Before Madruk destroyed their home, the inhabitants of Izumo lived on a bow-shaped island near the southeast corner of Legendra. In his rage, Madruk obliterated the island, hoping to destroy all of its inhabitants, but the people fled to the mainland just in time. After the disaster, the people of Izumo rebuilt their island paradise on the mainland. Always shrouded in secrecy, Izumo forgoes dealings with the other nations. They are a unique people whose lives are strictly dictated by ancient traditions.
The forestry and fishing industries, which are controlled by the government, are Izumo's main sources of income. Very few agricultural products are produced locally. Most agricultural and manufactured items are imported from other countries. The social classes are divided evenly among the rich, middle, and poor.
Located at the west side of Legendra, Izumo is surrounded by mountains to the east and the ocean to the west. Bozack poses some danger from the south, but the real threat comes from Goldark and his Fandaria Empire located to the north.
- Disappeared Dad: Mikhal's father is revealed to have died of old age in his prologue. When Shione delivers the news to him and implores him to return to Izumo (it's implied that Mikhal was a bit of a wanderer and explorer) and take up his father's seat, he is initially hesitant, but quickly warms up to the role with the support of his inner circle. Notably, Mikhal's father's end was very much more peaceful than some of his counterparts'...
- Fanservice: A rather attractive Samurai Lord.
- Flash Step: Gale Blast.
- Helmets Are Hardly Heroic: An Wutai example.
- Heroes Prefer Swords: Can equip the Stargem Sword from the Snow Shrine. Bonus points for it looking like a katana.
- Iaijutsu Practitioner: His combat sprite seems to suggest so.
- Katanas Are Just Better: Comes equipped with a Kusanagi Sword, and is one of the heavier hitters among the monarchs.
- Knight in Shining Armor: Mikhal is an Wutai example.
- Taken to its logical conclusion in Mikhal's campaign, where he and Wein have a friendly debate about leadership instead of fighting. Of course, this being Mikhal's campaign, Wein cedes leadership to him.
- Master Swordsman
- Power Floats: Not him, but his projectiles, when he casts Sonic Boom/Sonic Blast.
- Power Glows: Nifty, glowing purple projectiles when he casts Sonic Boom/Sonic Blast.
- Razor Wind/ Sword Beam: Notable because he gets a beautiful variant. See above.
- Eyepatch of Power: He's one of the strongest Samurai generals to boot.
- The Lancer: Mikhal's second in command.
- Razor Wind/ Sword Beam: Notable in that he does not learn Cross Flash like most other Samurai generals.
- The Big Guy
- Boisterous Bruiser
- Razor Wind/ Sword Beam: Notable in that he does not learn Cross Flash like most other Samurai generals.
- Action Girl
- Damsel in Distress: Captured by Ryskim in his second encounter in Mikhal's campaign.
- Happily Married/ Official Couple: To Mikhal, in the epilogue.
- Mage Killer: As with all Ninja generals.
- Playing with Fire: Flame Cannon.
- The Smart Guy
- Dude Looks Like a Lady: His pre-combat quote: "Before we fight, I should tell you. I'm a man!"
- Flash Step: Cross Flash. Likely learnt from Mikhal.
- Iaijutsu Practitioner: Par the course for Mikhal's disciple.
- Tagalong Kid: Though he's quick to disagree with anyone who thinks of him that way. He's more of a disciple/squire to Mikhal.
- Action Girl: Sayaka.
- Brainwashed and Crazy: Sayaka, while under Kyoem.
- Highly-Visible Ninja: Sayaka. She wears pink.
- Mage Killer: All of them.
- Me's a Crowd: Kyoem's special, "kagebunshin" (shadow clone), which he only uses in this boss form. Said spell costs only 1MP, and creates many Mook versions of Kyoem himself. For combat purposes, they function as Samurai troops, with the same strengths and weaknesses.
- Ninja Pirate Robot Zombie: Kyoem. Well...Ninja-Zombie, anyway.
- Permanently Missable Content: In Mikhal's scenario, Kyoem flees with a Brainwashed and Crazy Sayaka after his defeat, and Sayaka cannot be recruited.
- The Smart Guy: Kumonn. Sometimes, Sliver also gets the >70 Intelligence needed for searching and fortifying.
- Wake-Up Call Boss: In contrast to the other monarchs, Mikhal's starter villain, Kyoem, is pretty much this. He starts at level 11 (while your highest level character at the beginning will be level 3), and despite having no troops, he has a game-braking ability called "Phantasm" which creates between 60 and 100 clones of himself (said clones behave like samurai gameplay-wise), only costs 1 MP and can be used multiple times. His three generals are at level 6 and have far more troops than your party. Taking down Kyoem from the very beginning is very challenging.