"There is no escape from Chaos, it marks us all."Warhammer: Mark of Chaos is a Real-Time Tactics computer game by Black Hole Entertainment and co-published by Namco Bandai Games and released in November 14 2006 in the US, with a subsequent 23 November release in PAL territories. It is set in Games Workshop's wonderfully bleak and MANLY Warhammer Fantasy Battle universe. The gameplay is by and large a simplified version of Total War; an expansion known as Battle March was released 2nd September of 2008, which added the Greenskins and Dark Elves.The original game featured the very Germanic Empire and the mighty Norse-inspired and daemon worshiping Hordes of Chaos duking it out in a (pretty good) campaign written by Games Workshop's own Gavin Thorpe. The campaigns mainly feature the exploits of the troubled and driven Ostermark captain: Steffan Von Kessel, and the mighty and bloodthirsty Chaos Champion: Thorgar the Blooded One. And the various supporting characters and other races they recruit to aid them in their quests in an Old World set a year since the end of the Great War against Chaos, fought by Emperor Magnus against the Warlord Asavar Kul.Stefan, the last scion the deposed ruling family of Ostermark, his father and grandfather executed for Chaos Worship and his own face branded with the titular Mark of Chaos leads the armies of Ostermark in a desperate bid to beat back the Northmen Hordes encroaching the Empire at the behest of the Count Otto Von Gruber. But he soon finds not that all is as it seems in the Empire.Thorgar the Blooded One, a powerful Norse warrior and champion of the mighty Chaos Gods is visited by a herald of the Gods who tells him that his dread deities have set their gaze upon him and have chosen him to take up the mantle of the fallen Asavar Kul. Thorgar must unite the clans and warbands of the North into a mighty host that shall sweep aside his foes and ultimately bring about the End Times.The expansion pack; Battle March deals with the aftermath of the invasion of Thorgar (and it's not quite made clear who won) and the encroaching Greenskins who seek to take the scraps of what is left. Led by the brutal Warboss Gorebash and his shaman adviser Wazog; the Orcs and Goblins spill down from the mountains in a mighty WAAAGH! following a set of arcane signs leading them to battle, each leading to one more perilous than the last. Concurrently, the Dark Elves of Naggaroth use the chaos to launch their newest attack against their High Elven cousins of Ulthuan. But both factions are more entwined than they appear at first glance...Besides the games themselves, Mark of Chaos received a novelization penned by Anthony Renolds. The games themselves received a mixed reception; primarily praise came from the game's impressive visuals and cinematic flair of combat. However criticism came from the lack of complexity in the actual gameplay and the glitch prone nature of multiplayer. Though this was fixed in later patches. Long loading times and a lack of faithfulness to Warhammer's in depth tactical gameplay were also cited. Nevertheless, the game was mostly well received, earning a 70% score on average and from some reviewers an 80. And proved popular enough to spawn an expansion.Mark of Chaos, being a Warhammer Fantasy Battle game, takes it's own spin on its source material's wondrous background. For more information of these tropes and how they apply to Mark of Chaos, see Warhammer.PRAISE THE GODS! BLOOD FOR THE BLOOD GOD!
"Warhammer: Tropes of Chaos":
Ax-Crazy: Would you expect anything else from the Hordes of Chaos?
An Axe to Grind: The entire Chaos faction, because they're basically daemon worshiping Vikings. But Thorgar the Blooded One in particular, who gets the reforged axe of Asavar Kul in the campaign. Said weapon can also be equipped in multiplayer and is the best weapon available to the Chaos faction.
The Atoner: Steffan starts out as this for his father's sins. When he realizes they were innocent, however...
Badass Normal: The Empire doesn't have the incredible strength and skill of the Chaos-worshiping Northern barbarians, nor the sheer resilience and numbers of the Greenskins, nor the awesome magic of the Elves or the horrific technology of the Skaven. No, they're just the Holy Roman Empire transplanted into a hellish Low Fantasy mirror of medieval Europe enthralled to unspeakable evil. And they power on through with only their faith in their gods, sheer courage, discipline, and big, big guns.
Badass Baritone: Lots of units. But Thorgar slowly goes from deep voiced growling as an Undivided Warlord, to 'impossibly deep and intimidating' as a Khornate Chaos Lord, and finally to 'THE GROUND TREMBLES AS I SPEAK' when he becomes a Khornate Daemon Prince.
Bald of Awesome: Warrior Priests of Sigmar. And Brother Gunther in particular.
Big Bad: Thorgar is the one for Mark of Chaos. Lilaeth is arguably that of Battle March.
Big Bad Wannabe: Thorgar has to deal with two as he begins to gather his warband; Kraag Bloodwound — a Khornate champion, and The Flylord of Nurgle. Of the two, Kraag is the tougher opponent. Justified in that the Norse champions are highly individualistic and charismatic; and the death of Asavar Kul presents a power vacuum and the opportunity for any skillful champion to rise to glory.
Big Damn Heroes: The Shadow Warrior who saves the Warrior Priest in the opening cinematic.
Black and Grey Morality: The Empire is evil in mundane terms, being a repressive hellhole, but ultimately well intentioned and the most powerful force of order in the Old World. And the Hordes of Chaos serve the ChaosGods.
Black Knight: All of the Warriors of Chaos in general, and Thorgar the Blooded One in particular.
Civil Warcraft: Thorgar deals with his fair share as he unites the Chaos tribes. The Orcs of the sequel as well.
Conspiracy Redemption: Steffan Von Kessel starts out the loyal servant of the Count Otto Von Gruber and tirelessly works to redeem his family's name after the treason of his father and his worship of Chaos. After meeting up with Brother Gunther however, Steffan learns that it was Otto Von Gruber and Captain Steimer who were the worshipers of Chaos all along, and not his father and grandfather; Von Gruber having framed him in order to deflect suspicion of himself and to ascend to the office of Count of Ostermark. Steffan is very angry at this.
The Chosen One: Thorgar is the Chosen of the Gods in general and Khorne in particular, and anyone who disputes that will not last long against him.
The Dreaded: Thorgar the Blooded One, so much so that the Elves have a prophecy about him rising up and uniting the Northmen, "rising up from blood and ashes". And they are scared shitless of that; so much so that they contemplate fleeing to Ulthuan rather than facing him.
Dual Wielding: The Warriors of Chaos dual wield giant axes and hammers.
Fantastic Racism: The Chaos worshiping Northerners are derisively called scum by the Empire, (discounting the fact that the Southern clans of the North are relatively civilized and are even on friendly terms with the South in some cases) and the Northmen regard the Imperials as weaklings and effeminate cowards, no better suited to war and manhood than newborn children.
Fantasy Counterpart Culture: The Hordes of Chaos are Vikings, the Empire is the Holy Roman Empire with a bit of the medieval Netherlands, the Skaven elicit a bit of Nazi Germany in their experimentation, the Elves are Greek, and the Greenskins are football hooligans crossed with Scotsmen.
A Father to His Men: Steffan and Thorgar are this to varying extents. But Thorgar somewhat moreso, due to the largely un-regimented nature of the Hordes of Chaos allowing him to have a more personal touch with his warriors; a truer sense of brotherhood.
Thorgar: The elves shall weep in memory of the day Thorgar became their foe. We make for the sea of claws; tell our brave warriors to make ready for war.
Gory Discretion Shot: We aren't shown how Sudubaal dies, but the scene starts with Thorgar raising his axe, a cut to black and his last gasps of life.
Grim Up North: The Northmen of the Hordes call it home, and they love every second of it.
Hellish Horse: The daemonic steeds of the Knights of Chaos. They even have horns growing out of their skulls.
Heroic Build: Everyone in the Chaos faction is a massively ripped barbarian warrior who puts Arnie to shame.
In the same vein, Thorgar threatens to rip your head off and hollow it out into his mead-cup if you get on his nerves.
Large Ham: Thorgar is one of the hammiest characters in any Warhammer game ever. One of his select quotes is basically him roaring at you.
Everyone is hammy in this game.
Moody Mount: Among the Northmen, riding a daemon steed is proof enough of your badassery, because those things are highly intelligent, and hateful. And it takes a lot of grit to make one listen to you.
Power-Up Mount: Purchasing a mount for your hero makes him faster and dramatically increases his hit points.
Proud Warrior Race: Damn near everyone. But the Northmen of the Hordes are more extreme about it than others. Second and Third go to the Dwarves and Orcs.
RPG Elements: Aside from the wargear options unique to Warhammer; your heroes can also go up 40 levels and get the appropriate skill points to be spent in three unique specializations — combat, duel, and command. Your squads also can level up, which increases their number. Fortunate, for much like in Dark Omen, any losses you sustain are permanent and must be recouped with gold; and squads are and can be Killed Off for Real.
Thorgar: The Gods favour ME and have abandoned you, foul Shaman. I was Their chosen, not you. You could have shared in the greatness that will be mine, but you have thrown it away!
Sudubaal: Favoured? Chosen?! You will die on these shores with your dreams unfulfilled, the laughter of the thirsting Gods ringing in your ears! You're NOTHING without me! I led you to this place! I raised you up in the Eyes of the Gods!! Now the elves are coming back! They know you are here! Without me, you will be destroyed! I have no regrets! And I expect no mercy...
Spikes of Villainy: The Hordes of Chaos of course. And the Orcs too, but they're comparatively much less psychotically violent and evil.
The Starscream: Sudubaal, the Herald who sets Thorgar on his quest from the Gods. As he wants to take Asavar Kul's power for himself and escape his incorporeal state. Thorgar does not let that stand.
Villainous Friendship: Between Thorgar and Olaf. Which is especially interesting; because Thorgar is a favoured Champion of Chaos and exalted in the eyes of his patron - Khorne. He has strength and skill beyond both men and daemons and commands a warhost unlike any other. Olaf is a marauder, a mighty warrior, but simple canon fodder in the eyes of the capricious gods he serves. Despite this, the two clearly have immense respect and admiration for each other; evident in Olaf's considerable relief in how Thorgar has survived his trial in the realm of Chaos and how Thorgar hails him with the honorific 'berserker son of Norsca', and his general interaction with him. Which shows that Olaf is not only an honourable man, but also a supremely Badass warrior that he has Thorgar's comradeship. It's also telling in that this continues on despite Thorgar becoming a fucking DAEMON PRINCE.
Villainous Breakdown: Sudubaal has a MASSIVE one when his attempt to kill Thorgar and steal Asavar Kul's power fails.