YMMV / Mario Kart 64

  • Awesome Music:
  • Breather Level: Rainbow Road, despite being a ridiculously long course and having Chain Chomps, is far easier than the previous level, Banshee Boardwalk. (It's much more difficult in Mario Kart 8, since most of the railings are removed and it's done as one lap divided into three segments rather than three complete laps)
  • Character Tiers:
    • Yoshi, Toad, and Peach are all top tier, due to lightweights having the best acceleration and speed.
    • Bowser is mid-high, due to being the only non-lightweight that can effectively use the triple tap A.note 
    • Donkey Kong and Wario are mid-low, due to not being able to use the triple tap A as effectively.
    • Mario and Luigi are bottom, due to middleweights being a Master of None in this game.
  • Contested Sequel: Many people consider it inferior. Others consider it the part where the series began to Grow the Beard .
    • It might be accurate to say that Mario Kart 64 was where the series started to Grow the Beard , and was considered the best in the series for the time being, but has aged poorly in retrospect - particularly due to the Sprite/Polygon Mix causing some wonky physics issues (your characters are two-dimensional sprites in a three-dimensional world) as well as AI rubberbanding that is egregious even for Mario Kart.
  • Crosses the Line Twice: The bomb pursuing your character in the bad ending for not making the podium, because of how absurdly cruel it is.
  • Ensemble Darkhorse: Believe it or not, a Thwomp got this treatment- the green Thwomp locked in Bowser Castle, actually a regular Thwomp with a lighting in the cell that makes him appear green. Fans gave him the Affectionate Nickname "Marty" and posted hackneyed ideas about how to unlock him.
  • Game Breaker: If you happen to have a Spiny Shell and hold Z, you'll trail the shell behind you. As long as you don't release Z and shoot it, it will stay behind you, providing yourself a pretty wicked shield. Since the shell only destroys itself when hitting the racer in first and has priority over all other items, it will not go away no matter how many items (or racers) hit it. Just don't shoot it once you're in first place.
  • Goddamned Bats:
    • Found in Banshee Boardwalk. They slow you down and are pretty hard to avoid.
    • The cars on Toad's Turnpike. Even more so in mirror mode.
  • Memetic Mutation: "Luigi is the pope!" Explanation 
  • Most Annoying Sound: Every racer's lines can potentially be this, especially if it's the Rubberband AI constantly passing you.
  • That One Level:
    • Yoshi Valley is a huge labyrinth on narrow cliff sides, and the computer doesn't keep track of your places. Oh, and there is a huge egg near the end that can crush you. It's somewhat easier in its return in Mario Kart 8, which not only evens out the routes, but also adds railings to many of them and also (due to the advances in technology) can keep track of the positions.
    • Banshee Boardwalk is easily the hardest course in the game, lots of very sharp turns and drop offs, with very little room for error.
    • Toad's Turnpike on Extra Cup, where not only the turns, but the cars change direction.
    • Wario's Stadium has a huge jump in the middle of it which if you manage to fall in the middle by screwing up or getting hit by something while jumping, Lakitu doesn't carry you back to the other side and instead you're forced to race back into the ramp to do another jump. It'll screw you up so badly in the rankings that you've pretty much automatically lost the race.
    • If Banshee Boardwalk isn't the hardest track in the game for someone, Bowser's Castle will be. It has a massive array of hazards in the first half of the track up to the short lava bridge. Get hit by any of them on 150cc or Extra while racing computers will easily allow one of them to not only take the lead, but stay in the lead thanks to the inhuman top speeds they can reach when you can't see them.
    • Royal Raceway has many narrow turns that are easy to fall off and one of them leads to the water. Thankfully made much easier in the update for Mario Kart 8.

http://tvtropes.org/pmwiki/pmwiki.php/YMMV/MarioKart64