I don't know if this will be a success or not...in one hand it looks like generic fantasy MMO #456, on the other hand TES has a lot of followers, especially after Skyrim's success. Wow killer? TOR killer? TEStanic?
edited 3rd May '12 8:52:42 PM by Anfauglith
Instead, I have learned a horrible truth of existence...some stories have no meaning.Figured that I'd cross post my thoughts about this from the Skyrim thread:
thought that a Skyrim-esque gameplay system would lend itself well to an MMO, but this seems like WOW in Tamriel. And yes, I do realize that that criticism is rather hypocritical since I'm a TOR player. It's just that it could have been Skyrim times a billion, but instead the devs are content with another WOW clone.
I think I wouldn't preferred a multiplayer (4 people max) TES over an MMO that changes a lot of the systems.
Oh well!
And here, I thought Bethesda hated, HATED any thought of multiplayer in ES.
I hope Mai'q makes fun of himself, if he shows up.
I guess we'll see whether or not this succeeds or flops. In the meantime, I'm writing a trope page for it.
edited 3rd May '12 9:07:41 PM by rmctagg09
Eating a Vanilluxe will give you frostbite.Anyone notice you can play as a Dunmer?
Jonah FalconGive us a link to it once done.
Always looking for a good MMORPG with a great community...Keeping naming tradition in mind (Daggerfall, Morrowind, Oblivion, Skyrim, Are-who cares), I think the general public should just called this one Online.
Egh...
Sounds like just about every other MMORPG I've ever played. Going to take some serious pull to convince me on this one.
the color todayIt's so artsy though.
"Hey you haven't participated in raids for a few weeks, and your mother said she can't get in contact with you. You been binging on Skyrim?"
"Naw, dawg. I'm playing Online."
edited 3rd May '12 9:31:16 PM by rmctagg09
Eating a Vanilluxe will give you frostbite.I'm not really optimistic about it, I don't really need another World Of Warcraft-clone, but at least turn-based combat will be a major change from the formula.
Helpful Scripts and Stylesheets here.x4 I thought that sentence was talking about combat not being like the single player games (where you attack, dodge, etc. all "manually" yourself) and instead you select the skills from the hotbar a la TOR or World Of Warcraft. I don't think it means that the game will be fully turn-based.
Instead, I have learned a horrible truth of existence...some stories have no meaning.If I wanted to play wow I'd fucking play wow.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?It's just speculation for everyone, but I have heard some people claiming normal MMORPG combat systems are not fully in real time (not that I understand this position). The article says that the combat "cannot be in real time due to latency" which points to the usual sort of faux turn based combat instead of fully turn based (every other MMO has no problem with latency and their real-time combat so the article seems to believe that those combat systems are not in real time, otherwise it wouldn't make sense).
edited 4th May '12 10:41:22 AM by Anfauglith
Instead, I have learned a horrible truth of existence...some stories have no meaning.A couple of thoughts:
- Setting this in the Second Era instead of making it the "next" chapter of TES is a really smart idea. Those of us who don't play MMOs therefore aren't missing out on as much story-wise. (on a related note, fuck Blizzard for not doing the same thing with WOW)
- Role-playing had better be strictly enforced. None of this "only care about max level and doing raids hurr durr" crap. It's a story-based game, pay attention to the fucking story.
TES story based? Excuse me while I clean up all this coffee on my monitor.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?Isn't it though? Have you seen all the lore built up around the setting?
Somehow you know that the time is right.
Unlikely, it makes money.
Eating a Vanilluxe will give you frostbite.