Nuke-Away.
Comes in three different flavors. Guaranteed to resist the impact of a nuclear missile up to 13 miles away, or your money back.
Does not stop bullets.
edited 19th Jun '18 6:18:02 PM by Soble
I'M MR. MEESEEKS, LOOK AT ME!If the silos could be loaded with cola and you could send people a refreshing gift from above, that would be OK.
So we're playing whackamole with nukes against bats . . . honestly I'm not sure how to feel about that. It'll keep us busy at least?
I'm starting to get into an edit war with Sergesh D 123 over the Doomed by Canon issue on the Fallout 76 work page. I don't care who steps in, but this needs to stop.
His whole argument is the fact that the east coast is still a Crapsack World 185 years later, thus proving that the rebuilding issue with 76 OBVIOUSLY failed.
My argument is that by the Doomed by Canon's own Played With list: The fact that 76's mission results have never been mentioned anywhere in the other games counts as an Averted Trope.
- "Bob wasn't mentioned in "The Main Tropes", so it doesn't matter what his fate is."
There is no evidence that it failed or succeeded, but apparently that complete lack of mention counts as proof that it did.
edited 19th Jun '18 8:25:23 PM by DRCEQ
The game's not even out yet... isn't it a bit too early for this kind of thing?
Yeah I mentioned that to him too. Told him to wait until the game comes out, but nope. The fact that 76's results aren't widespread through the east coast is proof that they failed. He even cited the lore of Vault City successfully rebuilding the west coast as proof that 76 is more than capable of expanding out far enough in the century to follow.
I mean, for all we know the residents of Vault 76 go on to create the Enclave or something. And it's not like the game is that far off...
These are open-world games that only avert Cutting Off the Branches as much as they do by mostly staying out of each other's way. There's nowhere near enough information to go on the case to be made either way. There might not be even after the game gets released, for that matter.
edited 19th Jun '18 8:43:14 PM by Unsung
As I pointed out, the Doomed by Canon's own Playing With page gives reason enough that the trope cannot apply because it just plain isn't mentioned. I'm talking about editing the wiki. If it comes down to splitting hairs, there is a precedent in place already.
edited 19th Jun '18 8:54:14 PM by DRCEQ
Well, that was meant to be something you could use to further your argument, but either way, sergesh's walls of text probably be happening here or on the discussion page rather than the history page. Probably time to get a mod.
edited 19th Jun '18 9:05:39 PM by Unsung
Hell, it's entirely possible that they SUCCEEDED, within the limited confines of WV, and sent out their own forces to erase mention of them in other vaults and headquarters just to stay hidden.
True I imagine that have a fertile landscape with a ton of functional pre-war tech would make you a big target.
DRCEQ: If it looks like it is turning into an edit war take to ask the tropers to sort it out.
edited 20th Jun '18 2:57:59 AM by TuefelHundenIV
Who watches the watchmen?Worth noting that the guy warring with you is also wrong about the lore. Vault City didn't rebuild the West Coast, in fact they were on the verge of falling apart in the second game due to their water supply being tainted by radiation, constant raids by heavily-armed bandits backed by a corrupt NCR senator, and the region's slave trade dying out thanks to the NCR, who are the ones who ACTUALLY rebuilt society.
edited 20th Jun '18 9:40:16 AM by Dirtyblue929
Plus the Vault City inhabitants were super classist.
That is the face of a man who just ate a kitten. Raw.Well considering they built their education system around a 7-letter acronym that seems to incorporate the entirety of human achievement into a few convenient categories, even accounting for abstract concepts like Luck, and they even put HP counters in the Pip-Boys.
Yeah, I can understand it being a classist society.
edited 20th Jun '18 4:32:08 PM by Soble
I'M MR. MEESEEKS, LOOK AT ME!if the scorchbeasts can destroy your settlements that smacks more of "excuse to give you a repetitive endless gameplay loop you cant escape even if it ruins your ability to take pride in your towns" than anything.
Yeah, that smells of the constant raider attacks on settlements in 4 that were automatically lost unless you were present. Its a nuissance to artificially pad out play time.
Optimism is a duty.It's very in-line with the genre, though.
Ark (the survive, build bases, tame dinosaurs and ride them game) introduced the Giganotosaurus specifically because it could wreck even the most fortified of player camps, slaughter any dinosaurs you had tamed and at the same time was a massive liability to anyone who captured one to try and use for themselves.
Yeah, but you only ever got like 3 Giant Fuckoff Monsters per map, on huge maps and they were so rare that I only ever saw one, once, on the Island.
Granted when we moved to Ragnarok we had one fucker that kept respawning dangerously near to our base so were constantly kiting it out to sea and drowning it, but still...
Right, such an existential danger should be rare, not something you can set the clock on.
Optimism is a duty.I want to be able to build an underground arena where I can pit scorchbeasts against a herd of deathclaws and take bets on the winner. Just like New Vegas.
I know you can do that in 4, but New Vegas? Where could you do that there?
Optimism is a duty.The Thorn, just...south, I think? of Westside.
Eh. If it does go wrong, I'm kind of interested in seeing how they adapt to it, what they change. Might as well experiment.