Video Game: The Wizard Of Oz Beyond The Yellow Brick Road

A Nintendo DS Eastern RPG based around The Wonderful Wizard of Oz; Wizard of Oz: Beyond the Yellow Brick Road - also known as WIZ-ZOWAD in japan - was developed by Media. Vision and published by X Seed in 2008 (with a north American version coming out about a year later.). It features a unique, entirely touch control scheme, controlling the character and options via a virtual track ball and buttons.

It begins with a Cute Witch reading from a book and deciding to bring a lead character and her pet into it. These two individuals just so happen to be Dorothy , who lives contently by herself in the country with her dog Toto. They are swept up by a mysterious tornado, and thrown into the World of Magic, Oz, where progression is impossible for those who lack magic, and fighting skill.A mysterious projected shadow and voice calling itself the Wizard of Oz introduces himself to Dorothy, and invites her to see him at his castle. He gives her magical shoes so she can move about in the world and she obliges to seek him out.

Along the way, she encounters, a good-natured and optimistic - but dumb - Scarecrow who wants a brain; a Bruiser with a Soft Center Lion who wants courage; and an Axe-wielding, powerful, short-tempered Tin Logger who can only say "Hva!"

The friends eventually get to Oz's castle, and he requests a favor. Four witches who he fears are rising in power:

Flora, the Spring witch; Delphi, the Summer witch; Holly, the Autumn witch; and Protea, the Winter witch and mother of the other three.

They've already taken over areas surrounding his palace, dividing the land and preventing it's unity. Since there are barriers he cannot cross to end this, and he cannot go to deal with each witch individually, as one of the others my take over his palace while he is away. He requests that Dorothy and her friends take a magical 'Egg' that provides their power and defeat the witches in each area. In exchange, he will grant them their most desired wishes in gratitude.

So the four embark to defeat the witches, not knowing what will happen next...

The game has received a decent reception, critics have pointed out that while the game is linear in design and that fights are a bit repetitive, they praise the beautiful design, control scheme, and general fun the game has.

Beyond The Yellow Brick Road has examples of:

  • Adaptational Badass: damn near everyone, while most of the heroes in the original had no physical strength or real combat ability, here they fight as a team with strategy.
  • Cute Bruiser: Dorothy, who's more than willing to beat the snot out of her enemies if it is the only means of returning home, a large contrast to the original character, who couldn't knowingly enact violence on others.
  • Elemental Rock-Paper-Scissors: Surprising, since this isn't a Mon game. Dorothy is very effective on ghosts, Lions good on attacking Hard-shelled enemies, Strawman is great with water-based monster, and Tin Man is powerful against plant creatures. There are also some Non-Elemental monsters mixed in for good measure.
  • Flying Seafood Special: many water-based enemies are freely floating sea animals, such as the Jelly Fighters and Thornpuffs.
  • Giant Enemy Crab: Crabby Crabs, hard-shelled monsters that snip at the air constantly.
  • Savage Wolves: Hungry Wolves.
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