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[003] Nezumi Current Version
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Someone removed my post on \'\'FinalFantasy\'\' saying that it\'s still popular in Japan, but less popular than in the US, saying it\'s demonstrably false. I\'m... not sure how this is actually true. Yes, \'\'FinalFantasy\'\' sells better in Japan than the US, but it sells much worse compared to \'\'\'other RPG series\'\'\' in Japan. As an example... When you compare sales numbers on \'\'FinalFantasyXII\'\', you get 2.4 Million in Japan versus 1.7 Million in the US -- taken on its own, that sounds like \'\'FinalFantasy\'\' is more popular in Japan. Now, let\'s try putting that in context. \'\'DragonQuestVIII\'\' sold 3.6 million in Japan, but only 430,000 in the US -- not looking quite so big in Japan now, is it? Not to mention the cultural significance differs greatly -- in Japan, it\'s just another popular RPG series, and not even the most popular. In The US, it is seen as \'\'the\'\' definitive JRPG series, and is what anyone will immediately think of when you say it. In Japan, this role of cultural significance is taken by \'\'DragonQuest\'\', and TurnedUpToEleven -- there\'s literally a Japanese law stating that the games can only be released on weekends and holidays after the release of \'\'DragonQuestIII\'\' caused a school-skipping epidemic.
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Someone removed my post on \\\'\\\'FinalFantasy\\\'\\\' saying that it\\\'s still popular in Japan, but less popular than in the US, saying it\\\'s demonstrably false. I\\\'m... not sure how this is actually true. Yes, \\\'\\\'FinalFantasy\\\'\\\' sells better in Japan than the US, but it sells much worse compared to \\\'\\\'\\\'other RPG series\\\'\\\'\\\' in Japan. As an example... When you compare sales numbers on \\\'\\\'FinalFantasyXII\\\'\\\', you get 2.4 Million in Japan versus 1.7 Million in the US -- taken on its own, that sounds like \\\'\\\'FinalFantasy\\\'\\\' is more popular in Japan. Now, let\\\'s try putting that in context. \\\'\\\'DragonQuestVIII\\\'\\\' sold 3.6 million in Japan, but only 430,000 in the US -- not looking quite so big in Japan now, is it?
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Not to mention the cultural significance differs greatly -- in Japan, it\\\'s just another popular RPG series, and not even the most popular. In The US, it is seen as \\\'\\\'the\\\'\\\' definitive JRPG series, and is what anyone will immediately think of when you say it. In Japan, this role of cultural significance is taken by \\\'\\\'DragonQuest\\\'\\\', and TurnedUpToEleven -- there\\\'s literally a Japanese law stating that the games can only be released on weekends and holidays after the release of \\\'\\\'DragonQuestIII\\\'\\\' caused a school-skipping epidemic.
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argumentum ad baculum
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Edit warring against mod and admin is banworthy. Bye, snoctowl.
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Edit warring against mod and admin is banworthy. Bye, snoctowl.
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argumentum ad baculum
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