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Help convince Squeenix to make Chrono Break.

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IYellalot READY! from The Flower Kingdom Since: Jul, 2010
READY!
#26: Sep 13th 2010 at 5:59:34 AM

Eh, I'm over this now. There are numerous promising fan projects out there, I'll just keep an eye on them.

Discover the rest as the game progresses.
Polarity Nightmare Fetishist from Caracas, Venezuela Since: Mar, 2010 Relationship Status: If the gov't can read my mind, they know I'm thinking of you
#27: Sep 13th 2010 at 6:02:45 AM

typical, you go just fromfan project to fan project. There are few that get made you see. 2D metroid prime? yeah right. A remke of a forgoten game? Not likely. A succesor to a game with a not so good sequel? Are you kiddding me???

Obstacles are those frightful things you see when you take your eyes off the goal.
IYellalot READY! from The Flower Kingdom Since: Jul, 2010
READY!
#28: Sep 13th 2010 at 6:04:01 AM

Cut it out.

edited 13th Sep '10 6:04:44 AM by IYellalot

Discover the rest as the game progresses.
Polarity Nightmare Fetishist from Caracas, Venezuela Since: Mar, 2010 Relationship Status: If the gov't can read my mind, they know I'm thinking of you
#29: Sep 13th 2010 at 6:06:43 AM

heh, sorry kid.

edited 13th Sep '10 6:07:11 AM by Polarity

Obstacles are those frightful things you see when you take your eyes off the goal.
Rebochan Since: Jan, 2001
#30: Sep 13th 2010 at 7:52:05 AM

I do enjoy being the only person in the universe who preferred Cross over Trigger in every way.

That's mandatory at Chrono Compendium, so you're in good company.

Longfellow Fractally long Since: Apr, 2009
Fractally long
#31: Sep 13th 2010 at 8:27:53 AM

30K copies of a game potentially sold is a bomb.

It's worth remembering that Chrono Trigger, while a million-seller, was no blockbuster. Does Square really want to pour its best resources into a sequel for a game that didn't even sell as well as Cooking Mama?

It Just Bugs Me
Theoneknownasme Since: Dec, 1969
#32: Sep 13th 2010 at 8:34:09 AM

Is it bad that I knew exactly who made this thread before I even opened it?

Longfellow Fractally long Since: Apr, 2009
Fractally long
#33: Sep 13th 2010 at 8:40:41 AM

He started a thread about it in IJBM, so it's no real surprise.

It Just Bugs Me
Hankage Since: Aug, 2010
#34: Sep 13th 2010 at 9:37:39 AM

Aha... ha ha ha ha...haa haa haahaa haa haa HAA HAA HAA HAA HAA HAA HAA

Oh wait; you're serious, aren't you?

Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#35: Sep 13th 2010 at 9:42:25 AM

On preferring Cross to Trigger: I've only played small bits of Cross so far, but it seems to be turning out this way.

Which reminds me...I need to go back to that liveblog.

edited 13th Sep '10 9:42:55 AM by Aondeug

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
Barrylocke Reaching the Future, the hard way from Thracia Since: Aug, 2009
Reaching the Future, the hard way
#36: Sep 13th 2010 at 9:53:02 AM

yeah, I really liked cross. Trigger is good but Cross was more unique in all aspects.

Taking a break from FE1, for the FE8 draft instead
IYellalot READY! from The Flower Kingdom Since: Jul, 2010
READY!
#37: Sep 13th 2010 at 9:59:10 AM

Can we let this thread die please?

Discover the rest as the game progresses.
Hylarn (Don’t ask) Relationship Status: Anime is my true love
#38: Sep 13th 2010 at 10:33:24 AM

You trying to make the thread die only makes me want to post in it more.

Rebochan Since: Jan, 2001
#39: Sep 13th 2010 at 1:01:22 PM

It's worth remembering that Chrono Trigger, while a million-seller, was no blockbuster. Does Square really want to pour its best resources into a sequel for a game that didn't even sell as well as Cooking Mama?

Er...yes. Yes it was a blockbuster. Considering the market penetration of the platform was a fraction of the reach that Cooking Mama has. It was also a major seller in the US, considering its genre anyway.

That's part of why despite Chrono Cross actually edging out in raw sales numbers, Cross actually performed worse by comparison of the amount of P S1s in the market and especially compared to the sales of JRP Gs at the time of release.

...also, not sure I get Cooking Mama as an example of a failure. It's a blockbuster series - just not for core gamers.

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#40: Sep 13th 2010 at 1:11:38 PM

Where does the name Squeenix come from and don't just tell me its a shortening of Square Enix because if it is that's just stupid.

Modified Ura-nage, Torture Rack
Longfellow Fractally long Since: Apr, 2009
Fractally long
#41: Sep 13th 2010 at 1:15:25 PM

I was using Cooking Mama as an example of a success: a game that (presumably) many fewer resources were poured into, that never got much attention in the gaming community, yet sold better than Chrono Trigger, the classic to which Square devoted it's "Dream Team." My point was, classics don't always pay. They may develop a louder fanbase, but if Square deems it unprofitable they aren't gonna make a sequel.

It Just Bugs Me
Tzetze DUMB from a converted church in Venice, Italy Since: Jan, 2001
Rebochan Since: Jan, 2001
#43: Sep 13th 2010 at 3:17:15 PM

Yes, but at the time that Chrono Trigger was new, a million seller was a rarity. It was selling at the same pace as Final Fantasy was at the same time.

IYellalot READY! from The Flower Kingdom Since: Jul, 2010
READY!
#44: Sep 13th 2010 at 3:18:04 PM

Hooray! An optimist!

Discover the rest as the game progresses.
Longfellow Fractally long Since: Apr, 2009
Fractally long
#45: Sep 13th 2010 at 3:20:48 PM

They could reuse mechanics and graphics in Final Fantasy, though.

It Just Bugs Me
Rebochan Since: Jan, 2001
#46: Sep 13th 2010 at 3:24:00 PM

...there's a big difference between "Chrono Trigger was a big seller in The '90s" and "Chrono Break is a good idea".

Tzetze DUMB from a converted church in Venice, Italy Since: Jan, 2001
DUMB
#47: Sep 13th 2010 at 3:24:59 PM

I think that it's more about the prospective audience at the time. Mario Kart DS was released in the same year as Cooking Mama for the same system and has sold more copies, despite hardly being a "classic".

[1] This facsimile operated in part by synAC.
Nohbody "In distress", my ass. from Somewhere in Dixie Since: Jan, 2001 Relationship Status: Mu
"In distress", my ass.
#48: Sep 13th 2010 at 3:25:26 PM

CTrigger was released in 1995, CCross in 1999 (or 2K in N. America)  *

. Citing the sales performance of either of those games in support of a new game over a decade later, when the game development environment has changed so much, isn't exactly all that useful a comparison point, especially if you don't want some half-assed slap-together project looking to cash in on the name recognition (which, presumably, isn't something fans of the game would desire tongue ). Just like technology, game development marches on (in part because of technology, even).

edited 13th Sep '10 3:26:09 PM by Nohbody

All your safe space are belong to Trump
Longfellow Fractally long Since: Apr, 2009
Fractally long
#49: Sep 13th 2010 at 3:36:10 PM

I'll admit that my example was poorly chosen.

It Just Bugs Me
SpellBlade Since: Dec, 1969
#50: Oct 8th 2010 at 12:43:02 AM

I'm just dreading the day ZeaLitY and his minions discover TV Tropes and start white-washing the place...

edited 8th Oct '10 10:23:00 AM by SpellBlade


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