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Maybe, it's one that I want to check out after finding out it's an improvement of Goldeneye and has better controls and Story, but I didn't know this until well after the Gamecube and Wii era so it's a game I missed out on. I looked up some Gameplay on Youtube though and it doesn't look like what I have in my memory, unless I'm not checking the right missions. I was looking at the Rare Replay version and I remember something with... shinier reflections off of guns and metalic surfaces, this still has the flat textures one would expect from N64. Is there some jungle or aztec location with some desert with a metallic building that could be mistaken for an overrun lab or alien spaceship, or abandoned government facility maybe? Most importantly, is there a disc-launching weapon that bounces off walls? I haven't seen anything like it since in a first person game and there aren't enough unique and interesting weapons in fps nowadays.
A weapon that shoots spinning discs exists in Unreal; however I am not sure if this is also true for the graphically improved Unreal II. The original Unreal has rather low-poly graphics and much simpler textures.
Sanity is for the weakUnreal's lighting and shading on weapons, while not amazing, is still more convincing than anything on the N64 at the time, and the aesthetics of the weapons is the kind I've been looking for. That might just be the game I've been wanting to play for over a decade, I never knew anything about Unreal really besides it having a game engine that was used in other games, and never considered getting it before. Thank you. ^^
Edited by MacifayoActually looking at the game more in depth at the environments and weapons, it might not be Unreal, but it still could be and I'm misremembering stuff. Any other fps games with disc weapons?
Perfect Dark comes to mind, but I don't remember a gun that fired spinning discs.
Edit: Tomb Raider 3 actually had a Nevada desert level with a crashed spaceship, aliens, and a hidden government lab with a lot of metallic areas. It also featured some temple/jungle areas. I can't remember for certain if you could use any alien weapons or not. The game came out during the console era you're talking about but also had a PC release. The only problem is that it's not an FPS.
Edited by PegasusKnightmareCould it be Half Life 2 with the gravity gun?
TV Tropes has a Deadly Disc trope page (which I just found by accident), and there is a section about videogames as well. Not all are FPS, not all are older games, but it appears that e.g. Tribes from 1998 also has a disc shooting weapon
Sanity is for the weakThe graphics are definately more dated than Half Life 2 and it had more of an Area 51 type of vibe to it, and it was before Half Life 2 or the Xbox 360. I think I might have found something though. The second Turok game, Seeds of Evil, has you explore an alien space ship and there's a disc weapon that returns to you. It doesn't bounce off walls though but the design of the ship and the way the doors open are the kind of alien ship I've always wanted to explore in a game as a kid. https://www.youtube.com/watch?v=RFIWnVVjtdshttps://www.youtube.com/watch?v=RFIWnVVjtds
I don't think I'm going to figure out what the game I'm looking for is with any certainty. The disc weapon in Unreal didn't seem to exist in the single player, not for the first game at least. I guess it's possible he was playing Unreal Tournament and I might have assumed they were NP Cs or something but I don't remember much fighting, he was kind of just showing me some of the weapons he had and firing them in an empty room to demonstrate. It's also possible that they weren't disc shaped and I'm remembering wrong, maybe they were energy orbs or some larger than average explosive that bounced off the walls.
The disc weapon in Unreal is the Razorjack:
https://unreal.fandom.com/wiki/Razorjack
I don't have a running game here and go by Youtube videos; it seems you get it rather late in the game.
Sanity is for the weakRatchet & Clank: Up Your Arsenal? It came out in 2004 and it has a first-person mode, aliens, desert-type landscapes, and a gun that fires disc blades.
No, wasn't Ratchet and Clank. I'm going to go with Unreal for now because of the desert-like outside after the crashed interior of the prison ship, I could have seen something like that then a weapon later. Maybe I'll discover another fps I missed out on in the past later on.
Edited by MacifayoLate to the party but interesting gun designs and metallic levels with desert environs sounds a lot like the stuff which inspired C&C Renegade. There were too many games it took inspiration from to know which, but it might point in a somewhat good direction.
sounds like unreal2
it is hard to see in the dark when your eyes are blinded by the light
I remember someone playing a game as a kid on a computer that had better graphics than anything I've seen at the time. I remember metallic rooms and interesting looking gun designs. I don't remember there being any fighting in the rooms he traveled through, but I think he showed me a couple of the weapons on empty rooms he traveled through, maybe he cleared them before. I think there was some kind of gun that launched deadly disc blades. I think there were some windows in one of the rooms that had some Nevada-type desert landscape with mountains or something but it could have just been sunlight with no landscape visible underneath, could have filled in some blanks in my memory and assumed it involved aliens,but I don't really know for sure. I expected to experience a fun weapon like this in the Halo series, being a Scifi series with aliens, but it didn't have the interesting futuristic guns I remembered so it's not that. Anyone got any ideas? The main console out at the time that I knew of was the N64 and the reflections seemed beyond that system's capabilities from what I remember, and I had a couple games that required it that were out at the time too: Jet Force Gemini and Donkey Kong 64.
It could be possible that I remember the graphics being better than they were though, but I think it was probably a PC game.