>Can the Third Eye see sharply?
You don't know. It's too dark to tell.
>Check my usable item slot for a coin to flip. If it lands on heads, I go left. Tails, right.
You don't have a coin.
Wait...
Your Third Eye suddenly sees your open hand. A coin is in it.
Ping.
Nothing. It's still dark here. You don't have the coin. Wherever you're looking, though, you do.
You flip the coin. It spins, end over end, tumbling into the air and back down to the stone floor. In silence, it rolls to a stop. Tails.
Your vision blinks out. You're seeing the here and now again.
With not much else to do, you go to the right. It isn't long before you reach a flight of stairs leading upward. You take them, stumbling now and then. You're dizzy. It's probably the headache and the blood you lost when you lost your eyes.
Your head bumps on something.
Ping.
It seems to be the bottom of a trapdoor.
What do you do?
>
>Use [Haiku]
This pesky trapdoor
By my power, shall become
a hole in the floor!
To pity someone is to tell them "I feel bad about being better than you.">Open the trapdoor, save previous rhyme for later
"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.>Scan the immediate area for some way up.
"The Stick has sentimental value. It's like an enormous, hideous teddy bear we can kill things with." -rikalous>Open the trapdoor, save previous rhyme for later
The trapdoor opens with a loud, tortured creak, as if it hasn't been used in some time.
Ping.
An expanse full of clutter answers you. It seems like...
Ping.
...a sort of storage room.
Pingpingping.
Outlines return to you, in greater clarity; a disturbing clown sculpture is staring down at you. Boxes and crates are stacked in uneven heaps, and cobwebs drape from the rafters. At the far end of the room is a tall, winding stairwell.
There is a pervading silence. The smell of earth and musty carpet filters down to you.
What do you do?
>
>Head up the stairwell.
To pity someone is to tell them "I feel bad about being better than you.">Head cautiously up the stairwell, making sure that the clown sculptures doesn't. F***ing. Move.
"The Stick has sentimental value. It's like an enormous, hideous teddy bear we can kill things with." -rikalous>Take off the clown sculpture's head. And limbs. Just to be safe. Then go up the stairs.
>Dismember the clown statue and grind it into dust.
"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.turn this clown image
into this fantastic sight:
a working flashlight
edited 2nd Jul '14 8:38:38 AM by Jinxmenow
"Monsters are tragic beings. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy."^does not rhyme.
in case we can't dismantle the clown though, how about:
turn this creepy clown
into something less scary
how about a crown
edited 2nd Jul '14 12:59:42 AM by kmj10
It's called a haiku.
what do you mean I didn't win, I ate more wet t-shirts than anyone elseTo quote Shadow Warden, previous page:
By the way, can someone tell me how to get the text to go down a line? I can't seem to do it
edited 1st Jul '14 11:59:19 AM by kmj10
>If the clown cannot
Be completely defeated
Have it be Chris Brown.
edited 1st Jul '14 12:04:09 PM by Inceptiond
"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.Alright, while we're on the topic of the rhyming issues, I figure I'll point something out. Shadow Warden stated that the two states of the item in question have to rhyme. Ergo, saying "cannot" and "pot" will not work if we're trying to go from "clown" to "pot". The item we're trying to transform (in this case, "clown") does not have to be at the end of a line, and neither does the item we're transforming it to.
Fixed, though it may make more problems for us in the future...
"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.So... what about moving text down a line? I hit Enter while typing it up but nothing happens >:(
Use /, but the reverse; the one above Enter. Put two of those at the end of each line.
edited 1st Jul '14 12:13:13 PM by Inceptiond
"Doki Doki Lit. Club" is a happy game where nothing bad happens. seriously tho? not for the faint of heart.my "sharp sword for fights" haiku was accepted despite it not rhyming.
"Monsters are tragic beings. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy."stalactites, fights. rhyme. didn't you notice it transformed stalactites into enemies (i.e. "fights")? that's why we have to be careful with these.
also, thanks inceptiond!
edited 2nd Jul '14 12:59:02 AM by kmj10
Thanks. I fixed it.
edited 2nd Jul '14 8:38:54 AM by Jinxmenow
"Monsters are tragic beings. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy."Is this thread dead? I wanted so much to read/ play!
...said the liar.Fuck, who bumped this?!
"We can handle what is true, for we are already living it."Erm. I am new here so if you mean posted something new then yea that was me.
...said the liar.
>Check my usable item slot for a coin to flip. If it lands on heads, I go left. Tails, right.
To pity someone is to tell them "I feel bad about being better than you."