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  • Ape Escape had the villainous albino monkey Specter kidnap and brainwash the protagonist's friend Jake (the only person who would have been directly able to help him, and considering his superior jumping ability, he would have been a big help) and pit the two against each other three times, the third time resulting in a broken arm for Jake.
  • Cave Story dives deep into this near the middle of the game. When you reach the end of Sand Zone, the adorable innocent Toroko is transformed into a monster by the villains (which is the Big Bad's very first appearance). You're forced to kill her in a boss fight. Immediately afterwards, another friendly character dies from his wounds, and immediately after that the villains kidnap the player and almost everybody you've met so far. Two more major characters die the next time you see them if you follow the wrong plot route. All in all, by the time you finish Labrynth you should be very eager to beat the snot out of this game's villains.
  • In the Flash game The Company of Myself, it is strongly implied that something bad happened to the narrator's girlfriend, Kathryn. It still comes as a shock when you get to the flashback level where you have to sacrifice Kathryn to proceed.
  • At the very end of Drawn to Life: The Next Chapter, the very world you've been working hard to save for the past three games is forced to be put to an end for the sake of keeping two characters alive in the real world. This is then followed up by the legitimately shocking reveal of how said characters got into the position: a car accident that killed their parents and permanently disfigured one of the characters’ faces, all shown in as much brutal detail as a game with an E10+ rating can show and accompanied by a heartbreaking song.
  • Freedom Planet's Lord Brevon really loves pulling these off, such as when he brutally tortures Lilac to gain the information he wants as well as taking the cute and innocent Milla hostage at knife point, subjecting her to a painful transformation into a monster, and forcing her friends to fight against her. And the heroes are righteously pissed off at him about what he's done to her.
  • The death of Dan at the hands of recurring villain Asha in Iji. There is a way to save him, but one you're not likely to find the first time you play the game.
    • For that matter, the death of Tasen Soldier KG111:PAIE and the rest of the surviving Tasen is fairly crushing. Three of them can, however, be saved.
  • Jak 3: Wastelander had that horrifying death scene with Damas. During said scene, we discover that he's Jak's father. Jak figures out right away, but Damas doesn't and he dies before he got to know the son he missed WAS Jak! Then Veger waltzes in and tells Jak that he knew all along that Jak was Damas' son, since he kidnapped Jak, and gloats about the fact that Damas never got to find out. Too bad the game doesn't even give you the pleasure of beating him up, though he at least ends up humiliated.
  • Klonoa: Door to Phantomile has two — first, we discover that Klonoa was never a resident of the world to begin with, but is really a dream traveller destined to travel from world to world wherever danger goes, and that all of his memories of his life there were false ones implanted by his friend Huepow. Then we have the ending where Klonoa is permanently sent away from Dream Phantomile, just after Huepow tried in vain to keep him from being sucked away. The scene where Klonoa's grandfather dies also deserves mention.
  • In the Mega Man (Classic) series, we have a few of these.
    • In Mega Man 4, we have the revelation that Dr. Cossack was forced to work with Wily because he kidnapped his daughter Kalinka, which makes the boss fight against him that much more painful.
    • In Mega Man 10, right before you get to Wily's castle to look for a cure for the Roboenza virus he caused, Mega Man catches the disease, forcing Roll, who was already infected with Roboenza, to give the only cure capsule she has to Mega Man so he can have a chance at saving everyone else from being infected.
      • If you play as Proto Man, he gets sick, which forces Mega Man to heal him instead. Given the fact that Proto Man is already a Glass Cannon because of a glitch in his system, it's hard to see him with his system even more screwed up than usual.
  • Mega Man X's Zero ends up being a major player punch when, true to his name, he kamikazes Vile (the planes used at Pearl Harbor were called Zeros — although this is not the origin of his name). And it also seems that X himself channels the player punch by breaking out of an electrocage, having his health refill, and finally having his weapons restored.
    • The player punch feelings come up again after defeating Vile with the conversation, and gift, that Zero will give you if you didn't get the buster upgrade.
    • And the favor is eventually returned in Mega Man Zero. Elpizo destroys X's body in order to release the Dark Elf.
      • This one is worse... because Zero made it in time, but was immobilized and could only watch helplessly.
    • This scene is somewhat mirrored in Mega Man ZX, when the Big Bad takes control of Girouette, and forces the two of you to fight to the death. You don't get to Take a Third Option.
    • Iris. Zero's really, really pissed after this, especially since he was forced to fight her. Cue Unstoppable Rage that would span the last few stages of the game. Afterwards, he even wonders if he's actually capable of saving anyone he cares for. Ouch...
  • In Mischief Makers, we have the main character Marina Taking the Bullet for her friends and rendering her unusable for a while and sends Teran out as your playable character for the next couple of levels. This makes his boss battle against Calina that much more satisfying.
  • In Ori and the Will of the Wisps, Ku, the sole surviving owlet of Kuro from Ori and the Blind Forest, gets curbstomped by Shriek shortly after Ori rescues her at the end of the story's first act, and remains comatose until the ending, whereupon Ori's Heroic Sacrifice revives her. Another major punch is when Kwolok is demonically possessed, forcing you to fight him, and dies after you Beat the Curse Out of Him.
  • In Prince of Persia: The Sands of Time, the Sands transform the Prince's father into a boss. Guess what happens.
    • Prince of Persia: Warrior Within: In case you didn't figure it out, that attractive woman who the Prince has been having sexual tension with for most of the game? That's the Empress of Time. And she's been trying to kill you. Oh, and you have to kill yourself. It Makes Sense in Context.
    • Prince of Persia: The Two Thrones: The Prince's father is dead, and has been so for a while. What's more, the hero's Love Interest Farah, with whom he shared a surprisingly well-written romance in the first game, has no knowledge of him and tries to shoot him.
  • Ratchet & Clank Future: Tools of Destruction ends with such a whamer when the Zoni appear and take Clank away as Ratchet could do nothing to stop them. And this comes after spending most of the game with Ratchet refusing to believe that the Zoni exist.
  • Bentley being crippled by Clock-La at the end of Sly 2: Band of Thieves. It's made even more heartbreaking because you have to do the standard button-mashing sequence as Murray to get him out, but no matter how hard you try, he can't be saved. It's even worse when Bentley cries for someone to pick him up and causes poor Murray to go walk the Earth for peace.
    • As of Sly Cooper: Thieves in Time, Penelope, Bentley's Love Interest, pulled a Face–Heel Turn out of envy and greed, and is revealed to have never cared for him while Bentley was watching her from a rafter; the horrible revelations that he's been tricked caused Bentley to tuck himself inside his shell out of heartbreak. It just keeps getting worse for the poor guy...
    • Sly going to stop Le Paradox, only to disappear and be sent to Ancient Egypt at the end of Thieves in Time. Bentley is optimistic that they'll see each other soon, though. But then Sanzaru said "no sequels".
    • Also, many players came to really love Arpeggio. It became quite a shock when Neyla betrays and crushes Arpeggio at the first opportunity, rendering him The Unfought.
  • Sonic Adventure 2 has Robotnik apparently kill main hero Sonic, acting as a Player Punch for his sidekick Tails.
    • Sonic Adventure has E-102 Gamma's ending. An additional Player Punch is thrown in real life when you realize that his English voice actor actually died shortly after Sonic Adventure 2 came out and this was one of his last performances.
    • Emerl from Sonic Battle is a robot that becomes as good as family to the main cast by maturing from their interactions and overcoming his origins as a killing machine. Players can customize Emerl to their liking, and will probably grow attached to him, having followed his Character Development throughout the story... So of course Emerl goes out of control in the end — because he drops his guard out of mercy to Eggman, and the villain repays him by overloading him. Sonic himself is forced to put Emerl down, and the game ends with him, Tails and other heroes devastated by what happened. There's even a Hope Spot moment where the heroes attempt to use the Master Emerald to neutralize him, only for it to be immediately destroyed by the crazed Emerl.
    • When Mephiles kills Sonic in Sonic the Hedgehog (2006). Fortunately, this ends up being subverted because of the game's Reset Button ending.
    • Sonic Unleashed has the song Dear My Friend, which acts as a player punch for those who were fond of Chip. Especially sad considering that he and Sonic will never be able to meet again.
  • Super Metroid did this with the Metroid larva which imprinted on Samus as its mother at the end of the second game. Its kidnapping starts the plot of Super and when we next see it outside its little case, it's been mutated to a horrendously huge size. In a rather touching scene, the giant Metroid nearly kills Samus, but suddenly backs off when it recognizes its "mother." The Metroid is later killed by Mother Brain while rescuing Samus from her near lethal wounds. Considering you're given an ungodly powerful gun as the Metroid's last sacrifice, Mother Brain probably didn't have time to process that she was vaporized before you finish the monster off.
    • And on top of all this, the Metroid gives an absolutely pitiable death cry when Mother Brain blasts it. Try to find a Metroid fan who isn't affected by that sound.
    • What makes it even more of a Player Punch is that Mother Brain reactivates and starts blasting the poor Metroid with all her power, but the Metroid refuses to flee or even let go of Samus until the latter is fully healed. The Metroid's bright green shell and crimson nuclei darken gradually as the energy drain/Mother Brain assault combination slowly kills it, and any first-time player is likely screaming at the Metroid to go away before it really dies. In Metroid: Other M, the scene where Ridley finally makes a full appearance and Samus flashes back to when he killed her parents; it truly drives home that while Samus is (supposedly) an ultra-hard, unstoppable badass, she's that way a great deal in part because her parents were brutally murdered right before her eyes when she was just a little girl.note 
  • Tomb Raider: Underworld: Poor Alister. And as for Amelia Croft, it's a punch to both the player and Lara.
    • Also happens in Tomb Raider: Anniversary with Larson.
    • And in Tomb Raider (2013), where Roth gives his own life to protect Lara. This is a man who has acted as a father figure to Lara throughout most of her life.


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