He is, after all, a genius. Kind of kills the roleplaying to let your characters simply roll dice to deduce things, but it is how game mechanics work, so why not?
edited 15th May '18 8:52:35 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"To overanalyze a bit... I think the GM just wants to get the players back on track. So he decided to have one of the PC's just arbitrarily know where Toprawa is, and Jar Jar made the most sense. The bit about the Research roll was Sally's after-the-fact justification.
I didn't write any of that.Episode 1653: Don't Bring a K to a Star Destroyer Fight
Yeah, I don't think that'll work. Bonus points for consistent roleplaying, though.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Jyn Erso's last words are going to be something to the effect of, "My only regret... is that we never made it to Kamino..."
I didn't write any of that.Episode 1654: Scamming Tunnelling Break-in Trope
So, the Star Wars universe has e-cards, does it? Well, they deserve to be hacked if that's true.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"OMG, I forgot to send one to my mom.
"We learn from history that we do not learn from history."Funny how they don't use the former Imperial to bluff their way past the force shield like in the actual film.
Spelunking through a Halo Ring is something else...Isn't he a wanted man by this point?
Say to the others who did not follow through You're still our brothers, and we will fight for youBohdi Rook isn't wanted—he's supposed to be dead. Director Krennic was expecting Bohdi (and Jabba the Hutt) to die when the Peace Moon fired on Jedha.
So the real question is: how thorough was Krennic about reporting his underlings' deaths so their security clearances could be revoked?
I didn't write any of that.point is, in this continuity he's a known traitor. I don't think it would be a good idea for him to communicate with Imperial home using a method by which they might identify him, like, I dunno, his voice.
Say to the others who did not follow through You're still our brothers, and we will fight for youI don't get why he would be a known traitor. He was doing imperial work for the empire right up until Krennic decided to tie up loose ends at Jedha City. At worst he's KIA to them, at best he's MIA.
"And as long as a sack of shit is not a good thing to be, chivalry will never die."Episode 1656: Gifts Ungiven, or: Clear and Present Anger
"I hope Krennic likes his gift of bombs and guns." That is so K.
These bluff rolls wouldn't work on the Obviously Evil Empire we see in the films, but here they're more like real people just going about their daily lives and jobs.
edited 24th May '18 4:13:30 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Auraliee's questions are why I prefer a multiple die system, like the FF Star Wars RPG.
d20 is nice for quick and easy (best for combat rounds), but having the ability to calculate degrees of success is great for when you want to represent complex systems (best for skill checks)
Link to TRS threads in project mode here.You can still have graduated success levels with single die rolls. You just have to define it.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Complex meaning bellcurve probability.
I'm talking about a variable number of dice to be rolled. Yes, you can make a d20 fit the same probability with five or seven charts that give graduated success on different "beat the base DC by X" amounts, but I don't like using charts for that.
Link to TRS threads in project mode here.Then just use three die six. Very nearly the same thing.
"We learn from history that we do not learn from history."Roll two D20s and have a 1-200 range, same as when you roll a D100 with two D10s.
"And the Bunny nails it!" ~ Gabrael "If the UN can get through a day without everyone strangling everyone else so can we." ~ CyranYep, that's what I mean.
Doesn't work like that, although 2d20/2 provides something close to what you're suggesting. Two d10 to generate d100 probability is still a linear probability, not bellcurve.
Keybounce's commentary has been updated. Link to TRS threads in project mode here.
Can’t you just map a bell curve onto the 100 or 200 possible results you get from following a D100/D200?
"And the Bunny nails it!" ~ Gabrael "If the UN can get through a day without everyone strangling everyone else so can we." ~ CyranYes, of course. The reason why many systems go with simple "roll X or higher on a d20" rules, or the like, is that players don't generally like to stop in the middle of encounters to do math homework.
edited 25th May '18 11:49:04 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Episode 1658: Extinguished Gentlemen
Okay, this may be the first time I've seen someone make fun of the fact that sci-fi ships love to blast huge amounts of steam or fog whenever they open their ramps. Where did that trope even come from? Are they venting excess heat through the hydraulic systems?
Also, Keybounce has a really good point about the apparent competence of both sides in this conflict.
edited 29th May '18 6:39:18 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
I'd love to see a Ben-run campaign or depending on how crazy solo gets, a Sally campaign...
Doodles