Creator: Telltale Games
TV Tropes will remember that.
Based in San Rafael, California and specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled LucasArts workers when Sam & Max: Freelance Police got cancelled.They're very clearly Doing It for the Art, releasing all sorts of machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete Sam And Max comics treasury (the first in 12 years), Surfin' the Highway, and commissioned a new comic from Steve Purcell.
Games and game series by Telltale Games include:
- Telltale Texas Hold'em - 2005
- Bone: Out from Boneville - 2005
- Bone: The Great Cow Race - 2006
- CSI: 3 Dimensions of Murder - 2006
- CSI: Hard Evidence - 2009
- CSI: Deadly Intent - 2009
- CSI: Fatal Conspiracy - 2010
- Sam & Max: Freelance Police
- Sam and Max: Save the World (Season 1) - 2006-2007
- Sam and Max: Beyond Time and Space (Season 2) - 2007-2008
- Sam & Max: The Devil's Playhouse (Season 3) - 2010
- Strong Bad's Cool Game for Attractive People - 2008
- Wallace & Gromit's Grand Adventures - 2009
- Tales of Monkey Island - 2009
- Hector: Badge of Carnage - 2010-2011
- Nelson Tethers: Puzzle Agent
- Puzzle Agent - 2010
- Puzzle Agent 2 - 2011
- Poker Night at the Inventory - 2010
- Back To The Future: The Game - 2010-2011
- Jurassic Park The Game - 2011
- Law & Order Legacies - 2011-2012
- The Walking Dead
- The Walking Dead: Season 1 - 2012
- The Walking Dead: 400 Days - 2013
- The Walking Dead: Season 2 - 2013-2014
- The Walking Dead: Michonne - 2015
- The Walking Dead: Season 3 - TBA
- Poker Night 2 - 2013
- The Wolf Among Usnote - 2013-2014
- Tales from the Borderlands - 2014-2015
- Telltale's Game of Thrones - 2014-2015
- Minecraft: Story Mode - 2015
This article adapts to the changes you make. The trope list is tailored by how you edit.
- Author Catchphrase: Starting with The Walking Dead, two messages are prevalent in their choice-and-consequence games: The first thing you usually see at the beginning is "This game series adapts to the choices you make. The story is tailored by how you play," and during gameplay, "X will remember that" usually pops up after major dialogue decisions.
- Darker and Edgier: The Wolf Among Us and The Walking Dead are by far their darkest games yet. With them now making a Game of Thrones game, it's safe to say this is going to continue.
- Doing It for the Art
- Early Installment Weirdness: Or Middle Installment Weirdness, if you will. Telltale already had a lengthy list of works to their credit when Jurassic Park The Game was released, but JP was just before the start of the company's shift into darker IPs with The Walking Dead. As a result, Jurassic Park carries the scarier tone and stiffer QTE consequences of their later material, but lacks their now-iconic use of decisions, typical cel-shaded art style, and any of their rather large Production Posse.
- Expanded Universe: Most of their games are sequels or parts of a greater whole to the original work in some way.
- No Problem with Licensed Games: They try their hardest to consistently avoid the reputation most licensed games have. If there's any company you'd want to make a game of your favorite movie or show, Telltale Games has the best track record for financially successful games that fans enjoy.
- Obvious Beta: Many of their games have lots of Game Breaking Bugs. It makes you wonder if they even test their games before releasing them.
- One infamous example is in Strong Bad's Cool Game for Attractive People. In the Wii port of Homestar Ruiner, if the Wii is set to widescreen mode, and if the player talks to Coach Z in Extended Play, the game will freeze.
- Wii ports of Sam & Max: Freelance Police tend to have the cursor permanently stuck in the lower right corner of the screen, among many other bugs.
- Multiple times, episodes of their more recent games would have bugs such as lag, audio suddenly dropping out, character models not loading in, and more.
- Production Posse: Roger L. Jackson and Andrew Chaikin pop up a lot, among others.
- Revisiting the Roots: They've experimented with much more dramatic or dynamic story-telling for quite a while, and state that they intend for Poker Night 2 (featuring Ash Williams, Brock Samson, Claptrap, and Sam as players, while GLaDOS deals.) to be much more humorous.Dan Connors: "It's great to revisit our roots after the success of The Walking Dead. People might not know that we have a strong history of humor in our games and players are going to find a lot of laughs in Poker Night 2, Poker Night 2 is another example of our ability to work with phenomenal partners and bring great characters to life in the gaming universe."
- Running Gag: The drink Banang has popped up in some form or another throughout their games.
- Wham Episode: They have a penchant for this, with quite possibly their best examples being Sam and Max: Season 3, Episode 5, Back to the Future Episode 3, and Tales of Monkey Island Episode 4. Their more recent games (The Walking Dead, Telltale's Game of Thrones, The Wolf Among Us), tend to take this to a whole new level, with every episode being a huge Wham Episode.
TVTropes will remember that.