The flaws you tolerate in games you love and why.:

Total posts: [107]
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1 PsychoFreaX20th May 2011 11:42:55 PM from Transcended Humanity
Hey I'm just wondering, have anyone of you ever end up enduring an extremely annoying flaw in a game just to enjoy the rest of it? Whether it's Level Grinding or Most Annoying Sound. So what's the most annoying flaw you had to endure in a videogame? Did it turn out worth it?

Me? I had to spend half my game play time of Avalon Code within the menu, not to mention the ten room straight line first dungeon. But I don't regret it when it turned out to be my most unforgettable first play through of ANY video game.

edited 20th May '11 11:48:44 PM by PsychoFreaX

In X3: Terran Conflict, ships have a bad habit of crashing into eachother and exploding when flying in formation. Understandable since the game needs to simulate thousands of ships flying around buying/trading/fighting/mining, but very annoying when trying to amass a large fleet and they keep crashing into eachother.
3 RocketDude20th May 2011 11:59:25 PM from AZ, United States
Face Time
Isn't this a complaint thread?

Anyways, I'd have to say that the handling model in Test Drive Unlimited 2 makes playing with the keyboard real hard compared to Need for Speed. It's actually the sole reason why I haven't reinstalled it; I have too many bad memories of cars losing control rather easily. And enabling Full Assists didn't seem to help much.

Don't get me wrong, it's a good online game full of nice cars to drive, but it peeved me off at times, and most of those had to do with the handling model, which caused many a Restart.

edited 21st May '11 12:44:11 AM by RocketDude

Tumblr | "Hipsters: the most dangerous gang in the US." - Pacific Mackerel
4 TeChameleon21st May 2011 12:21:35 AM from Alberta, Canada , Relationship Status: [TOP SECRET]
Irritable Reptilian
... no, it's a 'this game is so awesome that I ignore this hair-pullingly-irritating feature/bug/design' thread.

For me, I'm a long-time City of Heroes player, and some of the recent additions are awesome... for very specific reasons. They've introduced some rather nastily grindy mechanics that are bugged to all hell and gone, and I have some concerns on what they're going to do to the long-term play balance.

However, for the moment, I'm enjoying them incredibly because it's bringing big groups of players who love the game together, and most of us are somewhat nuts. It makes for an incredibly fun play session when I have time to sit down and game evil grin
I'm an Irene!
Sonic Battle. When dialogue for any female characters come up, it's mind-numbingly hard to listen to. Ear rape. Tails' death voice is also just as annoying.(although the last one is YMMV, but the first is pretty grating on the ears)

Quest 64 is filled with a ton of flaws. The worst one is how ridiculously high the random encounters are when you're trying to restore MP, and low when you're not.

Lagoon has a very bad hit detection for you attack with. Otherwise, excellent game in its own right.
Kotor 2 is horribly buggy, but I still play it for the story. Jade Empire sometimes has really badly done lines. Mass Effect is fantastic, but a little bit too grey in some areas for my liking. (I mean literally, as in colour. They call Ferelden grey! Although Ferelden is also very grey.)
I like pretty much everything about Mass Effect, except for the Bioware Face. Dragon Age: Origins NPCs look much more believable to me and I don't know why; given the games in both series were made with the same engine that's not supposed to happen.

edited 21st May '11 4:50:29 AM by Litis

8 DarthBlitzer21st May 2011 05:03:16 AM from Glorious Ohiostan
Half-Life 2 Has your ever annoying fellow resistance soldiers who block doorways, made worse by the fact that most of the fighting is door to door urban combat. But as a whole it's really not something that horribly detracts from my enjoyment of the game

As much as i love Paradox Interactive titles the AI just isn't that good, watching a AI nation attempt a naval invasion on Hearts of Iron 2 can be amusing, from landing only a few troops and leaving them to be annihilated to not being able to comprehend that in fact, troop transport ships need more than a few destroyer escorts to survive

edited 21st May '11 5:03:58 AM by DarthBlitzer

^^They aren't made on the same engine. Mass Effect was built on Unreal while Dragon Age is built on Bioware's custom built engine (Lysium? I have no clue, it's the one after Aurora).

On topic: I love Fallout New Vegas in spite of the bugs and crappy engine. Hell, replace Fallout New Vegas with any Obsidian game actually. And the reason is due to the fantastic story and characters and choice & consequences.

edited 21st May '11 5:13:06 AM by ShadowScythe

[up][up]Hey, any game that inspired the saga of John Freeman, saviour of humens.
11 foodbattle21st May 2011 06:11:17 AM from Tahiti (it's a magical place)
...What the brown?
Marvel vs. Capcom 3 doesn't have many gameplay modes, but the gameplay is so fast and fun I don't really mind.
12 CombatC12221st May 2011 06:33:13 AM from The Frozen Icebox
[up] I'd say the same goes for most of the fighting games I like (Mv C 3, SFIV, the newer Soul Calibur games). Extra modes are always nice, but as long as the basic fighting is solid, they basically have unlimited replay value.

Also, considering I only got into the Mass Effect series since the sequel came out on PS3, there's the fact that I won't be able to play or import characters from the first game unless I spring for a 360 (or possibly a gaming quality PC).
Forum Villain
I built a high quality gaming PC for about $500. You could do worse. Just make sure you can actually build a computer before you proceed.
"Sarchasm: The gulf between the author of sarcastic wit and the person that doesn't get it."
14 SgtRicko21st May 2011 08:25:05 AM from Guam, USA , Relationship Status: Hounds of love are hunting
A lot of the first Mass Effect's gameplay. The first playthrough was good, but the others afterwards eventually became grating on the nerves due to the Mako missions and the poorly balanced combat. Only reason why I would tolerate another playthrough would be to build another Shep avatar for the next games, but that's it.

Would you believe I never fully watched the original Indiana Jones trilogy? I gotta correct that someday.
Parasol Star Memories
Wind Waker's sailing. Although I don't really consider it a flaw, everyone else does. It's just so relaxing. 'Specially the music during the day.
So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson
Responsible adult
Randomly Drops is a Pet-Peeve Trope of mine, but it particularly affects the JRP Gs I like, like Opoona. However, I tend to tolerate it because it's usually optional and there's still good equipment available without it, so it's not too bad.
"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
17 Plumbum21st May 2011 10:14:38 AM from Chichester, England, weighing in at 263lbs , Relationship Status: Too sexy for my shirt
Overworked and Undervalued
Never going to dance again, based upon the guilt of these feet and their capacity for a rhythm.
18 ShirowShirow21st May 2011 10:20:48 AM from Land of maple syrup , Relationship Status: In Lesbians with you
Be creative
Dynasty Warriors and it's spinoffs. It's repetetive, changes little from one installment to the nest, is repetetive, is repetetive, has worthless Mooks, is repetetive, is repetetive, is repetetive, is repetetive, is repetetive, has So Bad, It's Good voice acting, is repetetive, and is also repetetive.

But i think that's sort of the charm of the series at this point.
He'd want you do be doing something awesome right now.
My favorite part of Dynasty Warriors has to be the voice acting. It is brilliantly bad.
One of my few regrets about being born female is the inability to grow a handlebar mustache. -Landstander
Oh My
Level grinding and random encounters.
If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
21 RLabs21st May 2011 10:40:52 AM from cat planet!
Symphonia: I can't stand it when spamming items is a more efficient strategy than actually using your healers. At least Raine is good enough at fighting to make her useful to have most of the time, but there really should have been a limit on item usage.

TF 2: I want to get the new items without having to play for hours for whatever metals I need. It'd be nice if there were achievements to beat to unlock new items, though I guess that would take a lot of effort to make considering the number of items out there.
22 MisterC21st May 2011 10:43:07 AM from roughly over there , Relationship Status: Healthy, deeply-felt respect for this here Shotgun
Angry Moth
[up]I think that was the way it was before, but they changed it because it was too much effort for the player or something.

Who's an angry moth? You are! Yes you are! You're the fuzziest and angriest moth!

Original pic.
Final Fantasy XII and its absolutely insane drop/spawn rates for enemies and treasure.

I love the fucking shit out of this game, but holy hell this pisses me off to no end.
360 Gamertag: Electivirus. 3DS friend code: 5412-9983-8497. PSN ID: Electivirus. PM me if you add me on any.
24 TheHeroHartmut21st May 2011 11:24:55 AM from a cave, according to my father , Relationship Status: I'm in love with my car
You know what really expands my dong?
Salsa's statistical suckiness in MOTHER 3, and fact that you have to rely on that bastard Fassad while he's with him in Chapter 3. You can't help but root for the poor little guy, though.
Another day passes.
25 RocketDude21st May 2011 11:29:08 AM from AZ, United States
Face Time
@R Labs: There are weapons that can be acquired by getting Milestone Achievements, but there are some high requirements for some achievements.

Thankfully, though, lots of Trade servers also double as Achievement Farms.
Tumblr | "Hipsters: the most dangerous gang in the US." - Pacific Mackerel

Total posts: 107
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