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Character tropes in There Is No Game: Wrong Dimension.

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Main Characters

    User 
You. The one playing the game and interacting with Game.
  • Ambiguous Gender: Given that they're the player character in-universe, this is expected. Game refers to them as "him" throughout — either assuming they're male, or using the slightly archaic gender-neutral "he" — but the User themself doesn't express any opinion on the subject.
  • Bunny-Ears Lawyer: They're willing to use literally anything in the game, including the interface elements, to make their way through. This often frustrates Game due to how crazy it appears to be.
  • Cloudcuckoolander: How Game seems to view them. Game struggles to make sense of their actions while they repeatedly ignore his requests to stop playing, which, to him, looks borderline insane. Especially when said actions achieve good results for him and the User.
  • Everyone Calls Him "Barkeep": Game (and later, GiGi) only refers to them as User.
  • Exploiting the Fourth Wall: To a pretty extreme extent.
  • Heroic Mime: Doesn't say a single word.
  • Interface Screw: Or rather, Interface Screwdriver. While the in-game characters don't notice interface elements themselves, the User happily abuses those elements once they get control of them.
  • Kleptomaniac Hero: Parodied in that they outright steal parts of the game interface for their own use. And somehow it works.
  • Medium Awareness: Used to progress through the chapters by exploiting various interface elements to proceed.
  • Ninja Prop: The interface routinely gets messed up and used as a tool to proceed.
  • Player Character: They're you.
  • Spanner in the Works: If there's some sort of order, the User is bound to screw it up somehow.
  • Reality Warper: To the extent where not even Game can keep up with their ability to interfere, and they're even strong enough to temporarily halt Mr. Glitch just by grabbing him. If they can put their cursor on it, they can affect it.

    Game 
Voiced by: Pascal Cammisotto

The titular AI mind piloting the non-game. He really would prefer you not play the game that is not there.


  • Bad Liar: His attempts at trying to hide the fact that there is a game are not convincing, to say the least.
  • Berserk Button: He is NOT Russian.
  • Butt-Monkey: He goes through a lot of crap thanks to the User refusing to do what he wants.
  • Cloudcuckoolander's Minder: Attempts to be this to the User, though he's quite unsuccessful.
  • Despair Event Horizon: Slams into this hard in Chapter 6. Despite freeing GiGi from being forced to sing, he ends up separated from her again as she's been sent back to the GPS in Creator's phone. Game can only sadly try to redo the intro of Chapter 1, only to break down sobbing at the end.
  • Distressed Dude: Mr. Glitch does this to him in Chapter 5, forcing him into the music slot. He ends up forced to badly rap his lines while begging the User to get him free.
  • A Dog Named "Dog": He's a sentient video game, simply named... "Game".
  • Gratuitous Rap: Gets invoked on him thanks to Mr. Glitch, and he does not like it.
  • Gray Rain of Depression: His breakdown in Chapter 6 involves him becoming a sobbing wreck, with the screen starting to fill up with his tears. The individual tears are represented as 1s and 0s, but look like normal water when pooled together.
  • His Name Really Is "Barkeep": It turns out Game is actually the title of the game he's supposed to be.
  • Interface Screw: Game's main way of trying to stop User from doing things he doesn't want them to. And also his only means, as he lacks his gameplay.
    • Considering the User has to unscrew various things in order to progress, this trope can be considered to be played literally.
  • Mission Control: He does try to help User after a while, though it's usually unintentional on his part at the beginning.
  • Mission Control Is Off Its Meds: After his Despair Event Horizon, he tries to make the User go away by suddenly playing a rather strange quiz game, threatening to delete the save file if they get an answer wrong. And he does so it on the third question... but it was actually just to mess with the User.
  • Narrator: Game takes this role, commenting on the various games he and User enter.
  • Suspiciously Specific Denial: The first chapter consists almost entirely of this. He tries really hard to make you not start the program while insisting it isn't a game.
  • Other Me Annoys Me: He gets really frustrated with the other Games in different languages. Especially the Indian one.
  • Piss-Take Rap: Mr. Glitch invokes this on him by forcing his name into the Music slot of the fake credits in Chapter 5. Combined with his accent and speech patterns, it becomes rather comical.
  • Reality Warper: Inverted. He's the reality that's getting warped on a regular basis due to being the code that's getting played with.
  • The Voice: His presence is mostly confined to his voice, though his "true form" is the game itself.
  • What the Hell Is That Accent?: Game speaks with an accent that many confuse for being Russian, much to his irritation.
  • You No Take Candle: Downplayed. For the most part Game speaks clearly without issue, but there are moments where his speech is somewhat stilted.

    GiGi 
Voiced by: Julie Shields

A woman mentioned by Game.


  • Big Good: She becomes this once Game and GiGi reunite.
  • Damsel in Distress: Mr. Glitch traps her in the music slot as the final problem of Chapter 5.
  • Morality Chain: She used to be Game's better half, literally.
  • Only Known by Their Nickname: GiGi's actual name is Global Gameplay, but Game and one of the various objects User manipulates refer to her by a nickname.
  • Punny Name: GiGi sounds exactly like "gg" (good game).
  • Reality Warper: Being Game's gameplay, she can manipulate the digital world pretty easily.

    Mr. Glitch 
Voiced by: Pascal Cammisotto

A sentient, purple glitch awakened in Chapter 1. He begins traveling through dimensions in order to accomplish some evil plan.


  • Big Bad: He's trying to carry out a vague evil plan and spends the story blocking the User and Game from progressing through the various dimensions.
  • Card-Carrying Villain: He openly refers to carrying out his “evil plan”.
  • The Corrupter: Being a sentient glitch, he can bend most things to his will.
  • Enemy Without: He was created when Game and GiGi were separated, born of Game's broken code.
  • Evil Plan: He has one that will let him do... something to the whole world. He always gets interrupted when explaining what it is. It involves making smart devices hostile and rickrolling banks hard enough to crash them, suggesting his plan is just causing global havoc for fun.
  • Oh, Crap!: He tends to panic when Game and User catch up to him, likely because User's cursor is the only thing strong enough to interfere with him.
  • Tomato Surprise: As it turns out, he's a part of Game's code that required GiGi to remain stable.
  • Troll: He takes every opportunity he can to mess with Game, no matter how petty. Also, his Evil Plan seems to be trolling on a global scale, such as crashing banks by Rickrolling them.
  • Villainous Breakdown: He really starts to freak out near the end, when the Creator's trying to finish coding Game and GiGi back together. He tries desperately to break the line of code being made, but eventually he loses due to the User holding him back.

    The Creator (Unmarked spoilers) 

The Creator

Played by: Pascal Cammisotto

The creator of both Game and GiGi, who shows up in the final chapter.


  • Author Avatar: The Creator is represented by live-action footage of the main programmer.
  • Good All Along: For how much Game despises him for separating him and GiGi, he never knew that was not the intention. The Creator needed money and had to reprogram his code into something else, and it's clear from the state of his house that he's still struggling financially. The creation of Mr. Glitch and the loss of GiGi (along with Game being stranded in an unfinished "game") is all a result of him trying to keep his independent developer job.
  • Medium Blending: He's shown in a Live-Action Cutscene in a game where the graphics are 16/32-bit pixel art.
  • My God, What Have I Done??: He repeats "What have I done?" after turning on the TV and seeing the chaos Mr. Glitch causes.
  • No Name Given: He's only referred to as The Creator. Perhaps his real name is Pascal Cammisotto?
  • Red Herring: Game is clearly angry at his Creator when he speaks of him at first. As Game is the only character we've spent significant time with, his opinion seems the most valid... until GiGi takes the Creator's side and defends him. We then see the Creator sit down at his desk after a long sigh. GiGi explains he had to move on to new projects in order to pay the rent.
  • Starving Artist: Averting this is why he took Game's gameplay out in the first place.
  • What the Hell Is That Accent?: He shares Game's and Mr. Glitch's accent, as he's Game's creatornote .

Other Characters

    Regional Games 
Voiced by: Siddhartha Minhas (Indian & Russian Narrators), Pascal Cammisotto (French Narrator), Koji Asano (Japanese Narrator)

Various games of other nations similar to Game who show up in Chapter 1. They consist of an Indian, Russian, French, and Japanese Game.


  • Ax-Crazy: The Russian Narrator immediately accuses the other narrators of being spies and his first response to Mr. Glitch and the cat cutouts is to want to shoot them.
  • Funny Foreigner: Each of them has regional quirks. The Indian Narrator is an overly polite Operator from India, the Russian Narrator is paranoid, military-minded and trigger-happy, and the Japanese Narrator has a loud-and-proud style inspired by Japanese comedy shows. The French Narrator, instead of a national quirk, is given a stereotypical, thick southern French accent and attitude.
  • Large Ham: The Japanese Narrator yells all of his lines.
  • Running Gag: The Indian Narrator has him saying "We are all going to die!" as his, much to Game's annoyance.
  • What Happened to the Mouse?: Their very existence brings up a number of questions, especially considering later reveals in the game. However, they remain completely forgotten about until the credits.

    Sherlock Holmes 
Voiced by: Robert Paterson

The great detective himself and in-universe protagonist of his own adventure game.


  • Adaptational Dumbass: While Sherlock Holmes is renowned for being a genius detective, this Sherlock... isn't that.
  • Clueless Detective: He doesn't seem particularly bright.
  • Flat-Earth Atheist: His main gimmick is that he constantly denies any evidence of supernatural happenings, even as Mr. Wilhelm glitches in front of him. He dismisses Mr. Glitch flying past them as a colorful insect and a giant portal opening up under the two as a fault line underneath London.
  • The Millstone: His incompetence causes the user to constantly have to work around him.

    Dr. Watson 
Voiced by: Daniel Francis-Berenson

The assistant to Sherlock Holmes.


  • Freak Out: He has an existential crisis when he realizes he's an NPC in a video game.
  • Only Sane Man: He's the only character who recognizes how absurd the situation is.

    Mr. Wilhelm 

A character from the Sherlock Holmes game. He lives across from Holmes' office.


  • Flat Character: His entire character is that he does the Wilhelm Scream when agitated. Given he's possessed by Mr. Glitch the entire time he appears, there's not much room for personality there.
  • Wilhelm Scream: As his name is Mr. Wilhelm, what kind of scream did you expect to come out of him?

    Hero 

The in-universe protagonist of the RPG Legend of the Secret. He is fated to rescue the Princess from the evil Dark Lord.


  • Expy: His role in the game is clearly supposed to be a reference to the Link of early The Legend of Zelda games, but his hairstyle and opening cutscene point to Chrono of Chrono Trigger.
  • Idiot Hero: He is clearly not bright at all as he walks straight into hole to his death, and he even walks into water knowing he can't swim. He also need help solving puzzles. He seems to get (by a very small amount) smarter when the game is turned into a free-to-play, and he also knows that it'd be quicker to die and respawn back home than walk the way there.
  • Loser Protagonist: He's afraid of the dark, asks for "Gaia"'s assistance multiple times, cowers away from bombs, and in the Free-to-Play version of his game he'll run out of stamina as soon as he's out of his house and he can only gain more when he eats Crunchy Crunch cereal. To be fair, all of the character development he should be getting on his journey was intercepted by Game and the User.
  • Trademark Favorite Food: When the game becomes a free-to-play, Hero becomes obsessed with Crunchy Crunchy breakfast cereal. Cereal that's crunchy and melts-in-your-mouth at the same time!
  • Why Did It Have to Be Snakes?: Hero is fine as long as one light source is available, but when the room gets totally dark or if there's not enough light, he'll be scared and run back.
  • You Have Researched Breathing: The Free-to-Play version gives the poor guy an agonizingly slow speed unless he upgrades to new shoes. Only then can he get the ability to run.

    Princess 
The Legend of the Secret world's princess, captured by the Dark Lord.
  • Standard Hero Reward: Upon being rescued, the Princess instantly becomes smitten with the Hero and kisses him.

    Dark Lord 
The in-universe villain of Legend of the Secret, who has abducted the Princess and keeps her in the Dimensional Temple.
  • Arc Villain: He is the antagonist of Chapter 3 as the User and Game must help the Hero save the Princess from him to reach the portal to the next dimension. He is also this for Chapter 4 as the User, Game, and Hero have to do the same thing again.

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