a stream of reinforcements from your federation allies and ''can exceed the fleet command cap'' as a result. The end product is a massively overpowered beatstick of a fleet that by late game can and will crush pretty much anything in a straight-up fight, Fallen and Awakened Empires included. The only real drawback is that the cost and time to upgrade such a huge fleet when new tech is researched can be prohibitive and will take forever.

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* Federation fleets, as of the current patch, are... interestingly broken, in the sense that the fleet is constantly being sent a stream of reinforcements from your federation allies and ''can exceed the fleets don't have to worry about fleet command cap'' as a result.cap, and can get up to 500 fleet cap total depending on federation laws. The end product is a massively overpowered beatstick of a fleet that by late game can and will crush pretty much anything in a straight-up fight, Fallen and Awakened Empires included. The only real drawback is that the cost and time to upgrade such a huge fleet when new tech is researched can be prohibitive and will take forever.


* Taking the Lost Colony origin results in an advanced empire of the same species will spawn in-game, with the potential for some pretty cool scenarios.

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* Taking the Lost Colony origin results in an advanced empire of the same species that will spawn in-game, with the potential for some pretty cool scenarios.

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* Picking the Doomsday origin and [[EverybodyLives successfully moving every pop onto a new world before your homeworld goes boom.]]


* After the near-constant stream of NightmareFuel that comes from the Horizon Signal event chain, you finally reach the end, constructing the Omega Alignment and [[EldritchAbomination The Worm in Waiting]] comes. It will ask a wordless question, with you only able to answer "YES" or "NO". You can choose "YES" to [[ApocalypseHow bring forth the destruction of your entire home system, turning every planet into a Tomb World, and the star into a Black Hole.]] [[CursedWithAwesome (Granted, this can actually be a really sweet deal under the right circumstances.)]] However, [[DidYouJustFlipOffCthulhu you can also refuse it's offer, and initiate a fight]]. You can then bring all your mightiest guns to bear against it, and [[DidYouJustPunchOutCthulhu take sweet revenge for all the creepiness your people and leaders had to endure]].

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* After the near-constant stream of NightmareFuel that comes from the Horizon Signal event chain, you finally reach the end, constructing the Omega Alignment and [[EldritchAbomination The Worm in Waiting]] comes. It will ask a wordless question, with you only able to answer "YES" or "NO". You can choose "YES" to [[ApocalypseHow bring forth the destruction of your entire home system, turning every planet into a Tomb World, and the star into a Black Hole.]] [[CursedWithAwesome (Granted, this can actually be a really sweet deal under the right circumstances.)]] However, [[DidYouJustFlipOffCthulhu you can also refuse it's its offer, and initiate a fight]]. You can then bring all your mightiest guns to bear against it, and [[DidYouJustPunchOutCthulhu take sweet revenge for all the creepiness your people and leaders had to endure]].


** Even better in the case of the [[AbsurdlyDedicatedWorker Automated]] [[CoolStarship Dreadnought]], which, after you defeat, [[WeCanRebuildHim you can put back together]] so it can kick ass again, this time on '''[[YouKillItYouBoughtIt your side!]]''' The Ether Drake also deserves a mention. After you beat it, you can access it's DragonHoard, which will give you two special projects as time goes on:

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** Even better in the case of the [[AbsurdlyDedicatedWorker Automated]] [[CoolStarship Dreadnought]], which, after you defeat, [[WeCanRebuildHim you can put back together]] so it can kick ass again, this time on '''[[YouKillItYouBoughtIt your side!]]''' The Ether Drake also deserves a mention. After you beat it, you can access it's its DragonHoard, which will give you two special projects as time goes on:

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** Vasselizing your progenitor Empire. Either you beat them in war so bad that they had to submit, or they became so weak that they went to you for help.

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* Taking the Lost Colony origin results in an advanced empire of the same species will spawn in-game, with the potential for some pretty cool scenarios.
** Beating your empire's progenitor in a war. Not only did you have a weaker start than them, your empire, which began as stranded settlers, just beat the same empire that they came from.
** If you have higher or lower moral views than them, you can either be their good or [[EvilCounterpart evil counterpart]].

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** In the Dev Clash multiplayer event, the Great Chirpy Khan was just about contained... and then she ''[[OhCrap took over the L-Cluster]]'', catching everybody off-guard and allowing the Horde to strike everywhere in the galaxy at once.


* In the ''Ancient Relics'' [=DLC=], it is entirely possible that one of the dig sites will grant you ''a fully functional Titan'' ''[[DiscOneNuke before you even have the technology to built one]]'' [[https://mobile.twitter.com/aussiedragon0/status/1136092823873249280 as this player found out]].

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* In the ''Ancient Relics'' [=DLC=], it is entirely possible that one of the dig sites will grant you ''a ''[[DiskOneNuke a fully functional Titan'' ''[[DiscOneNuke before Titan]]'' ''before you even have the technology to built one]]'' one'' [[https://mobile.twitter.com/aussiedragon0/status/1136092823873249280 as this player found out]].

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* If playing as a Pacifist Empire that's built up its military strength, having other powers ask to be vassalized by you is pretty amazing. You're such a BigGood that even the proudest of nations figure it's better to be part of your empire than continue fighting alone.

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* Federation fleets, as of the current patch, are... interestingly broken, in the sense that the fleet is constantly being sent a stream of reinforcements from your federation allies and ''can exceed the fleet command cap'' as a result. The end product is a massively overpowered beatstick of a fleet that by late game can and will crush pretty much anything in a straight-up fight, Fallen and Awakened Empires included. The only real drawback is that the cost and time to upgrade such a huge fleet when new tech is researched can be prohibitive and will take forever.
* Taking on the Marauders before they can form a Khanate. While this provides little benefit for expansionist empires, since the Marauders are often far from your empire, it does provoke a proud feeling when you wipe out a group that only exists to raid and cause trouble, thereby making the galaxy a little more peaceful. The fun part comes when you're wealthy enough to purchase mercenaries from other Marauders and then use them as cannon fodder to take each other out.


* Winn8ng the game as a Fanatic Purifier, Determined Exterminator, or Devouring Swarm. This requires setting up your empire well and strengthening your fleets and worlds while everyone in the galaxy hate your guts. It's especially hard when there's an Enigmatic Observer present, which would put a serious hamper on your actions early to mid game. However, if you managed to survive long enough to become stronger, few if any empire will be able to stop you, especially if you use crises and wars to your advantage. Isolated empires and federations alike will fall to your ruthless legions and be wiped from existence or forced into the collective. Even Awakened Empires will succumb to your crushing might as you essentially become a [[BigBad Crisis]] in your own right. By the time you're done, your empire will be the only one atop the pile of bones and scrap metal. TheBadGuyWins doesn't come close to describing it...

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* Winn8ng Winning the game as a Fanatic Purifier, Determined Exterminator, or Devouring Swarm. This requires setting up your empire well and strengthening your fleets and worlds while everyone in the galaxy hate your guts. It's especially hard when there's an Enigmatic Observer present, which would put a serious hamper on your actions early to mid game. However, if you managed to survive long enough to become stronger, few if any empire will be able to stop you, especially if you use crises and wars to your advantage. Isolated empires and federations alike will fall to your ruthless legions and be wiped from existence or forced into the collective. Even Awakened Empires will succumb to your crushing might as you essentially become a [[BigBad Crisis]] in your own right. By the time you're done, your empire will be the only one atop the pile of bones and scrap metal. TheBadGuyWins doesn't come close to describing it...

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*Winn8ng the game as a Fanatic Purifier, Determined Exterminator, or Devouring Swarm. This requires setting up your empire well and strengthening your fleets and worlds while everyone in the galaxy hate your guts. It's especially hard when there's an Enigmatic Observer present, which would put a serious hamper on your actions early to mid game. However, if you managed to survive long enough to become stronger, few if any empire will be able to stop you, especially if you use crises and wars to your advantage. Isolated empires and federations alike will fall to your ruthless legions and be wiped from existence or forced into the collective. Even Awakened Empires will succumb to your crushing might as you essentially become a [[BigBad Crisis]] in your own right. By the time you're done, your empire will be the only one atop the pile of bones and scrap metal. TheBadGuyWins doesn't come close to describing it...



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* Claiming victory as one of the more violent Hive Minds is this for the person playing them and NightmareFuel for everyone else. From their point of view they pulled themselves from their home world and in the span of just a few centuries became a galactic force of overwhelming power. They took on everything from other empires, to Awakened Precursors, to horrifying demonic monsters and once the dust settles they alone remain. This is especially true of a Devouring Swarm which can't be diplomatic in any capacity or even access the market. Winning as these forces means you stood by yourself against literally everything the universe could throw at you and you came out on top.



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* In the ''Ancient Relics'' [=DLC=], it is entirely possible that one of the dig sites will grant you ''a fully functional Titan'' ''[[DiscOneNuke before you even have the technology to built one]]'' [[https://mobile.twitter.com/aussiedragon0/status/1136092823873249280 as this player found out]].

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