Sad, but also very true. Bobby Kotick, smug jerk CEO that he is, is part of the problem that permeates the video game industry today. Voting with one's wallet simply won't do much against Activsion Blizzard or Rockstar because they own some of the most popular franchises that are guaranteed to sell well.
Doesn't help that Kotick and other CEOs are usually not the ones footing the proverbial bill when shit goes south. It's always the average employees who get the shaft.
Remember when Activision Blizzard laid off around 800 people after reporting "record net revenue"?
If things go well, Kotick gets a bonus - and if things go wrong, Kotick gets a golden parachute. There's no scenario where he's actually gonna face the consequences of his decisions.
Welcome to Estalia, gentlemen.Blizzard is picking up the pieces, but there's gonna be loads of patches just to get to a passable level.
I've read bunch of people at Blizzard are taking everything redditors say for next patches lol
That's all, folks!
Blizzard is issuing a full and unconditional refund to anyone who asks for one. They're yet to issue an official statement, though.
So all else aside, at least they Know When to Fold 'Em. I know on Fallout 76 Bethesda just kept doubling down.
Even if Reforged doesn't actually get fixed (though that would be a good idea), the refunds will keep people from getting too upset.
Edited by Discar on Feb 3rd 2020 at 3:09:54 AM
Refunds shouldn't stop most people from getting upset, since a refund isn't much of a consolation prize when you've still lost an excellent game.
Too upset, I said. People aren't gonna be happy, but they're not gonna be suing either.
The smart move now would be to do the press release, make sure everyone knows about the refunds, apologize, and promise to fix the problems. That will go a long way towards restoring consumer confidence. Dunno if they're actually gonna do that, though.
I wonder if people will be making Arthas memes about Blizzard.
You want an official statement, you got it: https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-developer-update/18425
- Bugs are being worked on
- Leaderboards will be introduced and be compatible with the original game
- No plans to restore the Reign of Chaos vanilla-era balance to the game (with a dumb effort to placate by saying you can make custom maps with that)
- No plans to add new cutscenes, citing a need to preserve the presentation of the old ones (even though they could do both)
- No mention of the map editor EULA
Edited by TotemicHero on Feb 3rd 2020 at 7:23:10 AM
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)Now I wonder if there will be a Warcraft 3: Resmelted with an altered storyline or not... Obviously, a hypothetical Resmelted would have none of the original voices present.
Edited by CybranGeneralSturm on Feb 3rd 2020 at 5:58:22 AM
No wonder Blizzard is backing down, the controversy hit them right where it hurts.
Company stocks.
Except they aren't.
Nothing major being acted on.
Wait are stocks going down?
"I am Alpharius. This is a lie."Activision Blizzard stock has been trending down since June 2018. It started going up again only in the last few months.
And if you look at the last five days, there's a noticeable drop in their stock around January 31. Which is a couple days after Reforged was released.
Edited by M84 on Feb 4th 2020 at 12:03:35 AM
Disgusted, but not surprisedSomeone at Blizzard has to be telling "Prepare a Diablo 4/Overwatch 2 press release or trailer to distract them!"
At this point, all Activision Blizzard can do is do what they're doing now — offer unconditional refunds and commit to fixing the game.
Disgusted, but not surprisedI'd rather if it was great from start and just doing touch-ups in some areas than fix something they half-farted into existence.
If it's fixed to a good level, well, that's a start
They should have done that, and it's a betrayal of customer expectations (and arguably false advertising) that they did not deliver it on the launch date.
And of course, getting a refund doesn't really offer much comfort to people who still play Warcraft III classic. Their game is still ruined by Reforged.
Edited by M84 on Feb 4th 2020 at 12:27:25 AM
Disgusted, but not surprisedThe EULA exists precisely because things like DotA and Team Fortress exist. It is industry standard now.
It's funny to me, though, given how both Warcraft and Starcraft started.
It's so sad too. There are glimmers of great potential in this game. Just finished the fall of Silvermoon, and it was so much fun. If the entire game had gotten that level of polish, imagine what we would have had to enjoy.
Edited by Resileafs on Feb 3rd 2020 at 11:32:45 AM
The EULA case kida reminded me of someone try to pattern car, making everyone who make car have to pay that person royalty. Clearly that case got throw out. You can't pattern something that was build and improved overtime by many people.
E.T technically is a Isekai movieFrankly I dont give a damn about EULA nonsense and the law, not when Blizzard made the original WC 3 dependant on Reforged.
Toss in an obviously missed opportunity to get to Dota before anyone else, they get no sympathy from me. They dont get to strongarm and throw their weight around out of the blue.
Edited by Dhiruxide on Feb 3rd 2020 at 6:13:52 PM
See, the EULA thing rings hollow with me given how many games I have seen in the past years being benefited by having a thriving modding community. Counter-Strike, Team Fortress, the concept behind Left 4 Dead, all of them started as mods and then became their own thing the right way, and Valve did not lose out on either of those three.
Other games like the Total War series or the many historical games of Paradox are enriched by having people that wants to do the research or add QoL stuff that the original team was not able to implement. In fact, one of the many reasons why Fallout 76 is such a fiasco is because its multiplayer nature made modding impossible, something that was not the case with Skyrim and Fallout 4.
So, Blizzard's draconian measures feels like, as they say, they want to have their cake and eat it. If they did not want another DoTA they should have removed the map editor of the reforged version, but not only have they kept it but by integrating reforged with classic they have retroactively made the various custom maps used in the latter subject to the new EULA.
Instead of focusing on relatives that divide us, we should find the absolutes that tie us.Valve made out like bandits on those. Team Fortress came from Quake, for example. But if you made a made a spinoff using Doom 2016 as its core, you can bet good money that Bethesda would be down your throat until they got theirs.
Edited by Zeromaeus on Feb 3rd 2020 at 12:52:26 PM
@ Cybran
Not without merit mind you, when you buy a game you are supposed to be free to do what you want with the string of information you have been given much like how one can modify a car.
Being unable to mod or having the conditions that Blizzard has imposed now implies that the customer does not have complete ownership of the code. Not the IP, the code he or she has purchased.
It's not buying but renting the code of the game, which by default means the companies are using false advertisement when they say you are buying the game.
@ Resileafs
Which shows the level of immaturity of the top brass in my opinion, the sane thing would have been admitting that DoTA was a lost fight and instead try to approach the modders from the get-go so that when the next big thing happens they can reach an agreement.
Edited by raziel365 on Feb 2nd 2020 at 11:30:00 AM
Instead of focusing on relatives that divide us, we should find the absolutes that tie us.