YMMV / Don't Starve

  • Alternate Character Interpretation: The ending of adventure mode has resulted in a lot of this for Maxwell. Is he really evil? Even if he is, does he deserve to be pitied? Were any of his actions under his control? Was everything a plot to trick the player into taking his place?
  • Broken Base: Multiplayer. And when Klei announced the addition of Multiplayer in the main game, it wasn't just the crap hitting the fan, it was an entire missile full of crap flying into a wind turbine.
    • Thanks to her fire immunity and lighter, Willow was the favourite among griefers, which would usually burn everything and watch. It was so bad, anyone using Willow would get auto banned from many servers. The developers decided to nerf her by giving only 50% fire resistance with limited lighter and she doesn't light stuff while nervous anymore (or else the player could accidentally suicide). Either you love the change and think Willow deserved it or you hate it since Willow lost her entire playstyle and it still won't stop griefers.
    • The cosmetic skins are very divisive around the fandom. You get 4 skins per week by playing normally and there are multiple levels or item rarity; you can get a common glove or you can get a distinguished dress. In a way, it's very similar to the Team Fortress 2 drop system. These skins were supposed to be filler content but they turned into a serious market ridiculously fast, to the point where there are people offering 300 dollars for a super rare skin or selling skins for TF2 and CS:GO keys. You have 3 camps, those who love it and are ready to idle and use bots to make money with skins, those who don't care and those who hate it because the devs are putting too much focus with skins instead of finishing the game or fear that the skins will overshadow the gameplay and hurt the community.
  • Counterpart Comparison: The protagonist is in a state of desperation, makes a deal with a Manipulative Bastard, who has been around for centuries, and strands the protagonist in a hazardous place which is hard to come out from. The protagonist then decides to find the one who tricked them and atone their doings- hold on! Are we talking about Wilson and Maxwell, or Daniel and Alexander?
  • Critical Dissonance: This game scored 76/100 on Metacritic. To say that fans got upset over this particular consensus is an understatement.
  • Crossover Ship: Wilson has often been paired with Daniel.
  • 8.8: Since the game got a 76/100 on metacritic, there has been a lot of fan backlash, on this thread especially.
  • Ensemble Darkhorse: Wendy is especially popular among fans thanks to her tragic backstory and cynical attitude.
    • Conversely, Webber is popular because of his innocent, child-like personality.
    • Aside from playable characters, the Ugly Cute walking chest Chester is universally beloved by fans. This also goes for his Shadow and Snow forms.
  • Fanon: In regards to characters' Vague Ages, many fans consider Wendy and Webber to be children while everyone else is an adult.
  • Faux Symbolism: A Dummied Out image contains Maxwell offering an apple to Wilson, a symbolism of when Eve was enticed by Satan as a snake, as Wilson wanted something forbidden (in his case knowledge in science). And, as Eve did, he had to suffer the consequences of his actions.
  • Foe Yay Shipping: Wilson/Maxwell.
  • Friendly Fandoms: If there's a Don't Starve fan, it's likely that they would have approving nods at Amnesia: The Dark Descent and vice versa, probably because of their similar backstories and formulas.
  • Game Breaker: Wigfrid. She starts with both a powerful spear and a helmet that reduces damage by 80% while worn, and can easily craft them again if they break so long as the player can get a pickaxe due to knowing how to make it without needing any machines. While she's supposed to be balanced by being unable to eat anything but meat, it isn't a problem when the first thing you can do as her upon creating a world is hunt a herd of beefalo for a stack of meat and come out okay.
    • Webber becomes a late-game version of this as his base of operation (and the entire surrounding area given enough time) often becomes surrounded in spider nests. Anything that even attempts to chase him home or attack him while there, even powerful boss monsters, has to cross a field of slowing terrain and face the swarm to reach him. It doesn't help that even the Spider Queens, who are bosses themselves, will charge to his defense. This essentially makes him immune to any random attacks that might show up so long as he can get home and also gives him easy access to a huge, respawning army. The only balance is that 1) the spiders can't fight shadows and Webber has low sanity 2) the Queens will only help if you're near them, they won't follow you. There's also the very serious matter of Red Hounds during Summer... Don't keep your nests too close to each other or you'll fry before making it a single year.
  • Goddamn Bats:
    • Gobblers. They can't hurt you, but they run around the map without restraint, eating any berries they find - depriving you of a primary food source. And they run much faster than Wilson can. After the first few encounters, you'll long for ranged weapons. However, if you leave berries on the ground you'll entice them and then have the perfect moment to strike them down, killing them and obtaining meat. You can also trick them into eating 3 poisonous red mushrooms, which will kill them in an instant.
    • Hounds. They can come at the most inappropriate time. To kill one isn't very hard; it's the fact that several hounds come all at once, making it hard to concentrate on one at a time. At first it's only packs of 2-3, but they get bigger as the days go by.
  • Shipping: Wilson and Willow are a popular pairing among fans. Aside some quirks they have in difference, fans see Willow as a Distaff Counterpart to Wilson.
  • Ships That Pass in the Night: Any pairing not involving Maxwell would be this. Relieved slightly in Don't Starve Together, the multiplayer expansion, as lines are added for examination-interactions between players that can expand on how it is that they evidently know each other ("It's Wilson!" is a known line that Willow would give, for example).
  • Tier-Induced Scrappy: Wes doesn't warn you about hounds, has worse stats, less damage and faster hunger — he is undeniably the worst character in the game. Alone, that's perfectly fine because Wes was meant to be like that, a Self-Imposed Challenge. But in multiplayer, you're competing or helping other players and there is no reason to ever pick Wes over the others, so he is the least picked character.
    • Both Willow and Woodie in Don't Starve Together. Thanks to her nerfs (See Broken Base), she is considered a pointless character. Her 50% fire resistance, limited lighter and teddy bear pale in comparison to other characters' powers. Woodie's beaverness is reversed in multiplayer: his log meter also decreases over time and he needs to eat wood to become human again, he keeps his hp and sanity during transformation making it very impractical to use in combat and he'll get insane shortly after. In other words, Woodie becomes a walking time bomb. He did get some buffs (+5 sanity when planting trees, bonus time with befriended creatures, small beard insulation) but they hardly matter because Woodie is still very hard to play efficiently.
  • Ugly Cute:
    • Many fans think Webber is such a cutie because despite his spider-like appearance and warped voice, he's so sweet and innocent.
    • In-universe, we have the Glommer; a cute insect who recovers your sanity. Wilson puts it best:
    Wilson: It's cute, in a gross kind of way.