MegaMan and TorchMan's battle. TorchMan leads things off by using the power of the sun to punch a smoking hole in Mega's stomach.
Maylu and Roll show why they're action girls by beating Tory and IceMan, and Maddy and WackoMan. One of the reasons that Maylu and Roll compete as well as they do is Yai giving her a handful of powerful battle chips in anticipation of the fight against Maddy... which actually sets up the interesting situation of having the girls use more powerful weapons than Lan and Mega have (the most powerful things the boys use are an Elec Sword and a weak, sputtering Beta Sword).
Chaud and Protoman's fight before the semi finals. He took out the opponents and his partner in one slash. Before, he did the same to ElecMan.Exe and Count Zap.
The two-parter where Roll.EXE knocks the stuffing out of MegaMan.EXE. There are a lot of people who enjoyed Maylu and Brainwashed and Crazy Roll beating up MegaMan, but you have to give some credit because the two were winning in the beginning. That and Roll finishes the fight by unleashing a cyclone on WWW. Too bad she was too tired to continue. Moments afterward, Count Zap tries to escape in his balloon. So Commander Beef shows up and throws hisfish sword at Zap's blimp, and sends him flying.
A number of the seasonalFinal Battles qualify, but special note goes to the Tournament Finals between MegaMan and ProtoMan, who go at it so hard they end up ripping the very stadium apart and overloading the projector. How can they do this, you ask? By dueling with Beta Swords. (Higsby is screaming in glee in the commentator's box). And even though MegaMan and Lan lost, Chaud and ProtoMan still congratulated them for giving them a challenge.
Mega Man NT Warrior: Axess
Axess took the time to break in a new sound track, which delivers fantastically. Any time you hear the electrified theme begin to play, asskicking hath ensued.
Rock and Fireman are trapped in a giant cage of vines protected by pure evil. As the villain Plantman gloats, Fireman turns to Rockman and declares: "Rockman, trust what I say. There's nothing I can't burn... no, there's nothing we can't burn!" This leads to Rockman gaining the Soul Unison: Fire Soul and proceeding to launch a combination attack with Fireman that completely incinerates all of Plantman's defenses and the bastard himself.
After a long battle against the Darkloids in episode 20 of Axess, Flash Man arrives to finish off the Net Savers, but Chaud and Protoman CrossFuse to stop him in a close fight. Flash Man decides to use a Dark Chip to enhance their power. So what does Chaud do? Chaud uses A-FOUR-CHIP-PROGRAM-ADVANCE with FIRE SWORD, AQUA SWORD, ELECTRO SWORD, and BAMBOO SWORD to create AN ELEMENTAL SWORD. 4 seconds of red, blue, yellow,and green slashes in and Flash Man is covered in a flurry of four rainbow slashes and Flash Man is forced to log out. Big Damn Heroes/Crowning Moment of Awesome for Chaud indeed.
Episode 24 was a HUGE CROWNING MOMENT OF AWESOME. The Mysterious Man, a.k.a. Dr. Regal sends in BubbleMan and BurnerMan to use the magma in the city's hot springs to burn up the city. Lan, who was at the hot springs with his friends, and Chaud, sent by Mr. err. I mean Famous to investigate jack in MegaMan and ProtoMan, and the two defeat the two Darkloids with little difficulty. Then a Dimesional Area opens up and escapes into the real world down into the magma field. Lan and Chaud Cross Fuse and jump in to follow him, but BurnerMan uses a Dark Chip to become stronger, and it allows him to be able to turn his body into a external flame tornado. Thanks to his upgraded chip, he becomes able to ENTER MAGMA AND DIVES INTO IT so he can raise his power level. So what does Lan do? He deactives Cross Fusion, and places in the Salamander Fire Chip. When he Cross Fuses again, he uses the chip TO GIVE HIMSELF A AN AWESOME DRAGON AURAWRAPED IN FLAMES and is ABLE TO DIVES INTO INTO THE MAGMA. NO ANIME PROTAGONIST HAS EVER JUMPED INTO MAGMA AND SURVIVED. NOT EVEN GOKU COULD DO THAT. Lan proceeds to DAMAGE BurnerMan TWICE, DODGE ALL OF HIS ATTACKS, and propels him out of the manga up into air long enough for Chaud to deliver the finishing blow and finally delete BurnerMan and end the episode with a "fairly" good ending.
Raoul's return, aiding Laika in fight 4 Darkloids, with ThunderMan.EXE absorbing SearchMan.Exe's Charge Shot to create a "Electrical Twister" that deletes BrightMan.
Dark Blues' and Enzan's Battle in the Center of the Mind. All of it. Especially the final portion, when Enzan corners Dark Blues on the roof. Enzan starts walking over, and Dark Blues, desperate to keep Enzan away, fires a shot at him. Enzan takes it, and, bar some damage, keeps walking. Dark Blues panics and fires a flurry of blasts, some missing entirely. And then he gets a second hit in... and we see Enzan emerge as R-Blues, with the opening electric chords picking up. Dark Blues freaks out and stabs Enzan with Dark Power... which does little more than shatter a corner his visor. Enzan continues to approach, and Dark Blues, now pinned to the floor, starts screaming... just as the sun peaks out over the hills. In the real world, we cut to Netto as R-RockMan, who, in spite of being strangled, gets his hand on the Dark R-Blues' mark and starts purifying the dark power. And then we see what Enzan did to Dark Blues... GIVE HIM A HUG. And it turns Dark Blues to dust! That's as good as it gets, folks.
Bass' battle with Slur, culminating in Bass stabbing her through the chest and killing her, is OH so satisfying.
Mega Man NT Warrior: Beast
MegaMan vs Beyondard QuickMan.
MegaMan unleashing Gregar Style on Beyondard's PharaohMan.Exe and SparkMan.EXE.
The Final Battle of Beast, which shows us what the game neglected to do by combining the Beast forms into Juuka Style Rockman. Net goes to town on Dr. Wily, in the form of the Super Cybeast, who gives us a This Cannot Be! moment for the world to hear. And then gets bisected lengthwise.
Let's start this from the top: Props absolutely must go to how much more dangerous Mr. Match is in the manga's first chapters. Here the man has no time for petty house-by-house arson, he goes for big, showy displays — like burning down an entire elementary school.
And does he stop there? No! Even after his first defeat, he immediately shifts into Dangerously Genre Savvy Gear, pinpointing and exploiting Lan's delinquency in order to actually offer him a chance to join WWW. And no, our bastard of a first boss doesn't stop there — the whole arrangement was a ploy specifically to get MegaMan, a recognized threat, to leave himself open to Friendly Fire and keep him from getting in WWW's way again.
Lan gets a moment of awesome in response, by sacrificing the Alpha-II Navi to save MegaMan's life.
Lan: Delete MegaMan? No way,bozo.
The third chapter has Lan being a delinquent again, exploiting the class field trip to hijack a bullet train chartered by the school so his class can go on a joyride. Naturally, things go sour, and Lan's plan results in two bullet trains heading towards an imminent collision in a tunnel. So what does Lan do? He activates the emergency thrusters to maximize the bullet train's speed and then takes it off the rails, using the ceiling of the tunnel to loop over and around the second train.
Lan and Mega share some Awesome together during the NumberMan fight. Lan's late for school again, but finds himself locked out of class. Some mysterious men in official uniforms inform him he doesn't have to go to school today, and Lan is psyched to go home. About five seconds later, he vaults over the men and the school fence, contrary to the last.
Inside, when they find out about the incident, the boys pull a Big Damn Heroes to save GutsMan from NumberMan's dice bomb. When NumberMan doesn't take to that and vaporizes GutsMan with his highest roll yet, Lan and Mega Set Battle Routine. NumberMan panics and starts lobbing multiple dice at a time, causing huge explosions that cause some of the most serious damage to Mega's body we've yet seen, not that he cares. NumberMan goes down, screaming about illogic and calculation errors.
The fifth chapter is no slouch either. Turns out those men at the gates were Net Police, and they think Lan and Mega might have some talent that they're looking for, but before anything gets to move forward, the WWW strikes. Lan does not take to being told to sit back, and so he plugs Mega specifically so they can show off how awesome they are. Busting their way through to the main area, they're confronted by the WWW boss, who promptly upstages them, blasting Mega off of his feet and pinning him beneath his spear, which he uses to try severing Mega's head off. Lan and Mega hit Full-Synchro so fast that they break the record; the boss barely has time to react before Mega's free and kicking his ass in turn.
As with the anime many of the final battles are awesome, such as the vs. Nebula Grey, which obviously features Bass Cross Megaman, who owns Nebula Grey in an arguably more awesome way. The best battles in the series though are against Megaman and Bass, such as the fight against Bass GS, which lasts an entire volume! And their final battle during their beasts arc where they are combined with Gregar and Falzar respectively.