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* Dragon Age II seems to love [[Badass]] introductions. Our first introduction to Knight-Commander Meredith involves her knocking a Saarebas, a giant man with powerful magic, to the ground and decapitating him with one swing.

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* Dragon Age II seems to love [[Badass]] {{Badass}} introductions. Our first introduction to Knight-Commander Meredith involves her knocking a Saarebas, a giant man with and powerful magic, qunari mage, to the ground and decapitating him with one swing.



* YMMV, the final boss fight where [[spoiler: Meredith reveals she was the one who bought Bartrand's idol and made it part of a BFS that gives her superpowers like insane jumps and bringing those creepy Gallows statues to life to attack you]]. To me it was much more interesting than the fight with Archdemon in Origins.

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* YMMV, the final boss fight where [[spoiler: Meredith reveals she was the one who bought Bartrand's idol and made it part of a BFS that gives her superpowers like insane jumps and bringing those creepy Gallows statues to life to attack you]]. To me it was much more interesting than the fight with Archdemon in Origins.Origins.
** Helping the level of awesome is the number of NPCs who turn up to help Hawke out. Some, like Cullen and Guardsman Donnic, were more or less expected, but realizing that [[spoiler:Zevran]] and [[spoiler:Nathaniel Howe]] had taken the field was a delightful surprise.
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* [[spoiler:Alistair's]] cameo. Just passing through during the Qunari uprising, stops to make a few of his signature quips and off he goes.

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* [[spoiler:Alistair's]] cameo. Just It depends on your save of course but for me, he's just passing through during the Qunari uprising, on the way to something even more important, stops to make a few of his signature quips and off he goes.
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* [[spoiler:Alistair's]] cameo. Just passing through during the Qunari uprising, stops to make a few of his signature quips and off he goes.
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** Also a combination of charge attacks set up so that Warrior or Rogue Hawke chains his/her way through literally dozens of Mooks, dealing one-hit-kills left and right.
** During the Gascard du Puis quest, after chasing the blood mage through the entire mansion and slaughtering all of his demons and shades, my Rogue!Hawke walked up to him and one-hit-killed him with Twin Fangs without breaking into a sweat.
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* Rogue!Hawke gets one when rescuing Feynriel. "Come no closer!" shouts the slaver, but one of hawke's responses involves saying he's close enough, whips out a throwing knife, gets a 300 style slo-mo and nails the slaver in the throat, sparing you a boss fight.
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* Cullen of all people gets one if you [[spoiler: side with the mages]] and have been reasonably respectful to him throughout the game. When Meredith [[spoiler: orders your execution]], he's shocked, having assumed you were merely to be [[spoiler: arrested]]. Seeing how far gone she is, how crazy she's become, he [[spoiler: draws his sword, stepping between Meredith and Hawke, telling her she'll have to go through him. And he survives for another one. Letting Hawke go.]]

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* Cullen of all people gets one if you [[spoiler: side with the mages]] and have been reasonably respectful to him throughout the game. When Meredith [[spoiler: orders your execution]], he's shocked, having assumed you were merely to be [[spoiler: arrested]]. Seeing how far gone she is, how crazy she's become, he [[spoiler: draws his sword, stepping between Meredith and Hawke, telling her she'll have to go through him. And he survives for another one. Letting Hawke go.]]]]
* YMMV, the final boss fight where [[spoiler: Meredith reveals she was the one who bought Bartrand's idol and made it part of a BFS that gives her superpowers like insane jumps and bringing those creepy Gallows statues to life to attack you]]. To me it was much more interesting than the fight with Archdemon in Origins.
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* Dragon Age II seems to love [[Badass]] introductions. Our first introduction to Knight-Commander Meredith involves her knocking a Saarebas, a giant man with powerful magic, to the ground and decapitating him with one swing.

to:

* Dragon Age II seems to love [[Badass]] introductions. Our first introduction to Knight-Commander Meredith involves her knocking a Saarebas, a giant man with powerful magic, to the ground and decapitating him with one swing.swing.
* Cullen of all people gets one if you [[spoiler: side with the mages]] and have been reasonably respectful to him throughout the game. When Meredith [[spoiler: orders your execution]], he's shocked, having assumed you were merely to be [[spoiler: arrested]]. Seeing how far gone she is, how crazy she's become, he [[spoiler: draws his sword, stepping between Meredith and Hawke, telling her she'll have to go through him. And he survives for another one. Letting Hawke go.]]

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* First Enchanter Osric faces down an entire platoon of Qunari. Solo. The result? They ''burn.''
* Hawke coldcocking a Qunari soldier with one punch when they declare war is pretty badass, but it's even more so with the very lithe models for females in the game.

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* First Enchanter Osric Orsino faces down an entire platoon of Qunari. Solo. The result? They ''burn.''
* Hawke coldcocking a Qunari soldier with one punch when they declare war is pretty badass, but it's even more so with the very lithe models for females in the game.game.
* Dragon Age II seems to love [[Badass]] introductions. Our first introduction to Knight-Commander Meredith involves her knocking a Saarebas, a giant man with powerful magic, to the ground and decapitating him with one swing.
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* First Enchanter Osric faces down an entire platoon of Qunari. Solo. The result? They ''burn.''

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* First Enchanter Osric faces down an entire platoon of Qunari. Solo. The result? They ''burn.''''
*Hawke coldcocking a Qunari soldier with one punch when they declare war is pretty badass, but it's even more so with the very lithe models for females in the game.
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* [[spoiler:Flemeth]] has the single most epic piece of cryptic advice ever when she shows up at the top of Sundermount: "The world stands on the precipice of change...all fear the descent into the abyss...''Watch'' for that moment, and when it comes, do not hesitate to ''leap''...For after all it is only when you fall that you truly discover if you can fly..." Of course, a heavy dose of EvilIsHammy and being voiced by [[StarTrekVoyager Captain Janeway]] really lend that passage a certain indefinable quality that text lacks.
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** Hawke will do either of these things if you elect to have him handle the darkspawn instead, and will use essentially the exact same animation. Further, all the attacks used in that cutscene are, in fact, usable warrior/ rogue/ mage attacks, and for the exagerated open, do, in fact, kill darkspawn in one shot. AS such, it cannot be said to be cutscene power.
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--->'''Merrill:''' Didn't you notice the pointy ears and tattoos? I'm Dalish. You are not. My. Kind.

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--->'''Merrill:''' Didn't you notice the pointy ears and tattoos? I'm Dalish. You are not. My. Kind.Kind.
* First Enchanter Osric faces down an entire platoon of Qunari. Solo. The result? They ''burn.''
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* Probably also a CrowningMomentOfFunny, when dealing with a runaway mage he'll mention how a girl he knows is going to make him a man. If Merrill is in your party she'll say something along the lines of "does he not have the parts for that". Merrill, the most culturally unaware and naturally sweet member of your party somehow gives the best burn and it is awesome.

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* Probably also a CrowningMomentOfFunny, when dealing with a runaway mage he'll mention how a girl he knows is going to make him a man. If Merrill is in your party she'll say something along the lines of "does he not have the parts for that". Merrill, the most culturally unaware and naturally sweet member of your party somehow gives the best burn and it is awesome.awesome.
* A bit of a CMOF as well, if you have Merrill with you when trying to root out the group of apostates in act one, one of the mages will try to appeal to her to help them, leading to this:
--->'''Merrill:''' Didn't you notice the pointy ears and tattoos? I'm Dalish. You are not. My. Kind.
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--->'''Varric:''' I knew a guy who could pull all the gold out of your pockets just by smiling at you. But you? You don't have the style to work Hightown, let alone the Merchants' Guild! My advice? Find another line of work. *punches the guy unconscious while he's still hanging from the wall, then pulls out the arrow and lets him collapse*
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** Don't forget that he gets in his snarky advice on choice of career while the guy is just hanging there.
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** I'd argue that this one completely goes to the slaver, out of nowhere he twist Hawke's arm and gets the knife away from his throat. Guys a total scumbag but damn if he didn't have the perfect counter to Hawke's dramatics.
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* In gameplay, this generally results from some combination of Merrill, Bethany, Mage!Hawke, and Anders firing off some combination of Tempest and Firestorm spells and slaughtering an entire group of enemies before the battle really begins.

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* In gameplay, this generally results from some combination of Merrill, Bethany, Mage!Hawke, and Anders firing off some combination of Tempest and Firestorm spells and slaughtering an entire group of enemies before the battle really begins.begins.
* Probably also a CrowningMomentOfFunny, when dealing with a runaway mage he'll mention how a girl he knows is going to make him a man. If Merrill is in your party she'll say something along the lines of "does he not have the parts for that". Merrill, the most culturally unaware and naturally sweet member of your party somehow gives the best burn and it is awesome.
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* While dealing with slavers, at one point the leader tells his men to take Hawke. The attack response has this: "I'd make a terrible slave. I talk too much. (Whips out knife and puts it to the leader's throat.) And I do that." Also, though it ultimately fails, the slaver gets a minor one in that after this, he will still tell his men to kill you, and he doesn't even sound desperate.

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* While dealing with slavers, at one point the leader tells his men to take Hawke. The attack response has this: "I'd make a terrible slave. I talk too much. (Whips out knife and puts it to the leader's throat.) And I do that." Also, though it ultimately fails, the slaver gets a minor one in that after this, he will still tell his men to kill you, and he doesn't even sound desperate.desperate.
* In gameplay, this generally results from some combination of Merrill, Bethany, Mage!Hawke, and Anders firing off some combination of Tempest and Firestorm spells and slaughtering an entire group of enemies before the battle really begins.
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* Varric's ImagineSpot at Bartrand's mansion, taken straight out of Scarface, and just as awesome.

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* Varric's ImagineSpot at Bartrand's mansion, taken straight out of Scarface, and just as awesome.awesome.
* While dealing with slavers, at one point the leader tells his men to take Hawke. The attack response has this: "I'd make a terrible slave. I talk too much. (Whips out knife and puts it to the leader's throat.) And I do that." Also, though it ultimately fails, the slaver gets a minor one in that after this, he will still tell his men to kill you, and he doesn't even sound desperate.
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* At various points during the game, you're given the opportunity to complete quests by having Varric smooth-talk the bad guys into cooperating (such as convincing a group of Tevinter slavers that the boy they picked up was the Viscount's son, or that an apostate Hawke was an Enchanter sent by the circle to track down malificarum). He's brilliant, and his stories are always moments of awesome.

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* At various points during the game, you're given the opportunity to complete quests by having Varric smooth-talk the bad guys into cooperating (such as convincing a group of Tevinter slavers that the boy they picked up was the Viscount's son, or that an apostate Hawke was an Enchanter sent by the circle to track down malificarum). He's brilliant, and his stories are always moments of awesome.
* Varric's ImagineSpot at Bartrand's mansion, taken straight out of Scarface, and just as
awesome.
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* In all versions of Varric's opening, Hawke ends by killing an ogre with a close up of one of the in-game finishers. Warriors and Rogues get a sped up version of the classic leaping stab. ''Mages'' on the other hand, summon a pair of giant, spectral hands to grab the ogre, tear at it, and make it ''[[LudicrousGibs explode into bloody chunks]]''.

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* In all versions of Varric's opening, Hawke ends by killing an ogre with a close up of one of the in-game finishers. Warriors and Rogues get a sped up version of the classic leaping stab. ''Mages'' on the other hand, summon a pair of giant, spectral hands to grab the ogre, tear at it, and make it ''[[LudicrousGibs explode into bloody chunks]]''.chunks]]''.
*At various points during the game, you're given the opportunity to complete quests by having Varric smooth-talk the bad guys into cooperating (such as convincing a group of Tevinter slavers that the boy they picked up was the Viscount's son, or that an apostate Hawke was an Enchanter sent by the circle to track down malificarum). He's brilliant, and his stories are always moments of awesome.
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* In all versions of Varric's opening, Hawke ends by killing an ogre with a close up of one of the in-game finishers. Warriors and Rogues get a sped up version of the classic leaping stab. ''Mages'' on the other hand, summon a pair of giant, spectral hands to grab the ogre, tear at it, and make it ''[[LudicrousGib explode into bloody chunks]]''.

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* In all versions of Varric's opening, Hawke ends by killing an ogre with a close up of one of the in-game finishers. Warriors and Rogues get a sped up version of the classic leaping stab. ''Mages'' on the other hand, summon a pair of giant, spectral hands to grab the ogre, tear at it, and make it ''[[LudicrousGib ''[[LudicrousGibs explode into bloody chunks]]''.
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* During [[UnreliableNarrator Varric's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, dismembering darkspawn until only the legs are left standing.]]

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* During [[UnreliableNarrator Varric's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, dismembering darkspawn until only the legs are left standing.]]]]
* In all versions of Varric's opening, Hawke ends by killing an ogre with a close up of one of the in-game finishers. Warriors and Rogues get a sped up version of the classic leaping stab. ''Mages'' on the other hand, summon a pair of giant, spectral hands to grab the ogre, tear at it, and make it ''[[LudicrousGib explode into bloody chunks]]''.
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Changing for clarity: Carver doesn\'t slice the darkspawn\'s legs off, he dismembers them, slicing the body and leaving the legs


* During [[UnreliableNarrator Varric's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs off.]]

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* During [[UnreliableNarrator Varric's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing dismembering darkspawn until only the Darkspawn's legs off.are left standing.]]
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* During [[UnreliableNarrator Varrick's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs off.]]

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* During [[UnreliableNarrator Varrick's]] Varric's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs off.]]
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* During [[UnreliableNarrator Varrick's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs off.]

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* During [[UnreliableNarrator Varrick's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs off.]]]
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* When we first meet [[HotChickwithaSword Aveline]], she's fighting darkspawn alongside her husband. He is injured and knocked down, and, to save him, Aveline tackles the darkspawn and punches it into submission before slicing its head off.

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* When we first meet [[HotChickwithaSword Aveline]], she's fighting darkspawn alongside her husband. He is injured and knocked down, and, to save him, Aveline tackles the darkspawn and punches it into submission before slicing its head off.
* During [[UnreliableNarrator Varrick's]] exaggerated opening, Hawke and Carver/Bethany are being charged by a group of Darkspawn. Hawke can choose to deal with them him/herself, or let their younger sibling take care of it. [[CutscenePowerToTheMax Bethany incinerates them with a single blast of fire, and Carver charges forward with his BFS, slicing the Darkspawn's legs
off.]
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* Varrick's introduction: Hawke is pickpocketed by a thug, and when s/he turns to give pursuit, Varrick bullseyes the thief, pinning his body to a wall. He then strolls over, collects the money pouch and hands it to Hawke.

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* Varrick's Varric's introduction: Hawke is pickpocketed by a thug, and when s/he turns to give pursuit, Varrick Varric bullseyes the thief, pinning his body to a wall. He then strolls over, collects the money pouch and hands it to Hawke.
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Adding Aveline


* Varrick's introduction: Hawke is pickpocketed by a thug, and when s/he turns to give pursuit, Varrick bullseyes the thief, pinning his body to a wall. He then strolls over, collects the money pouch and hands it to Hawke.

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* Varrick's introduction: Hawke is pickpocketed by a thug, and when s/he turns to give pursuit, Varrick bullseyes the thief, pinning his body to a wall. He then strolls over, collects the money pouch and hands it to Hawke.Hawke.
* When we first meet [[HotChickwithaSword Aveline]], she's fighting darkspawn alongside her husband. He is injured and knocked down, and, to save him, Aveline tackles the darkspawn and punches it into submission before slicing its head off.

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