Follow TV Tropes
Bringing back some of the missing Street Fighter characters like Sakura, Dan and Charlie (or even adding in new ones like Rashid) would be easier since they already have assets to use. The Marvel side (and even just the other Capcom series) would be a lot more difficult and time consuming since there are a LOT of characters from the 2D era of the series that would need to be completely redone.
Edited by comicwriter on Mar 10th 2019 at 9:15:40 AM
Jill and Hayato were brand new sprites, too.
I think people would be fine with seven new characters if the roster was huge otherwise, now that I've thought about it a bit more. You'd really need to make sure they game had stuff to do for casual and single player play, though.
Edited by Hashil on Mar 10th 2019 at 10:14:11 AM
Recycling sprites was normal back then. People get in a tizzy if assets are reused or animations are recycled nowadays.
It might come across a little differently in a game like this because I'll bet the presentation of the models would be quite different.
One complaint that I saw with Infinite's roster was that they didn't choose the characters people wanted to return. Instead of Vergil or Phoenix Wright, we got Spencer and Firebrand who a lot of people didn't care for.
People still play Ultimate Marvel, right? Just take the new characters from Infinite and jam them into Ultimatest Marvel vs. Capcom 3.
If they use Nathan Rad Spencer maybe that would've been a different story. Poor Firebrand, apparently no one likes Demon's Crest.
Something people seriously need to get over with.
Again, Infinite's reception was a collision of a bunch of problems at once. I don't think people would've minded the recycled animations nearly as much had it not been for a bunch of other problems. You put a bunch of the UMVC characters in a new game with a visual style that doesn't look like ass and actually has a decent starting roster, I doubt people would mind them reusing moves and animations from past games nearly as much.
Community Showcase More