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BonsaiForest a collection of small trees (4 Score & 7 Years Ago)
a collection of small trees
06/17/2014 18:32:30 •••

Linear, scripted, cliched in some ways, but still scary and with some originality

In this Norwegian-developed horror game, you play as a toddler. Your actions consist of walking, climbing, crawling, running until you collapse and end up crawling anyway, and picking up and moving or throwing things - and you can't throw them very far, either. After all, you just turned two.

For pretty much the first half of the game, I was mostly bored. Creepy atmosphere, yes, then boring puzzles in some kind of playground environment. No danger, boring environment, totally linear progression and lack of real exploration, nothing much to care about. Scripted fake-out scares all over the place. When a shadowy monster appeared multiple times in the distance, I just thought "whatever". When the monster appeared in front of me and walked straight towards me, I thought "Stop it with this fake-out crap, it's not sc-" and then it picked me up and killed me.

Holy crap.

From that point until pretty much the rest of the game, I was genuinely terrified of that thing. And the game uses that humanoid creature to excellent effect. Any time it's showing up, you know it can catch and kill you. It oozes threat all over. It's faster than you. You can't fight in any way. Your actions are limited entirely to movement, with no defensive capabilities. The most you can do is look for the nearest thing to hide under or inside and hope the creature passes you by. I'd involuntarily scream a multitude of profanities when that damn thing showed up. My hair stood up on my neck. No enemy in a video game has struck terror into my heart like this one.

Late in the game, the creature is used more intelligently. Without giving anything away, there's a certain situation where if you're not careful, you can trigger the creature to show up via your actions. And you can easily tell what you're supposed to avoid doing to prevent it from showing up - making sure you successfully avoid it, now that's the hard part. And even once you do get past that tense moment, guess what. It shows up again anyway.

While a lot of horror games have some kind of real-life theme, the one in this game, while handled pretty well in my opinion, isn't the most original. I won't spoil it, but let's just say, there's a lot of understandable symbolism. Hint: your character is a toddler. What do you think the game's theme is?

Anyway, a trip worth taking once, but not more than that.


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