Cash Cow Franchise: Attempted, but failed miserably. Active was clearly expecting Cheetahmen to become the next Teenage Mutant Ninja Turtles, or at the very least the next Battletoads. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
Stillborn Franchise: Honestly, the guys at Active should have known not to pin their dreams on Action 52's success. They had to have played the game at some point, right?
Active Enterprises had plans to create a Cheetahmen animated TV series and toy line.
What Could Have Been: As stated in the main article, the creators had big dreams of making Cheetamen into a big franchise, now, had they put all that wishful thinking into developing one functional game, instead of 52 broken ones, they might have maybe, possibly gotten somewhere. Mayhaps.
It could have been possible if they started with the action figures and the show rather than the game cartridge...
It's been discovered while digging through the coding that they might have planned 60 games for the cartridge early on.
Working Title: On a prototype of the game, Cheetahmen was called Action Gamer.
SuckerFreeGames, a small group of 3 people, bought the intellectual rights for Cheetahmen in 2010 . They plan to release a sequel for Cheetahman 3 for the X Box Live Arcade.