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** Bandos gets a moment of awesome in possessing Zanik for the first time to kill [[KickTheSonOfABitch Sigmund]].

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** Bandos gets a moment of awesome in possessing Zanik for the first time to kill [[KickTheSonOfABitch Sigmund]].Sigmund.
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-->'''Zanmaron the Red:''' So here we are, false Red Wizard. Your apprentice contained us for the height of this tower. [[PreMortemOneLiner Let's see how long you do.]]\\
'''Wizard Ellaron:''' Overwhelm me, then! Let me explode with the fury of Zamorak! [[TakingYouWithMe With my death the tower will fall!]]\\
'''Azris the Green:''' Oh, I don't think so. Let's see where this teleportation anchor can take us.\\
'''Wizard Ellaron:''' [[OhCrap No! Don't! Don't make me teleport!]]\\
'''Unaia the Blue:''' This is one time I'll let you use demonic knowledge, Zanmaron. To the Abyss!\\
'''Wizard Ellaron:''' No!\\
'''Temrin the Grey:''' To the Abyss, my fellow wizards.\\
'''Zanmaron the Red:''' To the Abyss!\\
''Ellaron is forced to teleport to the Abyss as he screams [[BigNo "Nooo!"]]''
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* From ''Old School'', "A Kingdom Divided" has several great moments:
** The player, with [[ReasonableAuthorityFigure Lydia Fullore's]] help, managing to get one step ahead of Sophia Hughes, foiling her escape attempt, and then defeating the demonic Judge of Yama she summons to kill you.
** Finding Rose, and then furiously chewing out Councilor Liam Orson for his treachery and corruption.
** Lord Kandur Hosidius proves himself to be quite TheChessmaster. He manages to play the whole situation in his favor, sees through Shiro Shayzien's FalseFlagOperation almost immediately, and ultimately persuades the other lords to name him the King of Kourend.
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Capitalization was fixed from Awesome.Runescape to Awesome.Rune Scape. Null edit to update page.
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* In "The Great Brain Robbery", the zombie pirate Mi-Gor barricades the door to the church that he and his pirates took over, and blocked the underground entrance that entered in a secret room, preventing entry when the player tries to confront him. So how does the very annoyed player (who has had to deal with Dr. Fenkenstein) solve this minor problem? [[HoistByHisOwnPetard By stealing one of the pirates' gunpowder barrel and a fuse from their crashed ship and blowing open the doors]].
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* From Fate of the Gods:

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* From Fate of the Gods:Gods, as you approach the Cradle of Mah:
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'''Player:''' Zaros.

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'''Player:''' Zaros.\\
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* From Fate of the Gods:
-->'''Orb:''' Stop!\\
'''Player:''' Who are you? What is that thing? You've been following me since I got here!\\
'''Orb:''' Not following. Leading the way. And you know exactly who I am. Say my name.\\
'''Player:''' Zaros.
'''Zaros:''' Yes.
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* At the end of Love Story, the Wise Old Man and his old flame get back together and team up to attack the Wizards' Tower. They [[CurbStompBattle crush with ease the few defenders that Sedridor was able to rally]], minus [[CloudCuckooLander Traiborn who immediately ran across the bridge in search of a "Thingummywut"]]. Just as both Mizgog and Taloram/Grayzag [[ScrewThisImOuttaHere bolted]], leaving only Sedridor to fight the two mages, Traiborn runs back from across the bridge, having found a Thingummywut. The sight of the Thingummywut, which the player can't see, is enough to [[OhCrap shock Sedridor, Dionysius and Zenevivia]], and the latter two are immediately beset upon by a barrage of Earth Surges, causing them to [[KnowWhenToFoldEm teleport away before being overwhelmed]].
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* Fight Arena, where the player enters General Khazard's arena to save Sir Justin Servil and his son Sammy, an Ardougne nobleman and his child who were kidnapped and made to fight for Khazard's pleasure. Khazard is impressed by the player's performance when they kill the ogre that was about to kill Sir Justin, even agreeing to letting the two go free if they kept fighting in the arena. The player proceeds to kill a giant scorpion and Khazard's precious hellhound Bouncer. [[BerserkButton Killing Bouncer earns Khazard's ire]], who true to his word lets Sir Justin and Sammy go - but makes the player stays behind so he can personally make them pay for killing his favourite pet. The player can choose to simply [[ScrewThisImOuttaHere teleport out and defy Khazard's wrath]] or fight him head on. Khazard is level 84 and 6000 HP, and the first time you kill him, he instead [[OneWingedAngel restores his health to full and becomes a giant fully intent on unleashing his full power on the player]]. The player can manage to kill him, resulting in Khazard screaming a BigNo before disappearing.
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* As befitting a [[WhamEpisode quest of its magnitude]] Azzanadra's Quest doesn't disappoint. The quest is split into two notable and concurrent stories - the search for the Elder God Eggs, and the Theft of the Elder Crown. After failing to get Saradomin to give them the crown willingly, Azzanadra has his loyalist Trindine research the crown for weaknesses, before reporting back to Azzy. This culminates in a showdown between Azzanadra and Saradomin, followed by Saradomin and ''Zaros''. The latter even notes that he does not usually intervene in such matters, but this is an exception.
** Why is this awesome? Saradomin is the strongest of the Young Gods, as he has been in possession of an Elder Artefact for millenia. Zaros takes it like he plucked a feather from a chicken!
** The other half of the story involves the World Guardian looking for info on the Elder Eggs. What do they find instead? Two things. One, Sliske imparted part of his essence into the World Guardian, manifesting as his Light and Dark Masks. These masks essentially give him the memories of the Majherrat to use as and when he needs it. Two, Guthix ''planned'' this. He planned long before the player's arrival that they would be his chosen, and set Sliske on the task of not only grooming the future World Guardian for the role, but also made it so that it would be exactly what he needed to ensure the Edicts can protect the Universe.
* The above can't stress this enough. The World Guardian is more than a mere title, it is a '''[[TheChosenOne safeguard]]'''. They are the single most powerful being in all of creation, being infused with light anima and shadow anima, as well as shadow magic and the essence of a Majerrat - one of the strongest magic users in the universe. And once their power is at its maximum, not even the Elder Gods will be able to touch them!
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* Once you get level 76 Archaeology, you can access the Stormlight Citadel and the Wingsuit, and then ''you can fly''. Only around the Citadel, but still, it is ''awesome''.
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** Remember back when this quest was about a plague and some [[ObstructiveBureaucrat annoyingly inefficient public officials]]? The writers of the quest sure do, and they resolve the fate of the people of West Ardougne in the most satisfying way: revolution. The player breaks the truth of the plague and the Death Guard to the people, and they storm the Mourner Headquarters along with all of the [[NonPlayerCharacter NPCs]] from the early quests and kill the Mourners.

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** Remember back when this quest was about a plague and some [[ObstructiveBureaucrat annoyingly inefficient public officials]]? The writers of the quest sure do, and they resolve the fate of the people of West Ardougne in the most satisfying way: revolution.[[TheDogBitesBack revolution]]. The player breaks the truth of the plague and the Death Guard to the people, and they storm the Mourner Headquarters along with all of the [[NonPlayerCharacter NPCs]] from the early quests and kill the Mourners.
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!'''WARNING: As a Moments subpage for ''VideoGame/RuneScape'' all spoilers are ''unmarked'' [[Administrivia/SpoilersOff as per policy]]. Venture past this point only if you dare! Administrivia/YouHaveBeenWarned.'''

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!'''WARNING: As a Moments subpage for ''VideoGame/RuneScape'' ''VideoGame/RuneScape'', all spoilers are ''unmarked'' [[Administrivia/SpoilersOff as per policy]]. Venture past this point only if you dare! Administrivia/YouHaveBeenWarned.'''
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'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''

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'''As !'''WARNING: As a Moments subpage, subpage for ''VideoGame/RuneScape'' all spoilers are unmarked ''unmarked'' [[Administrivia/SpoilersOff as per policy.]] policy]]. Venture past this point only if you dare! Administrivia/YouHaveBeenWarned.'''

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Spoilers removed per policy; spoiler warning added.


'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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* The [[MakeWayForTheNewVillains Dragonkin arriving and]] [[spoiler: [[CurbStompBattle effortlessly thrashing Lucien]], who was established to be borderline on godhood]].
* Although it happens after [[spoiler:[[TearJerker Guthix's death]]]], watching [[spoiler:Saradomin]] [[NoSell fail]] to teleport you, demonstrating your new [[spoiler:anti-god]] ability was very awesome at the end of [[WhamEpisode The World Wakes]].
** More impressive in that the teleportation spell flawlessly [[spoiler: whisked [[NamesToRunAwayFromReallyFast Nex]], [[PlayingWithFire Char]], and several renewed strong Mahjarrat ]]. [[spoiler: Saradomin]] has good reason to be surprised.

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* The [[MakeWayForTheNewVillains Dragonkin arriving and]] [[spoiler: [[CurbStompBattle effortlessly thrashing Lucien]], who was established to be borderline on godhood]].godhood.
* Although it happens after [[spoiler:[[TearJerker [[TearJerker Guthix's death]]]], death]], watching [[spoiler:Saradomin]] Saradomin [[NoSell fail]] to teleport you, demonstrating your new [[spoiler:anti-god]] anti-god ability was very awesome at the end of [[WhamEpisode The World Wakes]].
** More impressive in that the teleportation spell flawlessly [[spoiler: whisked [[NamesToRunAwayFromReallyFast Nex]], [[PlayingWithFire Char]], and several renewed strong Mahjarrat ]]. [[spoiler: Saradomin]] Mahjarrat. Saradomin has good reason to be surprised.



** Furthermore, at the end of the Graardor fight, the rules of the tournament say that the loser becomes the winner's lieutenant in the army; meaning Graardor now answers to Zanik. The bandosians respond by [[spoiler: bringing Zanik into the arena and forcing you to kill her to prove you are a worthy warrior; but you can choose not to. The result of sparing her is that se becomes the leader of all Bandosians and resolves to move them to their home plane of Yu-bi'usk.]]

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** Furthermore, at the end of the Graardor fight, the rules of the tournament say that the loser becomes the winner's lieutenant in the army; meaning Graardor now answers to Zanik. The bandosians Bandosians respond by [[spoiler: bringing Zanik into the arena and forcing you to kill her to prove you are a worthy warrior; but you can choose not to. The result of sparing her is that se becomes the leader of all Bandosians and resolves to move them to their home plane of Yu-bi'usk.]]



* Almost everyone knows by now that Sliske is a manipulative sadistic sneaky narcissistic god-killer who is just pitting every god against one another for his own amusement. [[spoiler:Except in ''Kindred Spirits'' the World Guardian discovers that his plans have been in motion for '''years'''. Ever since a ship bound for the Eastern Lands was marooned and its crew scattered; with one crew member admitted to an asylum for speaking of a person who doesn't exist. Sliske interrogated the man for this information, and its apparent connection to the Gods. He soon finds out that the person the sailor was speaking about was you, the adventurer, who hadn't even been born. In addition, Sliske is not the man in charge, but is working for another party, one with a vested interest in the World Guardian. When he finds out that you know of these discoveries, he is NOT happy.]]

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* Almost everyone knows by now that Sliske is a manipulative sadistic sneaky narcissistic god-killer who is just pitting every god against one another for his own amusement. [[spoiler:Except Except in ''Kindred Spirits'' the World Guardian discovers that his plans have been in motion for '''years'''. Ever since a ship bound for the Eastern Lands was marooned and its crew scattered; with one crew member admitted to an asylum for speaking of a person who doesn't exist. Sliske interrogated the man for this information, and its apparent connection to the Gods. He soon finds out that the person the sailor was speaking about was you, the adventurer, who hadn't even been born. In addition, Sliske is not the man in charge, but is working for another party, one with a vested interest in the World Guardian. When he finds out that you know of these discoveries, he is NOT happy.]]



* Whatever one [[BestLevelEver may]] [[ThatOneLevel think]] of "Sliske's Endgame", getting to actually [[spoiler:'''''kill Sliske''''']] at long last [[CatharsisFactor makes it all worthwhile]].

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* Whatever one [[BestLevelEver may]] [[ThatOneLevel think]] of "Sliske's Endgame", getting to actually [[spoiler:'''''kill Sliske''''']] '''''kill Sliske''''' at long last [[CatharsisFactor makes it all worthwhile]].



* The end of Rune Memories. The soul fragments of the order masters and their apprentices verbally tear down [[spoiler:Wizard Ellaron]] as they're siphoned out of Ariane, even the two wizards of the Red Order [[spoiler:to whom Ellaron swore allegiance to]]. Finally, they tell the Adventurer to make [[spoiler:Ellaron]] their new host, before forcefully teleporting him to the Abyss where he will inevitably explode from being unable to contain their power, leaving the Tower unharmed. Doubles as a Heartwarming moment, as their last moments had them breaking apart due to conflict that killed all of them save for Perien and Kelavan and destroyed the original Tower - but despite everything, they still considered themselves friends and teamed up to take down the "false Red Wizard" and save the Wizards' Tower.

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* The end of Rune Memories. The soul fragments of the order masters and their apprentices verbally tear down [[spoiler:Wizard Ellaron]] Wizard Ellaron as they're siphoned out of Ariane, even the two wizards of the Red Order [[spoiler:to to whom Ellaron swore allegiance to]]. to. Finally, they tell the Adventurer to make [[spoiler:Ellaron]] Ellaron their new host, before forcefully teleporting him to the Abyss where he will inevitably explode from being unable to contain their power, leaving the Tower unharmed. Doubles as a Heartwarming moment, as their last moments had them breaking apart due to conflict that killed all of them save for Perien and Kelavan and destroyed the original Tower - but despite everything, they still considered themselves friends and teamed up to take down the "false Red Wizard" and save the Wizards' Tower.



* In the Shadow Reef, your final battle against the Ambassador culminates in him summoning a horde of Crassains to try to overwhelm you... only for [[spoiler: Seiryu to appear and [[BigDamnHeroes boil all the crassians, and restore the players to full health]]. And it's a good thing too-- the Ambassador isn't dead ''yet''.]]
** Curse of the Black Stone, which ties into the Elite Dungeons as a whole, qualifies. It's the first canonical sequel to [[GrandFinale Sliske's Endgame]], and it delivers-- you travel across the world, from the Arc to the Heart to the Wilderness and back, gathering allies such as [[spoiler:Hannibus, his daughter Vindicta, her dragon Gorvek, the ''King Black Dragon'', and an army of black knights]] in order to take on The Ambassador and stop a ritual that will turn the world into a Corpse Ocean.

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* In the Shadow Reef, your final battle against the Ambassador culminates in him summoning a horde of Crassains to try to overwhelm you... only for [[spoiler: Seiryu to appear and [[BigDamnHeroes boil all the crassians, and restore the players to full health]]. And it's a good thing too-- the Ambassador isn't dead ''yet''.]]
''yet''.
** Curse of the Black Stone, which ties into the Elite Dungeons as a whole, qualifies. It's the first canonical sequel to [[GrandFinale Sliske's Endgame]], and it delivers-- you travel across the world, from the Arc to the Heart to the Wilderness and back, gathering allies such as [[spoiler:Hannibus, Hannibus, his daughter Vindicta, her dragon Gorvek, the ''King Black Dragon'', and an army of black knights]] knights in order to take on The Ambassador and stop a ritual that will turn the world into a Corpse Ocean.
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-->Player: You know what, Zanik, I am sick of people telling me I am insane to follow Bandos. Bandos represented strength. The strength I gained following his ideal helped me save your people. The strength I gained from following him helped me save the world more than once. Yes, he is dead, but his message remains. It echoed loud and clear when Armadyl took up his mace; the strong rule and the weak fall. If I am insane it is because, rather than use my strengths for myself all the time, I use it to shield the weak. Maybe in doing so I am trying to justify the mountain of bodies I have climbed to get this strong. Maybe I do it because it pits me against stronger foes. Who knows? All I know is that I am sick to my back teeth of hearing that being Bandosian is terrible from someone whose entire race would be rotting in their graves if I hadn't chosen to use my strength to protect them.

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-->Player: -->'''Player:''' You know what, Zanik, I am sick of people telling me I am insane to follow Bandos. Bandos represented strength. The strength I gained following his ideal helped me save your people. The strength I gained from following him helped me save the world more than once. Yes, he is dead, but his message remains. It echoed loud and clear when Armadyl took up his mace; the strong rule and the weak fall. If I am insane it is because, rather than use my strengths for myself all the time, I use it to shield the weak. Maybe in doing so I am trying to justify the mountain of bodies I have climbed to get this strong. Maybe I do it because it pits me against stronger foes. Who knows? All I know is that I am sick to my back teeth of hearing that being Bandosian is terrible from someone whose entire race would be rotting in their graves if I hadn't chosen to use my strength to protect them.



-->World Guardian: Right! That's it! I've had enough! No more lying! No more biting my tongue! Do I take you for a fool? Yes I do! You are so paranoid about Neitiznot that you are running this island into the ground! Neitiznot is not going to attack Jatizso. I'll say it again to try and force it through your thick skull! Neitiznot is not going to attack Jatizso. They don't care about Jatizso. They care about the trolls and the Troll King who are the real threat to the island. You are so obsessed with your cousin, however, that you stick your head in the sand whenever it comes to the trolls. But I'm not sure it matters, since there's a good chance you will destroy this village long before the trolls get here! You do not have to dress in a jester's costume to act the fool, your royal crown is more than enough!
-->King Sorvott IV: I should have you beheaded.
-->World Guardian: I'd like to see you try.

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-->World Guardian: -->'''World Guardian:''' Right! That's it! I've had enough! No more lying! No more biting my tongue! Do I take you for a fool? Yes I do! You are so paranoid about Neitiznot that you are running this island into the ground! Neitiznot is not going to attack Jatizso. I'll say it again to try and force it through your thick skull! Neitiznot is not going to attack Jatizso. They don't care about Jatizso. They care about the trolls and the Troll King who are the real threat to the island. You are so obsessed with your cousin, however, that you stick your head in the sand whenever it comes to the trolls. But I'm not sure it matters, since there's a good chance you will destroy this village long before the trolls get here! You do not have to dress in a jester's costume to act the fool, your royal crown is more than enough!
-->King -->'''King Sorvott IV: IV:''' I should have you beheaded.
-->World Guardian: -->'''World Guardian:''' [[BringIt I'd like to see you try.]]
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** Curse of the Black Stone, which ties into the Elite Dungeons as a whole, qualifies. It's the first canonical sequel to [[GrandFinale Sliske's Endgame]], and it delivers-- you travel across the world, from the Arc to the Heart to the Wilderness and back, gathering allies such as [[spoiler:Hannibus, his daughter Vindicta, her dragon Gorvek, the ''King Black Dragon'', and an army of black knights]] in order to take on The Ambassador and stop a ritual that will turn the world into a Corpse Ocean.

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** Curse of the Black Stone, which ties into the Elite Dungeons as a whole, qualifies. It's the first canonical sequel to [[GrandFinale Sliske's Endgame]], and it delivers-- you travel across the world, from the Arc to the Heart to the Wilderness and back, gathering allies such as [[spoiler:Hannibus, his daughter Vindicta, her dragon Gorvek, the ''King Black Dragon'', and an army of black knights]] in order to take on The Ambassador and stop a ritual that will turn the world into a Corpse Ocean.Ocean.
* The World Guardian finally snapping at the despot of a king of Jatizso in "The Fremennik Isles."
-->World Guardian: Right! That's it! I've had enough! No more lying! No more biting my tongue! Do I take you for a fool? Yes I do! You are so paranoid about Neitiznot that you are running this island into the ground! Neitiznot is not going to attack Jatizso. I'll say it again to try and force it through your thick skull! Neitiznot is not going to attack Jatizso. They don't care about Jatizso. They care about the trolls and the Troll King who are the real threat to the island. You are so obsessed with your cousin, however, that you stick your head in the sand whenever it comes to the trolls. But I'm not sure it matters, since there's a good chance you will destroy this village long before the trolls get here! You do not have to dress in a jester's costume to act the fool, your royal crown is more than enough!
-->King Sorvott IV: I should have you beheaded.
-->World Guardian: I'd like to see you try.
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-->Player: You know what, Zanik, I am sick of people telling me I am insane to follow Bandos. Bandos represented strength. The strength I gained following his ideal helped me save your people. The strength I gained from following him helped me save the world more than once. Yes, he is dead, but his message remains. It echoed loud and clear when Armadyl took up his mace; the strong rule and the weak fall. If I am insane it is because, rather than use my strengths for myself all the time, I use it to shield the weak. Maybe in doing so I am trying to justify the mountain of bodies I have climbed to get this strong. Maybe I do it because it pits me against stronger foes. Who knows? All I know is that I am sick to my back teeth of hearing that being Bandosian is terrible from someone whose entire race would be rotting in their graves if I hadn't chosen to use my strength to protect them.

to:

-->Player: You know what, Zanik, I am sick of people telling me I am insane to follow Bandos. Bandos represented strength. The strength I gained following his ideal helped me save your people. The strength I gained from following him helped me save the world more than once. Yes, he is dead, but his message remains. It echoed loud and clear when Armadyl took up his mace; the strong rule and the weak fall. If I am insane it is because, rather than use my strengths for myself all the time, I use it to shield the weak. Maybe in doing so I am trying to justify the mountain of bodies I have climbed to get this strong. Maybe I do it because it pits me against stronger foes. Who knows? All I know is that I am sick to my back teeth of hearing that being Bandosian is terrible from someone whose entire race would be rotting in their graves if I hadn't chosen to use my strength to protect them.them.
* In the Shadow Reef, your final battle against the Ambassador culminates in him summoning a horde of Crassains to try to overwhelm you... only for [[spoiler: Seiryu to appear and [[BigDamnHeroes boil all the crassians, and restore the players to full health]]. And it's a good thing too-- the Ambassador isn't dead ''yet''.]]
** Curse of the Black Stone, which ties into the Elite Dungeons as a whole, qualifies. It's the first canonical sequel to [[GrandFinale Sliske's Endgame]], and it delivers-- you travel across the world, from the Arc to the Heart to the Wilderness and back, gathering allies such as [[spoiler:Hannibus, his daughter Vindicta, her dragon Gorvek, the ''King Black Dragon'', and an army of black knights]] in order to take on The Ambassador and stop a ritual that will turn the world into a Corpse Ocean.
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* The [[FinalBoss Final Boss]] in [[AlternateTimeline "Dimension of Disaster"]]; for context: at the beginning of the quest you stumble upon an "Alternate Varrock" in a timeline where you never existed, which ended up allowing Zemouregal to [[TheBadGuyWins finally take over Varrock]], rename it "New Varrock" and kill all the heroes and other parties that tried to stop him. By the time you arrive, Zemouregal has [[VictoryIsBoring grown so bored over the years of unchallenged power]] that despite knowing of your presence he still allows you to roam free around the city while he waits for you to challenge him just to "be amused" and outright tells you to just go get Silverlight and the Shield of Arrav as an starting point... well, by the the end of the story, you DID retrieve Silverlight and the Shield of Arrav but here's the big plot twist: instead of you wielding them to fight Zemouregal, you give them to the zombified Arrav you just helped release so HE fights Zemouregal, that's right, finally, after so many years, we get to see Arrav getting payback on Zemouregal without any interruptions, result? Arrav not only wins, but outright kills Zemouregal

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* The [[FinalBoss Final Boss]] in [[AlternateTimeline "Dimension of Disaster"]]; for context: at the beginning of the quest you stumble upon an "Alternate Varrock" in a timeline where you never existed, which ended up allowing Zemouregal to [[TheBadGuyWins finally take over Varrock]], rename it "New Varrock" and kill all the heroes and other parties that tried to stop him. By the time you arrive, Zemouregal has [[VictoryIsBoring grown so bored over the years of unchallenged power]] that despite knowing of your presence he still allows you to roam free around the city while he waits for you to challenge him just to "be amused" and outright tells you to just go get Silverlight and the Shield of Arrav as an starting point... well, by the the end of the story, you DID retrieve Silverlight and the Shield of Arrav but here's the big plot twist: instead of you wielding them to fight Zemouregal, you give them to the zombified Arrav you just helped release so HE fights Zemouregal, that's right, finally, after so many years, we get to see Arrav getting payback on Zemouregal without any interruptions, result? Arrav not only wins, but outright kills ZemouregalZemouregal
* Throughout the series Bandos have received a reputation as a GodOfEvil with no redeeming qualities to the irritation of some followers of Bandos who was upset to see Bandos get KilledOffForReal in the second world event. In Nomad's Elegy. You are confronted by Zanik who you have possibly executed to honor Bandos. When she meets you in the afterlife she is obvious furious at what you did to her in The Mighty Fall. This little dialogue was the bone thrown to Bandosians who stuck with him to the very end.
-->Player: You know what, Zanik, I am sick of people telling me I am insane to follow Bandos. Bandos represented strength. The strength I gained following his ideal helped me save your people. The strength I gained from following him helped me save the world more than once. Yes, he is dead, but his message remains. It echoed loud and clear when Armadyl took up his mace; the strong rule and the weak fall. If I am insane it is because, rather than use my strengths for myself all the time, I use it to shield the weak. Maybe in doing so I am trying to justify the mountain of bodies I have climbed to get this strong. Maybe I do it because it pits me against stronger foes. Who knows? All I know is that I am sick to my back teeth of hearing that being Bandosian is terrible from someone whose entire race would be rotting in their graves if I hadn't chosen to use my strength to protect them.
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** Another highlight: after finally getting fed up by everything that's happened during the Sixth Age, you have the opportunity to deliver an epic TheReasonYouSuckSpeech to Saradomin and Zamorak.
--> '''World Guardian:''' Enough! You're both gods. Immortal beings of phenomenal power and influence and you're both acting like children.
--> '''Saradomin:''' [[WhoDares YOU DAR-]]
--> '''World Guardian:''' [[ShutUpHannibal Yes I dare.]] Because fighting now, [[DivideAndConquer it's exactly what Sliske wants]]. He wants you to kill each other. And do you know what he'll do when you do so? He'll laugh. He doesn't want you dead because of some great plan. [[ForTheEvulz He wants you to kill each other because it is funny]].
--> '''Zamorak:''' The World Guardian is right.
--> '''World Guardian:''' Of course I am! [[DudeWheresMyRespect Who do you think has been at the centre of all of this mess?]] Not you. Neither of you have seen friends killed by Sliske. Neither of you have seen allies warped into monsters. Neither of you had to face a god built out of the screaming remnants of human souls. Neither of you have had to travel back in time to visit an old friend, only to be brought back staring at his corpse. For all that you've been through, know that it's a drop in the ocean compared to what Sliske has done to me. So now, for once. Just for once. Shut up and stop giving Sliske what he wants.
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* The end of Rune Memories. The soul fragments of the order masters and their apprentices verbally tear down [[spoiler:Wizard Ellaron]] as they're siphoned out of Ariane, even the two wizards of the Red Order [[spoiler:to whom Ellaron swore allegiance to]]. Finally, they tell the Adventurer to make [[spoiler:Ellaron]] their new host, before forcefully teleporting him to the Abyss where he will inevitably explode from being unable to contain their power, leaving the Tower unharmed. Doubles as a Heartwarming moment, as their last moments had them breaking apart due to conflict that killed all of them save for Perien and Kelavan and destroyed the original Tower - but despite everything, they still considered themselves friends and teamed up to take down the "false Red Wizard" and save the Wizards' Tower.

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* The end of Rune Memories. The soul fragments of the order masters and their apprentices verbally tear down [[spoiler:Wizard Ellaron]] as they're siphoned out of Ariane, even the two wizards of the Red Order [[spoiler:to whom Ellaron swore allegiance to]]. Finally, they tell the Adventurer to make [[spoiler:Ellaron]] their new host, before forcefully teleporting him to the Abyss where he will inevitably explode from being unable to contain their power, leaving the Tower unharmed. Doubles as a Heartwarming moment, as their last moments had them breaking apart due to conflict that killed all of them save for Perien and Kelavan and destroyed the original Tower - but despite everything, they still considered themselves friends and teamed up to take down the "false Red Wizard" and save the Wizards' Tower.Tower.
* The [[FinalBoss Final Boss]] in [[AlternateTimeline "Dimension of Disaster"]]; for context: at the beginning of the quest you stumble upon an "Alternate Varrock" in a timeline where you never existed, which ended up allowing Zemouregal to [[TheBadGuyWins finally take over Varrock]], rename it "New Varrock" and kill all the heroes and other parties that tried to stop him. By the time you arrive, Zemouregal has [[VictoryIsBoring grown so bored over the years of unchallenged power]] that despite knowing of your presence he still allows you to roam free around the city while he waits for you to challenge him just to "be amused" and outright tells you to just go get Silverlight and the Shield of Arrav as an starting point... well, by the the end of the story, you DID retrieve Silverlight and the Shield of Arrav but here's the big plot twist: instead of you wielding them to fight Zemouregal, you give them to the zombified Arrav you just helped release so HE fights Zemouregal, that's right, finally, after so many years, we get to see Arrav getting payback on Zemouregal without any interruptions, result? Arrav not only wins, but outright kills Zemouregal
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* Whatever one [[BestLevelEver may]] [[ThatOneLevel think]] of "Sliske's Endgame", getting to actually [[spoiler:'''''kill Sliske''''']] at long last [[CatharsisFactor makes it all worthwhile]].

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* Whatever one [[BestLevelEver may]] [[ThatOneLevel think]] of "Sliske's Endgame", getting to actually [[spoiler:'''''kill Sliske''''']] at long last [[CatharsisFactor makes it all worthwhile]].worthwhile]].
* The end of Rune Memories. The soul fragments of the order masters and their apprentices verbally tear down [[spoiler:Wizard Ellaron]] as they're siphoned out of Ariane, even the two wizards of the Red Order [[spoiler:to whom Ellaron swore allegiance to]]. Finally, they tell the Adventurer to make [[spoiler:Ellaron]] their new host, before forcefully teleporting him to the Abyss where he will inevitably explode from being unable to contain their power, leaving the Tower unharmed. Doubles as a Heartwarming moment, as their last moments had them breaking apart due to conflict that killed all of them save for Perien and Kelavan and destroyed the original Tower - but despite everything, they still considered themselves friends and teamed up to take down the "false Red Wizard" and save the Wizards' Tower.
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Badass is no longer a trope.


** More impressive in that the teleportation spell flawlessly [[spoiler: whisked [[NamesToRunAwayFromReallyFast Nex]], [[PlayingWithFire Char]], and several renewed [[{{Badass}} strong Mahjarrat]] ]]. [[spoiler: Saradomin]] has good reason to be surprised.

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** More impressive in that the teleportation spell flawlessly [[spoiler: whisked [[NamesToRunAwayFromReallyFast Nex]], [[PlayingWithFire Char]], and several renewed [[{{Badass}} strong Mahjarrat]] Mahjarrat ]]. [[spoiler: Saradomin]] has good reason to be surprised.
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* Zaros [[CurbStompBattle beating the unholy tar out of]] Zamorak in "Children of Mah" is [[KarmaHoudiniWarranty justice several millennia in the making]]. Even before that, the cinematic cutscene of their original battle in the Second Age is no less impressive.

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* Zaros [[CurbStompBattle beating the unholy tar out of]] Zamorak in "Children of Mah" is [[KarmaHoudiniWarranty justice several millennia in the making]]. Even before that, the cinematic cutscene of their original battle in the Second Age is no less impressive.impressive.
* Whatever one [[BestLevelEver may]] [[ThatOneLevel think]] of "Sliske's Endgame", getting to actually [[spoiler:'''''kill Sliske''''']] at long last [[CatharsisFactor makes it all worthwhile]].
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* Apparently, the World Guardian is so awesome, doing things such as [[OneManArmy defending Burthorpe from trolls singlehandedly]] or solving a mystery the royal guards can't crack is just another Tuesday for them. As one character points out in ''Kindred Spirits'', this makes [[TallPoppySyndrome them and their cohorts inferior by comparison.]]

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* Apparently, the World Guardian is so awesome, doing things such as [[OneManArmy defending Burthorpe from trolls singlehandedly]] or solving a mystery the royal guards can't crack is just another Tuesday for them. As one character points out in ''Kindred Spirits'', this makes [[TallPoppySyndrome them and their cohorts inferior by comparison.]]]]
* Zaros [[CurbStompBattle beating the unholy tar out of]] Zamorak in "Children of Mah" is [[KarmaHoudiniWarranty justice several millennia in the making]]. Even before that, the cinematic cutscene of their original battle in the Second Age is no less impressive.

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