Awesome: The Binding of Isaac
- Let's just say beating the crap outta FREAKIN SATAN!
- And in Rebirth, it gets even more awesome when you beat the crap outta FREAKIN MEGA SATAN!
- For that matter, the first time you beat Mom without The Bible is definitely a triumph.
- Then there's getting any combination of items that turn Issac from a crying child into an angry winged demon shooting laser beams everywhere.
- Getting Brimstone and Polyphemus. All of the non-final bosses go down in either 1 or 2 hits. The two final bosses, Isaac and ???, which have 2000 hp, go down in 5 or 6 hits. It makes you feel like a god.
- A bit of a meta example, but on it's release day, Rebirth topped Steam's sales charts, surpassing Call of Duty: Advanced Warfare. To make that even more awesome, Steam's sales charts are based off of gross revenue. Considering Rebirth is only one fourth of Advanced Warfare's price...
- Rebirth's boss rush, AKA every boss up to the Depths (as well as Blastocyst and Death) from the original Binding of Isaac and WoTL, teaming up to take you down. Bonus points to Isaac and the player if they manage to survive the horde.
- And Rebirth's True Final Boss, Mega Satan, a massive version of Satan that attacks with Bullet Hell, slamming his Giant Hands of Doom, and summoning the Horsemen of the Apocalypse, the Seven Super Deadly Sins, and two fallen versions of the Angel minibosses. And that's not getting into his second form...
- Beating a run on Rebirth as The Lost. Especially if you beat Mega Satan with it. Give yourself a pat on the back; after what you've went through, you've earned it.
- Meta: The sheer amount of content. First, the Halloween free update. Then the Wrath of the Lamb expansion, which was two-thirds of the original game. Then Rebirth raised the item count to +340 from the original's 100 or so of. And as of this writing, there's a Rebirth expansion in the works that will double the amount of content.
- Another meta example: former Nintendo of America head of indie relations, Dan Adelman, was thanked by the developers as the reason for Rebirth seeing release on the Nintendo eShop after the games initial rejection in 2012. Adelman himself once stated that one of his regrets from his days at Nintendo was being forced to reject Binding of Isaac's initial 3DS release, due to Nintendos eShop content guildlines still being outdated and restrictive at the time. Thanks to some reforms Adelman was able to work out at Nintendo prior to leaving and starting his own company, Binding of Isaac was, at long last, able to see release on Nintendo platforms in 2015 in the form of the Rebirth version.
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