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Playable CharactersIntroduced in the main game
Wilson Percival Higgsbury
Wilson Percival Higgsbury
"I will conquer it all with the power of my MIND!"Also known as "the Gentleman Scientist", he is the first playable character available and the main character of the game. He'll slowly accumulate a lot of facial hair after a few days, which he can shave off and use as a component to construct a Meat Effigy, a meat-filled wooden sculpture of himself that resurrects him into a new body when he dies.
- Adorkable: He may be a scientist, but he doesn't really use scientific terms to describe things. For example, he will say, "It's all piney." when he examines a tree. Another is when he is examining a hammer, and states, "Stop! It's time. To hammer things!" Dorky, but cute.
- And I Must Scream: Although this can also happen to the other player characters at the end of the game, the Cyclum Puzzles reveals that canonically, Wilson was the one who freed Maxwell and took his place on the Nightmare Throne. Fortunately, Charlie frees him... then subjects him to a No-Holds-Barred Beatdown.
- Anime Hair: His hair (along with his clothing) makes him look like he came from a Tim Burton movie. When a small explosion blows it back, it soon puffs into his earlier hairstyle.
- Badass Beard: He'll eventually grow one after a few days and will continue to grow until it becomes so thick that it covers his entire body when he is facing the screen. This Beard provides a LOT of insulation against cold and, if you want to cut it, it provides beard hair, the rare ingredient for Meat Effigies.
- Badass Bookworm: He's a well-studied scientist capable of fighting.
- Berserk Button: For some reason, Wilson really hates Maxwell, outright stating "I hate that guy." if you examine him. His origin trailer reveals why...
- Black Bead Eyes: Has them; look at his page image.
- Boring, but Practical: His power is being able to grow a beard. Sounds lame compared to extra strength, being immune to fire, or having a familiar, yet he comes with no weaknesses at all unlike the others. The beard itself gives free sanity when shaven and keeps him warm in the winter too.
- Cheerful Child: His upcoming "Young" skin depicts him as a very happy kid.
- The Cuckoolander Was Right: When examining a rabbit hole, he'll remark that it must lead to "the secret kingdom of the bunnymen". With the addition of underground caves to the game, it turns out he's right.
- Deal with the Devil: His character intro reveals that he agreed to build a machine for Maxwell in exchange for ultimate scientific knowledge. The machine is what ended up stranding him in the Don't Starve world.
- Finger-Tenting: His promo art for his "Shadow" skin has him do this, combined with a maliciously devious expression.
- For Science!: His primary motivation for some of the things he does.
- Genius Ditz: Some of his examination quotes lapse into Buffy Speak or are just plain weird.
- Gentleman and a Scholar: His character title is the "Gentleman Scientist". He is also the most emotionally-adjusted compared to most of the characters, though he also comes off as Adorkable than Gentlemanly. And as revealed in the trailer, he was just really, REALLY starved for ideas.
- Go for the Eye: His battle cry.
- Horned Hairdo: One that's in the shape of a capital 'W'. It'll just puff right up if blown back by an explosion. His "Shadow" skin makes it more evil-looking and stylized.
- Jack-of-All-Stats: His attributes are all average (his sanity is higher than hunger or health, but so is most other characters'), his only special power is his beard, and he has no special weaknesses.
- Mad Scientist: Not formerly; he's clearly labeled as a Gentleman Scientist in-game. But as revealed in the trailer Wilson was starving for scientific ideas since it didn't work for him creatively. Therefore, he listened immediately to Maxwell's offer of forbidden scientific knowledge, and thusly agreeing to help him. This sudden knowledge made him manic and he started to build something which he didn't even know himself what it was, using questionable measures to do so. So, more specifically; he was mad under the influence of Maxwell, but when he was building something after his own potential, he was clearly not as manic.
- Meet My Good Friends "Lefty" and "Righty": Or as he calls them, "Logic" and "Reason".
- Not So Different: With Maxwell, in regards to how they ended up in the current world; after experiencing an all-time low in their lives, both started dabbling with unknown forces that they shouldn't have touched. Perhaps that's why Maxwell chose him- because he reminded him of his old self.
- Omnidisciplinary Scientist: Actually justified. His Deal with the Devil with Maxwell gave him ultimate knowledge of everything scientific. In spite of this, it's averted in other ways — for instance, he still doesn't know anything about geology.
- The Medic: In the new raider mode, "The Forge", Wilson's new perk of being able to revive teammates three times as quickly with quite a lot of their health restored makes him an ideal healer for any party.
- The Protagonist: Being the first playable character and the only one with an official backstory, he's generally considered this.
- Sesquipedalian Loquaciousness: Subverted. Scientist he may be; but he uses Buffy Speak or normal sentences to describe things ("It's all piney", "It's cute, in a gross kind of way.") He can sometimes use scientific terms, however, like when he gets wet, he says: "Oh, H2O."
- The Smart Guy: As a scientist, he definitely fits.
- Teeth-Clenched Teamwork: With Maxwell during the events of the Cyclum Puzzle comics and Don't Starve Together.
- Vague Age: Though Word of God states he's around his 'early thirties'◊.
- Waistcoat of Style: Wears a pretty dapper red waistcoat.
- Why Did It Have to Be Snakes?: He's quite the arachnophobe.''"I hate spiders."
"I'm going to stomp you dead!"
"Gah! More spiders!"
"Shoo, you nasty thing!"
"AHHHHHHHH! That spider is huge!"
- He has no trouble getting along with Webber, though.
"Things are so much prettier when they burn."Also known as "the Firestarter", she is the first character to unlock. Willow is a pyromaniac; she is immune to fire damage and regenerates Sanity from standing near fires and has a lighter that functions as a torch that never runs out, but she has lower maximum Sanity and will automatically and randomly start fires if her Sanity gets low.
- Ax-Crazy: As if her pyromania wasn't bad enough, she seems to have an extremely, um, cavalier attitude towards killing everything on the island. "We will be great friends!""Now I can be with my friend forever."
- Girlish Pig Tails: Has a set of long ones. However, she's not actually a child — Word of God pegged her to be in her early twenties.
- Incendiary Exponent: Setting fire on trees/grass can increase her sanity, as well as give you coal/ashes. Also, her quote shows that she fully agrees with this trope.
- Kill It with Fire: She will suggest utilizing this method to the spiders in the game."Maybe I could kill it... with FIRE."''"DIE IN A FIRE!"
- Mad Libs Catch Phrase: "Stupid X!""Stupid thing needs poop."
"Eat poop, stupid plant!"
"Hurry up, you stupid plant!"
"Stupid flowers. They're almost useless."
"Stupid bird. Wake up!"
"Stupid rabbits. Come out so I can eat you."
- Pyromaniac: She likes fire and anything that involves fire. The bigger the flames, the better. Everything else is either uninteresting, worthless, or stupid.
- Psychopathic Womanchild: Her dialogues are quite juvenile, she carries a teddy bear around (though we don't see it on her in-gamenote ), and has no qualms on burning down an entire village. Assuming that she is a grown woman (or a teenager), that is.
- Required Secondary Powers: She's immune to fire damage, which is quite useful for a pyromaniac.
- Vague Age: Official art makes her look like a child, but some of her lines don't look like they could come from a little girl ("These pigs have questionable taste in architecture", etc). Word of God is that she's in her 'early twenties'◊.
- Why Did It Have to Be Snakes?: She shares Wilson's attitude towards spiders."That's disgusting! I should kill it.""EW, KILL IT!"
- Also like Wilson, she is perfectly fine with Webber.
"I am mighty! No one is mightier!"Also known as "the Strongman", he is the third character to unlock. He is the most physically powerful of the player characters, as he deals more damage to enemies and has a higher maximum Health and Hunger. He grows more powerful if his Hunger meter is high, and grows weaker if his Hunger meter is low. He also loses Sanity faster in the dark and when near monsters.
- Afraid of Needles: As evidenced by his quote for the Booster Shot item:
- Wolfgang: EeeeEEeeEEE!!
- Badass Baritone: Being voiced by a tuba, he has the deepest voice of all the characters.
- Badass Mustache: He sports a magnificent mustache but for some reason (besides game balance) it never gets overgrown like Wilson's. If you attempt to shave it using a razor, he'll refuse and tell the player that it's too tough to shave it off. It gets bigger the fuller he is.
- Black Bead Eyes: Like most of the human male characters, he has these. Just look at his folder image.
- Big Eater: Has the largest stomach in the game.
- The Big Guy: Has the highest base health in the game.
- Dumb Muscle: His text dialogues implies this.
- Funny Foreigner: English doesn't appear to be his first language.
- Genius Bruiser: While his normal dialogue doesn't exactly paint him as a genius, he starts to shade into this when you start doing research with him in-game.
- Heel: His "Shadow" skin in DST appears to be based on this.
- Hulkspeak: A lot of his quotes are like this:
- Referring to himself in third person:Examining Lucky Beast Head: Wolfgang will be mighty beast!
- Using cruder names for "long" words (in this case, "mushroom"):Examining Sporecap: Tall mushy-room looks very bad!
- Refering to someone else (in this case Wigfrid) as "adjective-man/lady":Examining ghost Wigfrid: World needs stronglady! Wolfgang will get heart!
- Fixation with strength:Examining Gem Deer: You stand no chance in fight with Wolfgang!Examining Florid Postern: Why door not crumble under mighty Wolfgang punches?!
- Referring to himself in third person:
- Non-Specifically Foreign: His name is German, but his quotes are all over the place, sometimes suggesting France, sometimes Russia, sometimes some other place entirely.
- Simpleton Voice: His unique text dialogues mainly consists of simplistic sentences.
- Temporary Bulk Change: His body gets more buff if his Hunger meter is above 230, and it gets scrawnier (and his mustache thinner) if his Hunger meter dips below 100.
- Top-Heavy Guy: Especially when he's well fed. When he's starving, he becomes a skinny weakling.
- Turns Red: In "The Forge", Wolfgang's perk allows him to access his "Mighty" form at particularly low health.
- Why Did It Have to Be Snakes?: Wolfgang is afraid of the dark.
- World's Strongest Man: He's the strongest character in game and dresses like a typical strongman.
"Abigail? Come back! I'm not done playing with you."Also known as "the Bereaved", she is the second character to unlock. She is quite gloomy despite her brightly colored appearance compared to the rest of the cast. Her special ability lets her make a blood sacrifice to summon the ghost of her dead sister Abigail, who will help her in combat. She also loses less sanity from darkness and monsters. She has less attack power than most characters, however.
- Angsty Surviving Twin: Abigail's death has left Wendy very morbid and somber. She'll sometimes compare her heart to cold objects.
- Antiquated Linguistics: She says things in a deep and cryptic way.
- Broken Bird: Has significant overtones of this due to whatever killed her twin sister. Her character title, "The Bereaved", further suggests it.
- Cast from Hit Points: Post-nerf, summoning Abigail costs her 50 sanity.
- Creepy Child: Child or not, she's still creepy.
- Cursed with Awesome: She's "cursed" to have Abigail haunt her... which equates to having a summon-able ghost familiar aid her in battle.
- Cynicism Catalyst: Abigail's death. As mentioned above, it turned her into a very morbid and somber kid.
- Deadpan Snarker: Easily one of the snarkiest available characters.Wendy: (about Pig King) Live it up while you can, Your Majesty.
- Death Seeker: A few of her comments suggest this.
- Disability Immunity: Being mentally broken means she fears darkness and monsters much less than the other characters.
- Girlish Pig Tails: Though it looks like she doesn't have them when viewed from the front.
- Flower in Her Hair: It matches her sister's. Her "Shadow" skin gives her flowers more petals.
- Hair Decorations: She wears a red flower on the side of her head along with another pair to hold her pig tails on the back of her head. Her dead sister also sports a red flower albeit on the opposite side of the head.
- Identical Twin ID Tag: Wendy's ghost form in Don't Starve Together is identical to that of Abigail's appearance except with a yellow flower instead of a red one to differentiate the twins.
- Luke, I Am Your Father: She and her sister are strongly implied to be the children of Jack Carter, which would make Maxwell their uncle.
- Nerf: The Character Rebalance update did this to Abigail. Rather than automatically being summoned every night, Wendy must now summon her manually, and every summon hits her with a hefty sanity penalty. However, after the update, Abigail stays with Wendy until she is damaged enough, rather than disappearing each morning.
- Odd Friendship: With Webber, who is her Foil. She's cute-looking but has a somber personality, while Webber is scary-looking but is innocent and childlike in personality. They probably bonded over being the only children in the camp.
- Straw Nihilist: Has very negative views on life, presumably because of the loss of her sister.
- Undying Loyalty: Even in death, her sister still lingers as a ghost and protects her from harm.
- Vague Age: She is visually the most child-like character in the game, though her unique text dialogues are sometimes too deep and cryptic for a child to say. It is confirmed that she is a child, but her actual age is unknown.
"EMPATHY MODULE NOT RESPONDING"Also known as "the Soulless Automaton", they are the fourth character to unlock. Despite being a robot, WX-78 still needs to eat food, but unlike the other characters, they can eat spoiled food without negative effects. They also take damage from standing in the rain, but being struck by lighting has a chance to "supercharge" them, regenerating their health and giving them a temporary speed boost and light source at the cost of some Sanity. Their base stats are lower than normal, but they can upgrade themself by "eating" Gears, increasing their maximum Health, Hunger, and Sanity.
- Ambiguous Gender Identity: Related to No Biological Sex below. It's ambiguous if WX identifies as male or is just genderless. Gender-neutral language is used by other characters when referring to them in DTS, but he/they would call another WX-78 on the Nightmare Throne "brother".
- Call a Human a "Meatbag": Their insult of choice towards organics is "fleshings".
- Clockwork Creature: WX's inner workings mainly consist of turning cogs and gears based on their character profile.
- Does Not Like Spam: Shipwrecked shows that WX really does not like sweet potatoes for some reason.
- Eating Machine: For some reason, they need to eat food to survive and heal their wounds just like their human counterparts instead of just recharging their batteries, refueling their engines, and/or repairing their chassis like a typical robot would.
- Enemy to All Living Things: They are described in the update post as having a hatred toward living things.
- Expressive Faceplate: Seems to have a hard metal exterior with no visible facial articulation mechanisms, but can make the same expressions as any of the human characters.
- Extreme Omnivore: They can eat stale and spoiled food with no negative effects."SPOILED FOOD IS STILL FOOD".
- Heroic Comedic Sociopath: Their near homicidal hatred towards all living matter is Played for Laughs and largely ends up portrayed as being petty on WX's part.
- Killer Robot: Being a robot in a game where survival depends on killing a lot of creatures invokes this. WX's general personality also fits the trope.
- Lack of Empathy: Almost. According to their character selection quote, they have an empathy module, but it's not working. Though when examining a collection of gears, WX says "OH NO. WHAT HAVE I DONE TO YOU?" This suggests that while they have no empathy for biological creatures, they still have empathy for others of their kind, i.e. mechanical beings.
- Magikarp Power: Their starting stats are the lowest in the game; even lower than Wes, the explicit Joke Character (although they lack the penalties to damage and hunger drain that Wes has). However, they can upgrade themself by eating gears; at max level their stats are the highest in the game.
- Morality Chip: As stated in their profile quote, theirs isn't working properly for some reason, making them what they are now. A heart crossed with a giant X in their character profile makes it more obvious.
- No Biological Sex: Presumably, being a robot. WX-78 is referred to as "it" in the game's narration and when seen on the Nightmare Throne by another character, although the characters and death announcements instead refer to WX with singular "they" pronouns in Don't Starve Together. However, the developers are prone to referring to WX-78 as "he" in patch notes and other behind-the-scenes comments, and both "he" and "they" in live streams.
- No Indoor Voice: Implied by their comments being in all caps.
- No Waterproofing in the Future: WX-78 takes damage over time from being caught in the rain or being in puddles and tides.
- No-Sell: To Freezing, under System Overload, and Poison.
- Power Glows: In System Overload, WX-78 will generate light from his body for a temporary period of time.
- Revenge: They talk about this whenever they kill a creature.
- Ridiculously Human Robot: They're even human enough to enjoy picking flowers, be afraid of monsters, go insane, etc.
- Robot Names: What their name means is anyone's guess.
- Robotic Psychopath: They are very fond of exterminating the life out of organics. Whatever they may be. Also, while everyone else in DST is irritated by Maxwell doing bad things (i.e. attacking others, murdering another character, lighting things on fire), WX-78 seems relieved that there's still some evil in himnote .
- Robo Speak: Their unique text dialogue mainly consists of these.
- Shock and Awe: WX-78 is able to harness the power of electricity to grow stronger, In "The Forge", they also have a chance of shocking any enemy that attacks them and makes contact.
- Smug Super: Constantly boasts about their superiority and the inferiority of organic life.
"Shhhh! No talking!"Also known as "the Librarian", she is the fifth character to unlock. She can craft books that give herself buffs at the cost of Sanity. However, she can't restore Sanity using sleeping items and takes a bigger penalty from spoiled food.
- Antiquated Linguistics: Of the intellectual kind.
- Badass Bookworm: Being a librarian, the old lady can pack some punch.
- Badass Grandma: One of the oldest playable characters, but she has just as much attack power and health as the average character.
- Black Bead Eyes: When she does open her eyes in-game. She's the only female to have them.
- Captain Obvious: Most of her quotes are quite obvious just by observing. Not that it's bad; you should always know what is going on.
- Cuteness Proximity: Her no-nonsense attitude slips when confronted with baby beefalo ("Look at its widdle face! *ahem*").
- Eerie Pale-Skinned Brunette: Though concept art suggests she was a redhead in her youth.
- Eyes Always Shut: Though her character profile shows her with her eyes open. The only times she will open them in-game are when she exiting a wormhole, when she's going insane, and when forced into sleep status by a mandrake.
- The Insomniac: As of the Strange New Powers update, Wickerbottom can't sleep to restore Sanity.
- I Was Quite a Looker: The concept art for the Young Wickerbottom skin in Don't Starve Together. Apparently she was an attractive and fashionable redhead in her youth.
- Last-Name Basis: Referred to as Wickerbottom, which sounds much like a surname, and nothing else.
- Prim and Proper Bun: Goes with her no-nonsense attitude. Incidentally, she's the only playable female character who doesn't have pigtails.
- Scary Librarian: She can make books that can cause crazy things to happen.
- Sesquipedalian Loquaciousness: In contrast to Wilson, she is a bookworm who is fond of using advanced terms to express herself.
- Team Mom: Being the oldest character (with the possible exception of Woodlegs) has some of her dialogue in DST acting like an overprotective mother to the younger ones.
- These include giving Wendy and Webber (both children) lessons, instructing some of the older characters in things like reviving the ghost of another survivor, and (in an art stream) preventing Wolfgang from head-on charging Klaus, a boss who could kill him in a few hits.
- The Smart Girl: She is very well versed. Most of her quotes consist of descriptions, definitions and such that could've been read from a book. She also used to already know all the basic crafting recipes that would be researched with the Science Machine normally, and be able to learn the rest of them one stage earlier than anyone else.
- "That's a nice tree, eh?"
- An Axe to Grind: Unlike the rest of the characters, he always carries an axe with him (Lucy), and it's indestructible.
- Badass Beard: Has a beard, but unlike Wilson, he can't shave his off. If you try, he claims "A true lumberjack never shaves!"
- Badass Mustache: The big mustache comes with the beard. He keeps it in his Werebeaver form.
- Canada, Eh?: He's heavily implied to be Canadian.
- Companion Cube: His axe, Lucy.
- Cursed with Awesome: See Super Mode below.
- Eyes Always Shut: Although sometimes it shifts into Black Bead Eyes.
- Fiery Redhead: Subverted. Only when it comes to birds is he hostile, but otherwise he's laid back and loves his axe Lucy.
- Guilt-Based Gaming: Leaving Lucy behind will result in some sad dialogue from her part from apologizing for whatever she could have said to Please Don't Leave Me.
- I Call It "Vera": His talking axe, Lucy.
- Mighty Lumberjack: He can chop trees in no time flat.
- Monochromatic Eyes: His eyes are small and solid white like Wigfrid's, which is visible in some official art and in the Don't Starve Together emotes.
- Our Werebeasts Are Different: A werebeaver to be specific. As a Werebeaver, Woodie is more powerful and has night vision. If he doesn't constantly eat wood in Werebeaver form, he'll turn back to normal.
- Super Mode: Cursed with Awesome with a side of Blessed with Suck. His Werebeaver form deals extra damage, does not need any tool to cut down trees or mine rocks, has night vision, and cannot actually be 'killed' (any damage simply depletes your Log meter, which can be refilled quite easily). On the other hand, he won't be able to hold any items (no Glommer Flower for you), eats almost anything (including saplings, grass and berry bushes), and he will be quite defenseless when it is over.
- Talking Weapon: Lucy, his signature axe, speaks to him when equipped and encourages him to chop down trees. However, she will urge him to stop when he's on the verge of becoming a werebeaver.
- Unbreakable Weapons: Lucy will never break, but is weaker than a regular axe in combat.
- Verbal Tic: Has "eh?" at the end of a lot of his sentences.
- Why Did It Have to Be Snakes?: He hates birds, for some reason.(examining a red bird) What a snotty little jerk.
- Eerie Pale-Skinned Brunette: Underneath an even whiter face paint (on his character profile at least).
- Heroic Mime: Bonus points for being an actual mime.
- Joke Character: He has lower health, sanity, and hunger than the other characters, deals less damage in combat, depletes his hunger meter more quickly, and isn't able to properly examine things (he will just remain silent when you try). Word of God says he was introduced as a way for players who thought the game was too easy to make things more challenging.
- Joke Item: He has the ability to craft balloons infinitely at the cost of Sanity, which distract monsters.
- Not Completely Useless: The fact that the balloons serve as a distraction, regardless of their -5 sanity per use penalty, is a plus considering the setting, and the character. Popping the balloons will also do damage, and if a bunch of balloons are together, they pop all at once.
- Lethal Joke Character: In "The Forge", in spite of having low health, his ability to draw the aggro and fire of foes makes him extremely useful for distracting enemies while the rest of the party heals, regroups, or focuses on another enemy.
- Visible Silence: His character profile's quote in the character select menu.
- The Voiceless: He never says a wordnote . He just pantomimes.
Introduced in the Reign of Giants DLC
"Say, pal, you don't look so good. You better find something to eat before night comes."A mysterious man who 'welcomes' players into the world of Don't Starve and seems to be in control of it. The last level of Adventure Mode strongly implies that he's an Unwitting Pawn of the shadows; freeing him forces the current character being played to take his place, after which he becomes playable. He is known as "The Puppet Master". Maxwell has lower health compared to the rest of the cast (75 hitpoints, compared to the baseline 150), but regenerates sanity constantly and starts out with some formidable equipment. His original name is William Carter, and he used to be a rather average guy until he found the Codex Umbra.
- Affectionate Nickname: "Maxy" by Charlie, before the events of the game.
- And I Must Scream: He's been trapped on the Nightmare Throne (which looks pretty uncomfortable, as Wilson points out) in a pitch-black, hellish realm for "an eternity". Also, he's been forced to listen to the same ragtime song on his phonograph the entire time.
- Big Bad: Maxwell serves as the main villain of the game.
- Black Bead Eyes: Much like everyone else, save for a few.
- Breaking the Fourth Wall: Engages in this a few times, such as calling a more-effective-than-flint gold tool "game logic".
- Chess Motifs: The pieces of the Wooden Thing are usually found in areas known as the chess or Maxwell biome, guarded by Clockwork Knights, Rooks, and Bishops. His prison in the last world also keeps this theme, and he at one point remarks that "even a king is bound to the board".
- Deal with the Devil: He gave Wilson forbidden knowledge in exchange for building a machine that pulled him into the world of Don't Starve. It's unknown if he did the same thing with the rest of the cast. It might also be how he ended up there.
- Easily Forgiven: In Don't Starve Together, some of the characters are on good terms with Maxwell, even if he is the reason they're trapped in this world.
- Even Evil Has Loved Ones:
- He's clearly very fond of his assistant, Charlie, even though she's now the Grue and attacks him on sight (the same as any other player character). If he takes damage, he'll protest that she's hurting him and try to jog her memory.
- Certain players have found an interesting quirk- he takes 3 seconds longer to get attacked compared to other characters. It could be a bug, but it might be Charlie not wanting to hurt him and holding back her Ax-Crazy side a bit longer.
- Unlockable letters show he also has a decent relationship with his brother, Jack, who is the father of twins - Wendy and the deceased Abigail.
- For some reason, he's good friends with the Ancient Guardian found in the Ruins, and explicitly mourns his old friend's death after you kill the boss.
- He's clearly very fond of his assistant, Charlie, even though she's now the Grue and attacks him on sight (the same as any other player character). If he takes damage, he'll protest that she's hurting him and try to jog her memory.
- Evil Is Not a Toy: He used to be a struggling stage magician, until he got his hands on the Codex Umbra and started using actual magic in his act.
- Fourth-Wall Mail Slot: He's posted on the Don't Starve site, on a hidden page.
- Good Smoking, Evil Smoking: Is seen holding a cigar when he greets the player character at the start of Survival mode, though he doesn't have it in Adventure mode or as a playable character.
- The Heavy: He has more lines than any other character, if you count Lucy as being separate from Woodie. He also plays the biggest role in the lore, and it was his actions that kicked off the entire plot.
- Humanoid Abomination: He Was Once a Man and still looks like one but it's clear he's something more now. It's just not clear what.
- I Let You Win: Once you beat him, your character becomes the one on the Nightmare Throne, and Maxwell becomes a PC.
- Keeper of Forbidden Knowledge: He clearly knows a lot more about what's going on than both Wilson and the other survivors (including Wickerbottom) and the players themselves (including a person playing him), but is refusing to say much about it, due to it all being highly lore-significant stuff. He probably gained a lot of this knowledge from reading the Codex Umbra and his time on the Nightmare Throne.
- Man of Wealth and Taste: He wears a very sharp pinstriped suit, or, in adventure mode, a blue fur coat. Presumably he regenerates Sanity because of his dapper clothes.
- Me's a Crowd: With the Umbra Codex, he can create shadow clones to do his bidding. Each one he makes takes a chunk off his maximum sanity.
- Not So Different: With Wilson, in regards to how they ended up in the current world; after experiencing an all-time low in their lives, both started dabbling with unknown forces that they shouldn't have touched.
- Pet the Dog: He has his moments. See Even Evil Has Loved Ones.
- Power at a Price: The downside of his demonic powers is that the shadow creatures keep him trapped on the Nightmare Throne.
- Satan: Or at least very close to it. A hidden image even has him offering an apple to a starving Wilson.
- Slashed Throat: When examining a razor:If only the world had a single neck.
- Squishy Wizard: As a playable character, his sanity regeneration lets him use magic without much fear, and his health is extremely low compared to any other character's.
- Teeth-Clenched Teamwork: With Wilson during the events of the Cyclum Puzzle comics and Don't Starve Together.
- Character quotes from DST show that he gets along with (and actually kind of likes) WX-78 the best, and is worst off with Woodie, who still clearly doesn't like him much (and is only willing to revive him as a ghost because Lucy, who is a bit more forgiving, said so).
- That Man Is Dead: Not stated directly but the eyes and name of William Carter slowly being removed from all shown pictures/letters implies that either his Maxwell persona or the shadows don't like his past self very much.
- Theme Naming: Think it's odd that he's playable when he doesn't have a W in his name? Consider that his original name was William. Also a "W" flipped upside down becomes an "M"
- In both Fanon and the ingame files, he's referred to as Waxwell to differentiate himself from the Maxwell NPC.
- Tome of Eldritch Lore: The Codex Umbra, which lets him summon shadow clones of himself.
- Took a Level in Kindness: In DST, many of his dialogue lines contain mentions of the other survivors that are milder and more respectful than anything his single-player self says, for instance finding the statues of himself scattered around the world embarrassing in hindsight. Most of the others in turn have kinder words to say about him.
- Unwitting Pawn: For the shadow beings.
- Villainous Breakdown: Starts out smug and composed, but begins losing his composure as the player progresses through adventure mode.
- Game Face: He also becomes much more monstrous in appearance.
- Yank the Dog's Chain: Disconnecting him from the Nightmare Throne causes him to cry out in joy — whereupon he promptly screams and disintegrates, likely due to his advanced age.
- Subverted, once the person the player is gets put on the Nightmare Throne, it will cut to Maxwell waking up and saying "Free at last!" and if you decide to remove the player, the same thing happens but with the roles switched..
"A test öf my incredible acting!"A "Performance Artist" playing the role of a Valkyrie. She's considerably combat-oriented, having higher strength and defense as well as regenerating Health and Sanity with each kill. However, she refuses to eat anything other than meat, and she has slightly lower Sanity and Hunger.
- Action Girl: Fighting increases her sanity due to her excitement to do it.
- Blade on a Stick: She is the only character capable of crafting a Battle Spear, though she can give it to others in Don't Starve Together.
- Blood Knight: To the point that she gets healthier the more she kills.
- Brawn Hilda: Though skinnier than most examples of this trope.
- Cute, but Cacophonic: Her voice can best be described as an erratic horn.
- Fiery Redhead: Is very eager to fight, and often refer to herself as a passionate warrior.
- Hešvy MŽtal ‹mlaut: Upön every öccasiön where Wigfrid vöices wörds which cöntain the letter Ö in them, every single Ö will find itself the pröud pössessör öf twö döts flöating aböve it.
- Hot-Blooded: Well, she is a warrior...
- Jack-of-All-Trades: Wolfgang is stronger on a full stomach, Woodie is more resistant when transformed, and Maxwell constantly regenerates sanity. However, Wigfrid is the only character with bonuses to all three characteristics.
- Leeroy Jenkins: The fact that she charges willy-nilly into the Ancient Gateway while everyone else in the group is hesitant about running into strange portals more or less cements this. The resulting expression on Wilson's face pretty much sells it.
- Lost in Character: This 'performance artist' will steadfastly remain 'performing' as a battle-hungry Viking shieldmaiden, every moment of every day for as long as you're able to keep her alive. Wigfrid could give Kirk Lazarus a run for his money.
- Nice Hat: Her warrior helmet.
- Real Men Eat Meat: Fitting with her Valkyrie persona and Tomboyish personality, she eats meat exclusively — vegetables are not a food fit for warriors. The only plant she'll eat is 'Leafy Meat.'
Introduced in the Shipwrecked DLC
"We can overcome anything!"A kid also known as "The Undigestible", since he has been eaten by a spider, and now uses it as a Living Body Suit. He has characteristics of both human and monster, being able to eat monster food, befriend spiders, and has slightly higher physical attributes, but not only he has the mind of a kid (and thus can't take many hits to his Sanity), everything except spiders will attack him on sight.
- Animals Hate Him: Except for spiders.
- Back from the Dead: He is unlocked by finding his skull and burying it in an open grave. Lighting will strike the grave and revive him.
- Badass Beard: He can "grow" a beard made out of his own silk. It won't keep him as warm as Wilson's beard, but it is a good source of silk if shaven.
- The Beast Master: Can become this for spiders. He even starts with spider eggs to create a spider den.Webber: Spiders understand us.
- Buffy Speak: Uses "Kid" terms for some items, such as calling Manure and Phlegm "Doodoo" and "Boogies", respectively.
- Creepy Good: He may be part spider and frightening-looking, but he is one of the more innocent, sweet characters.
- Cute, but Cacophonic: He's one of the sweeter characters but he essentially sounds like a demonic piano in a trash compacter.
- Dark Is Not Evil: Apart from his appearance and understandable hatred of everything not spiders (everything else tries to kill him), he's actually a pretty sweet kid.
- Easily Forgiven: Doesn't show any resentment towards the spider that he was eaten by and (somehow) fused with, instead treating him as a friend and ally.
- Extreme Omnivore:
- He is able to eat poisonous items without damage, although he'll complain about it.
- Prior to an update, he was the only character who can eat Pig Skin and Bunny Puffs and other items deemed "horrible" by the game.
- Foil: To Wendy. Wendy looks cute, but has a somber and creepy personality. Webber looks like a humanoid spider, but is innocent and sweet.
- Fusion Dance: Performed one with the spider that tried to eat him, somehow. Whatever happened, it resulted in him becoming the hybrid between boy and spider he is today.
- Giant Spider: He is treated as a kid-sized spider by other mobs and has some spidery traits.
- Half-Human Hybrid: He's merged with a spider which tried to eat him long ago. And some of his quotes suggest that the spider's mind is still intact.
- Living Body Suit: He looks like a human-shaped spider. Unlike the usual use of this trope, Webber seems to mostly be in full control, as his behavior and speech suggest.
- Mind Hive: He alternates between using "I" and "We", depending on whether he's referring to just himself or his spider as well. Some of the quotes appear to be said by the spider instead of the boy."Sandwich for me[boy], Frog legs for him[spider]."We could be good at football, much better than I[boy] was!""I[spider] can't read, but he[boy] can."
- Monochromatic Eyes: This may be due to the Spider look.
- Odd Friendship: With Wendy, presumably over being the only children in the camp. He once gave her a friendship bracelet.
- Pest Controller: Webber can amass a large following of Spiders, including the ones found in the caves. Bonus points for also behing half-spider himself.
- Pungeon Master: This guy has puns galore."Marbelous protection!""Wood you like to fight?"
- Stock "Yuck!": When examining carrots, he'll say that he sort of misses being forced to eat them. It doesn't stop him from eating them though.
- Swallowed Whole: It didn't work.
- Vocal Dissonance: See Cute, but Cacophonic. It's worth noting that despite being a child, he has one of the deepest voices amongst the characters.
- Voice of the Legion: Though, like the other characters, his "voice" is just a series of musical notes, they fit this description.
- Was Once a Man: And once a spider.
"Forgive me if I don't get up. I don't want to."Also known as "The Unperturbable". She is the first Shipwrecked DLC character to be added. She starts out with her own surfboard with a 1.5x faster sailing speed than a raft and has the ability to dry off quicker. Surfing over a wave will grant her 1 sanity point. While her health is low she has a large hunger meter which can compensate for her faster hunger drain. Walani can also ride more sizes of waves, unlike all the other characters.
- Big Eater: Has a larger Hunger meter than most characters, and it drains 10% faster.
- Pungeon Master: Like Webber, quite a few of her quotes are puns, though they're slightly more subtle."I'm digging this fancy shovel."
- Surfer Chick: She's a Hawaiian surfer. Her personality fits the trope, and she even has a surfboard; it's as fast as the first tier of sailboats and cheaper to craft, but has much lower durability.
- Mellow Fellow: Alongside her title "The Unperturbable" a lot of quotes strongly indicate this, some bordering on stereotypical hippy-comments.
- Totally Radical: Comes with the Mellow and Surfer attitude in her quotes."Would make a radical skirt."
"That's one gnarly-lookin' whacker."
"Flowers totally get me."
"Nothing worthwhile is ever done on an empty stomach!"Also known as "The Culinarian", he is the second Shipwrecked DLC character to be added. Being the chef he starts out with his own portable crockpot and a backpack that also acts like an early ice box. He gains 33% more health, sanity, and hunger from crockpot foods, this mostly compensates for his quicker hunger drain. However he only gains 70% stats from raw foods, 80% from dried foods, and 90% for ones cooked over fire. He also needs to diversify his diet, as eating the food item over and over again within a day or so will reduce its benefits. He can also cook Warly-specific dishes in his crockpot, giving him a slightly more options for food than other characters.
- Ambiguously Brown: He's the darkest-skinned human character so far, though we get no information about where he is from other than the fact that he speaks French.
- Big Eater: Has a larger Hunger meter than most characters, and it drains 33% faster.
- Gratuitous French: Often peppers his speech with French, particularly when talking about food.
- Supreme Chef: It's implied that he was a chef before, as his quotes often remark on what can compliment whatever dish he's making, with the descriptions sometimes bordering on Food Porn. His portable crockpot also allows him to cook dishes unique to him, such as Monster Tartare (which, unique for a monster based dish, actually restores some sanity.)
"Ooo ooa oah ah!"Also known as "The Monkey King", he is the third Shipwrecked DLC character to be added. Wilbur is slightly slower than the other characters but can run after walking for 3 seconds, making him go faster than them. While running his hunger will drain by 33%, but he will usually arrive at the destination 33% sooner than the other characters. Prime-apes also consider Wilbur a friend, similar to Webber with spiders. Wilbur will also generate manure every 2-5 days, which he can fling as a stack.
- The Unintelligible: Monkey noises, obviously.
Introduced in Don't Starve Together
"Don't ye mind th'scurvy. Yarr-harr-harr!"Also known as "The Pirate Captain", he is the fourth Shipwreck DLC character to be added. Being a pirate, all treasure mark locations, including a few extras he generates, will be revealed on the map. However, his sanity constantly drains when he is on land. This is why he can build his slow ship, the "Sea Legs".
- A Pirate 400 Years Too Late: This is the case so long as he's from the same early 20th century setting as the other playable characters.
- Badass Grandpa: With his long white beard, he appears to be one of the oldest playable characters.
- Crippling Overspecialization: Intended to be used in Shipwreck maps, thus suffers horribly in the base game.
- Dressed to Plunder: Although you can tell he's a pirate, he actually doesn't have much stereotypical pirate wear. He's only got the hat (which doesn't even come with a feather), beard, and two wooden legs!
- Seadog Beard: Has a pretty big one.
- Nice Hat: His Lucky Hat.
"Anything can be fixed with hard work and elbow grease."An dauntless young woman also known as "The Handywoman". She is a factory worker — specifically, one that used to work for Voxola/Wagstaff. Thanks to her history in manufacturing, she crafts items and builds structures much more quickly than other characters, and can craft a special tape that repairs clothing. When she enters darkness, she ignores the first hit from the Night Monster, due to being Charlie's older sister.
- All There in the Manual: Her existence was first mentioned in Charlie's notes to Maxwell in the William Carter puzzles, long before her official introduction as a playable character.
- Arc Number: Her release date, September 13, 2017.
- Arc Welding: Of a sort. She connects the main storyline to Wagstaff's anecdote, and expands a bit on both.
- Black Bead Eyes: Unlike the other female characters (other than Wickerbottom), she has these instead of large white ones.
- Cain and Abel: Invoked. Despite Winona being Charlie's sister, she can still get attacked by the darkness like any other PC by staying in it for too long.
- Duct Tape for Everything: Her unique craftable item, Trusty Tape, is a cheap, stackable single-use item that repairs clothing durability.
- Hidden Depths: For a tomboyish engineer, she meshes surprisingly well with formal parties, judging by her "Guest of Honor" quote.
- Winona: The life of the party has arrived!
- Jack-of-All-Stats: Her Health, Hunger and Sanity stats are identical to Wilson's; the difference between them lies in their character-specific abilities.
- Meaningful Name:: Winona means 'firstborn daughter', subtly hinting at the fact she's Charlie's older sister.
- Tomboy and Girly Girl: Compare her, a brave and tomboyish engineer to her more demure, friendlier sister, Charlie.
- Wrench Wench: Being a young woman good with machines, this is obligatory for Winona.
- Why Did It Have to Be Snakes?: Like Wilson and Willow, she isn't too fond of Spiders.
- Workaholic: She really loves her hard-working life, to the point of getting excited about ruined structures because she'll get to rebuild them, and accusing sleeping caged birds of having it far too easy to be tired at night.Examining Booster Shot: "I've never taken a sick day in my life!"
AbigailWendy's dead twin sister who appears as a ghost.
- Affectionate Nickname: Wendy sometimes calls her "Abby".
- Big Sister Instinct: She's not literally Wendy's big sister (they're twins) but she'll protect her from enemies.
- Cute Ghost Girl: Though she has more of a Bedsheet Ghost appearance, she qualifies.
- Cynicism Catalyst: Her death turned her twin sister from a happy little girl to a perpetually depressed and creepy one.
- Enemy to All Living Things: Except Wendy. She'll even fight creatures that Wendy hasn't asked her to attack, and it doesn't matter if they're defenseless or not.
- Summon Magic: Wendy summons her using Abigail's Flower.
- The Unsolved Mystery: How she died. The developers say that it was under unclear circumstances.
BernieWillow's exclusive item, and her teddy bear. Only found in-game with Don't Starve Together.
ChesterA dog-like creature that the player can use as a container.
- All Animals Are Dogs: Acts very doglike.
- An Ice Person: If Chester contains a Blue Gem in each inventory slot during a full moon, he will become Snow Chester. In addition to his normal abilities, he can act as a refrigerator and preserve perishable items.
- Bigger on the Inside: The only way to explain how he holds everything.
- Chest Monster: A benevolent example.
- Punny Name: Chester.
- Series Mascot: Seems to be evolving into this as he's highly popular with the fandom. Klei even made a plush version of him.
- Superpowered Evil Side: If he's carrying Nightmare Fuel in each inventory slot on a full moon, he turns into Shadow Chester and gains three more inventory slots.
GlommerAn insect-like creature that can be tamed by the player.
HutchA storage creature similar to Chester exclusive to the Caves of Don't Starve Together.
- Alluring Anglerfish: If you store a Light Bulb inside of him, Hutch will have an anglerfish-like, glowing antenna that can be used as a light source.
- Chest Monster: Similar to Chester, he's a benevolent example useful as a walking storage device.
- Sanity Meter: If you store a One-Man Band inside him, he temporarily becomes Music Box Hutch and provides a Sanity Aura.
- Spike Balls of Doom: If you store a Spear or Battle Spear inside him, he will become Fugu Hutch and form spikes that cause damage to anything that attacks him.
- Suspiciously Similar Substitute: Chester cannot be brought into the Caves but the player can replace him with Hutch.
Lucy the Axe
Lucy the AxeWoodie's talking axe.
- An Axe to Grind: Well, she is an axe.
- Clingy MacGuffin: In Don't Starve Together, if Woodie loses Lucy, then he can craft a regular axe which will turn into Lucy once he starts chopping trees.
- Empathic Weapon: Lucy genuinely cares for Woodie. She urges him to cut down trees but gets worried when he starts converting into his Werebeaver form.
- Guilt-Based Gaming: Leaving Lucy behind will result in some sad dialogue from her part from apologizing for whatever she could have said to Please Don't Leave Me.
- Only the Chosen May Wield: In Don't Starve Together, Lucy cannot be used by any other characters, since she'll just slide out of their grip and complain about them not being Woodie.
- Stone Wall: She has infinite durability but she deals less damage than a normal axe.
- Talking Weapon: It's unclear if Lucy can actually talk or if Woodie's just Hearing Voices. Together suggests it to be the former; she will wriggle out of other character's grasps and has Dummied Out lines yelling at them to release her.
- Unbreakable Weapons: Unlike most other tools and weapons in the game, Lucy has infinite durability. She can only be destroyed if used to attack a Nightmare Throne.
A bird-like storage creature similar to Chester in the Shipwrecked DLC.
- Big Eater: He will consume any fish that you place inside him.
- Expy: He serves a similar function as Chester.
- Playing with Fire: Transforms into "Fire Packim Baggims" if you put an Obsidian in each slot, which grants him fire powers, cooks any food stored inside him, and turns all flammable items to Ash.
- Power-Up Food: If you feed him enough fish, he becomes "Fat Packim Baggims" and gains three additional slots.
The Pigs"YOU IS FRIEND"
Weird, humanoid pigs found randomly in small "Pig Houses". They can be befriended by the player if given meat, and act as followers, helping the player do things from fighting enemies, to more mundane tasks such as chopping down trees and mining rocks. Each pig has a randomly generated name.
- Because You Were Nice to Me: Once the player offers them good food (meat), they decide to stick around and help the player out.
- Big Eater: Always hungry. It's the reason they join you in the first place. They will also eat any food left unattended on the floor, including rot.
- Good Old Fisticuffs: They can't wield any weapons, but their punch is quite powerful.
- Ironic Name: Names that they can be given include Ham, Bacon, and Wilbur.
- Leeroy Jenkins: Their combat strategy is this. Though on larger enemies they utilize hit and run tactics similar to the player, they still aren't very good at dodging.
- Nice Hat: The only items they can be equipped with are hats. This includes Football Helmets, which can give them some much needed armor.
- No Indoor Voice: They speak in ALL CAPS.
- Our Werebeasts Are Different: The "werepig" transformation is really just a hairier version of their normal appearance. They transform on either full moons or upon eating too much Monster Meat, and are hostile to everything including befriended players. They revert after some time has passed.
- Potty Failure: Fruit and veggies go right through them. This can actually be exploited by the player, as their poop can be used as manure.
- Sanity Meter: Befriended pigs provide sanity to the player. This effect is doubled if the pig is given a garland.
- Unskilled, but Strong: While they have practically no self-preservation skills, they pack quite a punch.
- You No Take Candle: Speak only three words at a time, in broken English.
Creatures that only live in Rabbit Hutches in Caves. They can be befriended with carrots, but will attack any player who has meat. Similar to the pigs, they have random names.
- Because You Were Nice to Me: Will befriend the player if given a carrot
- Berserk Button: Will attack the player for having any meat items.
- Dark Is Not Evil: Bunnymen will turn into Beardlords when the player's Sanity is low. They will still work with the player and attack monsters.
- Foil: Can be seen as ones for the pigs. Unlike pigs, they will not eat meat, and are only awake during the night.
- Know When to Fold 'Em: They will run away if their health is low.
- Straw Vegetarian: They really hate meat eaters, and will attack and try to kill any player carrying them (Ham Bats don't count, since they're weapons).
CrittersBaby versions of various mobs found in the game. Currently, there are six: Kittykit (Catcoon), Glomglom (Glommer), Vargling (Varg), Broodling (Dragonfly), Ewelet (Ewecus), and Giblet (Gobbler).
- Ridiculously Cute Critter: Obviously. In fact, that's why players bother to get them at all, since they're nonfunctional resource drains.
Monsters and Hostile creatures
SpidersHostile creatures that live in Spider Dens. They will attack any player, except for Webber, who instantly befriends them. They can be killed for Monster Meat, Webs, or Spider Glands.
- Big Creepy-Crawlies: The Spider Queen.
- Giant Spider: Around half the player's size.
- Mook Maker: The Spider Queen can create new Spiders and Spider Warriors.
- Poisonous Person: The Spider Warriors can poison the player in Shipwrecked.
- Underground Monkey: Cave Spiders, Dangling Dept Dwellers, and Spitters only live underground.
FrogsStrange creatures that live near the Marsh and spawn from ponds. Can be killed for their Frog Legs.
- Bandit Mook: They can knock items out of a player's inventory.
- Diurnal Nocturnal Animal: Even though they go outside at night in real life, they are only seen in the day in Don't Starve.
- Multipurpose Tongue: Their very long tongues are also their main weapons, and they wield them like whips when attacking enemies.
- Rain of Something Unusual: There is a possibility of a Frog Rain, when frogs will drop from the sky during heavy rainfalls.
Doglike creatures that attack in packs. Drop Monster Meat and possibly teeth.
- An Ice Person: The Blue hound will freeze anyone nearby when killed.
- Hell Hound: A monstrous, highly aggressive dog-like monster. Wickerbottom even notes they smell like sulfur.
- No-Sell: The Red Hound is immune to any fire-based attacks, while the Blue hound cannot be frozen by the Ice Staff.
- Palette Swap: Red hounds appear in the summer, and blue ones in the winter.
- Playing with Fire: The Red hound will burn when dead.
TentaclesLarge tentacles that can be found in the Marsh and Underground.
Strange fishlike creatures that can be found in the Marsh biome, where they make their rundown villages.
- Arch-Enemy: You can find Merm heads near Pig houses, and Pig heads near Merm houses, implying that they hate each other.
- Decapitation Presentation: Merm villages are usually decorated with Pig heads impaled on sticks. Likewise, Pigs will display Merm heads on sticks around their own villages.
- Fish People: They resemble hulking, upright, vaguely humanoid fish. They even drop fish when killed.
- Good Counterpart: Shipwrecked introduced the Fishermerm, which does not attack the player and instead runs from them. They also catch Tropical Fish from Tidal Pools, which the player can collect, meaning that they help you save on fishing rod durability.
- Shout-Out: Appear to be this to H.P. Lovecraft's Deep Ones, as they are found in run-down houses just like them.
A monster that appears when the player has killed a large amount of innocent creatures. It will steal any items by breaking chests and taking backpacks.
- Bandit Mook: It will steal anything near your base, including chests and backpacks.
- Hawaiian-Shirted Tourist: It wears a Hawaiian shirt in Shipwrecked.
- Karma Meter: Every time you kill a certain innocent mob, it adds up, unless you take a break.
- The Krampus: The classic hooved goat-demon that hunts down people who commit wicked deeds — which in this case means killing innocent creatures — to punish them — which in this case means stealing their stuff.
- Loophole Abuse: Using traps or setting enemies on fire will not alert Krampus, as the trap or fire is considered the killing blow. Also, the player can get around racking up naughtiness points for killing Pigs or Bunnymen by leading them into hopeless battles or making them attack their kin.
- Permanently Missable Content: He normally won't steal things that can only be found once per world, like the Things or the Eye Bone, but if they're in a backpack, he can steal the backpack. If you fail to kill him before he escapes, you'll never get those items again.
Sentient trees that may spawn when the player cuts down Evergreens.
- Boss In Mooks Clothing: They are among the hardest enemies that will constantly spawn.
- Gaia's Vengeance: Cutting down too many trees can cause them to spawn and attack you in retribution. You will need to undo the damage you've caused by planting new trees in order to calm them down.
- HeelĖFace Turn: Planting pinecones has a chance of pacifying them.
- Mighty Glacier: Very powerful and with high health, but slow.
- Treants: Powerful monsters resembling humanoid pines, they will try to kill you if you cut down too many trees unless you pacify them by planting pinecones. The Shipwrecked DLC adds Palm Treeguards, which resemble a cluster of palm leaves with a face and arms mounted on two trunks serving as legs. They spawn when palm trees are cut down and are pacified by planting coconuts.
- Underground Monkey: In addition to the regular, evergreen tree-based Treeguards, the Shipwrecked DLC adds a tropical palm-based variant that spawns in tropical beach biomes.
- When Trees Attack: They are fairly neutral when left to their own devices, but if you cut down too many trees or attack them first they will do their level best to kill you.
Poison Birchnut Trees
Aggressive, purple-leaved and semi-mobile tree monsters that spawn when birchnut trees are cut down. Unlike the otherwise fairly similar treeguards, they are rooted to their spots, and rely on the small mobile birchnutters they can spawn for ranged defense and attack.They are introduced in Reign of Giants.
- Combat Tentacles: They can use their roots as this, making them burst out of the ground to attack players. It's the only way they can directly attack players, and relies on them being within fairly close range of the tree.
- Exposed Eyeballs as Eyes: At first glance, their single eyeball looks to be an Eye on a Stalk instead... until you look closer, and see that there isn't actually any stalk involved: rather, the eyeball's a perfectly smooth orb not actually attached to anything, but rather just balanced on a pair of thin twigs sprouting from the tree's canopy.
- Gaia's Vengeance: They're birchnut trees that transform and attack in response to players cutting down too many of their kind. You will need to plant new saplings to replace the trees you cut to get them to calm down.
- HeelĖFace Turn: Planting birchnuts has a chance of pacifying them, and there's a chance they will calm down on their own after a day or more has passed.
- Mook Maker: They spawn waves of birchnutters, small mobile plant creatures, to defend themselves and to attack players beyond their own limited reach.
- Taking You with Me: If you burn down a poison birchnut tree, it will spawn a final wave of birchnutters to attack you.
- When Trees Attack: They start out as normal trees until you start chopping down their kin, at which point they transform, come to animate life and start vigorously trying to return the favor by attacking you with their mobile roots and hordes of small, mobile plant creatures they spawn themselves.
A bat-like creature that spawns in the caves and from Sinkholes.
Mactusk n' Son
A Walrus hunter and his son, accompanied by two Blue Hounds. Only appears during winter.
- Cowardly Mooks: Mactusk will avoid the player as much as possible, firing away with his blowdart.
- Long-Range Fighter: Mactusk only uses a blowdart in combat.
- Man in a Kilt: Mactusk is apparently Scottish, and such wears a kilt.
- Nice Hat: Mactusk wears a Tam o' Shanter, that can be used by the player. It restores 6.7 sanity per minute, the best of any hat.
- Violent Glaswegian: Mactusk is implied to be Scottish, what with his name and dress.
- We Used to Be Friends: With Maxwell, who is disappointed that they don't remember him.
Robots that appear only in the rare Chess Biome. They protect the Wooden Thing.
Creatures that live in the underground. They will try to grasp the player's head, and then drain hunger.
A giant worm that periodically attacks in the underground.
- Alluring Anglerfish: The basis of their hunting strategy. They usually lurk beneath the ground, with only their stalked, luminescent lure visible in the darkness of the caves. When someone comes along to investigate, the Depths Worm bursts from the ground and attacks.
- Boss In Mooks Clothing: One of the most difficult enemies to defeat, with 900 hp and 75 damage.
- Fast Tunnelling: Their digging works more like swimming than anything else. They burst from the ground and dive back in like fish jumping in and out of water, without leaving any tunnel — or even just disturbed dirt — behind them as they move through the soil.
- Sand Worm: Huge, massive evil worms that burrow underground, breaching like sharks to devour prey walking on the surface.
- Schmuck Bait: If you see a glowing blue berry sprouting from the ground in the Caves, don't try to pick it. It will give you a useful Glow Berry... after you defeat the massive, aggressive predator using it as a lure.
Flying creatures that suck blood. Found near ponds.
A huge plant that can spawn hostile Eyeplants.
- Extreme Omnivore: It will eat any item and digest it.
- Faceless Eye: The Eyeplants. They're giant, disembodied eyeballs sprouting from the ground, with nothing around them save for a few leaves at their base. Somehow, they're also able to eat anything that comes close to them, despite lacking anything resembling a mouth or any other orifice.
- Man-Eating Plant: It generates a shank of "leafy meat" as a lure to draw creatures close to it. When something gets close enough, the eyeplants that it generates will attack it and attempt to consume and digest whatever their prey is carrying.
- Mook Maker: It makes small eyeplants around itself as long as its lure is intact.
- Stationary Boss: A lureplant cannot move nor attack on its own.
Monsters that only appear when sanity is low. They can also appear in the underground. The hostile ones include the Terrorbeak, the Crawling horror, and the Shipwrecked exclusive Swimming Horror.
- The Darkness Gazes Back: The Eyes, a type of shadow creature that manifests as nothing more than glowing eyes in the darkness. They start out small and round, becoming larger, more pointed, more numerous and more menacing as a player's Sanity drops.
- Eldritch Abomination: All of them are strange monsters that apparently are drawn to insanity. They also drain sanity with their very appearance.
- Four-Fingered Hands: The Night Hand, a shadow creature that will attempt to put out your fires, takes the form a giant, disembodied hand with only four fingers.
- Horrifying the Horror: If they are the "Them" that Maxwell and the Ancient Fuelweaver talk about. If so, then they were the ones that destroyed the Ancients' civilization, now the Ruins. Both characters seem to express a fearful, sometimes frustrated (mixed in with betrayal) respect for them. We're talking about a boss monster here.
- Loch Ness Monster: The Swimming horror resembles most images of the monsters, and is only found in the water.
- Villain Teleportation: They will teleport away when attacked.
A large, wolflike creature that can sometimes spawn instead of a Koalephant. It can summon Hounds to help it in battle.
- Canis Major: Definitely. Even standing on all fours, a Varg is twice as tall as a player.
- Enemy Summoner: It will howl to summon a pair of Hounds, Blue Hounds or Red Hounds, which will then fight you alongside the Varg.
- Hell Hound: Between their highly vicious natures, their solid red eyes and their overall monstrous appearances, they have far more in common with this trope (the Hunter variation, specifically) than with anything like a real canid.
- King Mook: To Hounds. It's a giant and stronger variation on the same theme of monstrous hounds or wolves, and it can summon the smaller canids to aid it in battle.
- Savage Wolves: Monstrous, highly dangerous, gigantic wolf-like monsters that you most certainly don't want to run into if you don't have to. Their name is outright the Swedish word for "wolf", and literally means "killer" or "murderer".
Neutral and Passive Creatures
They live in burrows, and are easily spooked. Can be captured in traps, where they can be used for meat.
- Fearsome Critters of American Folklore: Despite being called rabbits, they have horns like a Jackalope.
Often appear near seeds. They can be caught by a bird trap and kept in bird cages.
- Pirate Parrot: Appear only in Shipwrecked. Instead of seeds, they drop Dubloons, and they can make snarky comments in the inventory.
Cowlike creatures that appear in herds. They are usually passive, unless attacked or approached during their mating season.
A huge creature that can only be found through Suspicious Dirt piles.
Creatures that collect pollen to make Honey. They can be found in Beehives, and also in player created Bee Boxes.Introduced in Reign Of Giants
A creature that lives in a Hollow Stump. Can be befriended with food or toys.
A creature that resembles a mole with an earthworms's bottom. It searches for minerals, and is always seen underground until it finds some.
- Bandit Mook: It will steal a large variety of items — such as minerals, charcoal, ashes, gears or gunpowder — if it finds them lying around, and hoard them in its burrow.
- Fast Tunnelling: They scurry around beneath the ground like a fish swimming through water, matching a surface characters' walking speed while digging.
- Mix-and-Match Creatures: It has the head, torso and front paws of star-nosed mole, and the hind body of a worm.
- Mole Miner: It searches for minerals like stones and flint, which it then stashes in its burrow.
- Shout-Out: It can be stunned with a hammer, like in Whack-a-Mole. Wilson even remarks on having an urge to hammer it.
- Whack-a-Monster: They're beyond your ability to harm while underground. If you want to get rid of them, you have to goad them into surfacing or wait until they do so on their own, then get them before they dive back underground.
- Wormsign: When underground, they create a little mound of disturbed dirt that follows them as they dig, marking their position.
A giant, one-eyed deerlike creature with a fondness for destroying player structures.
A creature found in the Ruins.Introduced in the Reign of Giants DLC
- Odd Friendship: With Maxwell, apparently. If the Guardian is killed, Maxwell will seem regretful, and apologizes for killing his "old friend".
The Giant of Summer.
- Magma Man: It spits globs of lava, in order to burn things into ashes that it can then eat.
- Mix-and-Match Creatures: A dragon-like creature with a fly's eyes and wings. Also a tongue-in-cheek pun of the word "dragonfly".
- Playing with Fire: It can spit lava and create rings fire, and it is immune to flames.
The Giant of Autumn.
The Giant of Spring.Introduced in Don't Starve Together
- Mix-and-Match Creatures: A giant Canada goose with the head and antlers of a moose.
A fungal frog monster found in the caves.
- And Your Reward Is Clothes: Manage to beat it? Enjoy your hats.
- Green Thumb: Can summon exploding mushrooms and spore clouds that rapidly rot your food supplies.
- Poisonous Person: Detonating a volatile canary near its Toadstool Cap will instead cause it to summon a Misery Toadstool, a much tougher variant.
An enormous bee summoned by hammering a Gigantic Beehive.
A shadowy creature spawned using a Shadow Atrium in the Ruins.
- The Extremist Was Right: While the Fuelweaver does try to kill the survivors, he's completely in the right about the Gateway. Unfortunately, Charlie takes him away and the Gateway opens, starting the events of the Forge, in which the survivors face a fiery onslaught from the entities beyond...
- Well-Intentioned Extremist: He attempts to stop the player characters from activating the Ancient Gateway by killing them.
Charlie the Night Monster
Charlie the Night Monster
"Those shadow things are so convincing — they almost scare me, and I'm part of the act!"The Night Monster or Grue. If the player is in total darkness for more than a few seconds, she'll attack, taking 100 hp. She used to be Maxwell's assistant, before both were taken to the Don't Starve world.
— Charlie, an excerpt from her letter to Maxwell from this page.
- Ax-Crazy: Her Split Personality is vicious and very sadistic, as her No-Holds-Barred Beatdown of Wilson upon freeing him from the Nightmare Throne shows very well.
- Big Bad: Of Don't Starve Together, after Maxwell is freed from the Nightmare Throne and Charlie frees its next would-be holder, Wilson, to take the throne for herself
- Dark Is Evil: As the Night Monster, she attacks the player if they stay in it for too long without a light source. It definitely applies when she seizes the Nightmare Throne for herself and becomes queen.
- Darkness Equals Death: When it's pitch black, she will come out to prey.
- Don't Look at Me!: She doesn't attack Woodie in Werebeaver form, which has limited night vision. This suggests that she's not scared of lights, but of being seen.
- Dragon Ascendant: After Maxwell was freed from the Nightmare Throne at the end of Don't Starve by Wilson, Charlie takes over as the new ruler of the world after freeing Wilson from the throne.
- Eldritch Abomination: It is heavily hinted that she is one of the shadow creatures now. After undergoing a Split-Personality Merge with the demonic side of her that was completely affected by the shadow monsters and seizing the Nightmare Throne, she becomes a Humanoid Abomination.
- Evil Costume Switch: She changes into a much more dapper dress with horned shoulders, and the flower in her hair turns into a small hat with a large red feather, after taking control of the Nightmare Throne
- Evil Is Not a Toy: It's suggested by supplemental material that Maxwell's use of dark magic turned Charlie into a monster and allowed the shadow creatures to take control and use her as a pawn to act through.
- Flaming Hair: Charlie as the Night Monster was designed with fire-like hair, which becomes more apparent when her demonic self takes over. Then it's averted when Charlie reconciles her human and demonic sides, making more human-like with all the powers she has.
- From Nobody to Nightmare: She was just a simple assistant to Maxwell before being turned into the Night Monster after Maxwell dabbled too much into dark magics on stage, and then proceeded to take control of the Nightmare Throne after Wilson frees Maxwell, becoming the new ruler of the world.
- Gender-Blender Name: "Charlie", which is usually a man's name.
- Alternatively, it could be short for "Charlotte" or "Charlene".
- Humanoid Abomination: By the time we see her in person, the only real thing that can be arguably called human is her appearance. When she undergoes a Split-Personality Merge, this is more apparent.
- Irony: Her sister, Winona, says that she used to be afraid of the dark. Look at her now.
- More Deadly Than the Male: Charlie after becoming queen and the new holder of the Nightmare Throne in Don't Starve Together is a far deadlier and capable villain than Maxwell had ever been.
- Nice Guy: Charlie had not a single mean bone in her body until she was turned into the Night Monster when Maxwell used the Umbra Codex too much for his stage acts. Her kindness resulted in a Split Personality conflict as her human self clashed with the shadow creature's influence, before they reconciled to create her threateningly elegant current persona.
- Reality Warper: She almost effortlessly transforms the Nightmare Throne and its chamber repeatedly to fit her own aesthetic tastes, before even sitting down. She also turned the Jury-Rigged Portal into the Florid Postern.
- She Who Must Not Be Seen: Characters can never see Charlie. Even when the player finds a light while getting hurt, Charlie will never be visible (since she's a game mechanic and not meant to have sprites). Woodie as a Werebeaver has night vision and is immune to the Night Monster's attacks, suggesting that she only approaches characters who can't see her, rather than fearing light.
- In Don't Starve Together, one player can watch another be attacked by the Night Monster if the first player is a Werebeaver. Her attack appears as a disembodied clawed black hand poofing out of nowhere to strike the player.
- She is finally seen post-Final Act in the New Reign cinematic. She then proceeds to free Wilson (and beat the crap out of him) and take control of the Nightmare Throne.
- Slasher Smile: Her demonic self from being completely transformed by the shadow creatures that took her into this world is very vicious and Ax-Crazy. She has an insane grin to go with this.
- Smug Smiler: Much like Maxwell before her, she starts wearing a superior and self-assured smile after reconciling her old human self with her demonic self, seizing the Nightmare Throne for herself.
- Split Personality: Little ol' Charlie has a rose in her hair and a friendly smile. When the Night Monster takes over, she loses the rose and gains dark flaming hair, black eyes, and a less friendly smile. Upon claiming the Nightmare Throne, the two halves reconcile into a threateningly-elegant whole.
- Take a Third Option: Attempts to do this with the cycle of the player characters and Maxwell uprooting each other by just breaking Wilson free from the Nightmare Throne. However, she then consciously decides to become a third option for the shadow monsters to act through.
- We Used to Be Friends: With Maxwell. Now she attacks him when it's dark, just like anyone else.
- Was Once a Man: Before the whole mess with the Codex Umbra, she was Maxwell's assistant on the big stage. Now she's something a lot more sinister.
"Gatekeepers? You dare return to the Forge?"The leader in charge of the Forge, Pugna rules the realm with absolute authority. When the survivors end up in his realm after activating the portal, Pugna sends his warriors to meet them in combat. However, Pugna seeks more than just giving his warriors a chance to fight a new opponent, for his eyes seek loftier goals.
- Adipose Rex: Though not exactly a king, Pugna is still in charge of the Forge and is quite large as well, being almost as large as the Pig King in size.
- Ambiguously Human: Pugna looks a lot more human than the other pigs in Don't Starve, lacking a snout and being capable of speaking articulately. The only thing pig-like about Pugna is his horns.
- Anti-Villain: Despite his abrasive attitude and desire to kill the survivors, Pugna ultimately desires to invade the Throne and destroy it once and for all.
- Poor Communication Kills: He clearly thinks that the survivors are enemy Gatekeepers launching an attack, while they are just some lost people trying to find their way home who would gladly leave on peaceful terms if they could.
- Villainous Breakdown: As you continue to fight through waves of Pugna's warriors, Pugna becomes increasingly worried before becoming outright terrified at the prospect of losing to the survivors and being reunited with the Throne.
Wolly the Parrot
"Nice sailing... Chump."A parrot who lives on a wrecked boat. In Don't Starve and Reign of Giants, he trades stuff for meat and trinkets and sometimes recites part of a puzzle. In Shipwrecked, he compliments your boat-operating prowess at the beginning of every game.
- Alternate Reality Game: The quotes he repeats were part of a web puzzle that lead up to the announcement of the Shipwrecked expansion.
- Bonus Feature Failure: He does give out some items that are okay-to-good in the early-game, like gems and dark petals, but the fact that he flies off for up to five days after making a single trade hampers his usefulness.
- Nice Hat: A classic pirate bicorne.
- Polly Wants a Microphone: Zig-zagged. If given meat, he thanks the player eloquently, but when given one of the flotsam trinkets, he seems to just be repeating things he overheard.
- You ALL Look Familiar: There are a lot of parrots in Shipwrecked that look exactly like Wolly, right down to the hat, but they all have unique names.
A mysterious man who runs the machine at the Trade Inn, which lets you exchange common skins for rarer ones. He may have a larger significance to the plot.
- Funetik Aksent: He speaks with one.
- No Name Given: His actual name is never revealed in the game.
- Rambling Old Man Monologue: Defied. If you idle inside the Trade Inn interface for long enough, he'll say this line:Innkeeper: Once, when I was but a young shaver... oh, but ya don' wanna listen to an old trader's stories.
George T. Witherstone
George T. WitherstoneA man who sells William Carter props for his magic show and gets angry when he fails to pay.
William Carter's brother.
Founder of the Voxola Radio Company and inventor of the Voxola PR-76 radio, through which a mysterious voice contacted Wilson and offered him forbidden knowledge.
- The Unsolved Mystery: Wagstaff disappeared the same day the Voxola factory mysteriously burned down.