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  • Awesome Music: Some very nice synth tunes in this series.
    • For all the flaws the second game has, the music is not one of them.
  • Canon Discontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been Unpersonned in Russia. The third game is considered the official "Star Wolves 2" (both by the fans and the developers) and called as such in Russian. The unreleased expansion was going to be the "official" Star Wolves 3.
  • Demonic Spiders: Berserk Chimerae in the first game. They're much tougher than anything else you've faced by the point you first meet them. Their turrets are very deadly against your fighters, capable of shredding 1st Gen ships in seconds. The best way of dealing with them is by hitting them from afar with lasers.
    • An universal menace throughout the series are missile carriers. Even the Naginata (the weakest of them and your main character's starting ship in the first game) can lethally maim an advanced ship if their missiles connect. You will learn to use Anti-missile systems on all of your ships to protect yourself from potential One Hit Kills
    • InoCo squadrons. Their pilots are highly experienced and have advanced technology. They also use anti-missile and anti-laser systems, which makes them a pain to deal with.
    • Imperial Navy/MSF forces. They're the deadliest human foes you will face in the games. While they don't have the most advanced tech, they have serious numeric superiority, capital ships and well-trained pilots. Even if your fleet and pilots are strong enough to take them on, it's still possible to lose from the sheer attrition, so avoid fighting them until you're ready.
    • The Aliens. Perhaps the most fearsome enemy you will ever face. Don't be surprised if your mothership is ripped apart by a single fighter.
  • Obvious Beta: The second game was infamous for its state, being light in content, very buggy and with an unstable difficulty (You get a free Stiletto and Stormcrow at the very beginning, while Aliens (A fearsome endgame-level threat) are all over the empty and wreck-laden systems.) It also has serious problems running at a stable framerate in modern systems.
  • Sequelitis: The second game, due to its maligned story, unbalanced difficulty and Obvious Beta state. Averted with the third game, which was developed by the independent Elite Games Team, and (hopefully) with the Ashes of Victory expansion made by the same team.


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