YMMV / Pokémon Snap

  • Accidental Innuendo: "Press A to do it!"
  • Earworm: The stage select jingle is pretty well received. Really, all of the game's soundtrack is rather catchy in it's own right. The final level takes the cake though.
  • Genius Bonus: As mentioned in Guide Dang It!, players will understand how several of the hidden Pokémon appear if they read up on some of the Pokémon Red and Blue Pokédex entries (or some of the myths that inspired them).
  • Hilarious in Hindsight:
    • Fast-forward to Generation VI, and you will realize that the "Koffing chasing after the Jigglypuff" moments during the Cave course will have a whole new meaning due to Koffing now being super-effective since Jigglypuff is now a Fairy-type.
    • Pokémon Sun and Moon has a game mode very similar to this game.
  • It's Short, So It Sucks: The main game can be beaten in a couple hours. 100% Completion doesn't take much longer. Gets flak for this. The current non-100% speedrun of the game clocks in at 22 minutes and 55 seconds. 100% one clocks at 26 minutes and 8 seconds. See them here.
  • Nightmare Fuel: The Charizard (normally a Charmeleon, but he'll Evolve if you knock him into the lava) at the end of the Volcano level. If you throw something at him, he'll try to Flamethrower you in retaliation.
  • The Scrappy:
    • Goldeen is one of the hardest Pokémon to get a good picture of due to how quick it jumps in-and-out of the water during the Valley course.
    • Magneton is also a tough one due to how hard it is to get a centered picture of it when the three parts of Magneton are at each end of a triangle formation. It also doesn't look like a proper Magneton.
  • Scrappy Mechanic: Pokémon needing to always be centered in the picture to score the most points is looked down upon as certain pictures could end up looking a lot better depending on different angles that the Pokémon picture was taken.
  • They Wasted a Perfectly Good Character: The game utilizing only 63 of the original 151 Pokémon (67 if you include the Pokémon cameos in the Signs) is seen as a major disappointment for not going the full potential of the Kanto roster, and contributed to the main problem as to why the game was so short.
  • Vindicated by History: Originally what was the number one complaint about this game, next to It's Short, So It Sucks? It's not like Pokémon Red and Blue. Fast forward about 10 years later and suddenly people wanted a Pokémon Snap 2 for the Wii and the Wii U. And it appears that as of Pokémon Sun and Moon, which includes a Snap-like minigame, their wishes have finally been realized.