It should be stated that Right was not transformed during round 2. Yes, he punched out a MOTW on his own.
The display of each of the Ranger's personal fighting styles and application of their imagination powers.
Right charging in immediately and quickly learning what each of their powers can do.
Tokatti finally finding the right strategy to handle a couple of grunts.
Mio and Hikari just straight up kicking ass.
Kagura using her, unique, fighting style to deal with enemies.
Cleverly homaging Himitsu Sentai Goranger and J.A.K.Q. Dengekitai with their team cannon finisher. The blast itself finishing off enemies in ways that would suit them. In this case, the monster is crushed to death by hundreds of exploding statues of crying children. Yes, this show is that kind of show.
Right using his Rail Sword's abilities to full effect. He was able to create a spiral of Rails to protect him against the MOTW's swords.
The team needs to dodge an attack during the mech battle. No, they don't simply step aside - they detach from each other's trains!
The Scope Ressha. Right uses it to shoot one Crow, and the shot not only goes through, but splits and hits another nine behind him!
When the MOTW tries to start another duel by flipping a giant coin, Right responds by destroying the coin in flight.
Station 3: Desperate Once Convinced
In this episode, we get to see glimpses of Kagura's true potential if she were to fully master her imagination abilities.
As "Super Girl", we actually see her glide for a bit on top of her super strength!
When escaping the trap she fell into, she gains the strength to break the chains and punch her way out of the coffin!
The massive ass-kicking she delivered to Chain Shadow
Showing off another creative attack using Right's Rail Slasher. While Right generally uses the rails on the sword as mostly offensive and defensive maneuvers, she uses it to increase his attack strength by extending the train tracks on the sword and letting him ride them for a boost in speed!
Right allowing her to be the one to fire the Bazooka. Naturally, given the monster's motif, she kills him with a pair of chain cutters.
When Kagura was in going to destroy the MOTW at the price of her life, the rest of the ToQgers rescue her in a great example of teamwork. Mio and Hikari destroy the monsters attack. Right stops her, and Tokatti attacks the monster.
Station 4: Be Careful Not to Lose Anything
Doubling as a heartwarming moment, we have Tokatti saving Mio's life from falling off of a cliff. What makes this special is that it is revealed this was the second time he's done something like this. The first time was when they were children while climbing the tree they used to always play under and later considered their secret base.
Just before the monster was able to destroy a few buildings, Right catches both molten rock balls mid-air.
He was then shown to have an incredibly high durability as he takes the full force of several of those molten balls.
The teamwork between Tokatti and Mio once they caught up with everyone. Especially the baseball-esque combo attack they pulled off. Mio (as Blue) fires Platform Trigger, the monster dodges, but Tokatti (as Yellow) uses the Signal Hammer to knock the blast back at him.
This episode, it's Tokatti's turn to fire off the Bazooka. The monster was killed by snapping a giant rubber band in his face. This one was strange to say the least.
The debut of Shield Ressha, as Ticket pops up out of nowhere to deliver it to Right.
The mecha mooks of the shadow line were awesome and gave the ToQ-Oh a good beating before the use of the Shield Ressha.
Station 5: Beyond the Vanishing Tracks
Right shows off his ability to forage for food when he bring back fish and bamboo shoots to the starving campers.
Conductor using the Car Carrier Ressha as a makeshift bridge to get the remaining resshas to the ToQgers
Right's No-Holds-Barred Beatdown on Bucket Shadow. It starts with him switching to Green and shoving the Tunnel Axe directly into his mouth. After that comes a switch to Yellow where he gets beat on by the Signal Hammer. Right then joins the team for the Rainbow Rush where he makes a giant fish to eat the enemy!
Remember General Schwarz's entrance last episode? It was all so that he could bug the Rainbow Line!
Station 6: What Are We Looking For?
A villainous example would be General Schwartz defeating the team without breaking a sweat.
The team-up fight with Right and Tokatti. Another fight where after some Character Development, they switch colors and kick ass.
A fight between trains as Schwartz attempts to interrupt the process of connecting the Tank Ressha to their arsenal.
Tank Ressha deserves a minor one, it stores energy for the rest of the Rainbow Line. Whereas before it refueled Red Ressha, the latter was getting battered around by Schwartz's Darkliner, the instant the fueling finished, Red Ressha not only turned the tables, but forced Schwartz to transform!
Once they finally manage to claim Tank Ressha, they proceed to have an impressive fast-paced, boxing-styled match against Schwart's own mech.
The first fight against the Badan Empire troops as the ToQgers fight in pairs and show how in-sync they all are.
The mech fight against the giant Inves as they fight using both Car Carrier Ressha and Tank Ressha, then combine the two for a finisher!
Gaim, Ryugen, and Baron teaming up to fight. If you haven't been following Gaim, let's just say that camaraderie between the three would be rare nowadays.
Just in general, the ToQgers demonstrate continual growth in imagination as they come up with new techniques they haven't shown before in order to win fights. Such as...
Using Scope Ressha to target body parts to aim a charged slash.
The aforementioned combined finisher.
The use of the light on their helmets in order to dig-out their mole themed enemy.
The appearance of Kamen Rider Fifteen, as he shows up and completely overpower the ToQgers. It takes the appearance of Kamen Rider Ichigo, Nigo, and V3 to force him to retreat.
The Rainbow Rush this time is awesome and hilarious. Since Moguraroid is mole-based, they finish him off with a game of Whack-A-Mole!
In Gaim's fight, he busts out Kachidoki Arms and completely turns the tides from his own seemingly hopeless fight. It is also the first time we see him combine his DJ Gun and Musou Saber to get a taste of his full strength.
Station 8: Explosion on the Rainbow Line
Mio comes up with a brilliant plan to fool Bomb Shadow, using Hikari and a well timed Transfer Change.
Right not giving up in imagining Diesel restored. He even cleaned the entire interior by hand.
Bomb Shadow's plan was pretty smart, he used the Rangers' Genre Savvy to nearly kill them.
How the final battle against Bomb Shadow ends is a Macross Missile Massacre from the Main Line and the Diesel Ressha with lasers and bombs
The entire thing was Baron Nero's plan to trick the ToQgers to be focused on somewhere else.
Station 9: Love is a One-Way Ticket
Diesel-Oh's debut! Not only is it lighter and faster than ToQ-Oh, the engine in it's chest makes it stronger too, as discovered by Marionette Shadow when it attempted to tie it up. It also foregoes weapons, attacking with its fists and kicks.
The entire episode is one big CMOA for Tokatti. From running from one station to the other in the beginning, and training through most of the episode, to using his intelligence and quick thinking to beat Type Shadow at it's own game. He even managed to inspire a kid to believe in himself. Not bad for a guy that couldn't even find a positive trait beforehand.
Once again during the mecha battle, where Tokatti, now piloting Diesel-Oh manages to summon the Rainbow Line back so the other team members can pilot ToQ-Oh for a double effort. Diesel even gets it's own mini one when it tanks an explosion meant for ToQ-Oh...and isn't damagedin the slightest.
Station 11: The Emperor of Darkness
The three Shadow line generals curbstomping the rangers.
To expand on this, while Right fights Schwartz and loses, though not as badly as the last time, Noir and Nero not only avoid getting so much as breathed on by Tokatti and the others, they show off not only their close-range fighting, but shooting skills that would put a western gunslinger to shame. Madame Noir's umbrella does this in a truly frightening way, raining the entire area around her with a literal hail of gunfire that has to be avoided by getting underneath her!
Right and the team fighting in ToQ-Oh and Diesel-Oh, coming up with a brilliant strategy to beat the Kurariner mechs.
Lamp Shadow robbing not just the team of their memories, but the entire park as well!
Station 12: Rainbow Commuter Pass
The entire episode is one for Right and the team as a whole, which also doubles as a heart warmer. The Rainbow Passes they have? It's the passes for the Secret Base they made as kids. These not only break Lamp Shadow's hypnosis, but causes the team to work together even better than they usually do!
Right never loses faith his friends will remember him and come to help. And just as he's about to be killed, they did exactly that.
The Transfer Changes are at top form in this battle, showcasing that the team can easily swap roles with one another and still fight with no concern for a loss in skill.
When it comes time for the mecha battle, it's Right's IMAGINATION that lets him come up with the formation that births Cho ToQ-Oh! And even adding Diesel, Tank and Car Carrier, the mech loses no speed, and gains shoulder mounter laser cannons.
The finisher. Charging energy in all eight Ressha, Cho ToQ-Oh fires out energy projections of all the Ressha that form it to crash into the enemy.
Greeta was THIS close to shanking the Emperor to avoid marrying him. Sure, she was shaking like a leaf the whole time, but she was going to stab her Emperor.
Schwartz stops her in a calm, gentlemanly way. And when Zett kisses her, he notices the same handkerchief he gave to her several stations ago. He might finally be putting two and two together.
Zett knew. As Greeta began to get closer to him he actually told her "You're not going to be able to do it like that."
What Zett does to Nero when the Baron tries to stop him from going out. Nero is standing there shouting and trying to restrain him and all Zett did was look at him and say 'shut up', and Nero was sent across the room. Goes to show you that, Manchild or no, he IS the Emperor of Darkness.
A meta example, but this series is the first to allow a Pink male ranger, with none of the males really caring that they are wearing pink.
Technically it's the second, since the Gokaigers once did an 'all-pink' transformation of past Pinks, but it is the first time where it has a male Pink Ranger that is of the current incarnation of the team. As the Gokaiger example also happened during a movie, that makes this the first time in series.
This also technically means we have a chance of a female Green ranger (Which has never happened before) and a chance for a female red Ranger (Which has happened twice before- in Power Rangers SPD and in Shinkenger/Samurai).
In the first episode, we have a female Green Ranger and based on the second episode, a female Red Ranger will appear.
After statements from one of the producers of Kyoryuger claiming that Yellow Rangers would seem weaker due to being seen as a feminine color, it is pretty cool to have another female yellow who is the Cool Big Sis type, is very much an Action Girl, and has shades of Team Mom when prompted. In other words, they have allowed her character to have traits that are viewed as feminine, but kick ass all the same.
Kagura is a better example. She is the pink ranger and is very girly, yet is arguable the strongest ranger.
With the first arc out of the way, once the team gets both Fire Ressha and Police Ressha added to their forces, the next acquisition will be ToQ #6. There's not much longer to wait for our orange sixth.