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* In ''VideoGame/FarnhamFables'', hitting "P" on the title screen will let you create a profile file, which contains your name as well as which episodes you've completed. If you have a profile file loaded, instances where the narration addresses the player (usually as "dear viewer") will instead use your name, and a few interactions will be slightly altered depending on which episodes you've played.
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* If you sign into the [[Wiki/SCPFoundation SCP Foundation]] site, some articles are actually capable of ''using your wikidot username'' and addressing you directly, giving the impression that [[TheFourthWallWillNotProtectYou you're not as safe as you thought you were]] [[ParanoiaFuel behind that screen and keyboard of yours, Troper.]]
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* If you sign into the [[Wiki/SCPFoundation SCP Foundation]] site, some articles are actually capable of ''using your wikidot username'' and addressing you directly, giving the impression that [[TheFourthWallWillNotProtectYou you're not as safe as you thought you were]] [[ParanoiaFuel were behind that screen and keyboard of yours, Troper.]]
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* ''VisualNovel/DokiDokiLiteratureClub'' plays with this by having the game ask you for a name, using it consistently throughout most of your play, but later on when addressing the player directly (rather than the player's in-game avatar, it actually goes so far as to extract the player's username from either the OS or a running video streaming program).
to:
* ''VisualNovel/DokiDokiLiteratureClub'' plays with this by having the game ask you for a name, using it consistently throughout most of your play, but later on when addressing the player directly (rather than the player's in-game avatar, avatar) it actually goes so far as to extract the player's username from either the OS or a running video streaming program).
program.
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Madden clean-up
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** The ''NCAAFootball'' and ''VideoGame/MaddenNFL'' series have something similar as well with Road to Glory and Superstar modes, respectively, where you control a single player, often named after yourself, and guide him through his college and pro careers, respectively.
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However, some games are aware enough that they are games to actually ask your name and will be genuinely interested in the reply. They don't try to [[HelloInsertNameHere foist your name onto a pre-existing character]]. They don't file down your name and never use it again. They use your name to actually address ''you'', involving you as a 'character', or they use it in a strange [[{{Metafiction}} Metafictional]] way in order to involve you, discard you, or just [[MindScrew confuse you]]. May cause the game to lose some emotional punch when the characters are begging "President sk8rnijna" not to take funds from their charity.
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However, some games are aware enough that they are games to actually ask your name and will be genuinely interested in the reply. They don't try to [[HelloInsertNameHere foist your name onto a pre-existing character]]. They don't file down your name and never use it again. They use your name to actually address ''you'', involving you as a 'character', or they use it in a strange [[{{Metafiction}} Metafictional]] {{Metafiction}}al way in order to involve you, discard you, or just [[MindScrew confuse you]]. May cause the game to lose some emotional punch when the characters are begging "President sk8rnijna" not to take funds from their charity.
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* In ''VideoGame/{{STAY}},'' you are not a specific character; you are simply the person on the other end of Quinn's chat program. {{Lampshaded}} during the opening credits.
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* In ''VideoGame/DeusEx'', you are asked for your real name, but all the game's characters refer to you as JC Denton, your codename. As you play the game, you can read newspapers which tell skewed versions of how you accomplished previous missions, while the evil conspiracy reveals your true name (the player's) and brands you a terrorist.
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* In ''VideoGame/DeusEx'', you are asked for your real name, but all the game's characters refer to you as JC Denton, by your codename.CodeName of JC Denton. As you play the game, you can read newspapers which tell skewed versions of how you accomplished previous missions, while the evil conspiracy reveals your true name (the player's) and brands you a terrorist.
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** Some trivia style micro games also like to insert questions such as "Is X a male?" (where X is the player's name). Don't get confused if some one else created the current profile.
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** Some trivia style micro games also like to insert questions such as "Is X a male?" (where X is the player's name). Don't get confused if some one someone else created the current profile.
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* In the ''VideoGame/ProfessorLayton'' series, you are addressed as a personal friend of Luke's that he's writing the letters that narrate the events of the game to.
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* In the ''VideoGame/ProfessorLayton'' series, you are addressed as a personal friend of Luke's that Luke's, to whom he's writing the letters that which narrate the events of the game to.
game.
* In the ''VideoGame/DarkTales'' series (which are puzzle and HiddenObjectGame combos), no one calls you by whatever name you enter at the start of the game; they all call you "Detective," or in Dupin's case, "my friend." However, a few of the installments provide you with achievement certificates or letters which are addressed to you by that name. There are also a few installments which include newspaper articles about you and Dupin working on a case, and these identify you by name.
* In the ''VideoGame/DarkTales'' series (which are puzzle and HiddenObjectGame combos), no one calls you by whatever name you enter at the start of the game; they all call you "Detective," or in Dupin's case, "my friend." However, a few of the installments provide you with achievement certificates or letters which are addressed to you by that name. There are also a few installments which include newspaper articles about you and Dupin working on a case, and these identify you by name.
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* ''VideoGame/DiRT 2'' uses the name you tell it at the start to refer to you through the whole game, even in voiceover: The game has a wide selection of names that the other racers can call you by, and even if your name isn't on the list, you can choose a nickname too. It's also particularly impressive when the game gives you BossSubtitles at the start of a race, telling that you are the racer who's most likely to win.
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* ''VideoGame/DiRT 2'' uses the name you tell it at the start to refer to you through the whole game, even in voiceover: The game has a wide selection of names that by which the other racers can call you by, you, and even if your name isn't on the list, you can choose a nickname too. It's also particularly impressive when the game gives you BossSubtitles at the start of a race, telling that you are the racer who's most likely to win.
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[[/folder]]
----
----
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----
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* ''VideoGame/MetalGearSolid2'' uses it in a way that, depending on your interpretation, might be a {{deconstruction}} of the trope. Right at the beginning of the main story, the game asks for the player's name, sex, nationality, date of birth and blood type. [[spoiler:Right at the end, Raiden reveals to Snake the dog tags he's been wearing ever since the GainaxEnding kicked off, and they have the player's details on them. He observes (when Snake asks) that he doesn't know the name, and throws the tags away.]]
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* ''VideoGame/MetalGearSolid2'' ''VideoGame/MetalGearSolid2SonsOfLiberty'' uses it in a way that, depending on your interpretation, might be a {{deconstruction}} of the trope. Right at the beginning of the main story, the game asks for the player's name, sex, nationality, date of birth and blood type. [[spoiler:Right at the end, Raiden reveals to Snake the dog tags he's been wearing ever since the GainaxEnding kicked off, and they have the player's details on them. He observes (when Snake asks) that he doesn't know the name, and throws the tags away.]]
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* ''VideoGame/MetalGearSolidVThePhantomPain'' does this again [[spoiler:but this time, it's Big Boss ''himself'' congratulating and thanking his "phantom," Venom Snake for being the legend. Which also extends to the player.]]
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* ''VideoGame/MetalGearSolidVThePhantomPain'' does this again [[spoiler:but this time, it's Big Boss ''himself'' congratulating and thanking his "phantom," Venom Snake Snake, for being the an extension of his legend. Which also extends to the player.]]
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** ''VideoGame/EarthBound'' had probably the most [[SugarWiki/HeartwarmingMoments emotionally gut-wrenching]] version. They ask your name once in Toto, where Jeff's roommate Tony asks for it for a school project, and later in Tenda Village after they overcome their shyness. In the end, the characters must fight a boss [[NighInvulnerability invincible through standard means]], which requires [[spoiler:use of Paula's oft-overlooked Pray command. As Paula prays, she calls out to various characters the player met on their adventures, and, to finish the boss off, calls out to ''the player'', and begs them to wish them success with all their heart.]]
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** ''VideoGame/EarthBound'' had probably the most [[SugarWiki/HeartwarmingMoments emotionally gut-wrenching]] gut-wrenching version. They ask your name once in Toto, where Jeff's roommate Tony asks for it for a school project, and later in Tenda Village after they overcome their shyness. In the end, the characters must fight a boss [[NighInvulnerability invincible through standard means]], which requires [[spoiler:use of Paula's oft-overlooked Pray command. As Paula prays, she calls out to various characters the player met on their adventures, and, to finish the boss off, calls out to ''the player'', and begs them to wish them success with all their heart.]]
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** ''{{VideoGame/MOTHER 3}}'' also asks the player's name in two occasions, once in the Prayer Sanctuary near Tazmily and in the Clayman factory. [[spoiler:At the very end of the game, the characters are relieved to notice that the player is okay after what seemed like an ApocalypseHow and proceed to converse with him or her a bit. Mostly they thank you for helping out, but they also wonder what our world is like and ask that world to treat you kindly. Finally, they hope that they can meet you again soon. [[SugarWiki/HeartwarmingMoments It's hard not to feel a little warm and fuzzy inside during this.]]]]
to:
** ''{{VideoGame/MOTHER 3}}'' also asks the player's name in two occasions, once in the Prayer Sanctuary near Tazmily and in the Clayman factory. [[spoiler:At the very end of the game, the characters are relieved to notice that the player is okay after what seemed like an ApocalypseHow and proceed to converse with him or her a bit. Mostly they thank you for helping out, but they also wonder what our world is like and ask that world to treat you kindly. Finally, they hope that they can meet you again soon. [[SugarWiki/HeartwarmingMoments It's hard not to feel a little warm and fuzzy inside during this.]]]]]]
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[[folder: Other]]
* If you sign into the [[Wiki/SCPFoundation SCP Foundation]] site, some articles are actually capable of ''using your wikidot username'' and addressing you directly, giving the impression that [[TheFourthWallWillNotProtectYou you're not as safe as you thought you were]] [[ParanoiaFuel behind that screen and keyboard of yours, Troper.]]
[[/folder]]
* If you sign into the [[Wiki/SCPFoundation SCP Foundation]] site, some articles are actually capable of ''using your wikidot username'' and addressing you directly, giving the impression that [[TheFourthWallWillNotProtectYou you're not as safe as you thought you were]] [[ParanoiaFuel behind that screen and keyboard of yours, Troper.]]
[[/folder]]
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* In the ''Franchise/ProfessorLayton'' series, you are addressed as a personal friend of Luke's that he's writing the letters that narrate the events of the game to.
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* In the ''Franchise/ProfessorLayton'' ''VideoGame/ProfessorLayton'' series, you are addressed as a personal friend of Luke's that he's writing the letters that narrate the events of the game to.
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* In VideoGame/Fallout4 the VaultTec rep asks your name at the beginning when filling out your form. A long time later, you find [[RobotBuddy Codsworth]] at the ruins of your old home, and he will address you by name, if it's one of the [[http://fallout.wikia.com/wiki/Codsworth/recognized_names hundreds of names]] that he recognizes, including unusual ones like [[Film/MadMax Humungous]], [[Franchise/SuperMan Kal-El]] or [[PrecisionFStrike Fuckface]], with more added in a later patch.
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* In VideoGame/Fallout4 The opening sequence of ''VideoGame/Fallout4'' is set in a suburban neighborhood just before the Great War. A VaultTec rep asks comes to your door to get your information (this is how the game lets you assign your name at the beginning when filling out and SPECIAL points). Right after this, your form. A long time later, you find [[RobotBuddy Mr. Handy housekeeper Codsworth]] at the ruins of your old home, and he will address addresses you by name, if the name you chose (if it's one of the [[http://fallout.wikia.com/wiki/Codsworth/recognized_names hundreds of names]] that he recognizes, including unusual ones like [[Film/MadMax Humungous]], [[Franchise/SuperMan Kal-El]] or [[PrecisionFStrike Fuckface]], with more added in a later patch. patch).
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-->-- '''Tony''', asking the player's name in '''''VideoGame/EarthBound'''''
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-->-- '''Tony''', asking the player's name in '''''VideoGame/EarthBound'''''
''VideoGame/EarthBound''
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* ''SpecOpsTheLine'':
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* ''SpecOpsTheLine'':''VideoGame/SpecOpsTheLine'':
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* In VideoGame/Fallout4 the VaultTec rep asks your name at the beginning when filling out your form. A long time later, you find [[RobotBuddy Codsworth]] at the ruins of your old home, and he will address you by name, if it's one of the [[http://fallout.wikia.com/wiki/Codsworth/recognized_names hundreds of names]] that he recognizes, including unusual ones like [[Film/MadMax Humungous]], [[Franchise/SuperMan Kal-El]] or [[PrecisionFStrike Fuckface]], with more added in a later patch.
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* ''VisualNovel/DokiDokiLiteratureClub'' plays with this by having the game ask you for a name, using it consistently throughout most of your play, but later on when addressing the player directly (rather than the player's in-game avatar, it actually goes so far as to extract the player's username from either the OS or a running video streaming program.
to:
* ''VisualNovel/DokiDokiLiteratureClub'' plays with this by having the game ask you for a name, using it consistently throughout most of your play, but later on when addressing the player directly (rather than the player's in-game avatar, it actually goes so far as to extract the player's username from either the OS or a running video streaming program.
program).
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Added Doki Doki Literature Club
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* ''VisualNovel/DokiDokiLiteratureClub'' plays with this by having the game ask you for a name, using it consistently throughout most of your play, but later on when addressing the player directly (rather than the player's in-game avatar, it actually goes so far as to extract the player's username from either the OS or a running video streaming program.
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** In Chapter 8, [[spoiler:after Walker and pals horrifically scorch a bunch of enemy soldiers and ''innocent civilians'' with white phosphorus, Lugo takes the opportunity to shout [[WhatTheHellHero "This is your fault, goddammit!"]] But look closely at where he's pointing: He's not pointing at Walker, but rather past walker and at ''the camera'', basically blaming the player for this atrocity.]]
to:
** In Chapter 8, [[spoiler:after Walker and pals horrifically scorch a bunch of enemy soldiers and ''innocent civilians'' with white phosphorus, Lugo takes the opportunity to shout [[WhatTheHellHero "This is your fault, goddammit!"]] But look closely at where he's pointing: He's not pointing at Walker, but rather past walker Walker and at ''the camera'', basically blaming the player for this atrocity.]]
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* ''SpecOpsTheLine'' does this a subtle version. The game registers the name of the profile you are playing it on, and has that name listed as "SpecialGuest" in the opening credits.
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* ''SpecOpsTheLine'' does this a subtle version. ''SpecOpsTheLine'':
** The game registers the name of the profile you are playing it on, and has that name listed as "SpecialGuest" in the openingcredits.credits.
** In Chapter 8, [[spoiler:after Walker and pals horrifically scorch a bunch of enemy soldiers and ''innocent civilians'' with white phosphorus, Lugo takes the opportunity to shout [[WhatTheHellHero "This is your fault, goddammit!"]] But look closely at where he's pointing: He's not pointing at Walker, but rather past walker and at ''the camera'', basically blaming the player for this atrocity.]]
** The game registers the name of the profile you are playing it on, and has that name listed as "SpecialGuest" in the opening
** In Chapter 8, [[spoiler:after Walker and pals horrifically scorch a bunch of enemy soldiers and ''innocent civilians'' with white phosphorus, Lugo takes the opportunity to shout [[WhatTheHellHero "This is your fault, goddammit!"]] But look closely at where he's pointing: He's not pointing at Walker, but rather past walker and at ''the camera'', basically blaming the player for this atrocity.]]
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[[folder: Real Life ]]
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[[folder: Real Life ]]
Life]]
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[[/folder]]
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Folderizing.
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[[folder: Action Adventure ]]
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Why is Raiden being playable in Revengeance a spoiler? It's on the box art.
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** This might mean that [[spoiler:since the game is over, Raiden refuses to be under your control anymore]]. Which becomes ironic, considering that [[spoiler:Raiden is playable once more in ''VideoGame/MetalGearRisingRevengeance'']].
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** This might mean that [[spoiler:since the game is over, Raiden refuses to be under your control anymore]]. Which becomes ironic, considering that [[spoiler:Raiden While Raiden is playable once more in ''VideoGame/MetalGearRisingRevengeance'']].''VideoGame/MetalGearRisingRevengeance'', it's worth noting that [[WordOfGod Hideo Kojima intended to end the series with the second game.]]
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* ''VideoGame/ZombieRaid'' asks you to input a three-letter name before starting the game, but the protagonist is a detective called Edward Windsor. About a quarter of the way through the first level, Edward finds a grave with the name you put in and blows it up, remarking, "No no, I can't be dead!"
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* ''VideoGame/ZombieRaid'' asks you has an odd example: You are asked to input a three-letter name before starting the game, but the protagonist is which appears on a detective called Edward Windsor. About gravestone about a quarter of the way through the first level, level. Despite the protagonist being a detective called Edward finds a Windsor, he reacts as if it were ''his'' grave with the name you put in and blows it up, remarking, and comments "No no, I can't be dead!"
dead!" before a cannon-wielding zombie blows it up.
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* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "[[TheManBehindTheManBehindTheMan You there on the couch]]". You are the BigBad]]
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* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "[[TheManBehindTheManBehindTheMan "[[TheManBehindTheMan You there on the couch]]". You are the BigBad]]
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* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You there on the couch". You are the BigBad]]
to:
* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You "[[TheManBehindTheManBehindTheMan You there on the couch". couch]]". You are the BigBad]]
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[[AC: BeatEmUp]]
* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You there on the couch". You are the BigBad]]
* In VideoGame/TeenTitans, [[spoiler:At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You there on the couch". You are the BigBad]]
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[[AC: ShootEmUp]]
* The Element Dolls and Operator refer to the player as "Master" in ''[[VideoGame/DonPachi DoDonPachi SaiDaiOuJou]]''. Saya interacts with the player in the Xbox 360 Mode.
* Max and Eshiria do this with the player in ''VideoGame/RaidenV'', referring to the player as his callsign "Raiden".
* The Element Dolls and Operator refer to the player as "Master" in ''[[VideoGame/DonPachi DoDonPachi SaiDaiOuJou]]''. Saya interacts with the player in the Xbox 360 Mode.
* Max and Eshiria do this with the player in ''VideoGame/RaidenV'', referring to the player as his callsign "Raiden".
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* The ''Film/{{ET|TheExtraTerrestrial}}'' ride at Ride/UniversalStudios asks for your name at the beginning. At the end of the ride, after you've saved the Green Planet (well, after you've ridden through it and everything's better), E.T. says the names of all the riders. (If you've got a reasonably common name, that is. If your name is particularly unusual, a voice unit similar to what Stephen Hawking is used instead.)
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* The ''Film/{{ET|TheExtraTerrestrial}}'' ''Ride/ETAdventure'' ride at Ride/UniversalStudios asks for your name at the beginning. At the end of the ride, after you've saved the Green Planet (well, after you've ridden through it and everything's better), E.T. says the names of all the riders. (If you've got a reasonably common name, that is. If your name is particularly unusual, a voice unit similar to what Stephen Hawking is used instead.)
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Nothing to do with the trope.
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* ''VideoGame/{{Gothic}}'' frequently reminds you about how it doesn't care about your name.
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* ''VideoGame/BatenKaitos'' uses your name (and gender) as the name of a "guardian spirit" which guides Kalas, who will (at times) [[NoFourthWall turn directly to the camera and address you by name]]. Shame the voice acting has to [[HelloInsertNameHere leave a very noticeable gap]] where your name is.
** The {{prequel}}, ''BatenKaitos Origins'', contains a different spirit, which is referred to as "he" regardless of which name you enter. Disconcerting, perhaps, for any female gamer, but unlike the first game, the spirit actually has a role in the plot besides simply telling the main character what to do.
** The {{prequel}}, ''BatenKaitos Origins'', contains a different spirit, which is referred to as "he" regardless of which name you enter. Disconcerting, perhaps, for any female gamer, but unlike the first game, the spirit actually has a role in the plot besides simply telling the main character what to do.
to:
* ''VideoGame/BatenKaitos'' ''VideoGame/BatenKaitos'':
** The original game uses your name (and gender) as the name of a "guardian spirit" which guides Kalas, who will (at times) [[NoFourthWall turn directly to the camera and address you by name]]. Shame the voice acting has to [[HelloInsertNameHere leave a very noticeable gap]] where your name is.
** The {{prequel}},''BatenKaitos Origins'', ''VideoGame/BatenKaitosOrigins'', contains a different spirit, which is referred to as "he" regardless of which name you enter. Disconcerting, perhaps, for any female gamer, but unlike the first game, the spirit actually has a role in the plot besides simply telling the main character what to do.
** The original game uses your name (and gender) as the name of a "guardian spirit" which guides Kalas, who will (at times) [[NoFourthWall turn directly to the camera and address you by name]]. Shame the voice acting has to [[HelloInsertNameHere leave a very noticeable gap]] where your name is.
** The {{prequel}},