Well, everyone thought a Castlevania fighting game was a ridiculous and completely unrealistic idea.
...until they actually made it.
Didn't everyone hate the Castlevania fighting game?
I'm nobody, who are you? Are you nobody too?"Who says Rincewind has to be a complete joke character?"
For some reason, I can't help but think the Joke Character would be Errol the swamp dragon. Or possibly Gaspode.
I'm nobody, who are you? Are you nobody too?Or Nobbs.
It's Discworld. Probably half the characters involved would be Joke Characters. The other half would have at least one Joke Attack.
Should Greebo be his own character, or one of Nanny Ogg's attacks? If the former, should his human form and his cat form be separate playable characters, or should the transformation be one of his combat moves?
Logically, shouldn't Death have a cameo in every fight, even ones where he is not a participant?
Stuff what I do.Probably just one of Ogg's specials, but everyone is going to have different opinions on it. I found that a lot of characters defaulted to having "Summon ally" specials due to the ensemble nature of the books. There are quite a few viable characters in the Watch but the more minor ones would make appearances as Attacks for Vimes and maybe Carrot.
Either way, What troubles me are attacks for characters like Moist Von Lipwig. Awesome as he was, he didn't do much fighting. He just talked his way out of things in the most extreme way possible. Awesome, but doesn't give much raw material for a fighting game (Except possibly summoning 1000 Golden Golems for a super move). Same with William De Worde, although he at least fought off one of the badguys with a desk spike. and could summon backup from Otto if you really wanted.
It would lose dramatic impact if overdone.
Well, Death would have unequivocal domain of the Game Over screen (And possibly the Minigame collection. Thud or Cripple Mr Onion against Death for your immortal soul, anyone?), and make cameos on victory poses for Susan and Mort, But sadly he seems a bit too powerful to be a Player character himself.
edited Thu, 15 Jan 2009 10:40:51 by DotDotDot!
GMH, that was a reference to the fact that Death makes at least a cameo appearance in every book.
And I wouldn't worry too much about characters who aren't physical fighters in the books. Anyone can throw a punch, and it's not like it would be a serious game anyway. William de Worde could smack opponents with a newspaper or summon the press to run them over. Moist could have a special move where he puts on the gold suit and shines at his opponent.
Stuff what I do."GMH, that was a reference to the fact that Death makes at least a cameo appearance in every book."
Ah. Didn't know that. But fighting game fights are much shorter and much more often than entire books.
However, reserving the game over screen for Grimmy is a nice touch. They did that in Castlevania: Dawn of Sorrow—to quite chilling effect, too.
Adding onto the Game over thing, They could write a cute/funny/chilling little scene that plays before the game over between your character and Death, then after the countdown, different dialogues depending on whether you chose to continue or not, all fully skippable of course, for people who hate cutscenes. That would be an elegent way to have Death (Quite a major character in the Discworld universe for those who don't know) without having to nerf him down to mortal status as a PC.
Sam Vimes for top tier!
Vetinari has to be the end boss. No question.
I'm nobody, who are you? Are you nobody too?A First-Person Shooter that's completely realistic. You get shot once, and you die.
And then you can never play it again.
I didn't write any of that.You're approaching I Wanna Be The Guy territory there, Meta.
From the wrong side. :P
edited Thu, 15 Jan 2009 16:00:30 by Scrounge
I'm nobody, who are you? Are you nobody too?Also, people don't usually die from getting shot just once. Instant Death Bullets come from Hollywood.
Mathematics Is A Language.Well it would have to be a really well designed game, shots to the leg(s) should send you into a limp/knock you right over, arm shots would cause you to drop whatever you were holding on to, shots to vital organs would cause death within 2-5 mins, etc.
Edit: Do you mean they can't play again as in they'd have to buy another copy of the game to ever play it?
edited Thu, 15 Jan 2009 18:51:49 by Jotun of Boredom
Umbran Climax◊Born in the hottest fires of profoundest Hell a conversation between me and Charlatan: Maid MMORPG. I'm pretty sure this falls under "video game ideas that I am absolutely correct in thinking are awesome, and anyone who disagrees is wrong."
And Scrounge: Why do I have the feeling that if Vetinari was the end boss, the game would have you beating all the other contenders, then quietly dying a mysterious death that you never saw coming? Vetinari himself would never even appear on screen.
the dice are loaded, the deck is stacked, the game itself will hold you backMaid MMORPG would never catch on. It would be a tragedy.
And no, no mysterious death. If Vetinari didn't have that arranged before you even got close to fighting him, that means he needs you alive. Either that, or he needs to kill you mano-a-mano in front of the palace, with everyone watching, just to remind everyone that he's hardcore.
Plus, who else is there that feels like a final-boss type?
I'm nobody, who are you? Are you nobody too?The Auditors?
Edit: Or Azrael, for maximum Did You Just Punch Out Cthulhu?-ness.
edited Thu, 15 Jan 2009 19:36:51 by Lull The Conqueror
the dice are loaded, the deck is stacked, the game itself will hold you backQuoth Jotun Of Boredom:
If you want to be really realistic, there can be some kind of registration required before you play it, so you can't try to buy another copy to play again.
If you die, that's it. It's over. No second chances.
Just like Real Life!
I didn't write any of that.Why do you think this game is a good idea, Meta?
As for the Discword fighting game... The Hogfather has to be a bonus character.
I'm nobody, who are you? Are you nobody too?I think it's a hilarious idea, and I know that no one else will think it's a good idea. So I figured it fit the thread topic.
I didn't write any of that.I love the idea, Meta. I just wouldn't ever buy the game.
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.
I'm just gonna go ahead and say that for a Discworld fighting game, beinging back dead villains shouldn't be too much of a problem. They have to be there for something like this. Narrative causality or somesuch, right?
I'm nobody, who are you? Are you nobody too?