The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
Freezer
Since: Jan, 2001
1st Feb, 2012 10:53:11 PM
The Computer Is a Lying Bastard?
My name is Freezer and my anti-drug is porn.
nman
Since: Mar, 2010
2nd Feb, 2012 12:00:26 AM
I would think Flavor Text, but that first example doesn't quite fit.
Chabal2
Since: Jan, 2010
3rd Feb, 2012 03:02:51 AM
Dummied Out maybe, for when the manual was made before the final version?
I know I've seen this elsewhere.
I put this under "Videogames", but it also applies to tabletop games. Gameplay and Story Segregation is when the cutscenes and gameplay don't match up, but what about when the gameplay mechanics and their description, aka "fluff" and "crunch" don't match up?
Examples:
- The manual says such-and-such weapon's main advantage is its long-range accuracy, but in the actual game everything has the same range.
- A particular skill is supposedly one of a monster hunter's greatests assets. In gameplay, it's useless for monster-hunting.
- An item's description states it's extraordinarily rare, but you'll have a packful of them after a few minutes of playing.
(edit: added title.)
Edited by Bicorn