Right, so, we had followed this threatening letter to a mysterious house in a slum district
, yeah? (In-chracter, I had made the argument that whoever it was knew where we lived, so it was better to face his jab than wait for a knife while we slept)
It quickly turned into one of those freaky "ahaha, you have no idea what's real" dungeons. Anyway, in one room was a plate of food and several cups. One of our guys went to it first, while the other person and I held back. We decided not to do anything with that after he started seeing stuff. We went back to the foyer, and a copy of the guy who ate the food stepped out of the mirror, and briefly fought us before fading. (I may have embellished ab it with the quick quip). So, we get to another room, and there's a suspicious pitcher of red liquid on a desk. The other sober member of the party demands that the other guy be the one to drink it, because he's already started taking the drugs in this mansion. So of course, he starts seeing stuff again and finding illusionary(?) pitchers of the stuff that keeps him hooked throughout the dungeon crawl.
So, after some shenanigans end with us blindfolding the drugged guy so he can't see any more of the stuff, we come across these weird bags. Of course, the blindfolded guy tears one open because he can't see the warning, and I get shot full of some sort of demonic darkness stuff. It was a heck of a day.
So, the only remaining sober member of our party insists
that we keep opening them
. I mean, it turns out that was the only way forward, since we opened the first one, but she was rather insistent on drugging the rest of us once all the shenanigans started.
I think her character was disgruntled that we didn't give her any time to come up with an excuse to go off and talk to her secret spy informant before we went off to investigate the place.
And this wasn't the last
time we would end up having to make one guy the designated druggie, either.
edited 24th May '12 11:18:10 PM by Enlong
I have a message from another time...