Soul Calibur V: Good for multiplayer, but everything else...
I'm not competitive, so I really have no right to give an opinion on this, but from what I hear competitive players find SC 5
to be the most balanced yet, and I admit this is a very good thing.
Unfortunately, for the rest of us, it seems the dev team put 90% of their effort into that, leaving only 10% for the single player... that's really the only excuse for how it turned out.
The review below did a good job of summing up the general appeal of the Soul Series' story. For those who enjoyed that... you won't find much of it here. Firstly, let's adress the most notable part: the story has had a massive Time Skip
, and many characters we used to know and love are now gone. Their fighting styles live on in Expies
of them though. Some may cry They Changed It, Now It Sucks
at this, but I don't believe this is inherently bad in itself
... unfortunately, wiping the cast clean makes the main problem with the story more glaring than it would have been.
Put simply, out of a still quite large cast of characters, the story mode only revolves around two
of them: Sophitia's children Patroklos and Phyrra. And granted, their story isn't bad by any means... but it's very clearly their
story and theirs alone. I think you can see the problem with this: any character who is NOT one of those two ends up massively underdeveloped. It's almost laughable how the story mode treats them. All the Asian characters get one
chapter that's nothing more than a glorified cameo. They still get off better than Astaroth, who suddenly fights you in the forest as if he were an RPG random encounter, and is never seen again afterward. Even Former major characters like Seigfried are reduced to this fate. So most of the new characters' personalities, origins and goals are reduced to All There in the Manual
and nothing more.
It's very clear that the story mode we actually got was supposed to be only one part of a greater tale, but they didn't have time for the rest. Most "cutscenes" take the form of slideshows of what can only be early storyboard sketches. It ends on your typical super cheap final boss
, and gives closure to the siblings' stories but no-one else's. It also introduces a fairly awkward twist that doesn't fit the established mythos well.
A shame, because they had the potential for something amazing here.