Follow TV Tropes

Following

Super Mario Maker

Go To

Geist-Fox loafing about from north Since: Jun, 2015 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
loafing about
#26: Jul 31st 2015 at 2:37:29 AM

This makes it the third non-smash game where Mario and Link appear together.

Because MK 8.

Not that one, the other one!

edited 31st Jul '15 2:37:35 AM by Geist-Fox

RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#27: Jul 31st 2015 at 2:19:18 PM

I hope Super Mario Bros 2 gets added. That thing runs on a whole different plane in terms of gameplay!

Weirdguy149 The King Without a Kingdom from Lumiose City under development Since: Jul, 2014 Relationship Status: I'd jump in front of a train for ya!
The King Without a Kingdom
#28: Jul 31st 2015 at 3:11:58 PM

And it'll be a Wart/Bowser stack.

It's been 3000 years…
Elbruno Mummy Woomy from Chile: Not As Dry As Space! Since: Nov, 2011 Relationship Status: Having tea with Cthulhu
Mummy Woomy
#29: Jul 31st 2015 at 3:15:58 PM

So Somari will now be canon, then?

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."
Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
We Are With You Zack Snyder
#31: Aug 6th 2015 at 2:50:38 PM

Super Mario Maker will have 60 levels pre-built. The 100 levels was a mistake from Nintendo of Europe. Michel Ancel is creating one of the premade levels.

Batman Ninja more like Batman's Bizarre Adventure
kablammin45 Prim, proper, and yet so socially awkward from Misty Brook (Don’t ask) Relationship Status: I won't say I'm in love
Prim, proper, and yet so socially awkward
#32: Aug 6th 2015 at 2:58:53 PM

Isn't that the guy who made Rayman?

wild mass guessRayman transformation confirmed?wild mass guess

"I shall not be foolish again, my dear Gwendolyn!"
Karxrida The Unknown from Eureka, the Forbidden Land Since: May, 2012 Relationship Status: I LOVE THIS DOCTOR!
The Unknown
#33: Aug 6th 2015 at 3:09:26 PM

60 is still enough to justify the purchase by themselves, assuming they are all are of decent length.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
Enderspy (Experienced, Not Yet Jaded) Relationship Status: In bed with a green-skinned space babe
#35: Aug 12th 2015 at 9:29:15 AM

So you unlock assets over time. That's kinda weird, but this is Nintendo we're talking about.

RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#36: Aug 12th 2015 at 10:48:15 AM

Replayability. That's what they want. I bet some users will make their levels and then never touch the game again unless there's an update. Giving players a bigger incentive to keep coming back is a good idea.

FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#37: Aug 12th 2015 at 11:13:36 AM

The replay value of this game is pretty much endless if you bother to actually try the levels made by other people, which is like half of the point of the game.

FawfulCrump Since: Dec, 2010
#38: Aug 12th 2015 at 11:20:50 AM

[up][up]Assuming I'm interpreting the video correctly, it only takes slightly over a week to unlock everything, though. It's not like Splatoon where they're spreading out on-disk content over four months to keep the online community alive. I understand the logic behind that, but I don't see much purpose to making people wait a week to unlock all the tools.

edited 12th Aug '15 11:21:13 AM by FawfulCrump

RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#39: Aug 12th 2015 at 11:23:47 AM

Right. Didn't think it through. But nonetheless it helps to add replayability through unlockables in my opinion.

Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
We Are With You Zack Snyder
#40: Aug 12th 2015 at 11:27:33 AM

I also think it is limited on the first day because they don't want to overwhelm players that never created a level before.

Batman Ninja more like Batman's Bizarre Adventure
Geist-Fox loafing about from north Since: Jun, 2015 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
loafing about
#41: Aug 12th 2015 at 1:02:05 PM

Compatible with squid amiibo??? Hellz yeah!

And with 50 others... Ho-lee-shieeeet!

Custom sound effects? Hiding enemies in powerup blcoks? Coin cannons???

You can make so many trolly levels with this!

This is Mario on crack! And I fucking want it!

Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
We Are With You Zack Snyder
#42: Aug 12th 2015 at 1:43:32 PM

[up]Gamexplain said they plan to make a level with a P-switch in an invisible question block right at the entrance and you need to carry it the whole level to unlock the flagpole.

Batman Ninja more like Batman's Bizarre Adventure
Geist-Fox loafing about from north Since: Jun, 2015 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
loafing about
#43: Aug 12th 2015 at 1:58:16 PM

Now I wonder what else you can "combine" in this.

Will combining a coin and a goomba make the goomba burst into coins?

What if a ?-block has a thwomp inside it?

Though another thing I wonder: so far we've only seen 8-bit versions of the amiibo characters. Will they be restricted specifically to the retro look?

Meophist from Toronto, Canada Since: May, 2010
#44: Aug 12th 2015 at 2:03:45 PM

Thinking of what sorts of interesting stages I can make on day one.

Edit:

Though another thing I wonder: so far we've only seen 8-bit versions of the amiibo characters. Will they be restricted specifically to the retro look?
Yes. The Mystery Mushroom is replaced by a Tanooki Leaf in the SMB 3 skin, the cape feather thing in the SMW skin, and the Propeller Mushroom in the NSMBU skin.

edited 12th Aug '15 2:05:08 PM by Meophist

Helpful Scripts and Stylesheets here.
Halberdier17 We Are With You Zack Snyder from Western Pennsylvania Since: Aug, 2013 Relationship Status: Dating Catwoman
We Are With You Zack Snyder
#45: Aug 12th 2015 at 2:05:38 PM

[up]So far it is limited to just Super Mario Bros style. That is because it is the 30th Anniversary. Though I think they could possibly add an update to the game if they want though that means doing Super Mario Bros 3 and World from scratch. For New Super Mario Bros they can use the Smash Bros assets possibly.

Batman Ninja more like Batman's Bizarre Adventure
Geist-Fox loafing about from north Since: Jun, 2015 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
loafing about
#46: Aug 12th 2015 at 2:08:41 PM

So only 8-bit amiibo characters? Fuck. sad

Well, least it's something.

Anyhow, I really wanna see if I can discover some crazy object combinations when it's out.

Fire Flower Bullet Bills shooting out of cannons? Cannons, that shoot bullets, and the bullets shoot fire!

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#47: Aug 12th 2015 at 2:09:26 PM

Gamexplain said they plan to make a level with a P-switch in an invisible question block right at the entrance and you need to carry it the whole level to unlock the flagpole.
Somewhere, Proton Jon is having a cursing fit.

Insert witty 'n clever quip here.
Meophist from Toronto, Canada Since: May, 2010
#48: Aug 12th 2015 at 2:24:16 PM

From what I can tell, "containers" can have pretty much anything in them. Containers being brick, ?, note/music, hidden blocks, Lakitu, and Bullet Bill Launchers(normal and red). Most things can be put into the transportation items as well, which are the Lakitu clouds, Clown Cars, and the Kuribo/Goomba's shoe thingies. There might be some other things that fall under this as well.

Most(all?) enemies can be made bigger via the Super Mushroom, but the other powerups appear to have no effect. Wings can also be attached to pretty much everything, allowing them to fly.

Other than shaking, I think that covers most of the customization aspects.

Helpful Scripts and Stylesheets here.
Geist-Fox loafing about from north Since: Jun, 2015 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
loafing about
#49: Aug 12th 2015 at 2:26:37 PM

Dang. I kinda wanted to make a Bullet Bill Hell segment to a level. With possibly cannons that shoot more cannons which in turn shoot bullet bills that shoot fire.

edited 12th Aug '15 2:27:39 PM by Geist-Fox

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#50: Aug 12th 2015 at 11:31:40 PM

I've been meaning to ask, is having a separate thread for Super Mario Maker all that necessary? The General Mario Thread doesn't move that fast and there's not much else to talk about there anyway.

You cannot firmly grasp the true form of Squidward's technique!

Total posts: 3,927
Top