main index




Topical Tropes

Other Categories

TV Tropes Org
Recap: Star Trek Deep Space Nine S 01 E 10 Move Along Home
It's First Contact time. A Gamma Quadrant species known as the Wadi are due aboard DS9. And when they arrive...they immediately ask where the games are.

The Wadi love them some games. In fact, it's all they seem interested in doing. And much to Quarks(And Sisko's) annoyance, they like playing for really long stretches. Sisko heads for bed after six hours of the Wadi playing Dabo, and Quark is left to deal with loitering winners.

Naturally, Quark decides to end their winning streak the Ferengi way: Cheating. And when the Wadi find out, they aren't happy. They bear down on Quark, and force him to play a fair game: Chula.

After the board is deployed, Sisko, Bashir, Kira and Jadzia find themselves in some mysterious maze like structure. Turns out they're the game pieces for Quarks game of Chula. Only he doesn't know it yet, and simply sees this as another gambling mans game.

The absence of the senior staff eventually reaches Odo, who goes snooping aboard the Wadi ship. After discovering a blinding light behind a door, he leaps in...and lands at Quarks.

Quark finally realizes his pieces are the missing officers, and has a suitably Oh Crap reaction. He starts playing it safe, but Bashir is still lost. And a later move means he's forced to choose a piece to sacrifice. Realizing his choice would mean killing a crew member, Quark breaks down and grovels to not be forced to sacrifice them.

The Wadi oblige...and have the game choose a piece to sacrifice at random.

Nearing the end of the game, Jadzia is injured, and Sisko and Kira refuse to leave her behind. As the cave they're in falls apart around them, they tumble into a deep crevace...and pop back at Quarks bar, no worse for the wear.

It really was just a game. Sisko and crew were never in any real danger. Despite Siskos anger, the Wadi laugh him off and leave DS9.

This episode provides examples of:

  • Ass in Ambassador: All these guys want to do is play games. It's not even clear why the crew thinks they are ambassadors, they seem to just be some random people.
  • Blue and Orange Morality: The aliens can't quite figure out why anyone would be annoyed at being shanghaied into their game.
    • Though also a bit subverted, as unlike just about every other godlike alien in the franchise, these guys really do just want to play a harmless game, and react with incredulity when it turns out the crew thought their lives were at stake.
  • It's Only A Game: Sisko, Kira, Dax, and Bashir were never in any real danger. It was just a game.
  • I Will Only Slow You Down: Jadzia tries convincing Sisko and Kira to leave her when her leg is injured. They don't listen.
  • Idiot Ball: Lieutenant Primmin, to the point where it likely cost him his job. None of the senior staff show up in Ops the next day, and what does he do? Laugh it off, telling Odo they're probably hungover from the Wadi party. He doesn't even bother to confirm this by asking the computer. It should be no surprise that he is never seen or mentioned again.
  • Plot Hole: Dr. Bashir can't find his dress uniform for the first contact meeting with the Wadi. What happened? The replicators suddenly forget how to make clothing?
  • Songs in the Key of Lock: One of the game's puzzles to unlock a door requires the players to mimic a young child's hopping while reciting the lyric she is singing.
  • What Could Have Been: The reason Bashir is forced out of the game is because Alexander Siddig was filming "Birthright" on TNG. Originally, Terry Farrell was supposed to appear in "Birthright."
Star Trek Deep Space Nine S 01 E 09 The PassengerRecap/Star Trek: Deep Space NineStar Trek Deep Space Nine S 01 E 11 The Nagus

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy