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Yeah, thinking this is gonna kill Fallout is a pretty big leap. The game has a lot of problems, but it's not like there's nobody who has fun playing the game. Bethesda's terrible PR and marketing moves on the other hand will probably make people more cautious about their future big marketing pushes.
-says he's done-
-doesn't un-follow the thread and looks at recent post out of habit-
How has this game done financially? I'd imagine that calling this comedy of errors a Franchise Killer stems from fear that this game and the associated chaos will convince Betheseda to close up shop on the franchise for a bit.
I dunno, if the higher ups think the franchise is dead, it doesn't really matter what the fans think of it. Just look what happened to Command and Conquer, which was by no means a lost cause, but was declared dead and gone by the execs anyway.
Fallout as a whole is a very popular franchise, Bethesda knows closing it would destroy more of what goodwill they had left.
People who actually played before Fallout 3 know that 76 is hardly the worst thing ever attached to the franchise.
Fallout 3 remains other fans favorite in the franchise.
And I hate every Fallout game that came before 3. Don't start this "Bethesda ruined Fallout" shit here please. Besides I think we can all agree that Fallout Brotherhood of Steel is the worst thing to happen to the franchise.
That's a hell of a way to respond to someone who's agreeing with you.
This being a Franchise Killer depends on whether or not that lawsuit goes through. If it does and all people associate Fallout with is a class action, the franchise is toast.
Oh sorry I misinterpreted. I thought he was hating on all the non-isometric Fallouts. My apologies.
The fact that Bethesda is privately owned is a good sign, though. If this were an EA property, I guarantee Fallout would be dead. But Bethesda has much more control over themselves, so they should be able to step back and realize what they did wrong instead of having a parent company that doesn't understand anything screaming down at them.
Of course, their reactions are hardly filling me with confidence that they'll make the right choice. I do suspect that, at the least, they'll let the franchise sit for a few years so that people can forget about this debacle while they push the next Elder Scrolls.
Just wanna say that Obsidian taking the chance and adding the line "From the original creators of Fallout and the creators of Fallout New Vegas" during the Video Game Awards to poke fun at Bethesda was a very classy move.
This has turned into enough of a debacle that if Fallout 5 isn't well into development I'd expect it to at least be delayed for a while. How well Bethesda's other franchises do will help determine if that delay becomes permanent. No need to go back to a tainted old IP if everyone likes Starfield and Elder Scrolls
Damn they are just straight up competing with Bethesda's own Starfield now.
I'm really gonna laugh if Obsidian's title plays the better of the two while Starfield is just full of bugs.
Edited by slimcoder on Dec 6th 2018 at 7:40:22 AM
I have very little doubt that they will. If there's someone I trust with my RP Gs, it's Obsidian.
Edited by TheLovecraftian on Dec 6th 2018 at 1:28:19 PM
The game is Starfield, not Starlink btw.
And Obsidian's releases tend to be buggy too. The difference is that Obsidian actually tries to fix the bugs rather than leave it to a mod community. Because Obisidian actually seems to give a shit about their work.
Edited by M84 on Dec 6th 2018 at 11:38:37 PM
People also generally think Obsidian's writing is superior to Bethesda's, so they have that going for them as well.
Well, the third massive patch was released on the 11th. It's indicative of just how broken the game is that they're so huge and there's yet another one coming this month before they work on new content. Most of these could have been (and should have been) fixed before launch as they're easy mods—or fundamental to the game not being broken.
I'm just glad the lighting bug is being fixed, same for the Xbox audio and holotape bugs.
Apparently the Ultrawide support in the patch isn't actually that. It's a 16:9 stretched to 21:9
It also breaks a bunch of animations despite Bethesda saying it wouldn't.
In fact all the "patch" does is modify the ini file to make the ultrawide mode be a stretched 16:9. Which you could already do, by editing the ini.
Edited by Ghilz on Dec 12th 2018 at 11:31:45 AM
Calling it now: the next patch will somehow make your system punch you in the nether regions.
Edited by M84 on Dec 13th 2018 at 12:39:07 AM
Holy s#@t, they just don't know when to quit do they!
Nah, it'll just cause the operating system to commit suicide in disgust.
Edited by Kaiseror on Dec 12th 2018 at 10:42:20 AM
I can only facepalm so many times before my face gets numb, Bethesda...
All things considered, though, this is a rather tame fuckup, compared to what they'd been doing recently. The situation seems to have at least calmed down a little.
99% of their patches seem to be stuff modders did to Fallout 4 they didn't carry over.
also apparently people have looked in the patch's code and found coding for Lunchboxes, IE, the purchaseable lootboxes from shelter, with perk cards and xp boosters in them/
theyre not currently active, and might even be something they tossed out of using in the past, but it does confirm my worries about the perk card pack system having been designed to monetize
Edited by Midgetsnowman on Dec 13th 2018 at 9:15:52 AM
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