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* ShootTheMageFirst \\
Shooting the blaster of the enemy group to prevent him from doing major damage.
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Killing the enemy commander will win you the battle regardless of how the enemy army is doing a that moment.

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Killing the enemy commander will win you the battle regardless of how the enemy army is doing a at that moment.
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* StraightForTheCommander \\
Killing the enemy commander will win you the battle regardless of how the enemy army is doing a that moment.
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Adding to the broadness of the video game tactical index

Changed: 120

Removed: 210

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Adding to the broadness of the video game tactical index


* Turtling
While it lacks a page for itself, this is generally the refusal to compete in any direct or aggressive way, prefering to sit still and wait for the opponent to act. See Whoring below for more details.



Using only one narrow tactical option to devastating effect, often to the chagrin of other gamers.

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Using only one narrow tactical option to devastating effect, often to the chagrin of other gamers. A common subset is "Turtling" (a passive defense where you do as little as possible, waiting for your opponent to move).
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* Turtling
While it lacks a page for itself, this is generally the refusal to compete in any direct or aggressive way, prefering to sit still and wait for the opponent to act. See Whoring below for more details.
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* OneStatToRuleThemAll

Added: 92

Changed: 3

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* MoneyGrinding\\

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* MoneyGrinding\\MoneyGrinding \\



* MuckingInTheMud\\

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* MuckingInTheMud\\MuckingInTheMud \\



* NoScope\\

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* NoScope\\NoScope \\


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* OptionalStealth \\
A video game mission where stealth is encouraged, but not vital to win.

Added: 67

Changed: 1

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Committing mass murder of random monsters for experience.

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Committing mass murder of random monsters for experience.experience.
** PeninsulaOfPowerleveling \\
The perfect place for Level Grinding.
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(Though this is more an absence of tactics.) {{The Berserker}} in video game form.

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{{The Berserker}} in video game form. (Though this is more an absence of tactics.) {{The Berserker}} in video game form. )
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* TacticalDoorUse\\
Monster chasing you? Shut de do'.

Added: 155

Changed: 1

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Infantry get up close and personal with crossbowmen, crossbowmen make horse-kebab, cavalry runs down footmen, thus closing the circle. That sort of things.

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Infantry get up close and personal with crossbowmen, crossbowmen make horse-kebab, cavalry runs down footmen, thus closing the circle. That sort of things.thing.
* ThreeStrikeCombo\\
A basic combination of three attacks that form the basis of more complex tactical options found in many video games of different types.

Added: 98

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If in constant danger of death, save often, minimising loss of progress.

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If in constant danger of death, save often, minimising loss of progress. progress.
* ScissorsCutsRock \\
Having a type advantage doesn't necessarily mean that victory is even likely.

Added: 83

Removed: 83

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Alphabetizing


* ElementalIgnorance\\
For when you just HAVE to use fireball on the fire elemental.



* ElementalIgnorance\\
For when you just HAVE to use fireball on the fire elemental.
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** RingOut \\
You made your opponent step out-of-bounds. You win!
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* ImmuneToFlinching / SuperArmor \\
Certain contexts where a character can endure attacks without flinching, getting knocked back, or having their own actions interrupted.


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* {{Knockback}} \\
Getting moved or pushed around when you take damage, or for its own sake.

Added: 202

Removed: 246

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Removal of Tentacle Tactics, which isn\'t a tactic for players to use.


* MuckingInTheMud\\
You know that when you see a mudpit or a mud bog, you can go through it. Just be aware that there are only a few safe spots, and there are some swamps in which you can go too deep...



* TypicalTentacleTactics \\
How octopi fight.
* MuckingInTheMud\\
You know that when you see a mudpit or a mud bog, you can go through it. Just be aware that there are only a few safe spots, and there are some swamps in which you can go too deep...

Changed: 7

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* {{Mucking In The Mud}}\\

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* {{Mucking In The Mud}}\\MuckingInTheMud\\



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<<|IndexIndex|>>

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<<|IndexIndex|>>
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* PauseScumming \\
If in constant danger of death, pause often, giving you more time to react.
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* StrategySchmategy \\
Being unpredictable because you have [[HanlonsRazor no idea what you're doing]].
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* ElementalIgnorance\\
For when you just HAVE to use fireball on the fire elemental.
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Refusing to share the best items after a team effort has brought an enemy down. Very frowned upon

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Refusing to share the best items after a team effort has brought an enemy down. Very frowned upon upon.
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* TacticalRockPaperScissors\\
Infantry get up close and personal with crossbowmen, crossbowmen make horse-kebab, cavalry runs down footmen, thus closing the circle. That sort of things.
Camacan MOD

Added: 135

Removed: 138

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Schrodinger Fu was renamed Confusion Fu.


* ConfusionFu\\
Remember, [[ChaoticNeutral predictability is a weakness.]] I hope you people who play {{Fighting Game}}s are listening!



* SchrodingerFu \\
Remember, [[ChaoticNeutral predictability is a weakness.]] I hope you people who play {{Fighting Game}}s are listening!
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* PathOfGreatestResistance \\
The way to go is the way the enemies are coming from.
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* {{Mucking In The Mud}}\\
You know that when you see a mudpit or a mud bog, you can go through it. Just be aware that there are only a few safe spots, and there are some swamps in which you can go too deep...

Added: 90

Changed: 3

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Shoot, run away, shoot, repeat.

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Shoot, run away, shoot, repeat.repeat.
* ItemFarming\\
Grind for items for whatever purpose.



* MoneyGrinding

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* MoneyGrindingMoneyGrinding\\
Get enough money for whatever purpose.
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* MoneyGrinding
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* FishingForMooks \\
Too many to deal with at once? Try luring them away one at a time and continuing the slaughter from the shadows!
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*{{Cheating}} \\
{{Exactly What It Says On The Tin}}.

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