How do the guns get cloaked as well? That does count as an acceptable break from reality though. Also, at the end of Warhead, Psycho uncloaks with his helmet up. It looks nice, since you can see his face for his last lines, but how the heck did he cloak his face?
A very, very powerful lensing field, thanks to the Nanosuit's alien technology.
In Crysis 3, CELL has their own Nanosuit operator, Silverback, according to intel items. However, with Prophet, the only non-skinned Nanosuit user, in an upgraded Nanosuit 2 and on the loose, wrecking their everything, why didn't they think to call him/her in? The Nanosuit being the most advanced human weapon in existence, Silverback could have been the only person on CELL's payroll able to possibly beat Prophet.
Maybe because Silverback was too far away to get there in time? The game takes place over a day or two.
Confirmed - intel items say he's been deployed (doesn't say where) and couldn't be recalled.
Why does the sound of heavy breathing play when sprinting in Crysis 3 if Prophet doesn't have lungs anymore due to Alcatraz's injuries?
Prophet/Alcatraz still have lungs, they were damaged when Alcatraz escaped the sub and was shot by the Ceph gunship, One of the described Nanosuit functions is that depending on how damaged were some parts of the body, the Nanosuit automatically repurposes any not needed/damaged body material to be used when critical functions become impaired, so, apart from that the suit grows into the wounds, the suit also repaired and or even replaced the lungs since they are essential for the wearer to live.
The series, of course, is called "Crysis". Why the Xtreme Kool Letterz? It's not just a reference to the developer - the "crisis" in question is brought about by aliens with an affinity for cryogenics.
Some people wonder why the military in Crysis 2 is still trying to nuke the Ceph after what happened in Crysis. Seeing how the Aliens needed the sphere to absorb the energy and the fact that they were vulnerable to nuclear explosions without it, it actually makes sense.
Plus, the only ones who made it off Lingshan alive and would have any idea of what happened with the nuke were Prophet and Psycho, and it's unlikely whether they'd be believed.
Prophet tried to warn everyone about the oncoming Ceph invasion, just like his name indicates.
In C3, he's actually having visions. Rasch even notes how "apropos" his codename is.
The Ceph powered armors/exoskeletons from Crysis 2 are bipedal and have "arms", which some people hated because it made the Ceph look less "alien". Now while the legs still look like legs because that is the best "structure" to walk/run/jump on land, the arms are actually just clawed cybernetic tentacles, just like Scouts and Hunters have tentacles in Crysis, probably because the Ceph would rather model their powered armor's limbs to match something they actually know how to use (e.g. tentacles), as opposed to human-like arms.
In Crysis, the navy scientists are astounded that Prophet was not only able to make alien tech (the MOAC) work, but also plug it into his nanosuit to use its power supply. Of course it all makes sense now that we know the Nanosuit tech is retro-engineered Ceph technology. This is even stated directly in the comics.
In the original game and its expansion, Nomad and Psycho's Nanosuits have an option of a deep male voice or higher-pitched female voice for the announcements and warnings. That option isn't available in the sequel; the Nanosuit speaks to Alcatraz in a bass rumble which can't be switched. Why? Aside from simplifying the interface selections, 1) unlike Nomad and Psycho (who were presumably issued their Nanosuits and given the option to customize small settings to their liking), Alcatraz is using Prophet's suit, set to Prophet's chosen defaults (including the deep voice), and thrown into combat with no time for minor tweaking; and 2) the deep voice isn't simply Prophet's suit; it's Prophet's voice.
In Crysis 3, Prophet tries to scan Karl Rasch when he first meets him but cannot get any data out of him. Rasch claims it's because he created the nanosuit. This works on two levels: Rasch did indeed invent the nanosuit with Jacob Hargreave. But Rasch has also already been taken over by the Alpha Ceph for God knows how long, so the Alpha Ceph is claiming that he (or rather, his species) created the suit, which is also correct.
Also provides a possible explanation for the Koreans having nanosuits. Rasch gave them to them.
Crysis 3 reveals that the Nanosuits have the ability to absorb Ceph energy, becoming "overcharged" and significantly tougher than normal. This retroactively explains the Made of Iron status of General Kyong from Crysis 1, who was able to withstand significantly more damage than a normal nanosuit user after being exposed to a large burst of Ceph energy.
The Ceph were tracking down Hargreave in Crysis 2 thanks to the same Ceph technology he was using to prolong his life that Rasch was using, and through which the Ceph took over him. Furthermore, Hargreave's death was what ultimately spared him from being used as a puppet by the Ceph, just like Rasch was.
In Crysis 3, only Psycho, Dane and Bandit are alive after they were separated from their Nanosuits. While everybody else was killed after operation or died on the process because the suit wasn't supposed to be separated from his owner after they symbiotically bonded with it, and CELL purposedly did not gave them anesthesia because they thinked that it would interfere in the data recovering and study of the Nanosuit internal biological systems. Maybe there was a purpose for them being killed/euthanized after the Nanosuit was separated from their body, like Prophet did because of the "symbiosis" process.
Crytek told that there weren't going to exist more games with the Crysis tittle in them, but they mentioned that the Crysis universe and timeline was not going to end that soon, a founding fact for future games that was show after the long credits from Crysis 3 which shows purposedly a sequence after they end; Crytek developers known that not everyone was going to stay until the 20-minutes credits end ; where Psycho pursues the members of Crynet Board of Directors while CELL operators scorts them to a Safe house , in which Psycho performs acts that only could have been done with a Nanosuit, in which he run much faster that the guards, they barely see him and Psycho shows he knows that they are there even if the room was dark enough to not see a thing ;showing on first person view that he is infact seeing in a very similar way to the Nanosuit 1 Nightvision; even the Crynet Board of Directors members don't notice Psycho is sitting in a chair until he says "Good evening members of the board".
You never actually scan Psycho with the Prophet's Nanosuit, as he doesn't find a reason to do that, Prophet just loads the "Personallity Profile" from the past to get a correct briefing on what Psycho was actually on ground; while Prophet scanned Rasch to know was what going on , physically, psychologically, biologically and to store that data for further purposes; Psycho was changed from the soldier who works alone, which do not has respect from command, who don't bond with people in the ground easily, to the soldier who has "people", that doesn't work alone and has respect from command; althrough if it was Claire; and he indeed bonded emotionally not only with Claire but also remembered fairly easily what happened on Lingshan on "Only Human" mission, and is surprising to Prophet himself because "that's not the Psycho I used to know". There are moments in which Psycho unexpectedly survives far from what even the Nanosuit soldier was capable of, specifically showing off while Prophet was fighting the Alpha-Ceph, when the Mastermind Ceph took Psycho and his VTOL down in one shot in "Only Human".
Psycho showed that he was well capable on modifying his Nanosuit to some degree, as in Crysis Warhead his Nanosuit HUD was displaying "Sykes Mod" all the time; Psycho could have modded the suit to get some of their powers on himself at some point. Or even modified it while he was actually predicting that some one, in this case: CELL, were going to remove the Nanosuit from his body. Also, Psycho's body doesn't show considerable damage that was predicted from just wearing the Nanosuit, when it was disclosed that as the Nanosuit being symbiotic turned them into "Dead-men walking". Psycho is well beyond is 50's and he still shows considerable permormance confronting both CELL and later the Ceph; while many other "elite" CELL soldiers were very-easily killable from any Ceph unit and Rebels themselves.