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Monsters

Creatures created from distortions of mana. Most monsters are hostile towards humans, and so have caused a lot of trouble for a long time. However, they also presented humans with numerous opportunities.

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    General 

General

  • Dungeon Crawler: Many monsters lurk in dungeons, where Hunting Teams go and kill them for Mana Stones and raw materials.
  • Kill All Humans: What most monsters want to do to humanity.
  • Monster Organ Trafficking: The bones and hides of monsters can be used to make weapons and garments while the Mana Stones in their bodies can be harvested. Eventually, monsters began to be seen as a valuable resource.

    Kobolds 

Kobolds

https://static.tvtropes.org/pmwiki/pub/images/kobold.PNG

Lower-ranking monsters that make caves their dens. They are canine in appearance and walk on two legs.

Tropes:

  • Loincloth: The only article of clothing that Kobolds wear.
  • Mooks: Kobolds are treated as such, seeing as how they are so easily defeated and drop low-quality Mana Stones.
  • The Nose Knows: Kobolds have a very good sense of smell. Zephyr uses this against them by mixing Moon Bush berries and leaves with Kobold excrement to imitate the smell of a Kobold in heat, causing many to fall into a trap and get impaled on wooden spikes.
  • Wolf Man: Kobolds look like monstrous, humanoid canines.

    Predators 

Predators

https://static.tvtropes.org/pmwiki/pub/images/predator.PNG

Incredibly dangerous monsters who trick others into raising them before killing their hosts once they are fully grown. Predators use fear and ferocity for slaughter.

Tropes:

  • Curbstomp Battle: A Predator utterly annihilated Dale and Marco. In fact, the Predator killed Dale and Marco in their previous lives and would have killed them again in their current lives had Zephyr not intervened.
  • Extra Eyes: Predators have eight red eyes. This makes them appear all the more menacing and creepy.
  • More Teeth than the Osmond Family: Predators have many, many sharp teeth, making them all the more fearsome.
  • Self-Made Orphan: Predators are essentially brood parasites who trick the host species into raising the Predators as their own. Upon being fully grown, Predators devour those who raised them and leave.
  • Spree Killer: Predators are very capable killers, as seen when one Predator was enough to massacre an entire village.
  • Supernatural Fear Inducer: The <Fear> skill paralyzes the opponent with fear, making them unable to move. Zephyr was able to counter it with Dragon Weed and the <Hermes's Secret Skill> perk.

    Black Steel Spiders 

Black Steel Spiders

https://static.tvtropes.org/pmwiki/pub/images/black_steel_spider_queen_0.PNG
Black Steel Spider Queen
Black Steel Spider Knight 
Black Steel Spider 

Arachnid monsters that have a thick outer skin as hard as steel. They live in dark, cramped places and rapidly spawn.

Tropes:

  • Achilles' Heel: The fact that Black Steel Spider Queens have adapted to minimizing the use of their hind legs due to living in narrow spawning lairs is used against the Black Steel Spider Queen Zephyr, Gote, Dale, and Marco fought against by making it essentially safe to be near her hind legs.
  • All Webbed Up: Black Steel Spiders produce extremely sticky webs that can detect whatever gets caught in the silk. Zephyr gets around this by having Gote, Dale, and Marco cover their weapons in their cloaks to prevent them from getting stuck. And by using the web sacs, Zephyr had Gote, Dale, and Marco make webs to slow down the Black Steel Spiders who were chasing after him.
  • Artistic License – Biology: Black Steel Spiders resemble ants more than spiders in how they reproduce, their hierarchy, and their roles. Justified, in that Black Steel Spiders are spider-like monsters and are not strictly spiders.
  • Attack Its Weak Point: The bellies and legs of the Black Steel Spiders are easier to attack than their backs, which were what Zephyr had Gote, Dale, and Marco aim for.
  • Big Creepy-Crawlies: The Black Steel Spider Queen is HUGE.
  • Blinded by Rage: After Zephyr burned all her eggs using flour and an arrow to create a dust explosion, the Black Steel Spider Queen became so furious at Zephyr that she could not process anything going on behind her, which Gote, Dale, and Marco used to their advantage.
  • Explosive Breeder: The Black Steel Spider Queen produces a vast amount of eggs extremely quickly, allowing her to create an army in no time.
  • Giant Spider: What the Black Steel Spiders are.
  • Made of Iron: Because of their thick outer skin that is as hard as steel, swords cannot penetrate their skin. Also, because of this, their legs can be made into weapons, which is what Zephyr did to one of the Black Steel Spider Knights.
  • Mook Maker: The Black Steel Spider Queen produces a slew of Black Steel Spiders extremely quickly, who then serve the nest.
  • Mother of a Thousand Young: A Black Steel Spider Queen can have literally thousands of offspring.
  • Poison Is Corrosive: The Black Steel Spider Queen's poison melts those with too low of a mana defense right where they stood.
  • Projectile Webbing: After jumping, the Black Steel Spider Queen can shoot out an entire web from her spinnerets to ensnare enemies.
  • Revenge: The Black Steel Spider Queen didn't think it was enough to just kill Zephyr; she wanted to melt him with her poison, condemning him to a horrible death. Too bad it didn't work out for her.
  • Spiders Are Scary: A Black Steel Spider Nest is considered to be more dangerous than an adult Predator, which really says something.

    Cockatrices 

Cockatrices

https://static.tvtropes.org/pmwiki/pub/images/cockatrice.PNG

Giant raptor-like monsters that live in nests with a leader that stands almost a hundred feet tall. They are ill-tempered and attack anyone who disturbs them.

Tropes:

  • Basilisk and Cockatrice: Cockatrices are...well, cockatrices.
  • Brutal Bird of Prey: The Cockatrices brutally slaughtered an entire Hunting Team, leaving only one survivor.
  • Feathered Fiend: The Cockatrices are horrifying creatures that murder whoever incur their wrath.
  • The Worf Effect: Of course, that did not stop Zephyr from single-handedly annihilating an entire nest including the leader, who stood almost a hundred feet tall.

    Shoggoths and Basilicos 

Shoggoths and Basilicos

https://static.tvtropes.org/pmwiki/pub/images/shoggoth.PNG
Shoggoth
Basilico 

Bioweapon beasts utilized by the Tartarus Worshippers. Shoggoths lie dormant in the form of an egg until they are awoken by the Ocarina of Hypnosis instrument and have an insatiable appetite, getting stronger as they absorb mana from the humans they devour. They corrupt the minds of the humans they touch, causing their victims to go into a murderous frenzy. In addition, by playing longer notes on the Ocarina of Hypnosis instrument, Shoggoths evolve into something far more twisted and far more horrifying: Basilicos.

Tropes:

  • A Head at Each End: Basilicos possess a head at each end, each as dangerous as the other. While the first head has command over movement and attacking, the second head can chant incantations that last from five minutes to an hour, after which a life-threatening skill is cast.
  • Bioweapon Beast: Shoggoths lie dormant in the form of an egg until they are awoken by the Ocarina of Hypnosis instrument. Shoggoths have an insatiable appetite, getting stronger as they absorb mana from the humans they devour. In addition, they are immune to physical attacks, only being damaged by elemental attacks and divine energy. Worst of all, they corrupt the minds of the humans they touch, causing their victims to go into a murderous frenzy. And guess what? By playing longer notes on the Ocarina of Hypnosis instrument, Shoggoths evolve into something far more twisted and far more horrifying: Basilicos.
  • Evolution Power-Up: As previously mentioned, Basilicos are the evolved form of Shoggoths. In addition to sharing the <Mind Corruption> and <Frenzy> skills as well as being immune to physical damage and being able to convert those consumed into mana, Basilicos can turn anything they look at into stone and can use life-threatening skills with the help of its second head.
  • Extra Eyes: Both Shoggoths and Basilicos are covered in countless horrifying eyes that make them all the more menacing and demonic.
  • More Teeth than the Osmond Family: In addition, Shoggoths and Basilicos also possess countless jaws that possess countless razor-sharp teeth.
  • Meaningful Name: "Basilico", meaning "a small king". Just one roar is able to summon an endless sea of monsters, all of which it rules over. Also doubles as an Ironic Name, since Basilicos are ANYTHING BUT SMALL.
  • Spree Killer: The <Frenzy> skill turns those completely affected by <Mind Corruption> into killing machines, slaughtering everyone in the vicinity...including their own allies.
  • Supernatural Fear Inducer: The <Mind Corruption> skill makes the victim experience debilitating hallucinations and crippling fear.
  • Super-Scream: One horrifying shriek is all it takes to summon a vast army of monsters from miles and miles away. Said shriek also makes those with low mana defense extremely dizzy.
  • Taken for Granite: Those who look into any one of a Basilico's countless eyes are immediately turned into stone.
  • Weather of War: The Black Rain—aptly nicknamed "Cursed Rain"—skill of Basilicos is this. This skill is activated by the second head chanting incantations that last from five minutes to an hour, and even after being forcefully activated early to provide cover for Leah Testarossa while she was rushing toward the Third Parish of the Temple of Light after the doors had been blasted open, the weakened skill was more than enough to drive those afflicted into murderous frenzies, mindlessly attacking their own allies. Even those under strong purification energy have a hard time withstanding the strong mental attacks.
  • The Worf Effect: Of course, all of the aforementioned strengths and horrors of the Shoggoths and Basilicos did not stop Zephyr—under the second form of <Dragonification>—from one-shotting the Basilico summoned before the Third Parish of the Temple of Light with the Stake of Faith and Sword of Light in hand.

    Hondur, the Master of the Canyon 

Hondur, the Master of the Canyon

https://static.tvtropes.org/pmwiki/pub/images/hondur.PNG

The Master of the Canyon of Oblivion, one of the eight most difficult challenges in the world. The appearance of this monster in their previous lives forced Ned and Zephyr out of their cave early, and nearly killed Zephyr before Ned sacrificed himself to save Zephyr.

Tropes:


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