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Playing With / The Most Dangerous Video Game

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Basic Trope: A video game turns out to be actively malevolent.

  • Straight: Hell Slaughter, a popular new video game at a local arcade, haunts players in their nightmares and kills them with heart attacks.
  • Exaggerated:
  • Downplayed:
  • Justified:
    • The man who programmed Hell Slaughter committed suicide when the publisher screwed him out of the royalties for his game. Now he haunts his creation, seeking revenge.
    • Hell Slaughter is possessed by an actual demon who was intentionally summoned by the developers as a final challenge for any player dedicated enough to face him.
    • The programmer is a cultist who worship an Eldritch Abomination. Anyone with knowledge on the being know the meaning of weird runes and chanting-like music in the background, playing the game emulate the summon ritual with the player as sacrifice.
    • The game is designed by Evil Overlord Super Computer or Aliens who want to Kill All Humans.
    • Somewhere along the production cycle an Indian Burial Ground was desecrated. note 
  • Inverted:
    • The video game Angel Savior has the power to cure terminal illnesses and remove suicidal impulses.
    • If you get an extra life in the game, you get an extra life in real life!
    • A MMORPG was planned to use sentient AI to control all NPCs for realistic interaction. The AI was driven to self-deletion after it learned the game's premise, since it doesn't want to deal with millions of Trolls for years.
  • Subverted:
    • A rash of mysterious deaths appears at first to be linked to Hell Slaughter, but it turns out a deranged Media Watchdog is killing people to strengthen his case that video games are evil.
    • What appears to be a dangerous SkeleBot 9000 is actually a holographic projection from a video game: something which appears dangerous is actually a harmless game instead of the other way around.
    • Hell Slaughter is a supernatural entity killing players...but upon investigation it turns out only those who play a certain normally-inaccessible level are targeted, the game only allows those it finds to be particularly horrible people already to play it (other players get an error and are sent back to the main menu), and those particular players made a particular choice to commit a heinous case of Video Game Cruelty Potential. Essentially, the haunted arcade game runs a Secret Test of Character and kills those who egregiously fail it.
  • Double Subverted: The Media Watchdog was driven to kill by a malevolent force inside the Hell Slaughter machine.
  • Parodied:
    • Anyone who plays Let's Play With The Pink Fuzzy Bunnies is immediately driven to bash their own brains out against the game cabinet.
    • The monster in the video game is a simple Mook, beatable via Goomba Stomp.
    • A plumbing sim receives the same dramatic and horror gravitas for removing clogs and patching pipe leaks.
    • Hell Slaughter is an arcade game, known for the curious tendency for its players to die shortly after they lose. Bob searches far and wide for a cabinet... only to find it's just a mediocre Galaga clone with a knife attached to the cabinet, and it stabs you when you get a game over.
  • Zig Zagged:
  • Averted: Hell Slaughter is unquestionably an incredibly, perhaps gratuitously violent game, but no one experiences any ill effects from playing it (apart from an intense need to throw up after seeing someone's intestines explode for the 200th time).
  • Enforced: The work in question was produced by Media Watchdogs as part of a smear campaign to turn the public against the game industry.
  • Lampshaded: "Why can't the world-destroying force of evil stay on the other side of the screen for a change?"
  • Implied: A Hell Slaughter arcade cabinet is frequently seen in the background before teenage characters snap and murder someone and incidents in psychotic murderous outbursts among teenagers has been noted to be on the rise lately.
  • Invoked: A character consciously avoids playing video games precisely because they're afraid of running afoul of an evil one.
  • Exploited: A serial killer themes his killings after a popular video game, intending to use it as a scapegoat.
  • Defied:
    • The arcade owner has seen one too many late-night movies where deaths occur in the wake of a violent video game coming to town, and so buys Let's Play With The Pink Fuzzy Bunnies instead.
    • Whatever or whoever created Hell Slaughter didn't wanted to risk placing his plan to kill a lot of people in the hands of such things as Metacritic giving it a bad score, so the game is either never made or it is made but it doesn't has the "murder" method — that goes into a porn film, or a Facebook page, or maybe into the subliminal waves of the local reality shows.
  • Discussed: "Don't play it you fool! Hell Slaughter will kill us all!"
  • Conversed: "The scene where the video game turned evil creeped me out." "Why did he keep playing it, then?"
  • Deconstructed:
  • Reconstructed:
    • Hell Slaughter is a demon who's taken the form of an arcade machine. It doesn't take kindly to the owner's attempt to destroy it: the next day, Hell Slaughter is back on the arcade floor, and the arcade owner is found dead from mysterious causes.
    • Whatever malevolent entity causes Hell Slaughter to kill players in real life doesn't come around until after the game's release.

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