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TuefelHundenIV Night Clerk of the Apacalypse. Since: Aug, 2009
Night Clerk of the Apacalypse.
10/15/2011 00:40:12 •••

Good and bad.

The game is both good and bad. It is good in that is a vast world in which you can explore. Your options for buildings are quite impressive and there is no guidance forcing you into a particular path. The monsters are interesting and can provide challenge for those looking for it. Exploration is slowly expanding and useful additions to the game have been made.

The current set of implimented features and gameplay are fun and some are quite useful. They add flavor to the game. The game encourages very creative thinking for unique solutions to a number of building challenges and creating certain effects in the game. Multi-player is a blast especially on a server with a shop mod available and a build focussed server group.

The bad side is the game has serious bug list and assorted stability issues from version to version. It seems now that the creator has a team to work on the game it's progess has slowed to a crawl and little care is given to fixing the plethora of bugs that crop up. The lack of testing phases before various releases to spot serious bugs is very annoying. Yes the game is in beta but there is a point where letting bugs that make the game randomly unplayable on a variety of machines is not acceptable.

There seems to be a fair amount of contention between the creator and the modding community. Most of this revolving around mods, access to a modding API, and implimentation of new ideas in the game itself. Then there are various issues of what seems to be a arrogant attitude of quite a few of the more well known modders and members of the community.

Both the game and community are a bit out of control and it hurts the game and the modding community. The game has the possibility of improving drastically I am not sure about the rest though.

fishsicles Since: Oct, 2009
09/28/2011 00:00:00

Most of this will be dealt with when the game is no longer a beta version though.

The reason the releases are buggy is that the purpose of the releases is to find bugs.

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
SandvichParty Since: Sep, 2011
09/30/2011 00:00:00

Its in Beta for a reason - so YOU can test the game before it offically comes out. I could see you complaining after the offical release, but its a beta, man. You're essentialy preordering it, with beta testing as a bonus.

Tomwithnonumbers Since: Dec, 2010
10/01/2011 00:00:00

In all honesty, it's a Playstation Home beta. He's selling the product for money, and people are playing on it after paying it. It's essentially a game, all it is is a game with a reduced pricetag in the knowledge that it's buggy. So a review of the bugs is perfectly fair game considering he even mentioned how they are all getting worked upon.

I suspect that when Minecraft is finally 'released' practically no-one will buy it who hasn't already bought it. Comaparatively. It sold so hugely already and there has been so much hype for the game as it is now, it would hard to get quite the same wave of publicity going again. Mind you I expect it to keep on selling because they are adding really cool stuff to it everyday. But the beta tag isn't really an excuse

guyy Since: Apr, 2011
10/15/2011 00:00:00

There's a particular video-card-crash bug that makes it pretty much impossible for me to play this game anymore, since it seems to crash more frequently with every release. It's a relatively common issue; others regularly complain about it on the official forums, and my old computer has the same issue despite not even having the same brand of video card. As far as I know, Notch has done nothing about this problem, though it's been around since before Survival came out. And this is just one of many crash glitches.

Considering how addictive the game is, though, I'm not sure whether this is really a downside.


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