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Video Game: A New Beginning
It is the 26th century, and Earth is a wasteland thanks to mankind's failure to protect the environment and reverse climate change. Worse yet, thanks to future Earth's lack of an ozone layer, the last remaining humans will soon be wiped out from a massive solar flare. With their options dwindling, a rag-tag group of survivors, including idealistic radio operator Fay and her roughneck team leader Salvador, is sent off into the past to execute "The Phoenix Plan", which will hopefully prevent the ecological apocalypse.

Meanwhile, in 1982 Finland, Bent Svensson, a despressed, reclusive retired bio-engineer recovering from Chronic Hero Syndrome, is trying to fix his fogging machine as part of his preparations to cut down an old tree for firewood, only to be interrupted by a mysterious young woman who just arrived on his front lawn in a helicopter and is asking him to come out of hiding...

A New Beginning is a point-and-click adventure game published and released by Daedalic Entertainment in 2010 for Windows and 2012 for Mac OSX. It has an official listing on the Daedalic Entertainment website, and is available for purchase direct from the developer and on various digital download services such as Steam, GOG.com, and GamersGate.


'A New Beginning has examples of the following tropes:

  • Apocalypse How: The future is the result of a class 2 as shown in the introductory cinematic and conversations with Fay and Salvador, with a class 6 imminent.
  • Artistic License - Physics: Fay claims in her Flashbacks, among other things, she used a red filter to increase power to her plasma drill to break through a wall. Bent points out the red filter should've actually decreased the power of the drill. This in fact Foreshadowing for Fae's story being fabricated.
  • Breaking the Fourth Wall: Bent and Fay, the only two playable characters in the game, occasionally do this when players try to do or combine things which won't work.
    Bent Svensson: I know my life has become a silly science-fiction novel, but let's try something else!
  • Corrupt Corporate Executive: Inoz Indez all the way. From sabotaging Sven Svensson's demonstration of his father's blue-gree algae to buying out any clean-energy competitors, Indez will do whatever it takes to ensure his fossil fuel-based energy company, Indez Industries, remains on top. However, he is willing to host an international energy committee, which is concerned with the pollution output of his facilities, without attempting to influence or interfere with their judgement. As his Amazonian nuclear power plant/HQ shows, he also isn't one to skimp on either construction or maintenance costs of his company's facilities.
  • Deus ex Machina: At the end of the game, Indez points out that Bent really hasn't changed anything, and that all he has to do is destroy Bent's algae for his energy industry to be secure. Happily, a higher-up for the Oslo energy conference just happens to call at the time and orders Bent and Indez to take the algae there, letting him demonstrate it to the world.
  • Distant Prologue: Inverted since the introductory cinematic is set in the 26th century - almost six centuries after the main part of the game occurs.
  • Foreshadowing: When Fay says that a nuclear plant exploding caused widespread climate collapse, Bent immediately points out that climate change can't be narrowed down to a single point like that, and is a gradual process taking decades. He's completely correct - Fay lied about the plant exploding to get him on her side, when really the process did take decades because of humanity's apathy towards long-term problems. Her mission was to cause the accident to convince Humanity that nuclear power wouldn't work and to look for alternate energy solutions.
  • Green Aesop: The whole point of the game.
    • Fay's time-travel story also comes off as this - especially when it's revealed she's an Unreliable Narrator.
  • Heroic Sacrifice: How Fay ultimately saves Ben's life by flooding the reactor chamber with her and Salvador inside, killing both of them and averting catastrophy.
  • Kidnapped By The Call: Fay's fantastic time-travel tale - and her continued insistence that only his blue-green algae can save the future - causes Bent to show her the door. Bent's head is then shown a quick blow to the head by Fay's ally Ozzy, and Sven's now-unconscious body is dragged into their waiting helicopter.
  • Player Punch: Towards the end, Salvador reveals to Bent that the first stop they made in the time capsule was in the 26th century, and that there is no immediate risk to the world's ecology...so the Phoenix Plan was to create one to force a solution early.
  • Set Right What Once Went Wrong: The whole point of the Phoenix Plan.
  • Sociopathic Hero: Salvador is shown to be this in Fay's Flashbacks, as the now-dead random homeless guy and the chief inspector of the World Energy Commission found out. He's also shown to be this in the present, eschewing stealth for outright murder of security personnel at Inoz Indez's Amazonian nuclear power plant/HQ. This could be why he was chosen to cause said power plant to go critical.
  • Unreliable Narrator: Fay is revealed by Salvador to be this - the first time jump to '2050' was really the 26th century, Indez' power plants are completely safe and the Phoenix Plan's true goal is to cause a nuclear disaster in the Amazon to force the world to look to alternative energy sources.
  • Updated Re-release: A New Beginning: Final Cut is the translated, international release of the German original.
  • Well-Intentioned Extremist: The entirety of the Phoenix Plan is made of this: force humanity to recognize and reverse climate change by telling them their negligence will cause an ecological apocalypse in 2050 (when, in the original timeline, it occurred in the 26th century) and destroy the rainforests of South America by causing a nuclear power plant, coincidentally owned by a Corrupt Corporate Executive, to go critical to drive home the point.
  • What the Hell, Hero?: Fay receives one from Sadi mid-game, pointing out how much force she has had to use to progress, like inciting a peaceful protest to violence in order to crash an energy conference (and wrecking someone's car to get them away from an important console) to make it listen to her.
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