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UndyingPhoenix Since: Feb, 2015 Relationship Status: You cannot grasp the true form
#451: Oct 22nd 2015 at 10:40:27 AM

Are sign ups still open? And is knowledge of the first Volume and World of Remnant sufficient enough?

Aquatica1000 Since: Oct, 2012
#452: Oct 22nd 2015 at 10:56:58 AM

It's not open yet. However, you can still submit a character to be placed on the waiting list for when it does open up.

Also, that should be good for now, but I'd suggest watching up on Volume 2 as well.

KR_Vandal Since: Jun, 2014
#453: Oct 27th 2015 at 8:32:00 AM

Putting this guy on the waiting list too.

Name: Geki Shirobara

Gender: Male

Age: 17

Birthday: Umbra 21

Race: Human

Appearance: Second Son of the Shirobara Family in training. In this picture, the left figure is dressed in Geki's favorite choice of clothes, in shades of white with cherry-blossom designs.

Weapons and Equipment: Momotaro - a kanabo capable of turning into a mortar launcher. In its melee form, Momotaro is charged with various kinds of impact-positive Dust.

Geki has also taken advantage of the Shirobara family's resources and had himself fitted for a suit of Mamoru-pattern field armor, the same kind favored by the Vacuo Tora Senshi. Lastly, in honor of Benkei, the first Shirobara, Geki also wears his ancestor's adamantine war-mask, which is capable of deflecting small arms fire.

Semblance: Armor Breaker - Geki discovered his Semblance thanks to his fondness for mathematical and physics subjects. By focusing, he can pinpoint the weakness on any structure or body. However, this requires concentration and cannot be activated while in motion. But once the weakpoint is spotted, he is able to "paint" it with highly visible Aura for a finishing blow.

Personality: Loyal to the crown of Vale and dutiful to a fault, Geki might be a little too naive and trusting for his own good. As he is the first Shirobara in generations to attempt to pursue a different future for himself, Geki is a dogged and untiring individual, striving to be the best he can be. But some habits are hard to break, as he is a very deliberate thinker who'll prefer to take in all the facts before coming to a decision.

Even when all the facts are present, Geki still tends to follow the will of who he believes are his superiors. And unless he is ordered specifically not to, his actions are stunningly direct.

Bio: Geki comes from the Shirobara family, a line of retainers to the Vale family dating back to even before the time of Gareth of Vale. The youngest of three siblings, but the most martially-active, he was groomed to be a bodyguard, tasked with protecting the lives of future rulers.

But one day, Geki had something a Shirobara didn't have before. He had a Question. And this worried his family. "A Shirobara doesn't ask," they said. "A Shirobara only obeys."

Geki stopped asking, but there was a second thing that a Shirobara never had. He had Doubt. And he conferred with his father, Toturi Shirobara, one of the Keepers of the Royal Treasury, for it sat uneasily in his heart.

And so Toturi would help his son. Geki filled out forms as his father told him to. And he received a letter that told him his aptitudes netted him a place in Beacon. Before he left, his father only hoped that he would find the answer he sought.

And maybe come home safe...

edited 22nd Feb '17 5:51:43 PM by KR_Vandal

StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#454: Nov 16th 2015 at 6:15:45 AM

I'm somewhat interested in joining. I don't have my character fully done yet, but I thought I'd get some opinions.

I want his weapon to be a mix of Tygra's whip from Thundercats and the Combat Cross from Castlevania Lords of Shadow; a whip that has three jeweled tips, and in the pommel is a long dagger for close combat. Both are retractable and can be modified with dust crystals; cracking the whip can cause a small explosion of dust magic. Maybe some light armor, just shoulder pad and gauntlet.

Now my real question is, does this semblance seem too OP? He can go invisible OR become intangible, but not both at the same time, and can only hold either one for about a minute. Either skill will drain his aura. Trying to do both at the same time could be dangerous for him. Basically, his invisibility is him making light phase through him instead of matter. He can make what he touches intangible/invisible as well.

Thought about making him a chameleon Faunus, and calling him Leon Lazuli. Still thinking those over.

Also let me know if any other characters that have signed up have these. I like uniqueness.

edited 16th Nov '15 6:33:04 AM by StarOutlaw

Thunder, Thunder, Thunder...
Aquatica1000 Since: Oct, 2012
#455: Nov 16th 2015 at 8:05:51 AM

Hi there Star! Grim Helm, the GM, is asleep right now, so I'll try to answer as many of your questions as I can.

First, the weapon seems pretty good. Secondly, as far as your concerns with Semblance, there's a character in one of the other games (Though not in this one) that can do both for a limited period of time. Doing one or the other shouldn't be considered OP. And it would definitely be interesting to see a chameleon Faunus in the game.

That being said, we won't know whether you'll get in or not until you submit the sheet. Go ahead and work on it! smile

Imca (Veteran)
#456: Nov 16th 2015 at 10:38:36 AM

I thought Star had already been a member of beacon?

If not where have I seen him before. >.<

Dopants Breathe. Since: Dec, 2010 Relationship Status: Only knew I loved her when I let her go
Breathe.
#457: Nov 16th 2015 at 11:45:04 AM

Immy, honey. Star played destiny with us.

Imca (Veteran)
#458: Nov 16th 2015 at 11:48:45 AM

Ohhhh right.

That game I played before Fallout 4 became a thing.

Hai Star~

GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#459: Nov 16th 2015 at 6:17:08 PM

Hi, Star!

So, Aqua pretty much hit the nail on the head here.

I look forward to seeing your sheet!

Nothing is what it seems. Master of Shipping and Sadism.
StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#460: Nov 16th 2015 at 9:24:54 PM

Thanks for the feedback. I've thought things over and might take things in a different direction. Same weapon but maybe instead a snake faunus with a paralyzing stare for semblance. Rattlesnake/hydra/basilisk/medusa motifs. I'll save the details for the sheet.

Thunder, Thunder, Thunder...
Aquatica1000 Since: Oct, 2012
#461: Nov 16th 2015 at 9:26:53 PM

...Might want to be a bit careful with that semblance, Star. Grim's not keen on characters having mind control semblances.

guyshane Combat mode, engage Since: Jan, 2012 Relationship Status: You can be my wingman any time
Combat mode, engage
#462: Nov 16th 2015 at 9:38:12 PM

Also you may want to pick something besides Snake. We...kinda already have a lot of those.

-dramatic music ensues-
StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#463: Nov 16th 2015 at 9:52:14 PM

In that case I'll reconsider the chameleon. I feel like my snake idea is more cohesive. I had I diamond motif to the design, burn scars around his eyes when someone tried to blind him, sort of Western cowboy clothes. The chameleon will probably be more like a ninja.

Thunder, Thunder, Thunder...
guyshane Combat mode, engage Since: Jan, 2012 Relationship Status: You can be my wingman any time
Combat mode, engage
#464: Nov 16th 2015 at 10:25:57 PM

I mean, I'm not in any of position of authority in this game. I'm just giving you a suggestion, up to you if you take it

-dramatic music ensues-
GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#465: Nov 16th 2015 at 10:45:18 PM

Geki is accepted. And as we have an opening, I will say this.

If Star finishes his sheet within two days, we will vote. If he does not, then Geki enters the game.

Nothing is what it seems. Master of Shipping and Sadism.
StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#467: Nov 16th 2015 at 11:41:47 PM

Go ahead and let Geki in. I'm not in a position to RP right now anyway. Just wanted a little help crafting the character, who can be saved for later.

It feels like if you go out of the way to give a character an Animal Motif then you might as well make them a Faunus, even if you don't have to.

edited 16th Nov '15 11:49:18 PM by StarOutlaw

Thunder, Thunder, Thunder...
Collinicus Since: Mar, 2014
#468: Nov 18th 2015 at 1:42:18 PM

Hey guys! This whole shindig seems pretty neat, so here's my application. If anything needs work, please let me know. Thank you, and have a good day/night, wherever you are!


Name: Clarity “Tee” Knott

Gender: Female

Age: 17

Birthday: Crystallum 7th

Race: Human

Appearance: [1] Like this but with another gauntlet.


Weapons:

  • Rueka: Placed on the knuckles of the gauntlets are four metallic orbs about an inch in diameter that Clarity can shapechange at will. They are fired out at quite high velocities via dust cartridges, and are capable of being retracted nearly as fast due to high-tension wire affixed at their base. Rueka is more than capable of pulling Clarity along at a reduced, but still rapid pace. It can be used as a whip or flail by loosening the wires. Clarity usually has the balls spike-shaped due to stabby and aerodynamic reasons. Maximum range of 30 feet.


Semblance:

  • Insta Smith: Clarity can heat up small amounts of metal and alter their shape at will, so long as she remains in contact with it. The process as whole takes anywhere from 5-10 seconds. Safely, the amount of metal she can do so with is around 60 grams per object, up to 8 objects at the maximum. Any more objects or mass wears her out too quickly for combat. She has trouble with large masses of metal, which is why she limits herself to relatively small masses. Clarity once tried to Insta Smith a sword, the results of which were a warm blade and a comatose Clarity.


Personality: Aloof, fiery, cranky Clarity. Socially blunt, unknowingly arrogant. A hard worker who trains and studies at every available opportunity. Commits and finishes whatever she starts. Loves metallurgy, smithing, and weapon design. Quick to criticise weapons, but equally quick to offer redesigns and repair work. Will work for neat rocks. Fights to win and fights dirty. Probably needs a nap.

Bio:

  • Clarity is the result of a proud union between her gold/silversmith father and weapon engineer mother. Atlesian natives, the Knotts pride themselves on excellence, a trait that has been firmly imprinted into their daughter. “Did you make the best score on a test?” was a common question asked Clarity. If the answer was no, her mother would encourage her to either retake the test or do better on the next one. Her father would frown and shake his head before scooping his daughter into a tight embrace. “You can do better, Tee,” he would whisper in her ear. Heck, even if she fought in school, the first thing her parents would ask was, “Well, did you win?”

  • Due to the constant, loving pressure to succeed, Clarity devoted herself to studying at the expense of a healthy social life. Her limited interaction with others resulted in bullying from kids who believed Tee thought she was better than everyone else. They weren’t wrong, but the grounding for this mindset was based in her hard work. Bullying ostracized her further and caused her to become bitter towards those who she thought didn’t work hard enough.

  • Tee first became interested in Hunting when she was around 10 years old. A news segment showed a team of hunters working in absolute sync to eliminate hordes of Grimm. Such dedication, such skill, such perfection she saw in their every move! Upon announcing that she wanted to become a Huntress, her parents supported the deal entirely with one exception: she had to make her own weapon first. Her Semblance first manifested a couple of years earlier when she accidentally melted a ring her father was working on. With her power in mind, she created the prototypical Rueka when she was 12.

  • Satisfied, her parents enrolled her in a local training academy. The bullying continued. Clarity persevered and graduated at the top of her class. Upon learning that the most prestigious Hunting Academy in the world was Beacon, she applied to that school. And here we are.

edited 18th Nov '15 5:05:31 PM by Collinicus

Laithelryn Since: Mar, 2015
#469: Nov 18th 2015 at 8:23:51 PM

edited 1st Feb '16 5:49:10 PM by Laithelryn

Inceptiond from the deadly progression of moon and stars Since: May, 2013
#470: Feb 14th 2016 at 10:01:05 PM

I would like to join the game eventually. Yes, I am well aware that it's already full; think of this post as me joining the queue.

  • Name: Paz Rothberger.
  • Sex: Male.
  • Age: Seventeen.
  • Birthday: Umbra 2.
  • Race: Human.
  • Appearance: Paz has quite a feminine appearance, to the point where he can be and often is mistaken for a girl. His blonde hair is done in a ponytail with Peek A Bangs. His apparel of choice is a lavender kimono-esque robe, and he has a matching ribbon holding his hair back. He's about 5'8" tall.
  • Weapons:
    • Not Like The Others: What appears to be only an elegantly crafted sabre. The handle and inside of the blade are actually hollow- though not enough to fragility. He can shoot fire Dust out of the weapon's blade by slashing and holding down a trigger, to produce explosions in the direction of his swing.
    • A simple wooden shortbow and a quiver of arrows.
  • Semblance: Philosopher's Stone: Paz can transmute periodic elements in their at least partially pure form by touching them and expending some of his Aura. He will have a more difficult time transmuting things into elements that are less similar; he cannot turn Hydrogen into Uranium, for instance. He must also be touching the substance with his hands for the entire process.
  • Personality: Paz is friendly, carefree and quirky. He likes to enjoy whatever it is he's doing ("If you're not having fun, you're doing it wrong" is something of a motto of his), and is alien to the idea of Serious Business. He also enjoys screwing with people from time to time; he claims his unusual apparel is entirely for the purpose of fueling the ambiguity surrounding his sex. He takes deep pride what he believes is his unique personal style.
  • Bio: Born to an affluent Mistrali family, Paz and his three siblings were sent to various parts of Remnant to study specific fields. He went to Vacuo to study the arts; though he loved them dearly, he felt he should be doing something else with his time. So, he decided to begin training to be a Hunter. Though some would say he was too obsessed with form rather than function, he eventually rose to the top of his class and became elligible for entry into Beacon Academy.

edited 15th Feb '16 4:07:18 PM by Inceptiond

"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.
Aquatica1000 Since: Oct, 2012
#471: Jul 3rd 2016 at 10:06:12 AM

Hi everyone! We've had a long hiatus recently, but now that Grim's back, we can get moving again. However, at least two people have left, meaning that signups are open again! If you wish to submit a new sheet, do so. If you've tried to sign up before but haven't gotten in yet, post here that you're interested and link to your sheet. Once again, we will be voting for which sheet will be accepted, do give it your best shot and may the best two win!

Blackie My son is a dumbass Since: Nov, 2012 Relationship Status: Abstaining
My son is a dumbass
#472: Jul 3rd 2016 at 1:26:02 PM

  • Name: Leonard Bister
  • Age: 18
  • Birthday: Cor 17th
  • Appearance: He is of less than average height, standing at 4' 11'', looking scrawny outside of his clothes, but he is surprisingly agile. His eyes are a nearly black brown with slightly grayish blonde hair, which he has bound into a short ponytail right above his neck. He has a deep scar from a grimm attack on his back, which he mostly keeps hidden, due to being ashamed of it. Wears a dark gray hoodie, tight fitting, slightly damaged jeans and specially made reinforced boots when carrying his weapon (as they are part of it), or simple dark brown shoes. He has batlike fangs due to his nature as a Faunus.
  • Race: Faunus (Bat)
  • Weapon: Forestcry. His weapon is a pair of two dual circular sawblade needle shooters, with each having a diameter of 1 foot, mounted on oval handles measuring his handwidth in length. 2 squeezetriggers are each implemented into the handles, one for each saw blade, as well as a small hook in the middle. The magazine, mounted on the inside of the blades, holds 15 needles each (making for a total of 30 needles for each hand). In its collapsed state, the handles lie between the sawblades with the teeth folded up into the saws. Deployed, they spin almost constantly, with the triggers sticking out slightly from the handles.
    • While held in his hands: If Leonard holds Forestcry in his hands, the saw blades begin to spin at a fast rate, aiding him in punches, though he is unable to grab larger things while they are deployed (for obvious reasons). Provided Leonard needs to shoot something, he rotates the respective hook slightly, ending the rotation, though also taking the safety off of the gun part, allowing him to shoot 4 inch needles at his foes.
    • Alternatively, Forestcry can be slotted into his boots, where they act as skates, though only as long as Leonard holds them close enough to each other. In this mode, the hook has them fixed in place and is unmovable.
  • Semblance: Black Voice/White Voice. He can send out his voice to send to send sharp, disorienting sounds at enemies or echolocate them, though the latter drains a lot of aura if it is not targeted at an area and makes him vulnerable to loud sounds.
  • Personality: Leonard is a stern, slightly gruff young man, though he likes to crack a few jokes. Under that stern personality hides a softhearted, nature loving young boy though, who has troubles showing his concern or friendship. He dislikes loud places, be it because of people or music, though he tolerates it if it serves a genuine purpose, like shouted information or commands in battle situations, or if it originates from natural events. Grimm are Serious Business to him, which unfortunately leads to a tendency to forget to eat or sleep unless he is reminded to do just that (and he doesn't like if he wakes up on a book and/or hungry).
  • Bio: Born in a family of rangers, Leonard soon showed talent in finding his way in the forest. Since then, his father trained him with Forestcry, which he began to master at the age of 14, beginning to build the boots at the time. One day, he and his father had a run in with a Grimm while patrolling the forest, which killed his father and injured Leonards back. Since that event, Leonard has searched for sources of information about Grimm, in the end leading him to Beacon Academy. Partially to avenge his father, but also partially to save others from the same fate he suffered, he aspires to become a hunter.

SirSteelman from Colorado Since: Jan, 2010
#473: Jul 3rd 2016 at 8:29:26 PM

Name: Ruth Phoenix

Age: 17

Birthday: Aurum 6

Appearance: Short girl standing at 5’2’’. She has red hair with a long ponytail and green eyes. She is almost always chewing gum (whenever her teachers would tell her to spit it out, she would always seem to be chewing on a new piece a minute later). Her combat gear is a baseball uniform (t-shirt, shorts, cleats, baseball cap), which is white with red highlights. The front of her shirt reads “Beacon” in back characters, and the back reads “Phoenix” and then below that it reads “14”. Her cap also reads “Phoenix,” but in a red, fiery font. She also has some well armored, black knee-pads and elbow-pads, and finally she has a pair of black finger-less gloves.

Weapon: Home Run Babe: A red and white bat with a baseball shaped hole in the top half of it. She can load the bat with dust to fill hole with a ball made out of the element(s) of dust used. She can then pull on the trigger near the grip to propel the ball forward while swinging the bat. Alternatively she can coat her bat in whatever element of dust is loaded into it.

Semblance: Ballast: Every time an opponent is hit with her bat, they lose 20 lbs. The lighter her opponent is, the easier it is for her to send them flying (she can't drop someone below 0.01 lbs).

Personality: Ruth is cool, collected, and confident… maybe a bit too confident considering she’s still a first year, but she at least thinks that she has the skills to back it up. She’s usually fairly reserved and quiet, seeming to be lost in her own world, but still at least tries to be friendly to others.

Bio: Ruth had always loved playing baseball. She played it all the time as a kid, however as she grew older, she began finding it more and more boring. She wanted something more exciting, more action packed, more thrilling. That’s when she decided to enroll at Signal. Now she’s finally gotten good enough grades (in her combat related classes at least) to transfer over to Beacon Academy, where she hopes there will be even greater challenges and opponents to overcome.

edited 3rd Jul '16 8:41:20 PM by SirSteelman

GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#474: Jul 3rd 2016 at 9:57:46 PM

Both accepted. Welcome to Beacon!

Also, to our veterans: you can submit modified character sheets for our grand reopening. Of course, I need to approve them.

Nothing is what it seems. Master of Shipping and Sadism.
Insano Mad Pinoy from At my laptop, refusing to waste time Since: Mar, 2011 Relationship Status: What is this thing you call love?
Mad Pinoy
#475: Jul 3rd 2016 at 10:26:29 PM

Resubmission is a go. Minor changes to Semblance function with a new name, along with some adjustments to fully consolidate Dies Irae Mk V.

  • Name: Pius Ashen-Nobel
  • Gender: Male
  • Age: Almost 18
  • Birthday: Ignis 18
  • Race: Human
  • Appearance: Pius is a slightly taller fellow compared to most other characters in the RWBY-verse, standing at 5'11" with brown hair and ash-gray eyes. He still has a burn scar on his side from the fiery car crash that killed his parents. Oftentimes Pius will be seen wearing his reading glasses and gray longcoat with a black waistcoat over his white long-sleeved, button-up shirt, light gray pants, and dark gray dress shoes. Even when in uniform at Beacon Academy, Pius insists on wearing his glasses. In either outfit, Pius is keeping all of his weaponry in his chestplate's suitcase form when not in combat.
  • Weapon Name: Dies Irae Mark V. This is the set of Powered Armor Pius has constructed in his quest to become a Huntsman. This arsenal can be augmented with Dust at Pius' choosing for different purposes. The chestplate carries the jet boosters that Pius uses to fly on its back, and his boots contain jet boosters along the calf and under the heel. Dies Irae transforms into a suitcase that the other items can join with as well.
    • Due to his circumstances, Pius can afford more Dust than most people, so he has lots of different Dust mixtures to use in combat. To organize them, Pius uses a color coding system for all the Dust mixtures that he uses. His armor pieces also glow at Tron Lines placed along the armor to indicate to any allies what Dust he is using. At the moment Dies Irae can only cycle between four Dust mixtures at a time.
    • Color Coding for Dies Irae: This color-coding is based on the RYB model, with black and white included.
      • Red: Fire
      • Orange: Earth (includes Metal, but consumes more Dust)
      • Yellow: Lightning
      • Green: Wind
      • Blue: Water
      • Violet: Ice
      • White: Light
      • Black: Shadow
  • Semblance: Soul Signal. When his eyes glow completely gray, he can see the Aura of other beings through other surfaces as well as the voids left by the Grimm. When other beings use their Semblance, Pius can analyze their Aura and discern their Semblance's power.
  • Personality: Overall, Pius is a quiet, angry guy. His thoughts never fully leave the complete extermination of all Grimm everywhere as vengeance for his parents' death, which makes him a little difficult to deal with socially. However, he genuinely cares for his adoptive family, so he isn't completely cut off from others as one might suspect. He's very analytical and critical of others, and can be slow to trust while he's tearing down potential allies. He doesn't hesitate to assert himself as leader or in the right, which also drives people away. But when his mind isn't on the death of his parents or the Grimm, Pius can be a really nice guy.
  • Bio: Pius was just a regular kid with regular parents. He had absolutely no ambition to become a Hunter, though his parents did tell him it was his duty to help protect the world. His mother was a veteran Huntress, who regaled him with stories from her past. One day while his parents were driving home from school, a random Grimm snuck into town and caused Pius' family car to slam into another car, knocking their car onto its side. His father was killed by the impact, and his mother could do little from where she was pinned. In the end, she accepted her death and kept telling her son that things would turn out alright, even as he was being pulled from the car. She would not join him; the car went up in flames soon afterwards. He was seven when he witnessed this.
    • With nowhere to go, it seemed that Pius would be thrown into the orphanage system as another traumatized, scarred child without a family. But then the Nobels (pronounced as "noble"), friends of Pius' parents and owners of the Gold Dust Company (largest subsidiary to Schnee Dust Company), came in and adopted the boy as their oldest child. Pius would not be an only child as well; the Nobels also adopted three other children who would become Pius' adoptive siblings: Innocent, Gregory, and Sarah.
    • The four of them had an acceptable family life, learning and training at Signal Academy while Pius built up his hatred of the Grimm, swearing to exterminate them with his hands and feet, inspiring the design of his weaponry.
  • The year so far: Pius is proud to be the leader of his own team, but he feels shame and loss at the fact that he has somehow managed to lose his partner this early into the year of the teams in the dorm. However, he is pleased to be partnered up with his old friend Alexia, and he was happy to be part of her reunion with her long-lost older sister. He's working hard to become the best Huntsman he can be, and he's constantly looking for ways to upgrade his fighting style with and without Dies Irae.

edited 3rd Jul '16 10:27:21 PM by Insano

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