This looks really cool, love the soundtrack. Really liked Freelancer, always thought of giving this a shot, but the difficulty curve kept me away. I think this is one of the few games that would benefit from a little streamlining.
Well that's what Rebirth is for! No more feature bloating!
Give me cute or give me...something?their intention for Rebirth is to keep the core aspects that X fans love, while streamlining it so nerds without graphing calculators can get in on the action too.
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"So stoked for Friday. Can't wait to play this.
Don't agree with every change or new mechanic they've announced, but for most of them I can at least respect the reasoning (And I like that Egosoft was nice enough to not just explain what they were doing, but WHY they did it). So yeah, can't wait for Rebirth.
edited 10th Nov '13 9:48:28 PM by Ghilz
Same here. Can't wait for friday.
I have this and XCOM Enemy Within to play on Friday/Saturday...well at least I had this loaded already...
Give me cute or give me...something?I started playing X-1. I was doing the trade run in the first sector you reach, when you owe the Teladi 3000 credits for repairs. I'm still working on earning that because I've been buying full loads of low level goods and selling them for more then upgrading my storage bay for bigger runs.
When you make 3,000 does the ship you owe just come up to you and receive the payoff, or do you have to hunt it down?
You need to find it. I don't think it ever leaves the first sector and it's the only ship of that type there. Just don't pay it off when you get 3000 exactly. You kind of need some money to keep going.
edited 11th Nov '13 8:49:13 AM by Zendervai
Not Three Laws compliant.Unless I plan on ditching the ship for a better model, I might just keep at it as a cargo carrier until the upgrades cost more than 3,000 anyway. It's how I tend to run tower defense games, too. Keep upgrading til it's cheaper to just add another tower to the line.
Wait, you can change ship in the first X game?
Give me cute or give me...something?Nope. You can in X-Tension, but not in the original X.
Not Three Laws compliant.Then nevermind on that. I'm fine upgrading this one.
So the Terrans are still here...well, small remnants of them that got cut off from Earth anyway in form of Republic of Cantera...
Also...guess the one who leaked the System list got it right...Albion, Omicron Lyrae, DeVries, and Maelstrom...
edited 14th Nov '13 6:34:49 AM by onyhow
Give me cute or give me...something?That manual could really use a better description of the backstory.
Launch Trailer.
edited 14th Nov '13 8:58:54 AM by CobraPrime
So this game looks really great, but I think I remember trying one of the games a long time ago and feeling utterly lost..
The big thing I'm concerned about is navigation and combat. Is getting around going to be really complicated? I frigging loved freelancer when it came to being able to chart your course in a way that was really simple, as well as the combat being relatively simple.
What will capital ships play like? Will it be more about giving orders and less about controlling every little aspect of the ship while trying to fight?
Apologies if any of this is already covered in that video, but I'm at work and can't watch You Tube.
Its covered in some videos.
For 1, they strive to make the game newbie friendly. It's been repeatedly mentioned as THE major goal. For one the game's intended to be fully playable with a controller.
For the capital ships: you only ever pilot one ship. Capitals ships you acquired are piloted by pilots and crews you hire. you can dock with them and walk to the bridge to give orders, but you do not directly control them like your own ship - the idea such ships are too slow to be any fun piloting. So you can acquire them and use them still, but only via a proxy. The same goes for freighters or mining vessels. You can talk to the captain, give them tasks or goals to accomplish.
edited 14th Nov '13 9:55:18 AM by CobraPrime
Hmm, that's sort of a letdown. What I kind of wanted to do was preside over fleet battles that way. Technically be "on" the Capital Ship, but just give it orders while I sort of micromanage what my other stuff is doing from a distance. It's hard to give orders to stuff or watch stuff happen in a large battle if you're flying around trying not to get swatted yourself...
Well it's intended to be a space sim more than an RTS.
Though I'd not be surprised someone modded that somewhere. X3 Fans and modders are quite inventive.
edited 14th Nov '13 10:20:58 AM by CobraPrime
What's the biggest class of ship that you personally can fly?
There's only one. The Albion Skunk (Pride of Albion). It's an M6 (Corvette) (Though technically it's more somewhere between M3 + And M6 than a real M6). You customize it, recruit crewmembers to tweak it, but its pretty much the only ship you ever personally pilot. (That and various support/combat drones)
edited 14th Nov '13 10:28:51 AM by CobraPrime
Ah ok, so you sort of run things from that ship, but you can get tons of bigger ships to be the actual bulk of your fleet, which you command from your corvette?
It sounds good, and I'll probably buy it, but I'll just sort of monitor this thread and see what people think until I finish Enemy Within.
I intend to be playing it the moment it unlocks. So I'll be posting early impressions.
That's exactly it. You operate from the Skunk. Like for trading, you ferret out deals and contracts, then assign your trade ships to do the actual trading. So you get to do the fun part (Deal hunting) and the tedious parts (Hauling cargo) is done by a freighter. If needed, you can escort your freighters with your own ships and wingmates if the travel route of the freighter calls for it.
That doesn't sound too bad, so assuming I had a decent sized fleet I sort of could run things at the strategic level?
Preloading for Rebirth is up!
Give me cute or give me...something?