Characters: Deltora Quest

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     Deltoran Royal Family 

Descendants of Deltora's first king, Adin.


Voiced by: Ryosuke Sakamaki (Japanese), Cole Howard (English)

Lief was raised as a blacksmith's son in the run-down city of Del after the invasion. Hot-headed and impatient at the start of the series, all he wanted to do was go out and explore the city. On the night of his sixteenth birthday, he leaves on his father's quest to restore the Belt of Deltora, the only thing that can save their land and the heir from the tyranny of the Shadow Lord. By the end of the original quest for the Belt, Lief learns of his past and that he is the true heir to the throne.

  • Adorkable: Lief is extremely inept when dealing with women as seen from his encounter with Neridah.
  • Anger Born of Worry: When Prin is almost killed by a Dread Gnome's poisoned arrow while attempting to fly to Dread Mountain, Lief fears for her and yells at her for putting herself in danger like that. It is something Lief had sworn never to do after having experienced it from Barda himself in the Shifting Sands, and he is apologizes to Prin afterward for it.
    • Whenever Lief returned home to the forge in Del after dark and took risks, both Endon and Sharn would be furious as they were so frightened for him. Lief recalls this in Dread Mountain when he has his own Anger Born of Worry moment.
  • Badass Adorable: The youngest and second shortest of the three heroes, but don't think that means he's weaker.
  • Badass Bookworm: Is very educated for his social standing and often outsmarts his enemies rather than out-muscling them.
  • Badass in Distress
  • Badass Normal
  • The Blacksmith: He was his father's apprentice. In the second series, he is skilled enough as a smith to make a replica of the Belt of Deltora.
  • Body Horror: After having Bede's special mask ripped off his face, Lief obtains some very horrific-looking scars.
  • Cannot Spit It Out: In regards to Jasmine. This is a result of his awkwardness with women.
  • Child Soldier
  • Determinator: And how! He's survived against Ols, Grey Guards, Vraals, and countless other monsters. He's been cut, bruised, burned, and nearly eaten by a carnivorous plant. How he and Barda and Jasmine managed to survive in Deltora day-to-day is anyone's guess.
  • Dangerous Sixteenth Birthday: He found out that his father had lived in the palace, that the beggar by the gate was actually a competent fighter, and that he had to set off on a quest to find the one true king all on his birthday.
  • Farm Boy: He started out as a blacksmith's apprentice.
  • Fire-Forged Friends: With Barda and Jasmine.
  • Fisher King: The bloodline of Adin wielding the Belt of Deltora keeps the land safe from invasion. To a lesser extent, Lief's dedication to the country results in him cleaning up a lot of its problems.
  • Green-Eyed Monster: Not really noticeable in the anime (Which appears to favor Dain and Jasmine), but many interactions Dain had with Jasmine led him to silently fume. He got over it eventually, but by then, Dain had shown his true colours as a Grade 3 Ol.
  • Guile Hero: A little zigzagged, he can think on his feet to trick enemies but he gets played for a fool himself just as much.
  • The Good King: After the Shadow Lord's defeat Lief goes on to rule Deltora long and wisely. He plays a large part in helping the kingdom recover from the longs years of tyranny.
  • Happily Married: To Jasmine after the end of the third series.
  • Heroic BSOD: In Dread Mountain he discovers that his parents have been imprisoned by the Shadow Lord who suspects them of helping the heroes who are restoring the Belt of Deltora. He immediately wants to return to Del, but soon realises with Barda's help that the quest must go on, for it is the only thing that would free Deltora of the Shadow Lord.
    • In The Sister of the South Lief has a major BSOD when he believes that he's made a mistake and that the 'Toran Plague' is real. He is heartbroken at the thought that he has doomed his friends and family. He even tries to take of the Belt in his misery but is unable to.
  • Heroic Lineage: Is a descendant of Adin.
  • Heroes Prefer Swords: Lief was given a lethal sword for his birthday which was forged by his father. It becomes the weapon of his choice for the entire series.
  • Hot-Blooded: Extremely so at the beginning of the first series, but slowly comes out of it as the quest goes on. After he becomes King he is more level-headed, and with good reason.
  • Intergenerational Friendship: With Barda, Doom and most of the people he meets on his travels around Deltora.
  • Invisibility Cloak: His mother Sharn sews a cloak for him that conceals the wearer, as a birthday gift.
  • It's All My Fault: Lief blames himself strongly for Josef's death in the third series, thinking that if only he had realised Paff's treachery and looked out for Josef more instead of dismissing him as senile and leaving Del to destroy the Sisters, then it would not have happened the way it did.
  • The Hero: He's the protagonist of the story, and sent by his parents to restore the Belt of Deltora and rid the kingdom of the Shadow Lord.
  • Just a Kid: Averted, for the most part.
  • King Incognito: In later books.
  • Marry for Love: What Lief resolves to do (and eventually does do) with Jasmine.
  • Meaningful Name: 'Lief' means 'heir' and 'loved', and he is both.
  • Modest Royalty: Prefers to live and dress as a blacksmith as opposed to a king.
  • Near-Death Experience: In City Of the Rats, while distracting the guardian monster Reeah from Jasmine and Barda as they try to take the opal from it, Lief is nearly eaten by Reeah when the serpent gets tired of him. Jasmine slits Reeah's throat, which causes Lief to fall several stories to the ground and break all the bones in his body. He is thankfully saved by the healing nectar from the Lilies of Life and is back on his feet in no time.
  • Nice Job Breaking It, Hero: In The Sister of the South Lief manages to defeat the fourth Sister with the help of the topaz dragon Fidelis. Everyone rejoices. And then Lief finds out that it was all for nothing, for the destruction of the last Sister was primed to release the Grey Tide, which would sweep over all of Deltora, destroying everything that remained. He then has to tell this to everyone else, who look on in horror.
  • Pragmatic Hero: Though very impulsive and hot-headed in the beginning, during the quest for the gems Lief learns to think pragmatically and plan carefully. It's important in a world where even plants can kill you. He gets even more so after he becomes King.
  • Rags to Royalty: He is the heir to Deltora.
  • Rightful King Returns: At the end of Return to Del.
  • Royals Who Actually Do Something: He along with Barda and Jasmine defeat all of the Shadow Lord's plans and save Deltora three times.
  • Secret Legacy: He had no clue that he was Adin's heir.
  • True Companions: With Barda and Jasmine.
    • In the later series, with Manus, Gla-Thon, Marilen, Zeean, Lindal, Ranesh, Doom, the Kin (most notably Prin), Gers and Steven.
  • The Smart Guy: Lief uses his brains over his brawn wherever possible.
  • Unwitting Pawn: During the second and third series, everyone is at risk of being a pawn. By listening to the recording in the crystal and finding the first part of the map of the Four Sisters, Lief was playing into the Shadow Lord's hands as the Shadow Lord knew that if he destroyed the crystal he would find out about the Four Sisters and set out to destroy them, thereby releasing the Grey Tide as a result. Lief is horrified when he realises this.
  • Weak, but Skilled: Lief's general fighting style. Since he's smaller than most of his opponents he tends to use speed and cunning to defeat them, rather than strength.
  • Weapon of Choice: A sword, namely the one his father made for him for his birthday.
  • Wise Beyond Their Years: As he was a street kid for most of his childhood, Lief is wise in the ways of his people and the dangers that lurk in Del at night.


Lief's father, and the King of Deltora before Lief. He was close friends with Jarred as a child.
  • Anger Born of Worry: Whenever Lief came home after dark and took risks, both Endon and Sharn would be furious as they were so frightened for him.
  • Babies Ever After: Between the prologue and Part II of The Forests of Silence Endon and Sharn have Lief.
  • Bait and Switch: Endon, Sharn, Jarred and Anna switched identities to protect the royal family. Lief and Barda have no knowledge of this, for obvious reasons.
  • The Blacksmith: Trains as one as the prince of Deltora, which he later puts into practice after assuming Jarred's identity
  • Character Death: Endon is killed by Fallow near the end of Return to Del.
  • Childhood Friends: With Jarred. They were like brothers to each other.
  • Deceased Parents Are the Best: Endon's parents are both dead at the beginning of the series; the death of his father King Alton results in him becoming King at a young age.
  • Determinator
  • Happily Married: To Sharn.
  • It's All My Fault: Endon blames himself for the Shadow Lord's invasion of Deltora and his people's suffering, thinking that if he had been a stronger king and had listened to Jarred, it wouldn't have happened.
  • King Incognito: For the sixteen years of the Shadow Lord's rule, Endon is disguised as a blacksmith, which is ironic, since the first King of Deltora was also a blacksmith.
  • My God, What Have I Done?: Endon's basic reaction to the loss of the Belt and the Shadow Lord's invasion.
  • My Greatest Failure: Endon's greatest failure is not realising in time that Deltora is in danger of being invaded by the Shadow Lord and reclaiming the Belt of Deltora to prevent this.
  • Near-Death Experience: Had a run-in with a falling tree which left him with a stiff leg and a limp.
  • Perfectly Arranged Marriage: To Sharn.
  • Puppet King: During his seven year reign, due to the Rule rendering him reliant on the evil Chief Advisor Prandine, who is a servant of the Shadow Lord.
  • Royals Who Actually Do Something: While in hiding plans out the quest for the gems with Sharn and prepares Lief for it.
  • Starting a New Life: After the Shadow Lord's invasion, Endon and his family settle into a new life in the forge, taking on the identities of Jarred and Anna.
  • The Only One I Trust: No matter what, Jarred is always there for Endon and is always willing to help him. On the night of the Shadow Lord's invasion Endon sends for Jarred because he finally realises this and has no one else to turn to. Endon even tells this to Jarred word for word:
    "For the sake of our old friendship, I beg you to forgive the past. You are the only one I can trust. Please help us!"
  • Secret Identity: During the dark years he is forced to hide his true identity so that he and is family won't get killed, and pretends to be his close friend Jarred.


Endon's wife and Lief's mother. She known for her quick wit and gift for sewing.
  • A Friend in Need: Doesn't hesitate to give her old friend Amarantz of the Pottery a job as a palace cook when the older woman comes asking for help.
  • Anger Born of Worry: Whenever Lief came home after dark and took risks, both Endon and Sharn would be furious as they were so frightened for him.
  • Babies Ever After: Between parts one and two of The Forests of Silence, Sharn gives birth to Lief.
  • Cold-Blooded Torture: It is implied that this happened to Sharn after she and Endon were arrested and imprisoned in the Del Palace dungeons.
  • Determinator: Sharn nevers gives up hope that the Shadow Lord will be defeated one day and her family will come out of hiding. She is described as a very brave and determined woman, and Jarred comes to admire her because of this.
  • Died in Your Arms Tonight: Amarantz dies in Sharn's arms after swallowing one of her poisoned cakes.
  • Eerie Pale-Skinned Brunette: Sharn has the appearance of a Toran, who all have pale skin and dark hair.
  • Happily Married: To Endon.
  • Hidden Depths: At first she seems to be a clueless painted doll, but she's really smart, brave and quick-witted.
  • Intergenerational Friendship: With Amarantz of the Pottery, who is described as almost elderly, some members of the Resistance and Jasmine, Doom's daughter.
  • Modest Royalty: Even after returning to the palace and being known as the King's mother Sharn still chooses to dress as a blacksmith's wife. The only jewelry she chooses to wear is the locket her husband gave her long ago.
  • Near-Death Experience: Almost dies of the 'Toran Plague' in the final book. She only recovers once is it ascertained that the so-called plague is actually poison and emeralds are sent to her to help her recover.
  • Nice Girl
  • Perfectly Arranged Marriage: To Endon. It's amazing how perfect they are for each other.
  • Pregnant Badass: During the first book's prologue, she manages to kill Prandine, the Chief Advisor, by tipping him out the window of the tower in which the Belt of Deltora was kept. She also manages to convince Endon to listen to Jarred, something which Jarred was never able to do. And all this while she is heavily pregnant.
  • Royals Who Actually Do Something: She and Endon plan the quest for the gems and prepare Lief for it. After the Shadow Lord's defeat Sharn helps Deltorans recover from the Shadow Lord's rule, and becomes well-loved and respected by the people because of it. In Dragons of Deltora she travels to Tora to support relations between the two great cities, and when she returns serves soup to the poor and needy, which unfortunately results in the creation of the Toran Plague myth as Sharn was poisoned soon after.
  • Silk Hiding Steel: She may look weak, but really she is quick-witted and strong, and as capable as the men at foiling an enemy.
  • Starting a New Life: Sharn and Endon begin a new life in the forge after the Shadow Lord's invasion. After the return of the monarchy Sharn returns to live in the palace with Lief, Jasmine, Doom and Barda, and takes on the title 'Lady Sharn'.
  • Team Mom: By the second series she has befriended many of Lief's friends, including members of the resistance and the Torans.
  • Textile Work Is Feminine: Sharn is said to be a gifted seamstress, and well able to sew magical garments such as the cloak she sews for Lief. It is something she inherited from her Toran ancestors, as Torans are well known for their talent in sewing.

     Del Tribe Members 

People of Deltora's southeast. Famously the native tribe of the royal family, the city of Del serves as Deltora's capital.


Voiced by: Yuusaku Yara (Japanese), Tom Edwards (English)

The former palace guard of Del. Before the Shadow Lord took control of Deltora, Barda's mother Min overheard the Shadow Lord's plot to take control of Deltora. Scared, she told the news to King Endon, who believed she was mistaken and had merely been dreaming. Several hours later she was murdered for what she knew. Afraid for his life, Barda fled the palace and found shelter in the forge, and fell asleep there.

When he awoke, Barda stumbled upon Jarred and Anna hurrying the king and queen away. When he approached them, Jarred knocked Barda out because he was afraid that he was an enemy.

For the next sixteen years, Barda disguised himself as a beggar to discover information vital to the quest. Upon Lief's sixteenth birthday, Barda reveals himself to Lief, and the quest for the gems begins.

  • Anger Born of Worry: When Lief is separated from his companions in the Shifting Sands, and is later rescued by Barda and Jasmine from a sand-beast, Barda blows it at Lief as he was so afraid for him.
  • Babies Ever After: After the third series Barda and Lindal have six children, all identical and taller than their parents.
  • Badass Cape: As a palace guard.
  • Badass in Distress: In Return to Del, he, Jasmine and Doom are being held captive and are about to be executed by Fallow on the Place of Punishment. Luckily Lief swoops in (almost literally) and saves the day.
  • Badass Normal: Barda has no supernatural powers at all, but he is a palace guard, who are the most powerful fighters in Deltora.
  • Bears Are Bad News: His nickname is Barda the Bear.
  • Belligerent Sexual Tension: Between Barda and Lindal in the third series.
  • Big Brother Instinct
  • The Big Guy: One of the strongest characters in the series who isn't a Jalis.
  • Deadpan Snarker
  • Determinator: Never gives up during the quest for the gems. In The Maze of the Beast, when Lief and Jasmine believe the quest lost because the pirates are thought to have both the amethyst and the Belt, Barda tells them otherwise, saying that he'd rather get the gem from the pirates than the Glus in the Maze, and that they can't be sure that they can trust a map which an Ol showed them.
  • Flashback: One episode of the anime tells his story in the form of flashbacks.
  • The Fettered
  • Happily Married: To Lindal after the end of the final series.
  • Hates Being Touched: Barda is very uncomfortable at being hugged by Lief and Jasmine in The Maze of the Beast, though he doesn't pull away from them.
  • Humble Hero: He is not too proud to beg for food and money if he has to.
  • Intergenerational Friendship: With Lief and Jasmine.
  • It's All My Fault: Barda feels guilt at not being there to help his fellow guards when the Shadow Lord invaded.
  • Knight in Shining Armor: Barda was one before the start of the series.
  • Long Haired Pretty Man
  • Missing Mom: Barda's mother, Min, was killed just before the Shadow Lord's invasion by Prandine.
  • Near-Death Experience: Several. In the first book, Barda is stabbed in the chest by Gorl and definitely would have died if not for the nectar from the Lilies of Life. In the sixth book he falls into the River Tor (which is infested with killer worms) while battling pirates on the River Queen, and he himself says later that it is a miracle he didn't get bitten. And in Return to Del he falls into a gripper field while the trio are escaping into the woods to hide from the Grey Guards, and is severely wounded. Then in Withick Mire Dain attempts to murder him through poison (as he has realised that Barda is a major threat to his plans). Thankfully, Lief realises in the nick of time what is happening and uses the Belt to heal Barda.
  • Nerves of Steel: Barda is usually a tower of strength, and never gives up on anything. This provides a clue for recognising that the Barda Lief and Jasmine meet after the pirate attack is an Ol, as the real Barda would never have given up or lost hope.
  • The Obiwan
  • Official Couple: With Lindal by the end of the third series.
  • Pragmatic Hero: Barda is always seen trying to come up with a plan before taking action.
  • Sculpted Physique
  • Team Dad: He assumes this role for Lief and Jasmine early on.
  • Teeth Clenched Team Work: Barda with Lindal in Dragon's Nest.
  • Undying Loyalty: To Lief's parents, and later to Lief.
  • Weapon of Choice: A sword. Unsurprising since Barda was once a palace guard and had been taught to wield one when he began training.


Voiced by: Ayahi Takagaki (Japanese), Laura Rushfeldt (English)

A wild girl with emerald-green eyes who grew up alone in the Forests of Silence. Her parents were captured by Grey Guards when she was seven, and she was raised by the forest from then on. She can understand the language of the trees and many animals, and possesses great agility and sharp senses, including photographic memory. Fending for herself alone since childhood, she has trouble understanding some social customs.

  • Action Girl: And how. She's small but strong and agile, and wields a dagger with precision. Doom finds that put painfully when he attacks the trio in the dark in the Rithmere Champion Inn. Jasmine cuts him.
  • Adaptation Dye-Job: Jasmine has green hair in the anime, but she has black hair in the books.
  • Aloof Dark-Haired Girl
  • Ambiguously Brown: Most noticeably in the anime. Justified considering she'd have barely spent any time indoors, living in the Forests of Silence. It seems to be a partially inherited trait, since her father has tanned skin as well.
  • Aww Look They Really Do Love Each Other: Lief and Jasmine. Jasmine and Doom have these moments, as well, but in a father-daughter way.
  • Babies Ever After: At the end of the third series Jasmine marries Lief and has three children named Anna, Jarred and Endon.
  • Badass in Distress: She, Barda and Doom are captured by Fallow and about to be executed on the Place of Punishment. Lief has to come to rescue them.
  • Badass Normal: She is small but strong and agile, and wields a dagger with precision.
  • Bait and Switch: In The Maze of the Beast Jasmine acts as a decoy to draw any potential Shadow Lord spies away from their group. She travels separately from Lief and Barda for a time, only meeting up with them again on board the River Queen.
  • Because Destiny Says So: Jasmine only agreed to go on the quest with Lief and Barda because her mother's ghost appeared to her and told her to.
  • Belligerent Sexual Tension: Between Lief and Jasmine, for the most part. Jasmine and Glock have some in the beginning of the second series.
  • Berserk Button: Do not mock Jasmine or her family, or she'll cut you.
  • Broken Bird
  • Captain Obvious
  • Character Development: Over the course of the series Jasmine learns to be a bit more trusting and a bit less wild.
  • Crippling Overspecialization: Her skills and strength is incredible in the air, swinging from tree to tree. Powerful, brave and good at close range. But when it comes to fighting against magic users, she is hopelessly out matched. She also never learned how to swim, which becomes more than a little frustrating for her in the second series.
  • Cute Bruiser
  • Dark and Troubled Past: Where to start? She grew up in a forest alone, having to fend for herself after her parents were taken away by Grey Guards when she was seven. When she was sixteen she was convinced by her dead mother to join two strangers on their quest to free Deltora from the Shadow Lord, and along the way she befriended a guy called Dain who she kind of had a crush on who happened to be a spy for the Shadow Lord. And it turned out that her lost father was really a guy she hated and was suspicious of, and he was totally changed by his experience in the Shadowlands.
  • Deadpan Snarker: Has her moments.
  • Defrosting Ice Queen: Though she never fully defrosts, Jasmine is considerable less of an Ice Queen than she was in the beginning of the series.
  • Depending on the Artist: The color of her hair in the books is black, but in the anime it became green.
  • Earn Your Happy Ending
  • Family of Choice: After her parents are gone Jasmine chooses Filli and Kree as her new family, and later when Barda and Lief appear in her life she begins to think of them like family too.
  • Fire-Forged Friends: With Barda and Lief. Glock as well, seeing as it was only when they were in trouble in Plume that their enmity finally faded.
  • Genki Girl
  • Green Eyes: Jasmine has brilliant green eyes that are described as being emerald-like in colour. She gets them from her mother. She has to have, as her father has dark eyes.
  • Happily Married: To Lief at the end of the third series.
  • Heroic BSOD: Jasmine gets this in the second series, when she realises that Faith isn't real and that she was just a pawn used by the Shadow Lord to lure Lief into the Shadowlands.
  • Holding Hands: Lief and Jasmine do this often in the third series.
  • Hot-Blooded: Matched only by Lief. Barda repeatedly calls them out on it in jest or frustration. She most likely gets it from her father, who was also known for being hot-blooded in his younger days.
  • I Am Who?: Jasmine is Doom's daughter.
  • Intergenerational Friendship: With Barda, Sharn and others she met during travels around Deltora.
  • Jungle Princess: Though not exactly a princess (though it was falsely implied in Return to Del), Jasmine did grow up wild in a forest.
  • Luke, I Am Your Father: Doom is Jasmine's father.
  • Nature Hero: Due to her up-bringing, Jasmine has a great respect for nature, and treats them as she would people.
  • Near-Death Experience: In Dread Mountain, Jasmine receives a blow from a Vraal which knocks her unconscious; in the same book she walks into a Dread Gnome trap and nearly falls to her death (Lief manages to catch her hand in time and pulls her up again with Barda's help). Then when the trio are escaping their tunnel-prison she is hit by one of the Gnomes' poisoned arrows which are said to kill a person in seconds, and only lives because Lief helps her by giving her the ruby in the Belt to draw strength from.
  • Oblivious to Love: Played with in the second series. She's obviously not that socially clueless that she doesn't know how Lief feels about her, rather, she ignores it due to her anger at the time and becomes convinced that she's being overlooked in favor of Marilyn. She's left feeling more than a little shocked when it eventuates that Pirran pipe or no Pirran pipe, Lief would have thrown away his duties as king and relentlessly chased her in order to bring her back to him.
  • Official Couple: With Lief.
  • Only Sane Man: She is this in episode 22 of the anime, as only she knows something is up about Francoise.
  • Only One Name: She's only ever known as Jasmine; no surname is given.
  • Parental Abandonment: Both her parents were captured by Grey Guards and taken to the Shadowlands when she was seven, leaving her to fend for herself.
  • Picky Eater: Jasmine refuses to drink Queen Bee Cider, as she does not like the overly sweet taste of it.
  • Pragmatic Hero
  • Properly Paranoid: She had to be to survive. This ends up saving everyone's lives more than once.She gets it from her dad.
  • Raised by Wolves: She was raised by trees.
  • Rebellious Spirit: She has a hard time following orders, and is used to fending for herself with everything. She gets it from her father.
  • Ruling Couple: At the end of the series, with Lief.
  • Scarily Competent Tracker: She can put her ear to the ground and tell you if anyone is approaching. And, if so, how many. And how big they are. She can also talk to trees.
  • She Cleans Up Nicely: At one point in the first series, Jasmine has gone incognito and traveled away from Lief and Barda because, as a wild girl accompanied by animal friends, she's the most recognizable member of their party. She washes, puts on a dress, covers her Wild Hair with a scarf, and puts on make up. When she later (accidentally) meets up with Lief and Barda, it takes them a long time to recognize her.
  • Speaks Fluent Animal: Mostly with Kree and Filli, although she has demonstrated the ability to understand most animal languages.
  • The Stoic: Like her father, Jasmine tends to keep her emotions to herself, causing her to seem indifferent and callous at times. However, she does care.
    • Not So Stoic: First when she sees Manus reuniting with his people, and later in Return to Del when she realises that Doom is her father. She breaks down into tears.
  • Talking to Plants: She understands the trees.
  • Tomboy: Has shades of this.
  • Tragic Keepsake: Some of the things Lief sees in Jasmine's nest in the Forest of Silence are keepsakes of the parents she had lost. Special mention goes to Jasmine's dagger, which used to be her father's, which she treasures deeply and is distraught when she loses it in the Shifting Sands, and the 'wake the bear, do not fear' drawing which her father had given to her long ago and which Jasmine still kept for all those years.
  • Tsundere
  • Unwitting Pawn: In the second series. The Shadow Lord uses her to lure Lief into the Shadowlands, by making Jasmine believe that she had a sister trapped there. Jasmine breaks down when she realises this and the fact that Faith wasn't real after all.
  • Weak, but Skilled: Jasmine's general fighting style, due to her small stature, especially in the fourth book of the first series, The Shifting Sands, where she's classified as 'agility'.
  • Weapon of Choice: A dagger with a hilt inlaid with crystal. It used to be her father's.
  • Wild Hair: Her hair is constantly described as tangled.
  • Wise Beyond Their Years


Leader of the Resistance, during a visit to Tom's Shop, he encounters Lief, Barda, and Jasmine. Jasmine is suspicious of him. Doom later competes in the Rithmere Games with the aim of exposing the Games as a means of scouting out great fighters and taking them to the Shadowlands. While Lief and his friends see him as aloof, he actually is more concerned about his allies than what he seems.

  • Adult Fear: Was forced to leave his seven-year-old daughter to grow up alone in the Forests of Silence, with a slim chance of survival. He later had to watch helplessly as his wife died horribly in the Shadowlands at the hands of A Vraal.
  • A Friend in Need: Jarred immediately goes to Endon's aid when Endon finally asks for his help, and sacrifices his home and identity to keep the royal family safe.
  • Aloof Ally: How he comes off to the heroes. He may seem aloof, but he is a genuine ally, though the trio doesn't think so at first.
    • To him, this trope applies to the heroes, who refuse to join the resistance in the name of some quest that they will not share the details of.
  • Badass: Fearlessly fights against some of the series most dangerous villians.
  • Badass in Distress: Barda, Jasmine and Doom are captured by Fallow and about to be executed on the Place of Punishment. Lief has to come to rescue them.
  • Badass Normal
  • Bait and Switch: Doom is fond of this trope, it seems. He uses it in his plan to hide the royal family from the Shadow Lord.
    • He uses it again in Return to Del, when the trio and their allies are debating the best way to get to Withick Mire without being noticed by Shadow Lord spies. Much like his original plan to hide the royal family, he places decoys of Lief, Barda and Jasmine in the west near the River Tor to make the Shadow Lord turn his attention there.
  • The Blacksmith: When he was Jarred of the Forge. In the second series, he helps Lief craft a perfect replica of the Belt of Deltora. He also later heats up the forge to the right temperature to destroy the Shadow Lord's crystal.
  • Bold Explorer: What Doom resolves to be at the end of the third series.
  • Brutal Honesty: Doom never lies. Never. Except when he's protecting someone he cares about.
  • Can't Stand Them, Can't Live Without Them: Jasmine certainly feels this way when they are first forced to team-up.
  • The Confidant: To Endon during his childhood in the palace of Del.
  • Crazy-Prepared: It comes with being Properly Paranoid. You really can't blame him, all things considered...
  • Dark and Troubled Past: After he and his wife fled Del in place of the royal family, they settled in the Forests of Silence as Tora refused them sanctuary. When Jasmine was seven both he and Anna were captured by Grey Guards and marched to the Shadowlands. In the Shadowlands Anna died (which broke Jarred), and soon after he lost his memories during his own fight in the Shadow Arena. Jarred survived and returned to Deltora but became an empty shell of a man due to the trauma and his own bitterness toward the royal family, who he mistakenly believed abandoned Deltora to its fate.
  • Deadpan Snarker
  • Death Faked for You: After he is found by Crian the old blacksmith throws his clothes into the sea to make the palace guards believe he is drowned.
  • Defrosting Ice King: Though he never completely defrosts, he is less of a Jerk Ass in the later two series than he is in the first.
  • Determinator
  • Doomy Doomsof Doom
  • Dysfunctional Family: Doom and Jasmine are father and daughter, but they hardly ever show it. It isn't because they don't love each other, but because their family is strange. They had just reunited after being apart for nine years, and during those nine years Jarred became a completely different person to the father Jasmine would have remembered from long ago. They chose to start afresh as 'Doom and Jasmine' rather than 'Jarred and his daughter'. A scene near the end of "The Sister of the South" shows just how dysfunctional their relationship is.
  • Fire-Forged Friends: With Lief, Barda and Jasmine.
  • First Girl Wins: Anna is the first (and only) girl Jarred meets in prologue of the first book, and he later marries her.
  • Frame-Up: Jarred is accused of attempting to murder Endon, and is forced to flee the palace because of it. He eventually gets cleared of it, however, years later when Endon comes to realise the truth of it.
    • In The Maze of the Beast the Shadow Lord's Ols try to make the trio believe that Doom is secretly working for the Shadow Lord by making it seem as if he had sold out the location of the Amethyst to the Pirates. It ends up being a lie.
    • In the third series Paff does her best to make Josef believe that Doom is a Shadow Lord servant and the Guardian of the Sister of the South. In actuality, he is neither. It is Paff who is the real traitor.
  • Good Is Not Nice: Or at least, he doesn't like people to think he's nice.
    • Doom is pretty hard on Josef in the third series, so much so that Josef ends up distrusting him because of it. He doesn't really have anything against Josef, though; it's just the way he is. Paff uses it to her full advantage, however, to conceal the fact that she is the Guardian of the Sister of the South.
  • Good Scars, Evil Scars: Doom has a grizzled face and a scar on the side of his head, but he's basically a good guy.
  • Happily Married: To Anna before her death.
  • Heroic Sacrifice: Gives up his identity and home to protect the royal family.
  • Hot-Blooded: As a child. After he becomes Doom, not so much. It's something Jasmine seems to have inherited, along with the foot-stamping.
  • Identity Amnesia: He was once Endon's best friend Jarred, and he is Jasmine's father. He forgot all this after sustaining a serious head injury in the Shadowlands while fighting a Vraal.
  • Intergenerational Friendship: With Lief, Crian and people in the Resistance. And also the old Doom of the Hills.
  • It's All My Fault: He blames himself for Josef's death in the third series, as he had been hard on Josef, so much so that Josef distrusted him because of it.
  • I Work Alone: Admittedly he actually has some valid reasons for it. When the Enemy has shapeshifting Ols, you never know who you can trust, so working alone can be lifesaving.
  • Implausible Fencing Powers
  • Living Lie Detector: he can generally tell when he's being lied to, and detect most Ols just by looking at them. Supposedly anyway. Grade Three Ols, however, are a different story.
  • Jerkass: But only in the first series. It's really just a facade to cover up the fact that he's bitter and empty inside. He actually does act nice or simply cordial at times, such as when he invites the trio to stay in the Resistance stronghold despite the fact that it would bring the Grey Guards to their door, and also after the short time he spends inside Tora which saps his willpower. Unfortunately the Jerk Ass side of his overshadows the nice part of him and he's continuously mistrusted by the trio for most of the first series.
  • Jerk with a Heart of Gold: In the second and third series, when the other characters have finally noticed that he does have a nice side after all.
  • Like a Son to Me: Though he never says it aloud, he seems to have thought of Dain like a son, as Dain told the trio that Doom was like a father to him.
  • Luke, I Am Your Father: He's Jasmine's father.
  • Made a Slave: He and his wife get taken to the Shadowlands as slaves when Jasmine is seven years old.
  • Mysterious Past: In the first series, no one knows anything about Doom's past, least of all Doom himself.
  • Near-Death Experience: He almost dies in the Shadow Arena while fighting a Vraal. He only just manages to escape after he hits his head and loses all his memories.
  • Nerves of Steel: Is able to think quickly in a dangerous and difficult situation and not panic.
  • Only Known by Their Nickname: Even his own daughter calls him Doom. It's justified given that after being Doom of the Hills for so long it would be impossible to go back to being Jarred because he just isn't that person anymore,
  • Power of Trust: In the very beginning, Jarred is trusted by Endon, who he gives up his identity for so that the royal family can be safe from the Shadow Lord. Then he goes into the Shadow Arena... and becomes a hard, cold man who rarely trusts. However, he chooses to trust Lief, Barda and Jasmine after he rescues them from Grey Guards, by inviting them into the Resistance stronghold and admitting what his motives had been for attending the Games in the first place. However, the three companions refuse to trust him in turn, and he is left wondering if he was wrong to trust them as they would not trust him. He is greatly mistrusted by the trio in the first series, but in the end turns out to be a steadfast ally.
    • In ''The Isle of Illusion", when Sharn and Marilen are speculating on who could have tried to poison Marilen Sharn says that it couldn't be Doom as he is 'above suspicion'. They are right of course, and it goes to show how trusted Doom is by the trio and royal family by that point in the series that they would not even think of suspecting him of treachery.
    • In "The Sister of the South" Doom goes white when he believes for a moment that Lief accuses him of treachery, showing just how much he values Lief's trust in him.
  • Pragmatic Hero
  • Properly Paranoid: He leads a rebel organization when the Enemy has shapeshifting spies. Unfortunately, Dain is one of the most advanced shapeshifters, the undetectable kind.
  • Rebel Leader: Leads the rebellion against the Shadow Lord.
  • Rebellious Spirit: In his own, silent way.
    • In part one of The Forests of Silence Jarred is said to long to break the Rule and climb over the wall and see the city. The only reason he doesn't do it is because it would mean being taken away from the palace and Endon.
  • Secret Identity: He's actually Jarred.
  • Starting a New Life: A result of his death being faked and being hunted by the palace, Jarred settles into life at the forge with Anna and Crian and becomes Crian's apprentice.
    • This also comes into play when he and Anna flee Del on the night of the Shadow Lord's invasion. As the Torans refuse to provide shelter for them they are forced to settle in the Forests of Silence. And there's also when Jarred escapes from the Shadow Arena and becomes Doom, with no recollection of who he truly is.
  • The Stoic: He rarely changes expression.
    • Not So Stoic: When he hits his head and begins to recover all his memories in Return to Del, Doom breaks down when he begins conversing with Past!Anna and Past!Jasmine.
  • Undying Loyalty: In The Forests of Silence prologue, to Endon. And later to Lief.


Crian's granddaughter and Jarred's wife. She is pregnant during the prologue in The Forests of Silence and is due to give birth in early autumn. She and Jarred switch identities with Endon and Sharn to protect the royal family and flee Del. They settle in the Forests of Silence where Anna gives birth to Jasmine. When Jasmine is seven years old Anna and Jarred are captured by Grey Guards and marched to the Shadowlands, where Anna eventually dies, presumably ripped apart by a Vraal. In the Forests of Silence Anna appears to Jasmine as a spirit through the powers of the topaz, encouraging her to leave the Forests and join Lief and Barda on their quest to restore the gems to the Belt of Deltora.
  • Adult Fear: Anna has to leave behind her seven-year-old daughter to fend for herself in the Forests of Silence when she and Jarred are captured by Grey Guards and taken to the Shadowlands. She doesn't even know if Jasmine is alive or dead.
  • Babies Ever After: Between the Prologue and Part Two of The Forests of Silence, Anna gives birth to Jasmine.
  • Body Horror: See below.
  • Cruel and Unusual Death: Anna is ripped apart by a Vraal in the Shadow Arena.
  • Deceased Parents Are the Best: Anna's mother died in childbirth; her father died three years before the series begins.
  • Green Eyes: Since Jarred/Doom has dark eyes and Jasmine has green eyes, it's likely that Anna had green eyes as well.
  • Happily Married: To Jarred before her death.
  • Heroic Sacrifice: Willingly gives up her home and identity to protect the royal family.
  • Made a Slave: Was taken to the Shadowlands with Jarred to fight in the Shadow Arena.
  • The Medic: Anna was said to be a healer, wise in the knowledge of herbs and growing things. She cures Jarred after he is paralysed by the Wenn in First Wood.
  • Pregnant Badass: Though not as Bad Ass as Sharn in the Forests of Silence prologue, Anna gets points for being willing to give up her identity and home so that Endon, Sharn and their child would be safe.
  • Raised by Grandparents: Implied and very likely, as Anna's parents died when she was fairly young and she seemed to be close to her grandfather.
  • So Proud of You: Anna says this to Jasmine when her spirit is momentarily drawn back by the topaz.


Anna's grandfather and a blacksmith. Stubborn and fearless, Crian is the only one brave enough to give shelter to Jarred after his flight from the Palace of Del, and has a large influence on Jarred. He agrees to take Jarred on as an apprentice, and after his death Jarred takes over as blacksmith.


A former palace acrobat from before the invasion as well as a former acquaintance of Barda. He later joined the resistance. Is well known in all his circles for causing mischief.


The palace librarian during the time of King Alton and King Lief, and the guardian of the Deltora Annals.
  • A Friend in Need: Josef gives away the knowledge of Marilen's presence in the palace to comfort Amarantz, who is distraught at the thought of Lief not being in the palace as she has come so close to speaking with him to convince him to take an army into the Shadowlands to free the slaves trapped there. He is guilt-ridden afterward, as he realises the possible ramifications of his action which put Marilen in danger.
  • Character Death: Josef is killed by Paff, who had been putting poison into his food and drink to make him seem crazy and distrust those around him, particularly Doom.
  • Cloudcuckoolander: Comes off as this in universe. A lot of his ideas, including his opinions on Dragons, lead people to assume he is crazy. The fact that he tends to babble does not help.
  • Dark and Troubled Past: Fakes his own death to save the Deltora Annals, and lives the next years as a homeless person on the streets of Del.
  • Death By Fire: What everyone thinks happened to Josef, before he shows himself to be alive in Cavern of the Fear.
  • Faking the Dead: After being ordered by Prandine to destroy the Deltora Annals, Josef Took a Third Option and faked his own death by making out that he burned himself along with the Annals. He even wrote a convincing suicide note to go with it.
  • Family of Choice: During the Shadow Lord's rule he informally adopts Ranesh into his family, and comes to view the couple who sheltered them in the Pottery as very close friends.
  • Hidden Depths: At first he seems like a Cloudcuckoolander, and is not taken very seriously as a result. However, he turns out to be brave, smart and extremely loyal to Deltora.
  • Like a Son to Me: Josef tells this to Ranesh just before he dies.
  • Parental Substitute: For Ranesh.
  • Power of Trust


Wife to Mikal, she helps run the largest pottery in Del and is friends with Sharn. She and her husband are taken to the Shadowlands after a failed attempt at rebellion.
  • Facial Horror: Has ugly scars that mark her cheeks and brow.
  • Character Death: Eats one of her own poisoned cakes.
  • Dark and Troubled Past: Was taken to the Shadowlands as a slave after a failed rebellion.
  • Determinator: Upon gaining entry into the palace, Amarantz is quick in trying to gain an audience with Lief to convince him to bring an army to the Shadowlands to save the trapped Deltorans. She doesn't give up hope that she'll be able to speak to him eventually about it— in fact, the only time she appears to be in despair is when she realises that Lief is in Tora and not Del.
  • Died in Your Arms Tonight: Amarantz dies in Sharn's arms after swallowing one of her poisoned cakes.
  • Happily Married: To Mikal, before they are separated after being taken to the Shadowlands as slaves.
  • Made a Slave: Was taken to the Shadowlands as a slave after a failed rebellion.
  • Tampering with Food and Drink: Amarantz attempts to poison Marilen in Isle of Illusion, after hearing from Josef that Marilen is Lief's Toran bride. Fortunately, Marilen realises this with the help of the amethyst in the Belt of Deltora and does not touch her lunch. She later also tries to dispose of Doom, Lindal and Steven in the same way.
  • The Mole: She is under control of a Conversion Project worm.
  • Puppeteer Parasite: Part of the Shadow Lord's Conversion Project.


Former potter of Del. He is captured and taken to the Shadowlands, where his hands are turned into talons, earning him the nickname 'Claw'.
  • Badass Normal: Sort of. He fights fearlessly against plenty of enemies in the Shadowlands with no problems at all, but the fact that he has talons for hands which he uses to his advantage during fights may subvert this trope slightly.
  • Body Horror: Used as an experiment while in the Shadowlands. He now sports talons in place of hands.
  • Cursed with Awesome: By his own admission, his talons come in handy when it's a struggle to survive.
  • Dark and Troubled Past: He was taken to the Shadowlands after a failed rebellion, and sent to the Factory, where he was brutally experimented on by Shadow Lord servants. This caused him to have talons in place of hands.
  • Deadpan Snarker: Is known for it.
  • Determinator: Never gives up, though he is very thoughtful and wary when planning his approach to a fight.
  • Fire-Forged Friends: With Brianne and Gers, and the second Shadowlands resistance group. Later with Lief, Barda and Jasmine.
  • Happily Married: To Amarantz before their arrival in the Shadowlands.
  • Only Known by Their Nickname: Known as Claw while in the Shadowlands Resistance.
  • Pragmatic Hero: Is very much so. In The Shadowlands he orders the others to be careful entering the Resistance hideout in case it had been invaded by Shadow Lord servants. He is right, too, as Hellena's group had been discovered and captured by the Shadow Lord.
  • Properly Paranoid: Upon meeting Lief, Barda and Jasmine, Claw is wary of them, thinking that they might be Shadow Lord spies. It is justified, since no one had been known to have escaped from the Shadowlands or even entered it of their own free will. And since Claw is a Rebel Leader in the land of their Enemy, with their Enemy's servants surrounding them, he has a valid reason to be Properly Paranoid.
  • Rebel Leader: Leads the Shadowlands resistance.
  • Made a Slave: Taken to the Shadowlands for conspiring against the Shadow Lord.
  • Nerves of Steel: Never seems to panic or flinch during a battle.
  • Rebellious Spirit: Leads a Resistance band in the Shadowlands. It is also implied that he was a leading figure in an attempted rebellion against the Shadow Lord during the years of tyranny.
  • Starting a New Life: After his return from the Shadowlands.
  • The Stoic: He rarely shows his true feelings. Justified, since he the leader of a rebel group within enemy territory.
  • True Companions: With Brianne and Gers.


Josef's second assistant and a former prisoner in the Shadowlands. she serves as the guardian of the Sister of the South.
  • Always Someone Better: Feels as if she can never live up to Ranesh as Josef's assistant.
  • Bitch in Sheep's Clothing: She seems nervous and flustered all the time, but hides an evil will. Although everyone seems to find her very annoying.
  • Blondes Are Evil: Paff is described as having blonde hair, and she is most certainly evil.
  • Character Death: Paff is killed by the power of the Belt of Deltora when she touches it.
  • Dark and Troubled Past: She is one of the Deltorans who were rescued from the Shadowlands in the second series. She is friendless and without any family to support her, and it is this in part which makes her a target for the Shadow Lord and his false promises.
  • Dark Magical Girl: Can summon a two-faced creature made from poisonous sludge.
  • Death by Despair: Paff commits suicide by grabbing holding of the Belt of Deltora (which is lethal to those of evil will), because she realises that the Shadow Lord has abandoned her and has lost all hope and will to live.
  • Made a Slave: Paff was a slave in the Shadowlands before being rescued by King Lief along with the rest of the slaves in the Shadow Arena.
  • The Mole: As the Guardian of the Sister of the South.
  • Obfuscating Stupidity: She makes no secrets of her ability to read and write. It's her cunning that she hides.
  • Poison Is Evil: Poison seems to be Paff's primary weapon in a fight.
  • Shrinking Violet: Tends to act flustered around people of authority, whom she gets a lot of exposure to.
  • Tampering with Food and Drink: To create a semblance of a 'Toran Plague', Paff poisons Sharn's lip balm and then proceeds to poison the food and drink of every person Sharn comes into contact with. Since most food is eaten communally, it's not hard to do.
  • Xanatos Speed Chess: Quickly capitalises on any development to further hatred of the Torans.


Ancient people of Deltora's northeast. They prefer to live in the dense wilderness of their territory. Ralads are renowned builders and were the architects of the palace in Del.


A Ralad man sent by his people to search for help. He is captured by Jin and Jod along the way.
  • A Friend in Need: Goes to Withick Mire to represent the Ralads in the ceremony to restore the Belt of Deltora and find its heir.
  • Dark and Troubled Past: Spends years living as a pet to Jin and Jod.
  • Heroic Sacrifice: Almost. He is completely willing to become Soldeen's 'pet' so that Lief, Barda and Jasmine can retrieve the ruby for the Belt of Deltora, because they saved his life twice and he is in their debt. Thankfully, this doesn't become necessary.
  • I Owe You My Life: Says this to Lief, Barda and Jasmine after they rescue him from Grey Guards and again after they save him from Jin and Jod.
  • Made a Slave: Was forced to be a slave for Jin and Jod for five years, and had to watch them trap hapless victims and stew them.
  • Redheaded Hero: Manus has bright red hair, like all Ralads, and though he is not the main hero of the series he plays a major role in helping Lief, Barda and Jasmine defeat Thaegan and find the great ruby.
  • Suddenly Voiced: In-universe example.
  • The Speechless: He, and all the people of Raladin, are voiceless due to a spell cast by the sorceress Thaegan which took away the voices of the Ralads who spoke up against the enchantment of D'Or into the Lake of Tears, and also their descendants.

     People of D'Or and Eastern Settlers 

Peoples from all over Deltora as well as from across the sea who have settled in the northeast. Notable villages include D'Or and the village of Broome.


Leader of the people of D'Or. He became Soldeen when D'Or was transformed into the Lake of Tears.
  • Nice Guy: After he is freed from his curse, he's a generally nice guy.
  • Dark and Troubled Past: Spent one hundred years as a monster called Soldeen, with no recollection of his human life.
  • Identity Amnesia: Had no memory of his past life when he was Soldeen.
  • Tragic Monster: At first, when the companions encounter him in the Lake of Tears they find him evil and frightening, but with the help of the topaz Lief realises that Soldeen is as much a victim of Thaegan as the people of Raladin are and feels sorry for him.


Nanion's wife. She became the Weeping Rock when D'Or was transformed into the Lake of Tears.
  • Dark and Troubled Past: Was enchanted by Thaegan (along with the entire city of D'Or) a hundred years before, and lived a cursed, miserable half-life as a weeping rock.
  • Identity Amnesia: Had no memory of her life before the curse while she was enchanted.


A woman from the City of Broome.
  • Action Girl: Can keep up with Barda in a fight.
  • Babies Ever After: After the third series, Lindal and Barda have six children, all of them identical and taller than their parents.
  • Bald Woman: A traditional custom for women in Broome, as dragons like to line their nests with hair.
  • Happily Married: To Barda at the end of the third series.
  • Near-Death Experience: Almost dies of the 'Toran Plague' in the final book. She only recovers once is it ascertained that the so-called plague is actually poison and emeralds are sent to her to help her recover.

     Plains Tribe 

People from the plains in Deltora's centre. Some are residents of the roofed city of Noradz. Traditionally at odds with the Mere tribe.


A pedlar who the three companions meet during their quest for the gems, Steven is the son of Queen Bee herself. He sells Queen Bee honey to the Resistance.
  • Hidden Depths: At first he seems like an unusual pedlar, and a bit mad. Later the trio find out the he is Queen's Bee's son, and that he carries his brother Nevets within himself.
  • Intrepid Merchant: Travels across the dangerous Deltoran countryside to villages which may or may not still be there.


Steven's twin who lives inside him.

Queen Bee

Famed producer of both Queen Bee Cider and Queen Bee Honey.
  • Cool Old Lady: Can be seen as this, as she has a swarm of bees that are loyal only to her and would kill if she commanded them to.
  • Bee Afraid: Her bees are very protective of their master.


A serving girl of Noradz. She quickly becomes the heroes' single ally in Noradz and aids in their escape.
  • Dark and Troubled Past: She is taken to the Shadowlands with her people, and is brainwashed into serving the Shadow Lord against her own people.
  • Face-Heel Turn: Tira is made into a Shadow Lord servant by the Conversion Project. She gets better though.
  • Fire-Forged Friends: With Lief, Barda and Jasmine in City of the Rats. She helps them escape their imprisonment in Noradz, and puts herself at great risk in doing so.
  • Made a Slave: She and the rest of Roradz are taken to the Shadowlands just before the Shadow Lord is driven out of Deltora.
  • Puppeteer Parasite: One of the final test subjects of the Conversion Project.
  • Shrinking Violet: She has been taught to be quiet while doing her job.
  • Why Did It Have To Be Rats: She, like all the people of Noradz, is trained to compulsively fear rats and anything that might attract them.

The Nine Ra-Kacharz

The fanatical leaders of Noradz. They uphold and enforce the cruel and bizarre laws of the city.


A shrewd and peculiar shopkeeper set up on the eastern border of the Plains. Known for his fantastic yet pricey goods.


A seer living in the southwest coast of Deltora. She is Tom and Laughing Jack's sister.
  • Blind Seer: Ava is most definitely this. She is a true seer, and Lief is surprised when he first meets her to see that she is completely blind. This unfortunately makes her vulnerable to Laughing Jack when he comes to her and forcibly abducts her, taking her place so that he can ambush the three heroes upon their own arrival at Ava's shop.
  • Hidden Depths: She is a Blind Seer, and it is later discovered that she is the sister of both Tom and Laughing Jack.

Laughing Jack

A notorious con artist who usually poses as a moneylender and Tom and Ava's brother.
  • Jerk Ass: Torments his own horses for the hell of it.
  • Loan Shark: Lends large sums of money under contracts that most cannot even read, usually saying something along the lines of paying back ten or twenty times what was lent. When people can't pay him back, he takes possession of everything they own.

     Mere Tribe 

People from Deltora's midwest. A great part of their culture is gambling and superstition concerning luck. Traditionally at odds with the Plains tribe.

Mother Brightly

The manager of the Rithmere Games and Inn. She is a very cheerful person at first sight. It is revealed that she is a Shadow Lord servant helping enslave finalists and champions of the Rithmere Games.


A finalist of the Rithmere Games. She is known as 'Neridah the Swift' and is very spoilt and selfish.
  • Bitch in Sheep's Clothing: She at first seems gentle and innocent, but really she is selfish and greedy. She uses her innocent appearance to her advantage during bouts in the Rithmere Arena, and also when she is trying to get her own way with something.
  • Character Death: She is cursed by the great diamond when she steals it from the Guardian as it brings bad luck to anyone who attempts to obtain it through force or trickery. She falls into a stream, hits her head and drowns.
  • Heel-Face Turn
  • Laser-Guided Karma: The diamond's curse on thieves is not very subtle.
  • The Trickster: She likes to fool people into thinking she's fragile and gentle so that she will get her own way.
  • Spared by the Adaptation
  • Wounded Gazelle Gambit: How she prefers to start off a battle. Lief falls for it twice in the same fight.


Another finalist of the Rithmere Games.


Yet Another finalist of the Rithmere Games.


Former manager of the Rithmere Games and Inn. He flees to the Valley of the Lost after his livelihood and family is destroyed by vagabonds in Rithmere and becomes the Guardian. He later has a Heel-Face Turn and helps the heroes defeat the Shadow Lord and find the heir to Deltora in Return to Del. During the reign of King Lief Fardeep returns to Rithmere and resumes management of the Champion Inn and a much safer, well-intentioned Rithmere Games.
  • Body Horror: His four pet monsters are actually growths representing his own flaws: pride, greed, hatred and envy.
  • Dark and Troubled Past: His family is killed by bandits and his home and business are taken from him.
  • Heel-Face Turn: At the end of The Valley of the Lost he becomes good again, having finally repented his old ways. The heroes are wary at first around him because of his old nature but soon come to trust him completely.
  • Hidden Depths
  • I Gave My Word: Fardeep/ The Guardian is always fair when challenging travellers to solve his riddles. He never breaks or goes back on his promises, and is insulted when the trio accuse him of doing so when they are deciding whether to attempt the Guardian's challenge.
  • Scavenger Hunt: The nature of the challenge the Guardian sets the trio. They are forced to find the letters of the Guardian's true name before time runs out, or they will be trapped in the Valley forever.
  • Tragic Villain: He is a broken man when the Shadow Lord's voice comes to him. The trio feels pity for him when they hear the story of how he came to be the Guardian, and see that he was just a man looking for new purpose and hope in his life.

Brianne of Lees

A Champion of the Rithmere Games. She is taken to the shadowlands immediately after to fight in the Shadow Arena.
  • Action Girl
  • Badass Normal: She is a very good fighter, and not afraid to show it. She was the Champion of the Rithmere Games at one point, and after she is sent to fight in the Shadow Arena she manages to escape, becoming the third person to ever do so. In The Shadowlands, after finding Hellena's resistance group captured and their cell deserted, Brianne says that she hopes the Guards are hidden and waiting for them, and caresses her dagger, making it clear just what she intends to do to the Guards if some are there.
  • Broken Bird: Brianne may seem tough and Bad Ass, but it's clear that she's very bitter and sad inside at her slavery and the thought that her people hate her because they believe she abandoned them.
  • Dark and Troubled Past: Her stay in the the Shadowlands is as bad as anyone after fighting in the Shadow Arena.
  • Facial Horror: Brianne has the Shadow Lord's sign cruelly branded onto her forehead.
  • Famed In-Story: Her victory in a previous Rithmere Games.
  • Fire-Forged Friends: With Claw and Gers, and members of the second Shadowlands Resistance group who were captured by the Shadow Lord in Deltora Shadowlands. Later also with Lief, Barda and Jasmine.
  • Ice Queen: Brianne is very cold and disdainful to those around her, especially those she mistrusts. The only exceptions are Claw and Gers, and even Claw states that she is a thorn in his side at times.
  • Made a Slave: Taken to the Shadowlands after her victory in the Rithmere Games.
  • Nerves of Steel: She never panics during a fight, and doesn't seem to have any fear at all.
  • Pragmatic Hero
  • Properly Paranoid: She is reluctant to trust Lief, Barda and Jasmine in The Shadowlands, as she is afraid that they may be Shadow Lord spies.
  • Rebellious Spirit: A member of the Shadowlands resistance.
  • True Companions: With Claw and Gers.


An orphan from Rithmere taken in by the Masked Ones.

     Dread Gnomes 

Stout people of Deltora's northwest. Generally keep to Dread Mountain in the far north and leave most of their territory alone.


Elder of the Dread Gnomes.


Greatest archer of the Dread Gnomes.


A scheming Dread Gnome who seeks Gellick's favour.


A Dread Gnome who tells Josef of Gellick and Ols.


A Dread Gnome taken to the Shadowlands as a slave.
  • Badass in Distress: Was captured by the Shadow Lord along with the rest of his resistance cell, and was meant to be subjected to the conversion project. Fortunately the intervention of Lief, Barda and Jasmine meant that this did not happen (though it almost did).
  • Dark and Troubled Past
  • Made a Slave: In the Shadowlands.
  • Rebellious Spirit: Part of the Shadowlands resistance.


Large flying mammals of the northeast. Over-hunting by the Dread Gnomes drove them away from Dread Mountain.



Youngest of the Kin and the only to be born since they abandoned Dread Mountain
  • Genki Girl: Has the energy of anybody her age and no friends to exert it with.





Magically gifted people of the west. Mostly stay within their magical city of Tora and leave to people in their territory to themselves.


A Toran elder.
  • A Friend in Need: She helps Lief, Barda, Jasmine and the Resistance to find the heir to the Belt and drive the Shadow Lord from Deltora. She also later comes to Sharn's bedside to nurse her when Sharn falls ill, despite her clearly not being welcome in Del (so much so that someone throws a rock at her).
  • Blue Blood: Comes from one of the high born families of Tora.
  • Damsel in Distress: Is captured by Grey Guards and sentenced to execution in Return to Del, and is only rescued at the last minute by Lief.
  • Dark and Troubled Past: She was banished from her city along with all her people when they broke their sacred oath to Adin, and spent sixteen years living a half-life in the Valley of the Lost.
  • Eerie Pale-Skinned Brunette: Like any Toran.
  • Intergenerational Friendship: With Sharn, Lief, Barda and Jasmine.
  • My Greatest Failure: Feels immense guilt for not helping the royal family in their hour of need.
  • Near-Death Experience: Almost dies of the 'Toran Plague' in the final book. She only recovers once is it ascertained that the so-called plague is actually poison and emeralds are sent to her to help her recover.


A Toran girl of high birth. She is Lief's distant cousin and the next in line to the throne should he die without an heir.
  • Babies Ever After: In the third series she is pregnant with her first child and later gives birth. They name the baby Josef, after Ranesh's adoptive father.
  • Blue Blood: She is from one of the high born families of Tora.
  • Character Development: Gets significantly bolder during her stay in the palace.
  • Eerie Pale-Skinned Brunette: Like any Toran.
  • Happily Married: To Ranesh in the third series.
  • Hidden Depths: On the outside she is delicate and gentle, but on the inside she is stubborn, intelligent, humorous and much more strong-minded than she lets on. She manages to stand up to Doom, of all people, in Isle of Illusion.
  • Intergenerational Friendship: With Zeean, Sharn, and a few others.
  • Missing Mom: Marilen's mother is not seen at all in the series; by how Marilen's father speaks of her, she is presumed to be dead.
  • Pregnant Badass: Marches across the country with food to a place where she probably isn't welcome while heavily pregnant.
  • Puppet Queen: What Paff makes her out to be in The Sister of the South, to weaken trust between Tora and Del and thus weaken the kingdom's security. It's not true, of course, but many people end up believing it.
  • Really Royalty Reveal: She is the next in line to the throne after Lief.
  • Resigned to the Call: Marilen was not happy when she was revealed as Lief's heir to the Belt as she never wanted to be Queen of Deltora. She goes to Del anyway out of a sense of duty, and spends her time there hoping that Lief would return from his quest alive so that the Belt would not have to shine for her.
  • Secret Identity: Rumours abuzz in the palace of her betrothal to Lief. They turn out to be no more than rumours. She is actually next in line to the throne.
  • Shrinking Violet: When she is first taken to the palace. She gets better over time. By the time of the events in Isle of Illusion, Sharn seems to be amazed at how confident and strong Marilen has become in a matter of days.


     Western Settlers 

Peoples from all over Deltora as well as from across the sea who have settled in the west and sparsely in the northwest. Villages along the River Tor are common prey for Pirates.


Josef's loyal assistant. Originally from Where Waters Meet.
  • Awesome by Analysis: There's not much he doesn't pick up on simply by hanging back and observing.
  • Babies Ever After: At the end of the third series he has an infant son, Josef.
  • Dark and Troubled Past
  • Deadpan Snarker
  • Determinator: In Cavern of the Fear Ranesh waits in line to speak to Lady Sharn to tell her about the Deltora Annals, when he sees Jasmine, and immediately approaches her, but she brushes him off. He then follows her secretly to the forge where he at the last convinces the girl to come with him and meet Josef, who is desperate to return the Annals to the palace.
  • Family of Choice: Ranesh views Josef as a father to him, and loves him deeply.
  • Genre Savvy: One of the few to leave the Valley of the Lost after being challenged to a game of wits by the Guardian. He does so by declining.
  • Happily Married: To Marilen in the third series.
  • Heartwarming Orphan: As a child was orphaned during a pirate attack on Where Waters Meet.
  • Lovable Rogue: Never quite shakes his tendencies from his days as a young thief. He's even still willing to steal, if it means feeding Josef and himself.
  • Made a Slave: After the attack on Where Waters Meet Ranesh was taken by the pirates to be used as a slave on board the ship. He managed to escape some time later and make his way to Del.


A young woman from Shadowgate who falls in love with Bede.


Mariette's sister and Bede's former girlfriend. She later becomes the Masked One in order to force Bede to be with her.

Red Han

Keeper of the Bone Point Light.
  • Fate Worse Than Death
  • Happily Married: Supposedly, before the death of his wife long ago, who was also the mother of Verity.
  • Outliving One's Offspring: Verity is killed by Laughing Jack on the day of the Shadow Lord's invasion; she is only a young girl at the time. Red Han survives his enchantment at the hands of Jack and finds himself freed sixteen years later.


A young girl who is abducted and eventually killed by Laughing Jack, in a bid to make Red Han turn off the Bone Point Light. She is Red Han's daughter.


People of Deltora's southwest. Known for their warrior culture. Local folk tales, called the Tenna Birdsong Tales, are sacred to the Jalis.


The last Jalis remaining in Deltora. The heroes first meet him in the Rithmere Games, in which he becomes a finalist. He later joins the resistance for protection from the grey guards hunting him.


Glock's younger brother. He was taken as a solve to the Shadowlands.

     Animal companions 
Pets and other friendly animals associated with the heroes and their allies.


A black bird from the northeast. He fled south to the Forests of Silence after his family was eaten by the sorceress Thaegan, where he met Jasmine. The two have been near inseparable ever since.
  • Cool Pet: To Jasmine.
  • Dark and Troubled Past: His family were murdered by Thaegan when he was a baby, and he had to flee to the Forests to survive, where he was taken in by Jasmine.
  • Did You Just Punch Out Cthulhu?: Kree pricks the sorceress Thaegan's index finger to prevent her from enchanting Lief, Jasmine and Barda, and inadvertently causes her death and the end of the Ralads' and D'Or curses.
  • Family of Choice: For Kree, Jasmine and Filli are his family.
  • Interspecies Friendship: With Jasmine and Filli.
  • The Mole: Accidently acts as this in the third series. From the beginning of their quest to destroy the Sisters the trio are confused that their enemies seem to know exactly where to find them at any given moment; in The Sister of the South Jasmine finally realises that this is because someone planted a bug in Kree while he was delivering a message to Doom in Del, and that Kree was an inadvertent mole. No one blames him, of course.
  • Near-Death Experience: Almost dies is The Lake of Tears after fighting Jin and Jod. Jasmine uses the nectar from the Lilies of Life to heal him.
  • Parental Abandonment: Kree's parents were killed by Thaegan long ago.


A small furry creature who also lived with Jasmine in the Forests of Silence.
  • All There in the Manual: While it is never stated out right what exactly he is, it is implied in Secrets of Deltora that he is a creature called a Siski, which also features a rather ambiguous description.


An ape-like creature called a Polypan. He is owned by the captain of the River Queen and later by the band of pirates who raided it.

Fury and Flash

A pair of fighting spiders owned by Jinks and Glock respectively. Later taken to the world below the world, where they eventually came to be owned by Penn.
  • Blood Knight: Like all fighting spiders, Fury and Flash will fight any other fighting spider they come across, which is usually each other.
  • Determinator: Fury goes to enormous lengths to reach and challenge Flash to a rematch.
  • Pet Monstrosity: Tarantulas have nothing on these spiders.
  • Roaring Rampage of Revenge: After a fighting spider has lost a fight to another, they will do ANYTHING to challenge the victor to a rematch.
  • Spiders Are Scary: Most of the Pirrans who see the pair are not keen to be anywhere near them. The heroes probably would be too, if they weren't badasses.
  • Those Two Guys: Their only defining trait is the need to fight and kill the other.
  • Vitriolic Best Buds: Settle for this after nearly being eaten by the Arach.

Honey, Bella and Swift

Three Horses used by Lief, Barda and Jasmine respectively on their third quest.


The fastest of the messenger birds trained by Jasmine.

     The Masked Ones 
A Cult-like Troupe of entertainers who all wear extremely convincing animal masks. They have an old hatred for the royal family and all it stands for.


Leader of the Masked Ones. Performs fortune tellings. She wears an owl mask.


Strong man of the Masked Ones and a member of the inner circle. He wears a pig mask.


A member of the inner circle who seems to be in charge of coaching some of the performances. He wears an eagle mask.


A member of the inner circle who seems to be in charge of organisation. She wears a fox mask.


A member of the inner circle and teacher to the orphans taken in by the Masked Ones. She wears a frog mask.


Bess' son and singer of the Masked Ones. He decided to leave the Masked Ones after falling in love with Mariette. Wore a blue bird mask.


Ancient people of Pirra. They fled to three islands in a secret sea when their land was invaded and made into the Shadowlands.


A fisher of the Plumes.


Another fisher of the Plumes.


Clef's Grandmother.


Piper of the Plumes.


History-keeper of the raft-dwelling Aurons and host to the heroes during their time on the rafts.

Piper of the Rafts

The unnamed Piper to the raft-dwelling Aurons. His title is even more of a formality than usual, seeing as the rafts never had a piece of the pipe.
  • Batman Gambit: His plan to take down the dome consists entirely of what he expects the heroes to do while they're in it.


Piper and last surviving member of the dome-dwelling Aurons.


Piper of the Kerons.


Tirral's son and the player of the Pirran Pipe.
  • Jumped at the Call: Nobody was happy with his decision to join the heroes in the Shadowlands.


Guardian beasts of Deltora. Near extinct due to attacks by the Shadow Lord.


Golden Dragon of the Topaz.


Red Dragon of the Ruby.


Starry Dragon of the Lapis Lazuli.


Green Dragon of the Emerald.


Purple Dragon of the Amethyst.


Glittering Dragon of the Diamond. It was found as an egg found in the clutches of its mother's bones and hatched upon sensing the great diamond.


Rainbow Dragon of the Opal.

    People of Weld 

Residents of Weld on the island of Dorne.


Rye had lived his entire life in the walled city of Weld, safe from all harm. Eight years before the beginning of the Three Doors, mysterious creatures called Skimmers begin flying over the wall to attack the people. Eventually, the Warden, leader of Weld, calls the young people of Weld to stand against the enemy. When both his brothers fail to return from this quest, Rye sets out to find them.


A mysterious girl who lives in the Keep of Weld. She has tried to persuade each of the Heroes of Weld to let her come with them to save the city. She blackmails Rye into letting her come, and seems to know more about the situations at hand than she's willing to let on.


Rye's elder brother and one of the first to set off to save Weld. He found himself joining a rebellion and fighting against the tyranny of the sorcerer Olt. He is the eldest and strongest of the three brothers, and sees himself as responsible for everyone else. He cannot stand inaction or poor leadership.


The second of the three brothers, Sholto is a calm and collected young man who believes that magic is a myth. The healer's apprentice, when Dirk didn't return he set out to find the source of the Skimmers and put an end to them. He prefers thinking over doing, and is always coming up with a plan.


Mother to Sholto, Dirk and Rye, she is widowed when her husband is killed during a skimmer attack eight years before the beginning of the trilogy. She is very warm and motherly, and keeps a beehive and goat farm.


Sonia's maid in the Keep of Weld, and her close and only friend. She later becomes lover to Sholto.


A healer who lives in the same part of Weld as Rye and his brothers. He takes Sholto on as an apprentice and the two become close friends.


A friend of Dirk's. He chooses not to accept the Warden's challenge, and is ridiculed because of it by other Volunteers. He chooses to start a newspaper instead which circulates around the Keep during the trilogy.


A friend of Dirk's. He is killed in the Fell Zone on the other side of the Golden Door.


A Volunteer from Weld who travels through the Wooden Door.


The Shadow Lord/ Malverlain

Voiced by: Banjou Ginga (Japanese), Mike Shepher (English)

The Shadow Lord is the central antagonist throughout the series. Once a human sorcerer, he had a deep hatred for all things beautiful and righteous in the wold and believed strongly that all things must serve him.


An ancient evil sorcerer who rules the island of Dorne. He is also the Shadow Lord's elder brother.


Voiced by: Masashi Ebara (Japanese), Stewart Burdette (English)

Fallow acts as personal advisor to the Shadow Lord, though the Shadow Lord often threatens to kill him if he does not buckle down in finding the heir of Deltora kill the other traitors. Fallow shares his appearance with Prandine, the last Chief Advisor to the Deltoran royal family. It is inferred that both are Grade 3 Ols, as were the Chief Advisors before them.

  • Ain't Too Proud to Beg: Often apologizes and begs forgivness from the Shadow Lord.
  • Ax-Crazy:
  • Crouching Moron, Hidden Badass: Despite being shown to cower in front of the Shadow Lord, he mostly dominates the battle against Lief.
  • Dead Person Impersonation: At least in the anime, it is suggested the Shadow Lord chose to repeat Prandine's form in him because Jared would recognise it. In the books, it is said that all the royal advisors took on that appearance because it pleased the Shadow Lord. How the hell several hundred years worth of advisors get off with looking exactly the same is a question for the ages.
  • The Dragon: Is this to the Shadow Lord. In the anime, he noticeably struggles for this position with Dain, who is shown to be more competent.
  • Die Laughing: As he self destructs, thanks to the power of the Belt of Deltora. He notices the gems falling of the belt and laughs.
  • Lack of Empathy: Boy is he lacking. When Dain, a fellow Ol is killed he shows no sadness or sorrow.
  • Large Ham: More so in the Japanese version of the anime, where he is voiced by the gruff Masashi Ebara.
  • Laughably Evil: He acts like a complete loser at times.
  • Not-So-Harmless Villain: Don't let his seemingly frail appearance fool you - Fallow is just as sinister and powerful as any of the other Deltora villains.
  • Nice Hat: In the anime, he always wears the customary Chief Advisor hat. Except when he falls to his death, in which it falls off.
  • Slasher Smile
  • Oh Crap!: Fallow's expression when he's killed by the power of the belt.
  • Purple Is Powerful: His robes.
  • Shapeshifter Weapon: During his aerial battle with Lief, Fallow morphs his hand into a blade.
  • Small Name, Big Ego: He considers himself superior to all of his allies, despite Theagan telling him he's pathetic compared to her.
  • This Cannot Be!: His expression, just as the belt lights up.

Sorceress Thaegan

An incredibly powerful and vain sorceress. Thaegan is one of the major villains in the series, similar to the traditional interpretation of an evil fairytale witch. Her favorite food is a live raven, she apparently ate Kree's parents. The only way she can die is if a single drop of her blood hits the ground. Thaegan turned the city of Dor into the site of the Lake of Tears with in occupants turned into various sea creatures. When the Ralads had known of her treachery, spoke out against her, she used her magic to render them mute. By the time the Shadow Lord took over Deltora, Thaegan became one of his most powerful allies and her power grew with his dominance.

  • Absolute Cleavage
  • The Archmage
  • Arc Villain: She is the primary antagonist of the 2nd Book in the 1st Series, The Lake of Tears. In the anime this is subverted - she is brought Back from the Dead by the Shadow Lord and continues to harass the heroes a few more times.
  • Cry for the Devil: In the anime, just after she and all of her childern (save Ichabod) have been killed by her suicide attack. Barda asks why her children went with her, and Jasmine points out that all children love their mothers.
  • Dark Action Girl
  • Deadpan Snarker: She has her moments.
  • Designated Girl Fight: Averted, while Jasmine does designate her as her rival, the two females never actually face each other in a one-on-one fight.
  • Even Evil Has Loved Ones: In the anime, Thaegan is shown to love her children very much and even flies into a rage when Lief, Jasmine and Barda cause her to accidentally kill Fie, Fly, Hot and Tot.
  • Even Evil Has Standards: Thaegan utterly vaporizes an Ol that not only was trying to pretend to be her but was also trying to lure Jasmine and Lief to their doom just for fun. Not that she has many other standards besides, though.
  • Evil Genius: She can be very cunning.
  • Evil Laugh: Chuckles when shes winning. And with good reason too.
  • Evil Sorceress
  • Expy: Her design in the anime strongly resembles Queen Beryl.
  • Femme Fatale
  • Fusion Dance: In the anime, her children can preform combination with each other.
  • Hot Witch
  • Karmic Death: Her death comes at the hands or rather, claws-and-beak, of Kree - motivated by the fact that Thaegan ate his family, he dives in at an opportune moment to draw blood from her unprotected pinky finger, killing her and ending her wicked reign (she comes back in the anime, though).
  • Long-Range Fighter
  • Mama Bear: Despite being evil, one redeeming factor about her (in the anime) is that she loves her children and is enraged by the deaths of Hot, Tot, Fie and Fly when she accidentally kills them thanks to Lief and his friends.
  • Manipulative Bitch
  • Older Than They Look
  • Pet the Dog: In the anime, her interactions with her children, when shes not scolding them.
  • Pillar of Light: Her final attack in the anime involved her and her children being caught in one she'd created.
  • The Sociopath: Her crimes and cruelties are numerous, and the one sympathetic quality she truly has in the anime (love for her children) is mostly absent - it's implied that she cares little for them, not being particularly concerned with Jin and Jod's deaths earlier in the book. She also showed contempt for her mother, a kind healer, simply because she viewed altruism as a weakness, and killing her mother was her official Start of Darkness.
  • Statuesque Stunner
  • There Can Be Only One: She kills an Ol that disguised itself as her.
  • Trademark Favorite Food: Blackbirds, swallowed whole. Which includes Kree's entire family...
  • Vain Sorceress: Very very vain, in fact she spends most of her time in front of mirrors.
  • The Vamp
  • Weaksauce Weakness: Though she is nearly invincible and difficult to kill, she has one weak point: [[spoiler:her little finger, which she uses to cast her magic and thus cannot protect it with her sorcery. If one drop of blood is spilled from this finger, she can be killed and all her magic undone - admittedly a hard task as you need to get close enough... but Kree, who lost his family when she devoured them, is up to the task.
  • World of Pun: The names of her children all rime.
  • Woman in Black

Sorcerer Oacus

A powerful sorcerer who only exists in the anime adaptation of Deltora Quest, Oacus is a sadistic, emotionless man with power over fire, and delights in watching people's suffering. Oacus was summoned by Fallow to destroy Lief's group and take the gems they've collected.

  • Alas, Poor Villain: See Tragic Monster.
  • Base Breaker: Lots of the fans of the books didn't like the anime introducing an original villain, the same way they didn't necessarily like Thaegan's expanded role (literally, she gets maybe 20 pages in ONE BOOK of actual appearance). Particularly Australian ones, because this was one our only successful stories outside of Australia, and it underwent considerable change.
  • Bishōnen: Just look at Neridah's reaction to seeing him for the first time.
  • Blood Knight: Despite his detached attitude, he seems to love fighting.
  • Blond Guys Are Evil
  • Canon Foreigner
  • Dissonant Serenity
  • Evil Cannot Comprehend Good: Says so himself to Lief.
  • Faux Affably Evil: Pretends to sympathize with a small girl who's favorite doll is burning up inside her home, which he's set on fire.
  • Go Out with a Smile: Sort of. When he finally ends up defeated, he remarked in an almost sad tone that defying the Shadow Lord was pointless, implying that he may regret his actions, and is one of the few villains who seems calm in their defeat.
  • Humanoid Abomination: Remember, he only looks human.
  • Power Gives You Wings: Of blue fire.
  • Spotlight-Stealing Squad: He does not exist in the books, and therefore takes the spotlight from some of the other villains.
  • Tragic Monster: In his final moment he states that he was once human, indicating that, despite his actions, Oacus does actually feel some melancholy.


Grade 3 Ol in service of the Shadow Lord. Acts as one of his many backup plans.


Grade 3 Ol working as an official in the Factory. Wears the same face as Prandine and Fallow.


A Capricorn of the northeastern mountains.

Creatures that more often than not stand guard over the resting place of the MacGuffin. Some display intelligence and are Shadow Lord servants while others are merely vicious beasts.

The Wennbar

A monster living in First Wood of the Forests of Silence. Serves as the first threat Lief, Barda and Jasmine face together.


A giant snake living in the City of the Rats. Guards the Opal.

Sand Beasts

Large insects living in the Shifting Sands.
  • All There in the Manual: Supplementary material repeatedly states that they actually called Terreocti, though this name seems to mainly be used by scholars.

The Hive

True guardian of the Shifting Sands and keeper of the Lapis Lazuli. Described as an organism resembling living sand.


A giant toad that excretes deadly poison. It provides the Dread Gnomes with its poison in exchange of their servitude. Guardian of the Emerald.
  • All There in the Manual: Gellick is in fact a particularly ancient example of an Ooze Toad.
  • Really 700 Years Old: While his true age is never brought up, it is stated that Ooze Toads will live for centuries before reaching Gellick's monstrous size.

The Glus

A giant slug-like creature living in the Maze of the Beast. Guardian of the Amethyst.

The Fear

Octopus-like creature from the world below the world. Demands offering from the local goblin village.


Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.


Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow Arena while some have escaped and roam the wastes of the Shadowlands, with fewer still roaming Deltora's north.

The Kobb

A ferocious marine creature living on the Isle of the Dead.
  • Walking Wasteland: the silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
  • We Have Reserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as it's own as soon as the previous is killed or driven away.

    Historical Characters (pending approval)