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onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#26: Apr 8th 2015 at 6:43:58 PM

^ It's less about speed and more about the fact that you can just play the game to get exp now rather needing to do super specific objective like the first (though that will also still exist if you like it)...

Give me cute or give me...something?
Grahf Saint of Asakuraism from Nowhere in Particular Since: Jan, 2001 Relationship Status: I get a feeling so complicated...
Saint of Asakuraism
#27: Apr 9th 2015 at 6:16:55 PM

Actually, wasn't it pretty much only the Commando that needed the one super specific objective of killing Stalkers? I mean, the rest of the perks needed damage and loads of it, and I think Support also had to do welding? But it wasn't that bad for most perks.

It's just that the damage you needed to do was astronomical. Like multiple millions to get to six. That was a frigging slog.

Dost Thou Desire the Power ... Glove? It's so bad.
Ernie AKA Kaymarx from Memphis Since: Jan, 2001
AKA Kaymarx
#28: Apr 9th 2015 at 9:02:53 PM

Sharpshooter required headshots. Support required shotgun damage and welding. Medic required healing. Berserker required melee damage. Demolitions required explosive damage. Firebug required fire damage. Commando required damage and killing Stalkers.

Should've checked the list.
onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#29: Apr 10th 2015 at 5:37:51 AM

^^ Welding door as support...I LOVE using support and its shotty but leveling up that is a FUCKING NIGHTMARE due to the amount of welding needed. The fact that KF 2 allows you to just get xp from killing instead of doing specific shit like that will help loads. That's just my experience tho. Other class do have few other stuff as ^ said.

edited 10th Apr '15 5:38:45 AM by onyhow

Give me cute or give me...something?
YoKab Since: Jan, 2015
#30: Apr 11th 2015 at 2:46:00 PM

I never played the previous game but the characters, sotry ad gameplay video got me hooked, some B-Movie shit righ there. The game is so hammy and doesn't take itself seriously, especially the characters, that it drools on Self-Parody.

Fuck it I'm in, I enjoyed Left 4 Dead after all!

edited 11th Apr '15 2:46:35 PM by YoKab

Hugobear Horsey time from Bongistan Since: Jan, 2015 Relationship Status: Get out of here, STALKER
Horsey time
#31: Apr 16th 2015 at 7:10:52 AM

Alright, first of all, YES, and secondly, how long until we can make a KF 2 trope page proper?

aight who the fuck broke the "spoiler default" option
YoKab Since: Jan, 2015
#32: Apr 16th 2015 at 7:12:12 AM

The following will happen:

  • Early Access release comes
  • Somebody takes the initiative and create a small page
  • Said somebody announces the creation on the thread
  • Wiki Magic happens

edited 16th Apr '15 7:12:39 AM by YoKab

Grahf Saint of Asakuraism from Nowhere in Particular Since: Jan, 2001 Relationship Status: I get a feeling so complicated...
Saint of Asakuraism
#33: Apr 21st 2015 at 5:32:26 PM

As was mentioned earlier the early access has gone up.

Game seems solid, just as fun as the last one. Four perks are up right now: Zerker, Medic, Commando, and Support. Zerker seems quite different from last time - and actually useful in later waves too, which is nice.

Dost Thou Desire the Power ... Glove? It's so bad.
Lizzardtong Since: Nov, 2012
#34: Apr 22nd 2015 at 6:55:36 AM

that blocking is a life saver, if you know when to use it.

boss was wide open for everyone when he decided to attack me in melee range, still, gotta get my timin' right, otherwise another scrake is gonna cut me up.

JakesBrain Since: Jul, 2010
#35: Apr 23rd 2015 at 10:15:58 PM

I spot two SCP Foundation references in this picture.

1) "Keter Event" 2) Apparently 732 got in and left a typically coherent message across the bottom

According to one of the stage designers, the movie posters in the Burning Paris stage are also SCP references. I spotted one called "The Pond of Death" in French, but I can't remember that one's number.

EDIT: Also saw one called "Larmes du Papillon / Tears of a Butterfly", but again I don't remember the relevant SCP's number, although I do know what it's a reference to.

edited 1st May '15 10:37:28 PM by JakesBrain

EchoingSilence Since: Jun, 2013
#36: Apr 24th 2015 at 4:59:31 AM

Combining two things I like.

SpookyMask Since: Jan, 2011
#37: Apr 30th 2015 at 4:42:58 AM

So if "story" wise reason we fight partiarch over and over in first game is because they are clones, does Hans Volter also have clones of himself?

YoKab Since: Jan, 2015
#39: Apr 30th 2015 at 5:14:15 AM

Perhaps so, perhaps not... Don't think about it too much, we all know it's going to be another B-Movie style Excuse Plot.

Grahf Saint of Asakuraism from Nowhere in Particular Since: Jan, 2001 Relationship Status: I get a feeling so complicated...
Saint of Asakuraism
#40: May 1st 2015 at 6:12:49 PM

The Patriarch will be in this game too, apparently. From what I've read he's in copies that were released to the game journalists, but Tripwire has a fiat on any spoilers regarding him, even appearance wise.

Don't know how the game will choose an end "boss" for the final wave. Perhaps that's to be determined.

Dost Thou Desire the Power ... Glove? It's so bad.
YoKab Since: Jan, 2015
#41: May 4th 2015 at 1:41:19 PM

Don't forget to help out at the Killing Floor 2 page!

VutherA Since: Jul, 2009
#42: May 4th 2015 at 2:23:06 PM

So finally did the early acce-IT'S SO FUCKING AWESOME

SpookyMask Since: Jan, 2011
#43: May 4th 2015 at 9:21:07 PM

Huh, page editor wasn't aware of Cysts it seems .-.

ElkhornTheDowntrodden Since: Apr, 2015
#44: May 4th 2015 at 10:08:19 PM

Not a big fan of the maps here. Somehow manage to feel too small and too big at the same time. Also, welding doors is pretty much useless now because there's no secure positions that would warrant keeping doors welded to maintain.

The other stuff is good though.

SpookyMask Since: Jan, 2011
#45: May 5th 2015 at 12:34:08 AM

Huh? Welding is pretty useful if you ask me .-. At least it takes entry points away so you won't be surrounded right away

Maybe I just haven't payed enough attention ._.;

Lizzardtong Since: Nov, 2012
#46: May 5th 2015 at 1:08:07 AM

Oh nice! the Tropes Page for KF 2 is Done. I'll Try to get the Basics of the Character page done...seeing how Every character has some Personality now and doesn't use one of 2 voices, i think it would be Okay.

(I'm not very Experienced. so With Basics i mean I'll Probably just Create the Folders for the Playable characters and Hans Volter and a Small Description, so sorry if this is considered Sloppy, but thats the Best i can do, and it's still better than nothing right?)

YoKab Since: Jan, 2015
#47: May 5th 2015 at 1:35:29 AM

Can anyone try to sum up the Excuse Plot to me? I'm considering adding it to the page but I'm not sure if the plot is barebones enough.

SpookyMask Since: Jan, 2011
#48: May 5th 2015 at 1:38:05 AM

Just read story from steam and sum it up :P Here is copy paste

"The story In KILLING FLOOR 2 players descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding.

Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them."

Aka basically, every zombie movie sequel were outbreak started out as small in first movie :P Its like first game, but bigger!

edited 5th May '15 1:38:58 AM by SpookyMask

YoKab Since: Jan, 2015
#49: May 5th 2015 at 1:39:36 AM

A sequel to an Excuse Plot remained an Excuse Plot tongue. Not sure what I expected... Thanks anyway!

Here is the base: The game is a follow-up to one in the first place. Outbreak expands to central Europe after a failed experiment. Communication failed and military is crushed. So civilians, along with mercanries, have decided to exterminate the Zeds themselves. Which means... Who cares?! Kill Zeds, Get Money, Buy Weapons, Kill Boss, rinse and repeat. No need for spoiler tags here.

edited 5th May '15 1:50:35 AM by YoKab

YoKab Since: Jan, 2015
#50: May 10th 2015 at 3:42:12 PM

Double post sorry about that etc.

One of the devs shared this poll on Twitter. Vote for characters you want back etc.

Edit: Also, I made a page for Tripwire Interactive!

edited 10th May '15 3:45:51 PM by YoKab


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