Heroland Staff
Lucky is not a fighter; instead, he can instruct tourists to use a specific move, wave a flag to direct the party's overall strategy, or use an item from his pouch. The number of items he can hold, as well as how long he needs to refresh after performing an action, are dependent on his guide level.
- Ironic Nickname: He has a lot of bad luck at first, like breaking a near-priceless vase in an accident.
- Only Known by Their Nickname: "Lucky" isn't his real name; it was given to him by 18, who thought it befitting of someone he planned to order around like a dog. You can choose his real name at the start, but very few people will refer to him by it.
- Supporting Protagonist: Lucky never actually fights, as that's a key part of the tourism experience.
- The Voiceless: He rarely speaks, and when he does, it's either through a two- or three-choice prompt, or because Lua is using ventriloquism.
- Work Off the Debt: Forced into paying off a million-$tarfish debt after a vase gets broken, though it's implied that this was staged (given how frequently it's happened in Heroland's past).
- Dark Secret: She admits in Chapter 2 that she's at least partly responsible for Alfie's debt, that Lucky will likely suffer similarly because of her, and that she's absolutely certain that a Dark Lord still actually exists, but refuses to reveal their location because it conflicts with her own agenda.
- Exposition Fairy: Her job, literally, is to provide exposition and voice the thoughts of silent protagonists.
- Fairy Companion: Serves as Lucky's, though she tends to be quite sarcastic.
His personal skill, Shell Sling, is a single-target, non-elemental spell that deals bonus damage to Marine-type enemies.
- Funny Animal: What he appears to be, even if he claims he isn't one.
- Implausible Deniability: He appears and acts far more like an otter than a man, but insists that he's human.
- Jack of All Trades: Can join Lucky's tours as a Freelancer, having no advantage nor penalty towards any battle position.
- Paper-Thin Disguise: At the end of Chapter 2, Lucky meets "S.Muggler", a sunglasses-wearing otter that is definitely not a man. Although all the otters already look alike, he's carrying Otterman's clamshell satchel, and tends to slip up in conversation (especially if encountered in a dungeon you take Otterman into).
- Bad Boss: She gives new employees empty rooms to live in, with paid toilets down the hall, and takes all their non-$tarfish currency after claiming their uselessness within Heroland's grounds. It's also heavily implied that she's conned many of her employees into massive debts that will be repaid with their labor.
- Mad Love: She's absolutely infatuated with The President.
- Clingy Costume: The mascot bear head is sealed to his skull, not around it, due to his Mascot Surgery.
- Work Off the Debt: Like Lucky, he was forced to keep working after being blamed for a million-$tarfish vase breaking. He's roughly halfway through working it off when meeting Lucky.
- Mascot Mook: Slugs are, in-universe, one of Heroland's most prominent common foes, used in their marketing and decoration.
- The Unintelligible: Nobody in Heroland can actually understand Sluggish, though subtitles are provided in their text boxes for the player.
- Egopolis: It steadily becomes apparent that his pro-Dark Lord views were a major influence in the park's attractions, particularly the Mummies' Morsel Ruins, whose bosses are all corrupt and twisted versions of King Rush and his adventuring party.
- Obviously Evil: As if being Ada's superior wasn't enough of an indication, he dresses like a traditional Dark Lord.
- Right-Hand Cat: He's got a purple Slug on his left shoulder.
- Secret Identity: He does a bad job at hiding it, but he's really Derk Lorde, the same Dark Lord that King Rush and his friends fought.
The Kingdom of Knowble
His personal skill, Victory Slash, is a V-shaped physical slice that debuffs an enemy's physical defense.
- Deuteragonist: He's the main focus of the story chapters, and unlike Lucky, he actually participates in battle.
- Fallen Prince: As the son of the reigning king and queen, he was supposed to be 1st in line to inherit the throne, but a recent reworking of Knowble's legal system that grants priority based on a potential heir's age means that he's dropped to the almost-bottom of the list.
- Friend-or-Idol Decision: In Chapter 3, Fortran urges him to give chase to Biscuit after she ambushes the party, even offering to give back the Heroland passes he confiscated from the princes. Instead, 18 stops to see if the party is alright, and his admonishment of Fortran for ignoring the people humbles the viscount and has him give back 18's pass anyways.
- Heroes Prefer Swords: Prefers to wield a blade in battle as a "Warrior".
- Overly Long Name: His full name is "Elric van der Waals bal bil bul bel Bosse".
- Prince Charmless: Lua calls him this to his face for how he treats others, though he does undergo Character Development.
- Strength Equals Worthiness: 18 is hoping that the defeat of a Dark Lord (or at least an actor that can credibly pass as one) will be enough to make him the first in line for the throne.
- You Are Number 6: Menus and dialogue tend to refer to his placement in line for Knowble's throne rather than his real name.
His personal skill, Lecture, is a non-elemental spell that targets all enemies and can Provoke them, making them prioritize attacking Oak.
- Beleaguered Assistant: Serves as 18's.
- Parrot Exposition: Has a bad habit of not really thinking for himself, and repeating the observations of those around him.
- Stealth Expert: He has the ability to become nearly invisible if light hits his mustache hair just right, which allows him to sneak into some staff-only areas of Heroland.
His personal skill, Blessed Bark, is a non-elemental area spell that deals bonus damage to the undead.
- Humanlike Animal Aging: Averted and played with; he's three years old in human years, which makes him 21 in dog years, and this is the sole reason why he outranks 20-year-old Elric in royal succession. He also apparently has a younger sister, Olive, who's one human year younger and will push Elric to 19th in line on her next birthday.
- Jack of All Trades: He's another Freelancer-type character, who's equally proficient with all weapons.
His personal skill, Awesome Slash, is inspired by 18's Victory Slash: it's an A-shaped physical slice that debuffs an enemy's magical defense.
- Always Someone Better: Mel has this attitude towards 18, as no matter how good he looks or how much he outranks 18 legally, he's still just a country boy compared to 18's noble lineage.
- Arc Villain: Of Chapter 2, "Enter the Prettyboy Prince". However, it's portrayed as more of a petty rivalry, especially since he and Philip recruit themselves into 18's party at the chapter's start.
- Evil Counterpart: Mel isn't troubled by attacking 18 with a sword to move up in rank. However, the scenes in which the two fight are not treated seriously in the slightest.
- Friendly Rivalry: His relationship with 18. He also experiences this with Lucky, after being employed by Heroland.
- Heel–Face Revolving Door: Over the course of Chapter 2, he and 18 see each other more eye-to-eye. But later on, Heroland's upper management transform him and have him battle 18, which lasts for a few chapters until he can rejoin the tours.
- Heroes Prefer Swords: Like 18, he's best-suited for the swords-wielding "Warrior" role.
- Heroic Bastard: He's the product of King Rush's affair with a country woman.
- Work Off the Debt: He forfeits his Heroland pass in Chapter 3 after interfering with Fortran's investigation, but soon after reveals that his mom bought it for him, so he volunteers at the Heroland item shop to pay her back...and then Ruby asks him to help carry a hundred-million-$tarfish vase...
His personal skill, Good Samaritan, is a medium-strength heal that affects the whole party.
- A Day in the Limelight: Chapter 3 is mostly about his pursuit of Biscuit, though 18 still ends up taking center stage by the end.
- Cool Helmet: He's always seen wearing one with a red plume and yellow detailing.
- Implausible Deniability: He doesn't believe in fairies, and requires Lua to speak, touch him, and produce fairy dust to prove she's not just an illusion. Twice.
- The Medic: Although his preference is defending on the front lines, his personal skill heals the entire party.
- Naked People Are Funny: He threatens to make Lucky dance "the Naked Polka" for repeatedly failing to apprehend Biscuit. And, when the time comes, Fortran performs it with him...off-camera.
His personal skill, Dark Slash, is a non-elemental area attack that may inflict the Shock ailment, temporarily stunning the enemy.
- Heroes Prefer Swords: He's an (Anti) Hero, and he prefers the "Warrior" role in combat.
- '90s Anti-Hero: His overall motif.
- Meaningful Name: Turns out that the man literally named Rush Boss isn't a benevolent ruler.
- "Not So Different" Remark: Leda and Logo admit that he was actually quite similar to the Dark Lord in his youth, getting frustrated at the same temple puzzles, and nearly giving into greed and temptation a couple of times.
- Offing the Offspring: He ordered Cee to assassinate 18, so as to not interfere with the recovery of the Demon's Pearl from Heroland.
- Really Gets Around: Aside from 18's mother, and Mel's mother, he also flirted with Leda and a few other ladies back in his heyday.
- Walking Spoiler: Most of his true character isn't revealed until midway through the story, and aside from a random dungeon prize of a poster of him, he isn't even shown until the endgame.
Elric's Fanclub
In General:
- Fire, Ice, Lightning: Each of the three girls specializes in one of the three elements.
- Groupie Brigade: They're a group of friends that are crazy about 18.
- Valley Girl: They all speak in this manner.
Her personal skill, Amber Wave, is a lightning-element area spell.
- Shock and Awe: Amber Wave
Her personal skill, Crimson Wave, is a fire-element area spell.
- Jack of All Trades: Fitting with her laid-back style, she's a Freelancer that can adapt to any battle role.
- Playing with Fire: Crimson Wave
Her personal skill, Azure Wave, is an ice-element area spell.
- An Ice Person: Azure Wave
- Fairy Tale Episode: Her sidequests, rather than dealing with any personal issues, are a retelling of Momotarō starring her...and using Romanesco instead of a peach.
- The Medic: Her preferred battle role.
The Family
In General:
- Badass Family: They form a cohesive fighting team, with each family member specializing in a different role.
- Early-Bird Cameo: They're the party of four used in the Heroland introductory video at the game's start.
His personal skill, Lil' Ditty, is a low-powered heal and physical/magical defense buff that targets the whole party.
- The Medic: His preferred battle role.
- What Kind of Lame Power Is Heart, Anyway?: Played with, in that he knows how valuable healing is to a balanced party, but both of his kids and his wife take his role for granted in his sidequests.
Her personal skill, Good Vibes, is a non-elemental spell that can inflict Hiccups on a target.
- Almighty Mom: She's very focused on the upbringing of her kids, intimidating even Fortran when a dungeon dive turns out to be not horrifying enough.
- Black Mage: Her preferred role in battle.
His personal skill, Superhuman Strike, is a single-target physical strike that's guaranteed to do critical damage, and Provoke the enemy, which makes a foe target the attacker.
- Big Brother Instinct: Prefers the "Tank" role mainly so he can protect Chocola.
Her personal skill, Take This!, is a fire-element, two-hit, single-target physical strike.
- Heroes Prefer Swords: She's been trained to be a "Warrior" in battle.
Former Heroes
In General:
- Retired Badass: Although some of them are still involved with the kingdom's defenses, such as Leda with the Magicorps, none of them have been actual adventurers for quite some time.
- Non-Player Character: Unlike Leda and Logo, who join the tour groups, he only appears to drop hints about the game's Myth Arc.
Her personal skill, Dark Arts, is a non-elemental area spell that may inflict Crying on targets, which lowers their hit rate.
- The Ageless: Is perpetually in her early 20's, despite her real age being in the 50's.
- Black Mage: Her preferred role in battle, and the in-universe Ur-Example.
- Deal with the Devil: According to her character bio, making one of these is why she doesn't look as old as Smolt or Logo. She also used to be able to summon eldritch beings, but now she can only conjure up a hoard of octopuses.
- Never Mess with Granny: Logo eventually reveals that Leda's a grandmother. But, even though her power has weakened over time, she's still capable of channeling decently powerful magic.
- Red Baron: As an adventurer, she was known as "Leda the Crimson".
His personal skill, Forbidden Conjury, is a single-target heal that can also revive a Knocked-Out ally.
- The Medic: Not only is it his preferred battle role, he's the in-universe Ur-Example.
Tourists
His personal skill, Snacktime, is a strong self-heal that also buffs his physical and magical defense. At Friendship Level 6, it upgrades to Leftovers, which can now target any one ally.
- Insecure Love Interest: He's anxious and constantly worried about Kotori's safety, who in comparison is only displeased that they aren't touring when something more exciting than visiting royalty and phantom thieves is occurring.
- The Medic: His preferred battle role.
- Secret-Keeper: He was the only one actually paying attention when Kotori first revealed her alternate self, and when investigated after, tries his best to throw Fortran and 18 off the trail.
Her personal skill, Heart Arrow, is a single-target physical strike that may Confuse an enemy, which may cause them to hit themself instead of their intended target.
- Black Mage: Her preferred role in battle.
- Secret Identity: One of her possible post-battle quotes has her stating she has one, and another is about how justice will always win. In truth, as revealed in Chapter 4, she's the noble Phantom Thief Biscuit.
His personal skill, Dracoslash, is a non-elemental area attack that deals bonus damage to dragons.
- Big Brother Instinct: He implies to Cee that he's actually Kotori's big brother, caring more about her well-being than the pittance of coins she gave him to protect her.
- Friendly Enemy: He was hired by Phantom Thief Biscuit to help her elude arrest while in Heroland, but is still willing to tag along for tours alongside her pursuers.
- Heroes Prefer Swords: Though his heroism depends on the client, he does prefer the "Warrior" role in combat.
Her personal skill, Shadow Swipe, has her throw a Poison-inflicting knife at one enemy.
- Heroes Prefer Swords: She's yet another "Warrior"-preferring character.
Extra Tourists
In General:
- Downloadable Content: In the original Japanese version, these characters had to be purchased separately. However, they are automatically included in the international releases.
Her personal skill, Middle Rotation, is a single-target magical attack that may leave an enemy Confused and likely to hit themself instead of their target.
- Black Mage: Her preferred role in battle.
- Magic Idol Singer: She's an idol, and her preferred combat role is Mage.
- Mascot Mook: She's a Li'l Slug.
- Tertiary Sexual Characteristics: She wears a tiny bow.
Other Characters
- Arc Villain: First appears in Chapter 2, but isn't a huge concern until Chapter 3, which stars her pursuer Fortran, and 4, in which her true self is revealed.
- Master of Disguise: Her preferred method of stealing treasure while in Heroland is to perfectly copy someone else's appearance. This includes Lua, who is a fraction of her size, and constantly floating.
- Phantom Thief: Her job title.