YMMV: Don't Starve

  • Alternate Character Interpretation: The ending of adventure mode has resulted in a lot of this for Maxwell. Is he really evil? Even if he is, does he deserve to be pitied? Were any of his actions under his control? Was everything a plot to trick the player into taking his place?
  • Broken Base: Multiplayer. And when Klei announced the addition of Multiplayer in the main game, it wasn't just the crap hitting the fan, it was an entire missile full of crap flying into a wind turbine.
  • Cat Fight: When a tame Catcoon and a wild Catcoon fight each other—they look like they just slap the opposing Catcoon! Even if claws are involved, it's still a technical fight between cats.
  • Counterpart Comparison: The protagonist is in a state of desperation, makes a deal with a Manipulative Bastard, who has been around for centuries, and strands the protagonist in a hazardous place which is hard to come out from. The protagonist then decides to find the one who tricked them and atone their doings- hold on! Are we talking about Wilson and Maxwell, or Daniel and Alexander?
  • Critical Dissonance: This game scored 76/100 on Metacritic. To say that fans got upset over this particular consensus is an understatement.
  • Crossover Ship: Wilson has often been paired with Daniel.
  • 8.8: Since the game got a 76/100 on metacritic, there has been a lot of fan backlash, on this thread especially.
  • Fanon: In regards to characters' Vague Ages, many fans consider Wendy and Webber to be children while everyone else is an adult.
  • Faux Symbolism: A Dummied Out image contains Maxwell offering an apple to Wilson, a symbolism of when Eve was enticed by Satan as a snake, as Wilson wanted something forbidden (in his case knowledge in science). And, as Eve did, he had to suffer the consequences of his actions.
  • Foe Yay Shipping/Mind Game Ship: Wilson/Maxwell.
  • Friendly Fandoms: If there's a Don't Starve fan, it's likely that they would have approving nods at Amnesia: The Dark Descent and vice versa, probably because of their similar backstories and formulas.
  • Game Breaker: Wigfrid. She starts with both a powerful spear and a helmet that reduces damage by 80% while worn, and can easily craft them again if they break so long as the player can get a pickaxe due to knowing how to make it without needing any machines. While she's supposed to be balanced by being unable to eat anything but meat, it isn't a problem when the first thing you can do as her upon creating a world is hunt a herd of beefalo for a stack of meat and come out okay.
  • Goddamn Bats:
    • Gobblers. They can't hurt you, but they run around the map without restraint, eating any berries they find - depriving you of a primary food source. And they run much faster than Wilson can. After the first few encounters, you'll long for ranged weapons. However, if you leave berries on the ground you'll entice them and then have the perfect moment to strike them down, killing them and obtaining meat. You can also trick them into eating 3 poisonous red mushrooms, which will kill them in an instant.
    • Hounds. They can come at the most inappropriate time. To kill one isn't very hard; it's the fact that several hounds come all at once, making it hard to concentrate on one at a time. At first it's only packs of 2-3, but they get bigger as the days go by.
  • Shipping: Wilson and Willow are a popular pairing among fans. Aside some quirks they have in difference, fans see Willow as a Distaff Counterpart to Wilson.
  • Ships That Pass in the Night: Any pairing not involving Maxwell would be this. May be relieved slightly in Don't Starve Together, the multiplayer expansion, as lines will be added for examination-interactions between players that might expand on how it is that they evidently know each other ("It's Wilson!" is a known line that Willow would give, for example).
  • Ugly Cute:
    • Many fans think Webber is such a cutie because despite his spider-like appearance and warped voice, he's so sweet and innocent.
    • In-universe, we have the Glommer; a cute insect who recovers your sanity. Wilson puts it best:
    Wilson: It's cute, in a gross kind of way.