A princess or a pauper? It's all up to you!
You're an orphan of unknown past, just turned 18, which means the orphanage throws you out to make your own way in the world. Conveniently, nearby is a town full of job opportunities, skill-training classes, a dungeon packed with monsters and treasure, and a mysteriously-missing princess
You have three years to make something of yourself before receiving an ending based on the skills you've built up and the actions you've taken.Cute Knight
is a life/dating game by Hanako Games
. Its sequel is Cute Knight Kingdom
This game provides examples of:
- Ambadassador: The "Royal Knight" ending consists of becoming a member of the Praetorian Guard, dying of boredom, and asking for something to do, which results in this.
- Asskicking Equals Authority: The "Best" ending is made of this. Not only does the Protagonist have to kill enough monsters to get a high sin rating, then redeem herself and convince the princess to do so as well, she also has to win either the Magic or Combat Tournament. This all results in prince Kirelan stepping down and letting the Protagonist, The Ace she is, take the throne.
- Babies Ever After: Many of the endings that involve a wedding make mention of the protagonist's children.
- Some endings even play with this trope, pointing out sensible reasons why having children is a bad plan, or something to wait for, considering the career you've chosen.
- Black Knight: Subverted. The Black Knight is not particularly sinister, and is simply a royal guard and jousting champion. Beating him nets you the Royal Guard ending and his role as the Jousting Champion and aforementioned Royal Guard.
- Brother-Sister Incest: Zig-zagged like crazy. Two of the possible endings for the PC are to either marry Prince Kirelan or take her royal position as his sister, Princess Alexandra. But it turns out she's not really Alexandra, she's just faking. But then it turns out that she IS a princess by blood after all, she's Alexandra's older sister. But THEN you realise that it's okay, because Kirelan's adopted!
- Death Is a Slap on the Wrist: Losing a battle generally just kicks you out of the dungeon.
- Happily Ever After: The goal of the game, and there's a startling variety of ways to achieve it! (Many of which subvert the standard trope by not involving a wedding at all.)
- Item Crafting: Some of the best equipment can only be made, not bought.
- The Professor: One of the endings for those that focused on going to classes at the college.
- Rags to Royalty: In three of the endings, the PC either takes the place of the missing princess or marries the Prince or learns about her true origin as the eldest daughter of the King.
- Prince and Pauper: The player quickly finds out that the princess of the kingdom has mysteriously disappeared. Turns out, the PC looks suspiciously like said princess. However, the PC is not the missing princess - at least, not that missing princess!
- Shout-Out: The "Partners" ending is a gleeful and affectionate riff on Xena: Warrior Princess, right down to a direct quote from the opening sequence. The protagonist even gets a leather skirt and a devoted, literary girlfriend...Lisa the Librarian!
- Socialite: One of the endings for the charming PC.
- Switched at Birth: Played with. Prince Kirelan was swapped with the royal family's oldest child at birth, but it wasn't mutual. The excess baby was not given to the other family, but instead dumped in an orphanage - becoming the PC.
- What the Hell, Hero?: If you commit enough "sinful" acts, the magical barrier designed to keep monsters in the dungeon will affect you as well! Finding this out is required to advance some plotlines.